# Set Dialog Item Allowed Mouse Buttons

Grammar — Set dialogItem allow mouse buttons to allowedButtons for players
FlagsAction

Sets the mouse buttons used to interact with a dialog item. Currently supported for all dialog item types.

# Arguments

  • int<control> — Dialog Item
  • int<preset::MouseButtonFlag> — Allowed Buttons
  • playergroup — Players

Returns — void

void libNtve_gf_SetDialogItemAllowedMouseButtons(
	int lp_dialogItem,
	int lp_allowedButtons,
	playergroup lp_players,
);

Category: Dialog / Dialog Item Tools

# Examples

— None found —