# Set Dialog Item Unit
Grammar — Set dialogItem Unit to unit for players
Flags —Action
Sets a Dialog Item’s Unit
# Arguments
int
<control> — Dialog Itemunit
— Unitplayergroup
— Players
Returns — void
void libNtve_gf_SetDialogItemUnit(
int lp_dialogItem,
unit lp_unit,
playergroup lp_players,
);
# Related
Category: Dialog / Dialog Item Tools
- Dialog Item Send Animation Event 2 —
void
— DialogControlSetAnimationState - Position Subtitle to Dialog Item —
void
— DialogSetSubtitlePositionOverrideControl - Clear Subtitle Position Dialog Item —
void
— DialogClearSubtitlePositionOverrideControl - Destroy All Dialog Items —
void
— DialogControlDestroyAll - Dialog Containing Dialog Item —
int
<dialog> — DialogControlGetDialog - Dialog Item Type —
int
<preset::ControlType> — DialogControlGetType - Set Dialog Item Color —
void
— libNtve_gf_SetDialogItemColor - Set Dialog Item Style —
void
— libNtve_gf_SetDialogItemStyle - Set Dialog Item Text Writeout —
void
— libNtve_gf_SetDialogItemTextWriteout - Set Dialog Item Text Writeout Duration —
void
— libNtve_gf_SetDialogItemTextWriteoutDuration - Set Dialog Item Tooltip —
void
— libNtve_gf_SetDialogItemTooltip - Dialog Item Color —
color
— libNtve_gf_DialogItemColor - Dialog Item Style —
string
<fontstyle> — libNtve_gf_DialogItemStyle - Dialog Item Tooltip —
text
— libNtve_gf_DialogItemTooltip - Destroy Dialog Item —
void
— DialogControlDestroy - Set Dialog Item Image —
void
— libNtve_gf_SetDialogItemImage - Set Dialog Item Hover Image —
void
— libNtve_gf_SetDialogItemImage2 - Set Dialog Item Image Type —
void
— libNtve_gf_SetDialogItemImageType - Set Dialog Item Blend Mode —
void
— libNtve_gf_SetDialogItemBlendMode - Set Dialog Item Tiled —
void
— libNtve_gf_SetDialogItemImageType2 - Set Dialog Background —
void
— DialogSetImage - Dialog Item Image —
string
— libNtve_gf_DialogItemImage - Dialog Item Image Type —
int
<preset::ImageType> — libNtve_gf_DialogItemImageType - Fade Dialog Item Transparency —
void
— DialogControlFadeTransparency - Set Dialog Item Flash —
void
— libNtve_gf_SetDialogItemFlash - Set Dialog Item Cutscene —
void
— libNtve_gf_SetDialogItemCutscene - Dialog Item Invoke As Text —
void
— DialogControlInvokeAsText - Dialog Item Invoke As String —
void
— DialogControlInvokeAsString - Dialog Item Send Animation Event —
void
— DialogControlSendAnimationEvent - Dialog Item Set Animation Speed —
void
— DialogControlSetAnimationSpeed - Dialog Item Set Animation Time —
void
— DialogControlSetAnimationTime - Dialog Item Advance Animation —
void
— DialogControlAdvanceAnimation - Dialog Item Force Transition —
void
— DialogControlForceTransition - Dialog Item Request Focus —
void
— DialogControlRequestFocus - Set Dialog Item Achievement —
void
— libNtve_gf_SetDialogItemAchievement - Set Dialog Item Render Priority —
void
— libNtve_gf_SetDialogItemRenderPriority - Set Dialog Item Click On Down —
void
— libNtve_gf_SetDialogItemClickOnDown - Set Dialog Item Toggled —
void
— libNtve_gf_SetDialogItemToggled - Set Dialog Item Movie —
void
— libNtve_gf_SetDialogItemMovie - Set Dialog Item Desaturated —
void
— libNtve_gf_SetDialogItemDesaturated - Set Dialog Item Desaturation Color —
void
— libNtve_gf_SetDialogItemDesaturationColor - Set Dialog Item Custom Tooltip —
void
— libNtve_gf_SetDialogItemCustomTooltip - Set Dialog Item Unit —
void
— libNtve_gf_SetDialogItemUnit - Set Dialog Item Model —
void
— libNtve_gf_SetDialogItemModel - Set Dialog Item Animation —
void
— libNtve_gf_SetDialogItemAnimation - Set Dialog Item Camera —
void
— libNtve_gf_SetDialogItemCamera - Set Dialog Item Border Visible —
void
— libNtve_gf_SetDialogItemBorderVisible - Set Dialog Item Border Image —
void
— libNtve_gf_SetDialogItemBorderImage - Set Dialog Item Background Visible —
void
— libNtve_gf_SetDialogItemBackgroundVisible - Set Dialog Item Use Transition —
void
— libNtve_gf_SetDialogItemUseTransition - Set Dialog Item Muted —
void
— libNtve_gf_SetDialogItemMuted - Set Dialog Item Paused —
void
— libNtve_gf_SetDialogItemPaused - Set Dialog Item Accept Mouse —
void
— libNtve_gf_SetDialogItemAcceptMouse - Set Dialog Item Tint Color —
void
— libNtve_gf_SetDialogItemTintColor - Set Dialog Item Team Color —
void
— libNtve_gf_SetDialogItemTeamColor - Set Dialog Item Light —
void
— libNtve_gf_SetDialogItemLight - Set Dialog Item Transition Model —
void
— libNtve_gf_SetDialogItemTransitionModel - Set Dialog Item Force Visible —
void
— libNtve_gf_SetDialogItemForceVisible - Set Dialog Item Render Type —
void
— libNtve_gf_SetDialogItemRenderType - Set Dialog Item Unit Link —
void
— libNtve_gf_SetDialogItemUnitLink - Set Dialog Item Team Color Index —
void
— libNtve_gf_SetDialogItemTeamColorIndex - Set Dialog Item Animation Duration —
void
— libNtve_gf_SetDialogItemAnimationDuration - Set Dialog Item Animation Time —
void
— libNtve_gf_SetDialogItemAnimationTime - Set Dialog Item Actor —
void
— libNtve_gf_SetDialogItemActor - Set Dialog Item Behavior —
void
— libNtve_gf_SetDialogItemBehavior - Set Dialog Item Hotkey —
void
— libNtve_gf_SetDialogItemHotkey - Set Dialog Item Allowed Mouse Buttons —
void
— libNtve_gf_SetDialogItemAllowedMouseButtons - Set Dialog Item Alpha Mask —
void
— libNtve_gf_SetDialogItemAlphaMask - Set Dialog Item Animation Index —
void
— libNtve_gf_SetDialogItemAnimationIndex - Set Dialog Item Handle —
void
— libNtve_gf_SetDialogItemHandle - Set Dialog Item Border Color —
void
— libNtve_gf_SetDialogItemBorderColor - Set Dialog Item Fill Color —
void
— libNtve_gf_SetDialogItemFillColor - Set Dialog Item Submenu —
void
— libNtve_gf_SetDialogItemSubmenu - Set Dialog Item Unit Group —
void
— libNtve_gf_SetDialogItemUnitGroup - Set Dialog Item PlayerId —
void
— libNtve_gf_SetDialogItemPlayerId - Set Dialog Item Score Value Link —
void
— libNtve_gf_SetDialogItemScoreValueLink - Set Dialog Item State Index —
void
— libNtve_gf_SetDialogItemStateIndex
# Examples
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:3338
}
if ((UnitIsAlive(libSwaC_gv_zS_SwarmHeroUIUnit[lp_index]) == true)) {
libNtve_gf_SetDialogItemUnit(libSwaC_gv_zS_SwarmHeroUIDialogButton[lp_index], libSwaC_gv_zS_SwarmHeroUIUnit[lp_index], PlayerGroupAll());
}
else {
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:3342
else {
if ((libSwaC_gv_zS_SwarmHeroUIUnit[lp_index] == libSwaC_gv_zS_Kerrigan) && (UnitIsAlive(libSwaC_gv_zS_HeroReviverKerrigan) == true)) {
libNtve_gf_SetDialogItemUnit(libSwaC_gv_zS_SwarmHeroUIDialogButton[lp_index], libSwaC_gv_zS_HeroReviverKerrigan, PlayerGroupAll());
}
else if ((libSwaC_gv_zS_SwarmHeroUIUnit[lp_index] == libSwaC_gv_zS_Dehaka) && (UnitIsAlive(libSwaC_gv_zS_HeroReviverDehaka) == true)) {
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:3345
}
else if ((libSwaC_gv_zS_SwarmHeroUIUnit[lp_index] == libSwaC_gv_zS_Dehaka) && (UnitIsAlive(libSwaC_gv_zS_HeroReviverDehaka) == true)) {
libNtve_gf_SetDialogItemUnit(libSwaC_gv_zS_SwarmHeroUIDialogButton[lp_index], libSwaC_gv_zS_HeroReviverKerrigan, PlayerGroupAll());
}
else if ((libSwaC_gv_zS_SwarmHeroUIUnit[lp_index] == libSwaC_gv_zS_Stukov) && (UnitIsAlive(libSwaC_gv_zS_HeroReviverStukov) == true)) {
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:3348
}
else if ((libSwaC_gv_zS_SwarmHeroUIUnit[lp_index] == libSwaC_gv_zS_Stukov) && (UnitIsAlive(libSwaC_gv_zS_HeroReviverStukov) == true)) {
libNtve_gf_SetDialogItemUnit(libSwaC_gv_zS_SwarmHeroUIDialogButton[lp_index], libSwaC_gv_zS_HeroReviverKerrigan, PlayerGroupAll());
}
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1667
else {
}
libNtve_gf_SetDialogItemUnit(gv_offscreenUnitUIUnitFrame, lp_unit, PlayerGroupAll());
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1675
libNtve_gf_CreateUnitsWithDefaultFacing(1, "InvisibleTutorialHelper", c_unitCreateIgnorePlacement, 0, lp_point);
gv_offscreenPointHelper = UnitLastCreated();
libNtve_gf_SetDialogItemUnit(gv_offscreenUnitUIUnitFrame, gv_offscreenPointHelper, PlayerGroupAll());
}
else {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1679
else {
UnitSetPosition(gv_offscreenPointHelper, lp_point, false);
libNtve_gf_SetDialogItemUnit(gv_offscreenUnitUIUnitFrame, gv_offscreenPointHelper, PlayerGroupAll());
}
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1667
else {
}
libNtve_gf_SetDialogItemUnit(gv_offscreenUnitUIUnitFrame, lp_unit, PlayerGroupAll());
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1675
libNtve_gf_CreateUnitsWithDefaultFacing(1, "InvisibleTutorialHelper", c_unitCreateIgnorePlacement, 0, lp_point);
gv_offscreenPointHelper = UnitLastCreated();
libNtve_gf_SetDialogItemUnit(gv_offscreenUnitUIUnitFrame, gv_offscreenPointHelper, PlayerGroupAll());
}
else {
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1679
else {
UnitSetPosition(gv_offscreenPointHelper, lp_point, false);
libNtve_gf_SetDialogItemUnit(gv_offscreenUnitUIUnitFrame, gv_offscreenPointHelper, PlayerGroupAll());
}
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4034
DialogControlSetVisible(libVCUI_gv_pU_VoidHeroUIDialogCooldownImage[lp_index], PlayerGroupAll(), false);
}
libNtve_gf_SetDialogItemUnit(libVCUI_gv_pU_VoidHeroUIDialogButton[lp_index], libVCUI_gv_pU_VoidHeroUIUnit[lp_index], PlayerGroupAll());
}
mods/heroesbrawlmods/arenamodemods/attackdefend.stormmod — base.stormdata/LibAtDe.galaxy:119
UnitBehaviorRemove(libGame_gv_teams[libGame_gv_teamOrderIndex_C].lv_core, "PalaceDamageResponseController", 1);
UnitBehaviorRemove(libGame_gv_teams[libGame_gv_teamChaosIndex_C].lv_core, "PalaceDamageResponseController", 1);
libNtve_gf_SetDialogItemUnit(libUIUI_gv_topBarPanel.lv_coreHealthUnitStatusFrames[libGame_gv_teamOrderIndex_C], libGame_gv_teams[libGame_gv_teamOrderIndex_C].lv_core, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libUIUI_gv_topBarPanel.lv_coreHealthUnitStatusFrames[libGame_gv_teamChaosIndex_C], libGame_gv_teams[libGame_gv_teamChaosIndex_C].lv_core, PlayerGroupAll());
DialogControlSetVisible(libUIUI_gv_topBarPanel.lv_coreHealthLabel, PlayerGroupAll(), true);
mods/heroesbrawlmods/arenamodemods/attackdefend.stormmod — base.stormdata/LibAtDe.galaxy:120
UnitBehaviorRemove(libGame_gv_teams[libGame_gv_teamChaosIndex_C].lv_core, "PalaceDamageResponseController", 1);
libNtve_gf_SetDialogItemUnit(libUIUI_gv_topBarPanel.lv_coreHealthUnitStatusFrames[libGame_gv_teamOrderIndex_C], libGame_gv_teams[libGame_gv_teamOrderIndex_C].lv_core, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libUIUI_gv_topBarPanel.lv_coreHealthUnitStatusFrames[libGame_gv_teamChaosIndex_C], libGame_gv_teams[libGame_gv_teamChaosIndex_C].lv_core, PlayerGroupAll());
DialogControlSetVisible(libUIUI_gv_topBarPanel.lv_coreHealthLabel, PlayerGroupAll(), true);
if ((libAREN_gv_showCoreStatusBars == true)) {
mods/heroesbrawlmods/arenamodemods/punisherarena.stormmod — base.stormdata/LibAMPU.galaxy:1280
// Automatic Variable Declarations
// Implementation
libNtve_gf_SetDialogItemUnit(libAMPU_gv_aRMPunisherPanel.lv_punisherHealthBars[lp_team], lp_countText, PlayerGroupAll());
DialogControlSetVisible(libAMPU_gv_aRMPunisherPanel.lv_spawnTimerPanel, PlayerGroupAll(), false);
DialogControlSetVisible(libAMPU_gv_aRMPunisherPanel.lv_healthPanel, PlayerGroupAll(), true);
mods/heroesbrawlmods/arenamodemods/templearena.stormmod — base.stormdata/LibAMCT.galaxy:2410
lv_itTeam = 1;
for ( ; ( (auto5B4C75C9_ai >= 0 && lv_itTeam <= auto5B4C75C9_ae) || (auto5B4C75C9_ai < 0 && lv_itTeam >= auto5B4C75C9_ae) ) ; lv_itTeam += auto5B4C75C9_ai ) {
libNtve_gf_SetDialogItemUnit(libAMCT_gv_aRMSkyTempleUI_CoreUnitStatus[lv_itTeam], libGame_gv_teams[lv_itTeam].lv_core, PlayerGroupAll());
}
return true;
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:1043
DialogControlSetVisible(libAMVS_gv_mMBOEPanel.lv_bossDuelFrame[1], libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer], true);
DialogControlSetVisible(libAMVS_gv_mMBOEPanel.lv_bossDuelFrame[2], libGame_gf_PlayersOnTeamHeroes(2, false), true);
libNtve_gf_SetDialogItemUnit(libAMVS_gv_mMBOEPanel.lv_bossDuelHPBar[1][1], lp_mode, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libAMVS_gv_mMBOEPanel.lv_bossDuelHPBar[1][2], lp_mode2, PlayerGroupAll());
DialogControlSetVisible(libAMVS_gv_mMBOEPanel.lv_bossDuelHPBar[1][1], PlayerGroupAll(), true);
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:1044
DialogControlSetVisible(libAMVS_gv_mMBOEPanel.lv_bossDuelFrame[2], libGame_gf_PlayersOnTeamHeroes(2, false), true);
libNtve_gf_SetDialogItemUnit(libAMVS_gv_mMBOEPanel.lv_bossDuelHPBar[1][1], lp_mode, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libAMVS_gv_mMBOEPanel.lv_bossDuelHPBar[1][2], lp_mode2, PlayerGroupAll());
DialogControlSetVisible(libAMVS_gv_mMBOEPanel.lv_bossDuelHPBar[1][1], PlayerGroupAll(), true);
DialogControlSetVisible(libAMVS_gv_mMBOEPanel.lv_bossDuelHPBar[1][2], PlayerGroupAll(), true);
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:1047
DialogControlSetVisible(libAMVS_gv_mMBOEPanel.lv_bossDuelHPBar[1][1], PlayerGroupAll(), true);
DialogControlSetVisible(libAMVS_gv_mMBOEPanel.lv_bossDuelHPBar[1][2], PlayerGroupAll(), true);
libNtve_gf_SetDialogItemUnit(libAMVS_gv_mMBOEPanel.lv_bossDuelHPBar[2][1], lp_mode, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libAMVS_gv_mMBOEPanel.lv_bossDuelHPBar[2][2], lp_mode2, PlayerGroupAll());
DialogControlSetVisible(libAMVS_gv_mMBOEPanel.lv_bossDuelHPBar[2][1], PlayerGroupAll(), true);
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:1048
DialogControlSetVisible(libAMVS_gv_mMBOEPanel.lv_bossDuelHPBar[1][2], PlayerGroupAll(), true);
libNtve_gf_SetDialogItemUnit(libAMVS_gv_mMBOEPanel.lv_bossDuelHPBar[2][1], lp_mode, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libAMVS_gv_mMBOEPanel.lv_bossDuelHPBar[2][2], lp_mode2, PlayerGroupAll());
DialogControlSetVisible(libAMVS_gv_mMBOEPanel.lv_bossDuelHPBar[2][1], PlayerGroupAll(), true);
DialogControlSetVisible(libAMVS_gv_mMBOEPanel.lv_bossDuelHPBar[2][2], PlayerGroupAll(), true);
mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmod — base.stormdata/LibMDoE.galaxy:3688
DialogControlSetVisible(libUIUI_gv_topBarPanel.lv_coreHealthUnitStatusFrames[libAtDe_gv_attackDefend.lv_attackingTeam], PlayerGroupAll(), true);
libNtve_gf_SetDialogItemColor(libUIUI_gv_topBarPanel.lv_coreHealthUnitStatusFrames[libAtDe_gv_attackDefend.lv_defendingTeam], Color(38.04, 38.04, 38.04), PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libUIUI_gv_topBarPanel.lv_coreHealthUnitStatusFrames[libGame_gv_teamChaosIndex_C], libGame_gv_teams[libAtDe_gv_attackDefend.lv_attackingTeam].lv_core, PlayerGroupAll());
DialogControlSetVisible(libMDoE_gv_mDoeUITopPanel.lv_coreHealthLabel[libAtDe_gv_attackDefend.lv_attackingTeam], PlayerGroupAll(), true);
DialogControlSetVisible(libMDoE_gv_mDoeUITopPanel.lv_coreHealthLabelObs[libAtDe_gv_attackDefend.lv_attackingTeam], PlayerGroupAll(), true);
mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod — base.stormdata/LibPEB1.galaxy:2471
DialogControlSetVisible(libPEB1_gv_pZEBossPanel.lv_bossPanelAttempts, PlayerGroupAll(), false);
}
libNtve_gf_SetDialogItemUnit(libPEB1_gv_pZEBossPanel.lv_bossPanelUnitBar, lp_boss, PlayerGroupAll());
DialogControlSetVisible(libPEB1_gv_pZEMapPanel, PlayerGroupAll(), true);
DialogControlSetVisible(libPEB1_gv_pZEBossPanel.lv_bossPanel, PlayerGroupAll(), true);
mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmod — base.stormdata/LibPVEB.galaxy:883
if ((libUIUI_gv_uIHeroTrackerArrows.lv_unit[lv_arrowIndex] == null)) {
libUIUI_gv_uIHeroTrackerArrows.lv_unit[lv_arrowIndex] = lv_deadUnitHero;
libNtve_gf_SetDialogItemUnit(libUIUI_gv_uIHeroTrackerArrows.lv_arrow[lv_arrowIndex], lv_deadUnitSpirit, lv_playerGroup);
libNtve_gf_SetDialogItemImage(libUIUI_gv_uIHeroTrackerArrows.lv_portraitImage[lv_arrowIndex], (CatalogFieldValueGet(c_gameCatalogActor, UnitGetType(lv_deadUnitHero), "HeroIcon", lp_player)), lv_playerGroup);
return ;
mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlmod.stormmod — base.stormdata/LibPVEB.galaxy:2828
libUIUI_gv_uIHeroTrackerArrows.lv_unitCount += 1;
libUIUI_gv_uIHeroTrackerArrows.lv_unit[libUIUI_gv_uIHeroTrackerArrows.lv_unitCount] = libGame_gv_players[lv_itPlayer].lv_heroUnit;
libNtve_gf_SetDialogItemUnit(libUIUI_gv_uIHeroTrackerArrows.lv_arrow[libUIUI_gv_uIHeroTrackerArrows.lv_unitCount], libGame_gv_players[lv_itPlayer].lv_heroUnit, PlayerGroupAll());
libNtve_gf_SetDialogItemImage(libUIUI_gv_uIHeroTrackerArrows.lv_portraitImage[libUIUI_gv_uIHeroTrackerArrows.lv_unitCount], (CatalogFieldValueGet(c_gameCatalogActor, UnitGetType(libGame_gv_players[lv_itPlayer].lv_heroUnit), "HeroIcon", lv_itPlayer)), PlayerGroupAll());
libUIUI_gf_UIHeroTrackerArrowShowHideForPlayer(true, lv_itPlayer);
mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod — base.stormdata/LibPVEM.galaxy:2916
libUIUI_gv_uIHeroTrackerArrows.lv_unitCount += 1;
libUIUI_gv_uIHeroTrackerArrows.lv_unit[libUIUI_gv_uIHeroTrackerArrows.lv_unitCount] = libGame_gv_players[lv_itPlayer].lv_heroUnit;
libNtve_gf_SetDialogItemUnit(libUIUI_gv_uIHeroTrackerArrows.lv_arrow[libUIUI_gv_uIHeroTrackerArrows.lv_unitCount], libGame_gv_players[lv_itPlayer].lv_heroUnit, PlayerGroupAll());
libNtve_gf_SetDialogItemImage(libUIUI_gv_uIHeroTrackerArrows.lv_portraitImage[libUIUI_gv_uIHeroTrackerArrows.lv_unitCount], (CatalogFieldValueGet(c_gameCatalogActor, UnitGetType(libGame_gv_players[lv_itPlayer].lv_heroUnit), "HeroIcon", lv_itPlayer)), PlayerGroupAll());
libUIUI_gf_UIHeroTrackerArrowShowHideForPlayer(true, lv_itPlayer);
mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod — base.stormdata/LibPVEU.galaxy:1399
TextExpressionSetToken("Param/Expression/lib_PVEU_97E073B1", "A", UnitGetName(lp_boss));
libNtve_gf_SetDialogItemText(libPVEU_gv_pvEUIBossPanel.lv_pvEUIBossPanel_Label, TextExpressionAssemble("Param/Expression/lib_PVEU_97E073B1"), PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libPVEU_gv_pvEUIBossPanel.lv_pvEUIBossPanel_UnitBar, lp_boss, PlayerGroupAll());
DialogControlSetVisible(libPVEU_gv_pvEMapPanel, PlayerGroupAll(), true);
DialogControlSetVisible(libPVEU_gv_pvEUIBossPanel.lv_pvEUIBossPanel_MainPanel, PlayerGroupAll(), true);
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:1395
}
DialogControlHookup(libMHPP_gv_mHPPUI.lv_payloadFrame, c_triggerControlTypeUnitStatus, "AttackersProgressUnitStatus");
libNtve_gf_SetDialogItemUnit(DialogControlLastCreated(), libMHPP_gv_payload.lv_payload, PlayerGroupAll());
libMHPP_gv_mHPPUI.lv_mapMechanic_PayloadUnitStatus = DialogControlLastCreated();
return true;
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:1707
libMHPP_gf_MHPP_TransmissionMapInitialStart();
libMHPP_gf_MHPPInitialTimeRemainingTransmissionController();
libNtve_gf_SetDialogItemUnit(libMHPP_gv_mHPPUI.lv_mapMechanic_PayloadUnitStatus, libMHPP_gv_payload.lv_payload, PlayerGroupAll());
AddUnitOfInterest(libMHPP_gv_payload.lv_payload, 500.0, 0.0, "EscortPayload", libNtve_ge_GoalTeam_Both, 0);
return true;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:2053
// Automatic Variable Declarations
// Implementation
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_lostVikingsOlafCastChannelBarFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_olaf, libCore_gv_playerGroupFromPlayer[lp_player]);
DialogControlSetVisible(libGDHL_gv_lostVikingsUI.lv_lostVikingsOlafCastChannelBarFrame, libCore_gv_playerGroupFromPlayer[lp_player], true);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_lostVikingsErikCastChannelBarFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_erik, libCore_gv_playerGroupFromPlayer[lp_player]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:2055
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_lostVikingsOlafCastChannelBarFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_olaf, libCore_gv_playerGroupFromPlayer[lp_player]);
DialogControlSetVisible(libGDHL_gv_lostVikingsUI.lv_lostVikingsOlafCastChannelBarFrame, libCore_gv_playerGroupFromPlayer[lp_player], true);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_lostVikingsErikCastChannelBarFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_erik, libCore_gv_playerGroupFromPlayer[lp_player]);
DialogControlSetVisible(libGDHL_gv_lostVikingsUI.lv_lostVikingsErikCastChannelBarFrame, libCore_gv_playerGroupFromPlayer[lp_player], true);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_lostVikingsBaleogCastChannelBarFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_baleog, libCore_gv_playerGroupFromPlayer[lp_player]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:2057
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_lostVikingsErikCastChannelBarFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_erik, libCore_gv_playerGroupFromPlayer[lp_player]);
DialogControlSetVisible(libGDHL_gv_lostVikingsUI.lv_lostVikingsErikCastChannelBarFrame, libCore_gv_playerGroupFromPlayer[lp_player], true);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_lostVikingsBaleogCastChannelBarFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_baleog, libCore_gv_playerGroupFromPlayer[lp_player]);
DialogControlSetVisible(libGDHL_gv_lostVikingsUI.lv_lostVikingsBaleogCastChannelBarFrame, libCore_gv_playerGroupFromPlayer[lp_player], true);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:2069
UISetFrameVisible(libCore_gv_playerGroupFromPlayer[lp_player], c_syncFrameTypeControlGroupPanel, true);
DialogControlSetVisible(libUIUI_gv_uIHeroConsole.lv_heroStatsFrame, libCore_gv_playerGroupFromPlayer[lp_player], false);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_erikUnitStatusFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_erik, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_baleogUnitStatusFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_baleog, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_olafUnitStatusFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_olaf, libCore_gv_playerGroupFromPlayer[lp_player]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:2070
DialogControlSetVisible(libUIUI_gv_uIHeroConsole.lv_heroStatsFrame, libCore_gv_playerGroupFromPlayer[lp_player], false);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_erikUnitStatusFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_erik, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_baleogUnitStatusFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_baleog, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_olafUnitStatusFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_olaf, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_lostVikingsErikBehaviorChannelBarFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_erik, libCore_gv_playerGroupFromPlayer[lp_player]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:2071
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_erikUnitStatusFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_erik, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_baleogUnitStatusFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_baleog, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_olafUnitStatusFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_olaf, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_lostVikingsErikBehaviorChannelBarFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_erik, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_lostVikingsBaleogBehaviorChannelBarFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_baleog, libCore_gv_playerGroupFromPlayer[lp_player]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:2072
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_baleogUnitStatusFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_baleog, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_olafUnitStatusFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_olaf, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_lostVikingsErikBehaviorChannelBarFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_erik, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_lostVikingsBaleogBehaviorChannelBarFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_baleog, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_lostVikingsOlafBehaviorChannelBarFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_olaf, libCore_gv_playerGroupFromPlayer[lp_player]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:2073
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_olafUnitStatusFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_olaf, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_lostVikingsErikBehaviorChannelBarFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_erik, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_lostVikingsBaleogBehaviorChannelBarFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_baleog, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_lostVikingsOlafBehaviorChannelBarFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_olaf, libCore_gv_playerGroupFromPlayer[lp_player]);
DialogControlHookupUnitStatus(c_triggerControlTypeImage, "HeroUnitStatusParentFrame/BackgroundSideGlowOwner/MultiBackground", libGDHL_gv_lostVikingsPlayer[lp_player].lv_erik);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:2074
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_lostVikingsErikBehaviorChannelBarFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_erik, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_lostVikingsBaleogBehaviorChannelBarFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_baleog, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemUnit(libGDHL_gv_lostVikingsUI.lv_lostVikingsOlafBehaviorChannelBarFrame, libGDHL_gv_lostVikingsPlayer[lp_player].lv_olaf, libCore_gv_playerGroupFromPlayer[lp_player]);
DialogControlHookupUnitStatus(c_triggerControlTypeImage, "HeroUnitStatusParentFrame/BackgroundSideGlowOwner/MultiBackground", libGDHL_gv_lostVikingsPlayer[lp_player].lv_erik);
libGDHL_gv_lostVikingsPlayer[lp_player].lv_erikSelectionIndicator = DialogControlLastCreated();
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:2968
// Automatic Variable Declarations
// Implementation
libNtve_gf_SetDialogItemUnit(libGDHL_gv_rexxarUI.lv_rexxarMishaUnitStatus, lp_mishaUnit, libCore_gv_playerGroupFromPlayer[lp_rexxarPlayer]);
libNtve_gf_SetDialogItemTooltip(libGDHL_gv_rexxarUI.lv_rexxarMishaHealth, StringExternal("Param/Value/lib_GDHL_C2E9D341"), libCore_gv_playerGroupFromPlayer[lp_rexxarPlayer]);
DialogControlSetVisible(libGDHL_gv_rexxarUI.lv_mainPanel, libCore_gv_playerGroupFromPlayer[lp_rexxarPlayer], true);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:8398
// Implementation
libNtve_gf_SetDialogItemUnit(libGame_gv_wheelUnitStatus, lp_unit, lp_players);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:4076
auto4832C7DC_val = libUIUI_gf_UIGetHeroResourceType(UnitGetType(libGame_gv_players[lp_player].lv_heroUnit));
if (auto4832C7DC_val == libUIUI_ge_UIHeroResourceType_None) {
libNtve_gf_SetDialogItemUnit(libUIUI_gv_uIHeroConsole.lv_heroStatsNoEnergyStatFrame, lp_unit, libCore_gv_playerGroupFromPlayer[lp_player]);
DialogControlHookup(libUIUI_gv_uIHeroConsole.lv_heroStatsNoEnergyStatFrame, c_triggerControlTypeUnitStatusBar, "HealthBar");
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), lv_healthText, libCore_gv_playerGroupFromPlayer[lp_player]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:4081
}
else if (auto4832C7DC_val == libUIUI_ge_UIHeroResourceType_NoShields) {
libNtve_gf_SetDialogItemUnit(libUIUI_gv_uIHeroConsole.lv_heroStatsNoEnergyNoShieldStatFrame, lp_unit, libCore_gv_playerGroupFromPlayer[lp_player]);
DialogControlHookup(libUIUI_gv_uIHeroConsole.lv_heroStatsNoEnergyNoShieldStatFrame, c_triggerControlTypeUnitStatusBar, "HealthBar");
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), lv_healthText, libCore_gv_playerGroupFromPlayer[lp_player]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:4086
}
else if (auto4832C7DC_val == libUIUI_ge_UIHeroResourceType_Orange) {
libNtve_gf_SetDialogItemUnit(libUIUI_gv_uIHeroConsole.lv_heroStatsFuryStatFrame, lp_unit, libCore_gv_playerGroupFromPlayer[lp_player]);
DialogControlHookup(libUIUI_gv_uIHeroConsole.lv_heroStatsFuryStatFrame, c_triggerControlTypeUnitStatusBar, "HealthBar");
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), lv_healthText, libCore_gv_playerGroupFromPlayer[lp_player]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:4091
}
else if (auto4832C7DC_val == libUIUI_ge_UIHeroResourceType_Yellow) {
libNtve_gf_SetDialogItemUnit(libUIUI_gv_uIHeroConsole.lv_heroStatsBrewStatFrame, lp_unit, libCore_gv_playerGroupFromPlayer[lp_player]);
DialogControlHookup(libUIUI_gv_uIHeroConsole.lv_heroStatsBrewStatFrame, c_triggerControlTypeUnitStatusBar, "HealthBar");
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), lv_healthText, libCore_gv_playerGroupFromPlayer[lp_player]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:4096
}
else if (auto4832C7DC_val == libUIUI_ge_UIHeroResourceType_Pink) {
libNtve_gf_SetDialogItemUnit(libUIUI_gv_uIHeroConsole.lv_heroStatsUnitStatusFrame, lp_unit, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemUnit(libUIUI_gv_uIHeroConsole.lv_heroStatsEnergyStatFrame, lp_unit, libCore_gv_playerGroupFromPlayer[lp_player]);
DialogControlHookup(libUIUI_gv_uIHeroConsole.lv_heroStatsEnergyStatFrame, c_triggerControlTypeUnitStatusBar, "HealthBar");
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:4097
else if (auto4832C7DC_val == libUIUI_ge_UIHeroResourceType_Pink) {
libNtve_gf_SetDialogItemUnit(libUIUI_gv_uIHeroConsole.lv_heroStatsUnitStatusFrame, lp_unit, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemUnit(libUIUI_gv_uIHeroConsole.lv_heroStatsEnergyStatFrame, lp_unit, libCore_gv_playerGroupFromPlayer[lp_player]);
DialogControlHookup(libUIUI_gv_uIHeroConsole.lv_heroStatsEnergyStatFrame, c_triggerControlTypeUnitStatusBar, "HealthBar");
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), lv_healthText, libCore_gv_playerGroupFromPlayer[lp_player]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:4102
}
else if (auto4832C7DC_val == libUIUI_ge_UIHeroResourceType_Blinking) {
libNtve_gf_SetDialogItemUnit(libUIUI_gv_uIHeroConsole.lv_heroStatsBlinkingEnergyStatFrame, lp_unit, libCore_gv_playerGroupFromPlayer[lp_player]);
DialogControlHookup(libUIUI_gv_uIHeroConsole.lv_heroStatsBlinkingEnergyStatFrame, c_triggerControlTypeUnitStatusBar, "HealthBar");
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), lv_healthText, libCore_gv_playerGroupFromPlayer[lp_player]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:4107
}
else {
libNtve_gf_SetDialogItemUnit(libUIUI_gv_uIHeroConsole.lv_heroStatsUnitStatusFrame, lp_unit, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemTooltip(libUIUI_gv_uIHeroConsole.lv_heroStatsHealthBar, lv_healthText, libCore_gv_playerGroupFromPlayer[lp_player]);
libNtve_gf_SetDialogItemTooltip(libUIUI_gv_uIHeroConsole.lv_heroStatsManaBar, StringExternal("Param/Value/lib_UIUI_0D593A89"), libCore_gv_playerGroupFromPlayer[lp_player]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:4115
auto4296FE76_val = libUIUI_gf_UIGetHeroResourceType(UnitGetType(libGame_gv_players[lp_player].lv_activeVehicle));
if (auto4296FE76_val == libUIUI_ge_UIHeroResourceType_None) {
libNtve_gf_SetDialogItemUnit(libUIUI_gv_uIHeroConsole.lv_heroStatsNoEnergyStatFrame, lp_unit, libCore_gv_playerGroupFromPlayer[lp_player]);
DialogControlHookup(libUIUI_gv_uIHeroConsole.lv_heroStatsNoEnergyStatFrame, c_triggerControlTypeUnitStatusBar, "HealthBar");
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), lv_healthText, libCore_gv_playerGroupFromPlayer[lp_player]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:4120
}
else if (auto4296FE76_val == libUIUI_ge_UIHeroResourceType_NoShields) {
libNtve_gf_SetDialogItemUnit(libUIUI_gv_uIHeroConsole.lv_heroStatsNoEnergyNoShieldStatFrame, lp_unit, libCore_gv_playerGroupFromPlayer[lp_player]);
DialogControlHookup(libUIUI_gv_uIHeroConsole.lv_heroStatsNoEnergyNoShieldStatFrame, c_triggerControlTypeUnitStatusBar, "HealthBar");
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), lv_healthText, libCore_gv_playerGroupFromPlayer[lp_player]);
mods/heroesmapmods/battlegroundmapmods/alteracpass.stormmod — base.stormdata/LibMMAP.galaxy:918
libCore_gf_CreateMinimapPingStormWithPlayerId(PlayerGroupAll(), "CavalrySpawned", libMMAP_gv_aVMechanics[lp_team].lv_cavalrySpawnPoint[lv_i], ColorWithAlpha(0,0,0,0), 5.0, lv_computerPlayer);
PingSetUnit(PingLastCreated(), libMMAP_gv_aVMechanics[lp_team].lv_cavalryUnit[lv_i]);
libNtve_gf_SetDialogItemUnit(libMMAP_gv_aVUI.lv_mapMechanicHealthBar[lv_i], libMMAP_gv_aVMechanics[lp_team].lv_cavalryUnit[lv_i], PlayerGroupAll());
DialogControlSetVisible(libMMAP_gv_aVUI.lv_mapMechanicHealthBar[lv_i], PlayerGroupAll(), true);
}
mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod — base.stormdata/LibMLBD.galaxy:1592
// Automatic Variable Declarations
// Implementation
libNtve_gf_SetDialogItemUnit(libMLBD_gv_mMBOEPanel.lv_bossDuelHPBar[1][1], lp_mode, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libMLBD_gv_mMBOEPanel.lv_bossDuelHPBar[1][2], lp_mode2, PlayerGroupAll());
DialogControlSetVisible(libMLBD_gv_mMBOEPanel.lv_bossDuelHPBar[1][1], PlayerGroupAll(), true);
mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod — base.stormdata/LibMLBD.galaxy:1593
// Implementation
libNtve_gf_SetDialogItemUnit(libMLBD_gv_mMBOEPanel.lv_bossDuelHPBar[1][1], lp_mode, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libMLBD_gv_mMBOEPanel.lv_bossDuelHPBar[1][2], lp_mode2, PlayerGroupAll());
DialogControlSetVisible(libMLBD_gv_mMBOEPanel.lv_bossDuelHPBar[1][1], PlayerGroupAll(), true);
DialogControlSetVisible(libMLBD_gv_mMBOEPanel.lv_bossDuelHPBar[1][2], PlayerGroupAll(), true);
mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod — base.stormdata/LibMLBD.galaxy:1596
DialogControlSetVisible(libMLBD_gv_mMBOEPanel.lv_bossDuelHPBar[1][1], PlayerGroupAll(), true);
DialogControlSetVisible(libMLBD_gv_mMBOEPanel.lv_bossDuelHPBar[1][2], PlayerGroupAll(), true);
libNtve_gf_SetDialogItemUnit(libMLBD_gv_mMBOEPanel.lv_bossDuelHPBar[2][1], lp_mode, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libMLBD_gv_mMBOEPanel.lv_bossDuelHPBar[2][2], lp_mode2, PlayerGroupAll());
DialogControlSetVisible(libMLBD_gv_mMBOEPanel.lv_bossDuelHPBar[2][1], PlayerGroupAll(), true);
mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod — base.stormdata/LibMLBD.galaxy:1597
DialogControlSetVisible(libMLBD_gv_mMBOEPanel.lv_bossDuelHPBar[1][2], PlayerGroupAll(), true);
libNtve_gf_SetDialogItemUnit(libMLBD_gv_mMBOEPanel.lv_bossDuelHPBar[2][1], lp_mode, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libMLBD_gv_mMBOEPanel.lv_bossDuelHPBar[2][2], lp_mode2, PlayerGroupAll());
DialogControlSetVisible(libMLBD_gv_mMBOEPanel.lv_bossDuelHPBar[2][1], PlayerGroupAll(), true);
DialogControlSetVisible(libMLBD_gv_mMBOEPanel.lv_bossDuelHPBar[2][2], PlayerGroupAll(), true);
mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod — base.stormdata/LibMLBD.galaxy:1701
DialogControlFadeTransparency(libMLBD_gv_mMBOEPanel.lv_bossLaningPortraitHud[1][lv_losingTeam], PlayerGroupAll(), 0.0, 100.0);
DialogControlFadeTransparency(libMLBD_gv_mMBOEPanel.lv_bossLaningPortraitHud[2][lv_losingTeam], PlayerGroupAll(), 0.0, 100.0);
libNtve_gf_SetDialogItemUnit(libMLBD_gv_mMBOEPanel.lv_bossLaningHPBar, lp_mode, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libMLBD_gv_mMBOEPanel.lv_bossLaningShieldBar, lp_mode, PlayerGroupAll());
if ((lp_preparing == true)) {
mods/heroesmapmods/battlegroundmapmods/battlefieldofeternity.stormmod — base.stormdata/LibMLBD.galaxy:1702
DialogControlFadeTransparency(libMLBD_gv_mMBOEPanel.lv_bossLaningPortraitHud[2][lv_losingTeam], PlayerGroupAll(), 0.0, 100.0);
libNtve_gf_SetDialogItemUnit(libMLBD_gv_mMBOEPanel.lv_bossLaningHPBar, lp_mode, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libMLBD_gv_mMBOEPanel.lv_bossLaningShieldBar, lp_mode, PlayerGroupAll());
if ((lp_preparing == true)) {
libNtve_gf_SetDialogItemText(libMLBD_gv_mMBOEPanel.lv_bossLaningInfoLabel, StringExternal("Param/Value/lib_MLBD_40EF08FC"), libGame_gf_PlayersOnTeamHeroes(lv_winningTeam, false));
mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmod — base.stormdata/LibSCHO.galaxy:3392
// Implementation
if (((libSCHO_gv_mMHO_OrderProgressUnit != null) && (libSCHO_gv_mMHO_ChaosProgressUnit != null))) {
libNtve_gf_SetDialogItemUnit(libSCHO_gv_mMHOPanel.lv_beaconProgressHPBar[1][1], libSCHO_gv_mMHO_OrderProgressUnit, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libSCHO_gv_mMHOPanel.lv_beaconProgressHPBar[1][2], libSCHO_gv_mMHO_ChaosProgressUnit, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libSCHO_gv_mMHOPanel.lv_beaconProgressHPBar[2][1], libSCHO_gv_mMHO_OrderProgressUnit, PlayerGroupAll());
mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmod — base.stormdata/LibSCHO.galaxy:3393
if (((libSCHO_gv_mMHO_OrderProgressUnit != null) && (libSCHO_gv_mMHO_ChaosProgressUnit != null))) {
libNtve_gf_SetDialogItemUnit(libSCHO_gv_mMHOPanel.lv_beaconProgressHPBar[1][1], libSCHO_gv_mMHO_OrderProgressUnit, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libSCHO_gv_mMHOPanel.lv_beaconProgressHPBar[1][2], libSCHO_gv_mMHO_ChaosProgressUnit, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libSCHO_gv_mMHOPanel.lv_beaconProgressHPBar[2][1], libSCHO_gv_mMHO_OrderProgressUnit, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libSCHO_gv_mMHOPanel.lv_beaconProgressHPBar[2][2], libSCHO_gv_mMHO_ChaosProgressUnit, PlayerGroupAll());
mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmod — base.stormdata/LibSCHO.galaxy:3394
libNtve_gf_SetDialogItemUnit(libSCHO_gv_mMHOPanel.lv_beaconProgressHPBar[1][1], libSCHO_gv_mMHO_OrderProgressUnit, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libSCHO_gv_mMHOPanel.lv_beaconProgressHPBar[1][2], libSCHO_gv_mMHO_ChaosProgressUnit, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libSCHO_gv_mMHOPanel.lv_beaconProgressHPBar[2][1], libSCHO_gv_mMHO_OrderProgressUnit, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libSCHO_gv_mMHOPanel.lv_beaconProgressHPBar[2][2], libSCHO_gv_mMHO_ChaosProgressUnit, PlayerGroupAll());
}
mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmod — base.stormdata/LibSCHO.galaxy:3395
libNtve_gf_SetDialogItemUnit(libSCHO_gv_mMHOPanel.lv_beaconProgressHPBar[1][2], libSCHO_gv_mMHO_ChaosProgressUnit, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libSCHO_gv_mMHOPanel.lv_beaconProgressHPBar[2][1], libSCHO_gv_mMHO_OrderProgressUnit, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libSCHO_gv_mMHOPanel.lv_beaconProgressHPBar[2][2], libSCHO_gv_mMHO_ChaosProgressUnit, PlayerGroupAll());
}
else {
mods/heroesmapmods/battlegroundmapmods/gardenofterror.stormmod — base.stormdata/LibGRDN.galaxy:315
libCore_gf_CreateMinimapPingStorm(PlayerGroupAll(), "StormAlert", UnitGetPosition(libGRDN_gv_gardenTerrors[lv_lane]), Color(100.00, 100.00, 0.00), 3.0);
PingSetUnit(PingLastCreated(), libGRDN_gv_gardenTerrors[lv_lane]);
libNtve_gf_SetDialogItemUnit(libGRDN_gv_gardenUI.lv_gardenTerrorHealthStatuses[lv_lane], UnitLastCreated(), PlayerGroupAll());
}
libGRDN_gf_PlayTerrorsSummonedTransmission(lv_winningTeam);
mods/heroesmapmods/battlegroundmapmods/hanamura.stormmod — base.stormdata/LibNPLD.galaxy:97
RemovePointOfInterest(libNPLD_gv_neutralPayload.lv_pathWaypoints_StartLocation, "PrepareForPayload", libNtve_ge_GoalTeam_Both);
AddUnitOfInterest(libNPLD_gv_neutralPayload.lv_unit, 8.0, 0.0, "EscortPayload", libNtve_ge_GoalTeam_Both, 0);
libNtve_gf_SetDialogItemUnit(libNPLD_gv_hanamura.lv_unitStatusBar_New, UnitLastCreated(), PlayerGroupAll());
DialogControlSetVisible(libNPLD_gv_hanamura.lv_payloadPanel_ActivePayloadStatus, PlayerGroupAll(), true);
DialogControlSetAnimationState(libNPLD_gv_hanamura.lv_payloadPanel_ActivePayloadStatus, PlayerGroupAll(), "OrderPath", IntToString(libNPLD_gv_neutralPayload.lv_pathIndex_Team[libGame_gv_teamOrderIndex_C]));
mods/heroesmapmods/battlegroundmapmods/infernalshrines.stormmod — base.stormdata/LibMSHE.galaxy:1020
// Automatic Variable Declarations
// Implementation
libNtve_gf_SetDialogItemUnit(libMSHE_gv_mMTowerPushPanel.lv_punisherHealthBar, libMSHE_gv_mMISPunisher, PlayerGroupAll());
}
mods/heroesmapmods/battlegroundmapmods/volskayamechanics.stormmod — base.stormdata/LibVLSK.galaxy:1190
// Implementation
libNtve_gf_SetDialogItemUnit(libVLSK_gv_volskayaUI.lv_robot_StatusFrame, lp_robotUnit, PlayerGroupAll());
libVLSK_gf_SetPilotPortrait(null);
libVLSK_gf_SetGunnerPortrait(null);
mods/heromods/auriel.stormmod — base.stormdata/LibHAUR.galaxy:156
// Automatic Variable Declarations
// Implementation
libNtve_gf_SetDialogItemUnit(libHAUR_gv_aurielUI.lv_aurielBestowHopeTargetStatus, lp_bestowHopeTarget, libCore_gv_playerGroupFromPlayer[lp_aurielPlayer]);
DialogControlSetVisible(libHAUR_gv_aurielUI.lv_aurielBestowHopeTargetStatus, libCore_gv_playerGroupFromPlayer[lp_aurielPlayer], true);
libNtve_gf_SetDialogItemText(libHAUR_gv_aurielUI.lv_aurielBestowHopeTargetDisplayName, libHAUR_gf_AurielUIUnitDisplayName(lp_bestowHopeTarget), PlayerGroupSingle(lp_aurielPlayer));
mods/heromods/chogall.stormmod — base.stormdata/LibHCHO.galaxy:1353
libUIUI_gf_UIUnitStatusFramesUpdateUnitStatusFramesForUnit(lv_initialChoPlayerID, lv_choUnit);
libGame_gv_players[lv_initialChoPlayerID].lv_unitStatusBarsMonitorUnit_StunDeath = lv_choUnit;
libNtve_gf_SetDialogItemUnit(libUIUI_gv_heroConsoleUnitStatusBars.lv_stunDeathBarParentFrame, libGame_gv_players[lv_initialChoPlayerID].lv_unitStatusBarsMonitorUnit_StunDeath, libCore_gv_playerGroupFromPlayer[lv_initialChoPlayerID]);
libGame_gv_players[lv_initialChoPlayerID].lv_unitStatusBarsMonitorUnit_Channel = lv_gallUnit;
libNtve_gf_SetDialogItemUnit(libUIUI_gv_heroConsoleUnitStatusBars.lv_castChannelBarParentFrame, libGame_gv_players[lv_initialChoPlayerID].lv_unitStatusBarsMonitorUnit_Channel, libCore_gv_playerGroupFromPlayer[lv_initialChoPlayerID]);
mods/heromods/chogall.stormmod — base.stormdata/LibHCHO.galaxy:1355
libNtve_gf_SetDialogItemUnit(libUIUI_gv_heroConsoleUnitStatusBars.lv_stunDeathBarParentFrame, libGame_gv_players[lv_initialChoPlayerID].lv_unitStatusBarsMonitorUnit_StunDeath, libCore_gv_playerGroupFromPlayer[lv_initialChoPlayerID]);
libGame_gv_players[lv_initialChoPlayerID].lv_unitStatusBarsMonitorUnit_Channel = lv_gallUnit;
libNtve_gf_SetDialogItemUnit(libUIUI_gv_heroConsoleUnitStatusBars.lv_castChannelBarParentFrame, libGame_gv_players[lv_initialChoPlayerID].lv_unitStatusBarsMonitorUnit_Channel, libCore_gv_playerGroupFromPlayer[lv_initialChoPlayerID]);
libGame_gv_players[lv_initialChoPlayerID].lv_unitStatusBarsMonitorUnit_Behavior = lv_gallUnit;
libNtve_gf_SetDialogItemUnit(libUIUI_gv_heroConsoleUnitStatusBars.lv_behaviorChannelBarParentFrame, libGame_gv_players[lv_initialChoPlayerID].lv_unitStatusBarsMonitorUnit_Behavior, libCore_gv_playerGroupFromPlayer[lv_initialChoPlayerID]);
mods/heromods/chogall.stormmod — base.stormdata/LibHCHO.galaxy:1357
libNtve_gf_SetDialogItemUnit(libUIUI_gv_heroConsoleUnitStatusBars.lv_castChannelBarParentFrame, libGame_gv_players[lv_initialChoPlayerID].lv_unitStatusBarsMonitorUnit_Channel, libCore_gv_playerGroupFromPlayer[lv_initialChoPlayerID]);
libGame_gv_players[lv_initialChoPlayerID].lv_unitStatusBarsMonitorUnit_Behavior = lv_gallUnit;
libNtve_gf_SetDialogItemUnit(libUIUI_gv_heroConsoleUnitStatusBars.lv_behaviorChannelBarParentFrame, libGame_gv_players[lv_initialChoPlayerID].lv_unitStatusBarsMonitorUnit_Behavior, libCore_gv_playerGroupFromPlayer[lv_initialChoPlayerID]);
libNtve_gf_SetDialogItemUnit(libUIUI_gv_heroConsoleUnitStatusBars.lv_behaviorChannelBarParentFrameRight, libGame_gv_players[lv_initialChoPlayerID].lv_unitStatusBarsMonitorUnit_Behavior, libCore_gv_playerGroupFromPlayer[lv_initialChoPlayerID]);
libUIUI_gf_UIHeroConsoleShowHideForPlayer(true, lv_initialChoPlayerID);
mods/heromods/chogall.stormmod — base.stormdata/LibHCHO.galaxy:1358
libGame_gv_players[lv_initialChoPlayerID].lv_unitStatusBarsMonitorUnit_Behavior = lv_gallUnit;
libNtve_gf_SetDialogItemUnit(libUIUI_gv_heroConsoleUnitStatusBars.lv_behaviorChannelBarParentFrame, libGame_gv_players[lv_initialChoPlayerID].lv_unitStatusBarsMonitorUnit_Behavior, libCore_gv_playerGroupFromPlayer[lv_initialChoPlayerID]);
libNtve_gf_SetDialogItemUnit(libUIUI_gv_heroConsoleUnitStatusBars.lv_behaviorChannelBarParentFrameRight, libGame_gv_players[lv_initialChoPlayerID].lv_unitStatusBarsMonitorUnit_Behavior, libCore_gv_playerGroupFromPlayer[lv_initialChoPlayerID]);
libUIUI_gf_UIHeroConsoleShowHideForPlayer(true, lv_initialChoPlayerID);
UISetCommandAllowed(PlayerGroupSingle(lv_initialChoPlayerID), c_uiCommandAllowQueue, false);
mods/heromods/chogall.stormmod — base.stormdata/LibHCHO.galaxy:1752
libUIUI_gf_UIUnitStatusFramesUpdateUnitStatusFramesForUnit(lv_gallPlayer, lv_choUnit);
libGame_gv_players[lv_gallPlayer].lv_unitStatusBarsMonitorUnit_StunDeath = libGDHL_gv_chogallPairs[lv_chogallTeam].lv_choUnit;
libNtve_gf_SetDialogItemUnit(libUIUI_gv_heroConsoleUnitStatusBars.lv_stunDeathBarParentFrame, libGame_gv_players[lv_gallPlayer].lv_unitStatusBarsMonitorUnit_StunDeath, libCore_gv_playerGroupFromPlayer[lv_gallPlayer]);
libGame_gv_players[lv_gallPlayer].lv_unitStatusBarsMonitorUnit_Channel = libGDHL_gv_chogallPairs[lv_chogallTeam].lv_gallUnit;
libNtve_gf_SetDialogItemUnit(libUIUI_gv_heroConsoleUnitStatusBars.lv_castChannelBarParentFrame, libGame_gv_players[lv_gallPlayer].lv_unitStatusBarsMonitorUnit_Channel, libCore_gv_playerGroupFromPlayer[lv_gallPlayer]);
mods/heromods/chogall.stormmod — base.stormdata/LibHCHO.galaxy:1754
libNtve_gf_SetDialogItemUnit(libUIUI_gv_heroConsoleUnitStatusBars.lv_stunDeathBarParentFrame, libGame_gv_players[lv_gallPlayer].lv_unitStatusBarsMonitorUnit_StunDeath, libCore_gv_playerGroupFromPlayer[lv_gallPlayer]);
libGame_gv_players[lv_gallPlayer].lv_unitStatusBarsMonitorUnit_Channel = libGDHL_gv_chogallPairs[lv_chogallTeam].lv_gallUnit;
libNtve_gf_SetDialogItemUnit(libUIUI_gv_heroConsoleUnitStatusBars.lv_castChannelBarParentFrame, libGame_gv_players[lv_gallPlayer].lv_unitStatusBarsMonitorUnit_Channel, libCore_gv_playerGroupFromPlayer[lv_gallPlayer]);
libGame_gv_players[lv_gallPlayer].lv_unitStatusBarsMonitorUnit_Behavior = libGDHL_gv_chogallPairs[lv_chogallTeam].lv_gallUnit;
libNtve_gf_SetDialogItemUnit(libUIUI_gv_heroConsoleUnitStatusBars.lv_behaviorChannelBarParentFrame, libGame_gv_players[lv_gallPlayer].lv_unitStatusBarsMonitorUnit_Behavior, libCore_gv_playerGroupFromPlayer[lv_gallPlayer]);
mods/heromods/chogall.stormmod — base.stormdata/LibHCHO.galaxy:1756
libNtve_gf_SetDialogItemUnit(libUIUI_gv_heroConsoleUnitStatusBars.lv_castChannelBarParentFrame, libGame_gv_players[lv_gallPlayer].lv_unitStatusBarsMonitorUnit_Channel, libCore_gv_playerGroupFromPlayer[lv_gallPlayer]);
libGame_gv_players[lv_gallPlayer].lv_unitStatusBarsMonitorUnit_Behavior = libGDHL_gv_chogallPairs[lv_chogallTeam].lv_gallUnit;
libNtve_gf_SetDialogItemUnit(libUIUI_gv_heroConsoleUnitStatusBars.lv_behaviorChannelBarParentFrame, libGame_gv_players[lv_gallPlayer].lv_unitStatusBarsMonitorUnit_Behavior, libCore_gv_playerGroupFromPlayer[lv_gallPlayer]);
libNtve_gf_SetDialogItemUnit(libUIUI_gv_heroConsoleUnitStatusBars.lv_behaviorChannelBarParentFrameRight, libGame_gv_players[lv_gallPlayer].lv_unitStatusBarsMonitorUnit_Behavior, libCore_gv_playerGroupFromPlayer[lv_gallPlayer]);
libUIUI_gf_UIHeroConsoleShowHideForPlayer(true, lv_gallPlayer);
mods/heromods/chogall.stormmod — base.stormdata/LibHCHO.galaxy:1757
libGame_gv_players[lv_gallPlayer].lv_unitStatusBarsMonitorUnit_Behavior = libGDHL_gv_chogallPairs[lv_chogallTeam].lv_gallUnit;
libNtve_gf_SetDialogItemUnit(libUIUI_gv_heroConsoleUnitStatusBars.lv_behaviorChannelBarParentFrame, libGame_gv_players[lv_gallPlayer].lv_unitStatusBarsMonitorUnit_Behavior, libCore_gv_playerGroupFromPlayer[lv_gallPlayer]);
libNtve_gf_SetDialogItemUnit(libUIUI_gv_heroConsoleUnitStatusBars.lv_behaviorChannelBarParentFrameRight, libGame_gv_players[lv_gallPlayer].lv_unitStatusBarsMonitorUnit_Behavior, libCore_gv_playerGroupFromPlayer[lv_gallPlayer]);
libUIUI_gf_UIHeroConsoleShowHideForPlayer(true, lv_gallPlayer);
libUIUI_gf_UIPartyFrameAddPlayerToPartyFrame(lv_gallPlayer);
mods/heromods/dva.stormmod — base.stormdata/LibHDVA.galaxy:420
lv_playerPartyFrameDialog = DialogControlLastCreated();
if ((UnitGetType(libHDVA_gf_HeroDVaActiveDVaUnit(lp_dVaPlayer)) == "HeroDVaPilot")) {
libNtve_gf_SetDialogItemUnit(lv_playerPartyFrameDialog, libGame_gv_players[lp_dVaPlayer].lv_heroUnit, PlayerGroupActive());
libNtve_gf_SetDialogItemUnit(libUIUI_gv_uIPartyFrame.lv_heroPartyButton[libUIUI_gf_UIPartyFrameUIIndexofHeroUnit(libGame_gv_players[lp_dVaPlayer].lv_heroUnit, lp_dVaPlayer)], libGame_gv_players[lp_dVaPlayer].lv_heroUnit, PlayerGroupAll());
libUIUI_gf_UIPartyFrameSetDVaFrame(lp_dVaPlayer, false);
mods/heromods/dva.stormmod — base.stormdata/LibHDVA.galaxy:421
if ((UnitGetType(libHDVA_gf_HeroDVaActiveDVaUnit(lp_dVaPlayer)) == "HeroDVaPilot")) {
libNtve_gf_SetDialogItemUnit(lv_playerPartyFrameDialog, libGame_gv_players[lp_dVaPlayer].lv_heroUnit, PlayerGroupActive());
libNtve_gf_SetDialogItemUnit(libUIUI_gv_uIPartyFrame.lv_heroPartyButton[libUIUI_gf_UIPartyFrameUIIndexofHeroUnit(libGame_gv_players[lp_dVaPlayer].lv_heroUnit, lp_dVaPlayer)], libGame_gv_players[lp_dVaPlayer].lv_heroUnit, PlayerGroupAll());
libUIUI_gf_UIPartyFrameSetDVaFrame(lp_dVaPlayer, false);
}
mods/heromods/dva.stormmod — base.stormdata/LibHDVA.galaxy:425
}
else {
libNtve_gf_SetDialogItemUnit(lv_playerPartyFrameDialog, UnitTransport(libGame_gv_players[lp_dVaPlayer].lv_heroUnit), PlayerGroupActive());
libNtve_gf_SetDialogItemUnit(libUIUI_gv_uIPartyFrame.lv_heroPartyButton[libUIUI_gf_UIPartyFrameUIIndexofHeroUnit(libGame_gv_players[lp_dVaPlayer].lv_heroUnit, lp_dVaPlayer)], UnitTransport(libGame_gv_players[lp_dVaPlayer].lv_heroUnit), PlayerGroupAll());
libUIUI_gf_UIPartyFrameSetDVaFrame(lp_dVaPlayer, true);
mods/heromods/dva.stormmod — base.stormdata/LibHDVA.galaxy:426
else {
libNtve_gf_SetDialogItemUnit(lv_playerPartyFrameDialog, UnitTransport(libGame_gv_players[lp_dVaPlayer].lv_heroUnit), PlayerGroupActive());
libNtve_gf_SetDialogItemUnit(libUIUI_gv_uIPartyFrame.lv_heroPartyButton[libUIUI_gf_UIPartyFrameUIIndexofHeroUnit(libGame_gv_players[lp_dVaPlayer].lv_heroUnit, lp_dVaPlayer)], UnitTransport(libGame_gv_players[lp_dVaPlayer].lv_heroUnit), PlayerGroupAll());
libUIUI_gf_UIPartyFrameSetDVaFrame(lp_dVaPlayer, true);
}
mods/heromods/junkrat.stormmod — base.stormdata/LibHJUN.galaxy:238
if ((UnitGroupHasUnit(lv_junkratTrackedTraps, libHJUN_gv_heroJunkratSteelTraps[lv_junkratPlayer][lv_arrayIterator]) == false)) {
libHJUN_gv_heroJunkratSteelTraps[lv_junkratPlayer][lv_arrayIterator] = lv_trap;
libNtve_gf_SetDialogItemUnit(libHJUN_gv_heroJunkratSteelTrapsFrames[lv_arrayIterator], lv_trap, libCore_gv_playerGroupFromPlayer[lv_junkratPlayer]);
return true;
}
mods/heromods/zarya.stormmod — base.stormdata/LibHZAR.galaxy:276
DialogControlSetVisible(libHZAR_gv_zaryaUI.lv_mainPanel, lv_localZaryaPlayerGroup, true);
DialogControlSetVisible(libUIUI_gv_uIHeroConsole.lv_heroStatsEnergyStatFrame, lv_localZaryaPlayerGroup, true);
libNtve_gf_SetDialogItemUnit(libUIUI_gv_uIHeroConsole.lv_heroStatsEnergyStatFrame, lv_localZaryaUnit, lv_localZaryaPlayerGroup);
DialogControlHookup(libUIUI_gv_uIHeroConsole.lv_heroStatsEnergyStatFrame, c_triggerControlTypeUnitStatusBar, "HealthBar");
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), StringExternal("Param/Value/lib_HZAR_4E3EF24D"), lv_localZaryaPlayerGroup);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:3544
DialogControlSetVisible(libNCUI_gv_NU_HeroDialogCooldownImage[lp_index], PlayerGroupAll(), false);
}
libNtve_gf_SetDialogItemUnit(libNCUI_gv_NU_HeroDialogButton[lp_index], libNCUI_gv_NU_HeroUnit[lp_index], PlayerGroupAll());
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3120
DialogControlSetVisible(libCOUI_gv_cU_HeroDialogCooldownImage[lp_index], lv_updateGroup, false);
}
libNtve_gf_SetDialogItemUnit(libCOUI_gv_cU_HeroDialogButton[lp_index], libCOUI_gv_cU_HeroUnit[lp_index][lp_player], lv_updateGroup);
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:4226
// Automatic Variable Declarations
// Implementation
libNtve_gf_SetDialogItemUnit(libCOUI_gv_cU_GPUnitEnergyLinks[lp_index][lp_player], lp_unit, PlayerGroupSingle(lp_player));
DialogControlSetVisible(libCOUI_gv_cU_GPUnitEnergyLinks[lp_index][lp_player], PlayerGroupSingle(lp_player), true);
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:4770
libNtve_gf_SetDialogItemUnitGroup(libCOUI_gv_cU_GPCmdPanel[lp_player], libCOUI_gv_cU_GPCasterGroup[lp_player], PlayerGroupSingle(lp_player));
if ((TechTreeUpgradeCount(lp_player, "FenixCommander", c_techCountCompleteOnly) == 1)) {
libNtve_gf_SetDialogItemUnit(libCOUI_gv_cU_GPCmdPanelUnitStatus[lp_player], libCOUI_gv_cU_GPUnit[lp_player], PlayerGroupSingle(lp_player));
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:5210
lv_squadindex = 0;
for ( ; ( (auto6C539983_ai >= 0 && lv_squadindex <= auto6C539983_ae) || (auto6C539983_ai < 0 && lv_squadindex >= auto6C539983_ae) ) ; lv_squadindex += auto6C539983_ai ) {
libNtve_gf_SetDialogItemUnit(libCOUI_gv_cU_TychusSquadBarTargets[lv_squadindex], libCOUI_gv_cU_TychusSquadBar, PlayerGroupAll());
}
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:5365
}
libNtve_gf_SetDialogItemUnit(libCOUI_gv_cU_TychusSquadUnitFrames[lv_squadindex], lp_targetUnit, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libCOUI_gv_cU_TychusSquadUnitTargets[lv_squadindex], lp_targetUnit, PlayerGroupAll());
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:5366
libNtve_gf_SetDialogItemUnit(libCOUI_gv_cU_TychusSquadUnitFrames[lv_squadindex], lp_targetUnit, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libCOUI_gv_cU_TychusSquadUnitTargets[lv_squadindex], lp_targetUnit, PlayerGroupAll());
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:5402
CatalogLinkReplace(lv_replacePlayer, c_gameCatalogAbil, lv_replaceTarget, (lv_abil));
UserDataSetInt("CoopTechTychusSquad", lp_squadInstance, "Squad Slot", 1, lp_squadIndex);
libNtve_gf_SetDialogItemUnit(libCOUI_gv_cU_TychusSquadUnitFrames[lp_squadIndex], lp_unit, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libCOUI_gv_cU_TychusSquadUnitTargets[lp_squadIndex], lp_unit, PlayerGroupAll());
if ((UnitGroupCount(lv_structureGroup, c_unitCountAlive) > 0)) {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:5403
UserDataSetInt("CoopTechTychusSquad", lp_squadInstance, "Squad Slot", 1, lp_squadIndex);
libNtve_gf_SetDialogItemUnit(libCOUI_gv_cU_TychusSquadUnitFrames[lp_squadIndex], lp_unit, PlayerGroupAll());
libNtve_gf_SetDialogItemUnit(libCOUI_gv_cU_TychusSquadUnitTargets[lp_squadIndex], lp_unit, PlayerGroupAll());
if ((UnitGroupCount(lv_structureGroup, c_unitCountAlive) > 0)) {
libNtve_gf_SetDialogItemUnit(libCOUI_gv_cU_TychusSquadEquipmentStructureTargets[lp_squadIndex], UnitGroupUnit(lv_structureGroup, 1), PlayerGroupAll());
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:5405
libNtve_gf_SetDialogItemUnit(libCOUI_gv_cU_TychusSquadUnitTargets[lp_squadIndex], lp_unit, PlayerGroupAll());
if ((UnitGroupCount(lv_structureGroup, c_unitCountAlive) > 0)) {
libNtve_gf_SetDialogItemUnit(libCOUI_gv_cU_TychusSquadEquipmentStructureTargets[lp_squadIndex], UnitGroupUnit(lv_structureGroup, 1), PlayerGroupAll());
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:9098
lv_squadindex = UserDataGetInt("CoopTechTychusSquad", lv_squadinstance, "Squad Slot", 1);
if ((lv_squadindex != -1) && (UnitGetType(libCOMI_gf_EventTychusStructure()) == UserDataGetUnit("CoopTechTychusSquad", lv_squadinstance, "EquipmentStructure", 1))) {
libNtve_gf_SetDialogItemUnit(libCOUI_gv_cU_TychusSquadEquipmentStructureTargets[lv_squadindex], libCOMI_gf_EventTychusStructure(), PlayerGroupAll());
}
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:2266
if ((UnitIsAlive(libA3DDD02B_gv_pP_HeroUIUnit[lp_index]) == true)) {
libNtve_gf_SetDialogItemUnit(libA3DDD02B_gv_pP_HeroUIDialogButton[lp_index], libA3DDD02B_gv_pP_HeroUIUnit[lp_index], PlayerGroupAll());
}