# Set Dialog Item Toggled

Grammar — Set dialogItem Toggled flag to toggled for players
FlagsAction

Set a Trigger Dialog Item to be in the Toggled state. This is currently supported on Buttons.

# Arguments

  • int [ control ] — Dialog Item
  • bool — Toggled
  • playergroup — Players

Returns — void

void libNtve_gf_SetDialogItemToggled(
	int lp_dialogItem,
	bool lp_toggled,
	playergroup lp_players,
);

Category: Dialog / Dialog Item Tools

# Examples

# campaigns/swarmstory.sc2campaign

SwarmCampaignLib.galaxy

// L8728
libNtve_gf_SetDialogItemToggled(libSwaC_gv_zS_ArmyCustomUpgradeButtons[lv_index], true, PlayerGroupAll())
// L8731
libNtve_gf_SetDialogItemToggled(libSwaC_gv_zS_ArmyCustomUpgradeButtons[lv_index], false, PlayerGroupAll())
// L11647
libNtve_gf_SetDialogItemToggled(libSwaC_gv_zS_KerriganUITierButtons[lv_tier][lv_tierIndex], true, PlayerGroupAll())
// L11651
libNtve_gf_SetDialogItemToggled(libSwaC_gv_zS_KerriganUITierButtons[lv_tier][lv_tierIndex], false, PlayerGroupAll())

# campaigns/swarmstoryutil.sc2mod

Lib281DEC45.galaxy

// L1425
libNtve_gf_SetDialogItemToggled(lib281DEC45_gv_zSS_UITravelPlanetButton[lp_planetIndex], false, PlayerGroupAll())
// L1432
libNtve_gf_SetDialogItemToggled(lib281DEC45_gv_zSS_UITravelPlanetButton[lp_planetIndex], true, PlayerGroupAll())
// L6360
libNtve_gf_SetDialogItemToggled(lib281DEC45_gv_zSS_UITravelPlanetButton[lv_index], false, PlayerGroupAll())

# campaigns/void.sc2campaign

MapScript.galaxy

// L906
libNtve_gf_SetDialogItemToggled(gv_victoryUI_StageSelectButtons[1], true, PlayerGroupAll())
// L907
libNtve_gf_SetDialogItemToggled(gv_victoryUI_StageSelectButtons[2], false, PlayerGroupAll())
// L908
libNtve_gf_SetDialogItemToggled(gv_victoryUI_StageSelectButtons[3], false, PlayerGroupAll())
// L909
libNtve_gf_SetDialogItemToggled(gv_victoryUI_StageSelectButtons[4], false, PlayerGroupAll())
// L944
libNtve_gf_SetDialogItemToggled(gv_victoryUI_StageSelectButtons[1], false, PlayerGroupAll())
// L945
libNtve_gf_SetDialogItemToggled(gv_victoryUI_StageSelectButtons[2], true, PlayerGroupAll())
// L946
libNtve_gf_SetDialogItemToggled(gv_victoryUI_StageSelectButtons[3], false, PlayerGroupAll())
// L947
libNtve_gf_SetDialogItemToggled(gv_victoryUI_StageSelectButtons[4], false, PlayerGroupAll())
// L987
libNtve_gf_SetDialogItemToggled(gv_victoryUI_StageSelectButtons[1], false, PlayerGroupAll())
// L988
libNtve_gf_SetDialogItemToggled(gv_victoryUI_StageSelectButtons[2], false, PlayerGroupAll())
// L906
libNtve_gf_SetDialogItemToggled(gv_victoryUI_StageSelectButtons[1], true, PlayerGroupAll())
// L907
libNtve_gf_SetDialogItemToggled(gv_victoryUI_StageSelectButtons[2], false, PlayerGroupAll())
// L908
libNtve_gf_SetDialogItemToggled(gv_victoryUI_StageSelectButtons[3], false, PlayerGroupAll())
// L909
libNtve_gf_SetDialogItemToggled(gv_victoryUI_StageSelectButtons[4], false, PlayerGroupAll())
// L944
libNtve_gf_SetDialogItemToggled(gv_victoryUI_StageSelectButtons[1], false, PlayerGroupAll())
// L945
libNtve_gf_SetDialogItemToggled(gv_victoryUI_StageSelectButtons[2], true, PlayerGroupAll())
// L946
libNtve_gf_SetDialogItemToggled(gv_victoryUI_StageSelectButtons[3], false, PlayerGroupAll())
// L947
libNtve_gf_SetDialogItemToggled(gv_victoryUI_StageSelectButtons[4], false, PlayerGroupAll())
// L987
libNtve_gf_SetDialogItemToggled(gv_victoryUI_StageSelectButtons[1], false, PlayerGroupAll())
// L988
libNtve_gf_SetDialogItemToggled(gv_victoryUI_StageSelectButtons[2], false, PlayerGroupAll())

# campaigns/voidstory.sc2campaign

VoidCampaignUILib.galaxy

// L790
libNtve_gf_SetDialogItemToggled(libVCUI_gv_pU_ArmyCategoryButtons[lv_categoryIndex], true, PlayerGroupAll())
// L797
libNtve_gf_SetDialogItemToggled(libVCUI_gv_pU_ArmyCategoryButtons[lv_categoryIndex], false, PlayerGroupAll())
// L880
libNtve_gf_SetDialogItemToggled(libVCUI_gv_pU_ArmyFactionButtons[lv_factionIndex], true, PlayerGroupAll())
// L891
libNtve_gf_SetDialogItemToggled(libVCUI_gv_pU_ArmyFactionButtons[lv_factionIndex], false, PlayerGroupAll())
// L1242
libNtve_gf_SetDialogItemToggled(libVCUI_gv_pU_BottomBarButton[(lp_button)], lp_toggled, PlayerGroupAll())
// L2660
libNtve_gf_SetDialogItemToggled(libVCUI_gv_pU_SoAInventoryButtons[lv_groupIndex][lv_itemIndex], true, PlayerGroupAll())
// L2666
libNtve_gf_SetDialogItemToggled(libVCUI_gv_pU_SoAInventoryButtons[lv_groupIndex][lv_itemIndex], false, PlayerGroupAll())
// L9064
libNtve_gf_SetDialogItemToggled(libVCUI_gv_pU_StarmapPlanetTitleName[1], true, PlayerGroupAll())
// L9075
libNtve_gf_SetDialogItemToggled(libVCUI_gv_pU_StarmapPlanetTitleName[2], true, PlayerGroupAll())
// L9105
libNtve_gf_SetDialogItemToggled(libVCUI_gv_pU_StarmapPlanetTitleName[1], false, PlayerGroupAll())

# mods/heroesbrawlmods/brawlmapmods/coop/pvebrawluimod.stormmod

LibPBUI.galaxy

// L1402
libNtve_gf_SetDialogItemToggled(libPBUI_gv_curateHeroSelectionUI.lv_talentsInfoButton, false, libCore_gv_playerGroupFromPlayer[EventPlayer()])
// L1403
libNtve_gf_SetDialogItemToggled(libPBUI_gv_curateHeroSelectionUI.lv_brawlInfoButton, false, libCore_gv_playerGroupFromPlayer[EventPlayer()])
// L1407
libNtve_gf_SetDialogItemToggled(libPBUI_gv_curateHeroSelectionUI.lv_abilitiesInfoButton, false, libCore_gv_playerGroupFromPlayer[EventPlayer()])
// L1408
libNtve_gf_SetDialogItemToggled(libPBUI_gv_curateHeroSelectionUI.lv_brawlInfoButton, false, libCore_gv_playerGroupFromPlayer[EventPlayer()])
// L1412
libNtve_gf_SetDialogItemToggled(libPBUI_gv_curateHeroSelectionUI.lv_abilitiesInfoButton, false, libCore_gv_playerGroupFromPlayer[EventPlayer()])
// L1413
libNtve_gf_SetDialogItemToggled(libPBUI_gv_curateHeroSelectionUI.lv_talentsInfoButton, false, libCore_gv_playerGroupFromPlayer[EventPlayer()])
// L1482
libNtve_gf_SetDialogItemToggled(libPBUI_gv_curateHeroSelectionUI.lv_abilitiesInfoButton, false, PlayerGroupAll())
// L1483
libNtve_gf_SetDialogItemToggled(libPBUI_gv_curateHeroSelectionUI.lv_talentsInfoButton, false, PlayerGroupAll())
// L1484
libNtve_gf_SetDialogItemToggled(libPBUI_gv_curateHeroSelectionUI.lv_brawlInfoButton, false, PlayerGroupAll())
// L1576
libNtve_gf_SetDialogItemToggled(libPBUI_gv_curateHeroSelectionUI.lv_abilitiesInfoButton, false, PlayerGroupAll())

# mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod

LibPVEU.galaxy

// L1671
libNtve_gf_SetDialogItemToggled(libPVEU_gv_pvEUICurateHeroSelectionUI.lv_talentsInfoButton, false, libCore_gv_playerGroupFromPlayer[EventPlayer()])
// L1672
libNtve_gf_SetDialogItemToggled(libPVEU_gv_pvEUICurateHeroSelectionUI.lv_brawlInfoButton, false, libCore_gv_playerGroupFromPlayer[EventPlayer()])
// L1676
libNtve_gf_SetDialogItemToggled(libPVEU_gv_pvEUICurateHeroSelectionUI.lv_abilitiesInfoButton, false, libCore_gv_playerGroupFromPlayer[EventPlayer()])
// L1677
libNtve_gf_SetDialogItemToggled(libPVEU_gv_pvEUICurateHeroSelectionUI.lv_brawlInfoButton, false, libCore_gv_playerGroupFromPlayer[EventPlayer()])
// L1681
libNtve_gf_SetDialogItemToggled(libPVEU_gv_pvEUICurateHeroSelectionUI.lv_abilitiesInfoButton, false, libCore_gv_playerGroupFromPlayer[EventPlayer()])
// L1682
libNtve_gf_SetDialogItemToggled(libPVEU_gv_pvEUICurateHeroSelectionUI.lv_talentsInfoButton, false, libCore_gv_playerGroupFromPlayer[EventPlayer()])
// L1751
libNtve_gf_SetDialogItemToggled(libPVEU_gv_pvEUICurateHeroSelectionUI.lv_abilitiesInfoButton, false, PlayerGroupAll())
// L1752
libNtve_gf_SetDialogItemToggled(libPVEU_gv_pvEUICurateHeroSelectionUI.lv_talentsInfoButton, false, PlayerGroupAll())
// L1753
libNtve_gf_SetDialogItemToggled(libPVEU_gv_pvEUICurateHeroSelectionUI.lv_brawlInfoButton, false, PlayerGroupAll())
// L1854
libNtve_gf_SetDialogItemToggled(libPVEU_gv_pvEUICurateHeroSelectionUI.lv_abilitiesInfoButton, false, PlayerGroupAll())

# mods/heroesdata.stormmod

UILib.galaxy

// L9726
libNtve_gf_SetDialogItemToggled(libUIUI_gv_uIDebugPanel.lv_announcerRadio, true, PlayerGroupAll())
// L10576
libNtve_gf_SetDialogItemToggled(libUIUI_gv_uIDebugPanel.lv_announcerRadio, true, PlayerGroupSingle(lv_triggeringPlayer))
// L10577
libNtve_gf_SetDialogItemToggled(libUIUI_gv_uIDebugPanel.lv_voiceLineRadio, false, PlayerGroupSingle(lv_triggeringPlayer))
// L10628
libNtve_gf_SetDialogItemToggled(libUIUI_gv_uIDebugPanel.lv_announcerRadio, false, PlayerGroupSingle(lv_triggeringPlayer))
// L10629
libNtve_gf_SetDialogItemToggled(libUIUI_gv_uIDebugPanel.lv_voiceLineRadio, true, PlayerGroupSingle(lv_triggeringPlayer))

# mods/missionpacks/novacampaign.sc2mod

LibNCUI.galaxy

// L386
libNtve_gf_SetDialogItemToggled(libNCUI_gv_nU_BottomBarButton[(lp_button)], lp_toggled, PlayerGroupAll())
// L1831
libNtve_gf_SetDialogItemToggled(libNCUI_gv_nU_UpgradesSubselectionItemButtons[lv_upgradeItemsIndex], true, PlayerGroupAll())
// L1834
libNtve_gf_SetDialogItemToggled(libNCUI_gv_nU_UpgradesSubselectionItemButtons[lv_upgradeItemsIndex], false, PlayerGroupAll())
// L1848
libNtve_gf_SetDialogItemToggled(libNCUI_gv_nU_UpgradesSelectionButtons[lv_upgradeSlotIndex], true, PlayerGroupAll())
// L1851
libNtve_gf_SetDialogItemToggled(libNCUI_gv_nU_UpgradesSelectionButtons[lv_upgradeSlotIndex], false, PlayerGroupAll())
// L1917
libNtve_gf_SetDialogItemToggled(libNCUI_gv_nU_UpgradesSubselectionItemButtons[lv_itemID], true, PlayerGroupAll())
// L1953
libNtve_gf_SetDialogItemToggled(libNCUI_gv_nU_UpgradesSubselectionItemButtons[lv_itemID], false, PlayerGroupAll())
// L2596
libNtve_gf_SetDialogItemToggled(libNCUI_gv_nU_EquipmentSlotContainers[lv_resetEquipmentSlotIndex], false, PlayerGroupAll())
// L2676
libNtve_gf_SetDialogItemToggled(libNCUI_gv_nU_EquipmentSlotContainerItemButtons[lp_equipmentID][lv_equipmentItemIndex], true, PlayerGroupAll())
// L2690
libNtve_gf_SetDialogItemToggled(libNCUI_gv_nU_EquipmentSlotContainerItemButtons[lp_equipmentID][lv_equipmentItemIndex], false, PlayerGroupAll())

# mods/starcoop/starcoop.sc2mod

LibCOUI.galaxy

// L970
libNtve_gf_SetDialogItemToggled(libCOUI_gv_cU_CommanderButton[lv_commIndex], true, lv_playerSelf)
// L979
libNtve_gf_SetDialogItemToggled(libCOUI_gv_cU_CommanderButton[lv_commIndex], true, libCOOC_gv_cC_HumanPlayerGroup)
// L990
libNtve_gf_SetDialogItemToggled(libCOUI_gv_cU_CommanderButton[lv_commIndex], false, libCOOC_gv_cC_HumanPlayerGroup)
// L1020
libNtve_gf_SetDialogItemToggled(libCOUI_gv_cU_CommanderItemButtons[lv_tierIndex], true, lv_playerSelf)
// L1024
libNtve_gf_SetDialogItemToggled(libCOUI_gv_cU_CommanderItemButtons[lv_tierIndex], false, lv_playerSelf)
// L1961
libNtve_gf_SetDialogItemToggled(libCOUI_gv_cU_CustomMutatorItemButtons[lv_frameIndex], false, lv_updatePlayers)
// L1965
libNtve_gf_SetDialogItemToggled(libCOUI_gv_cU_CustomMutatorItemButtons[lv_frameIndex], true, lv_updatePlayers)
// L1969
libNtve_gf_SetDialogItemToggled(libCOUI_gv_cU_CustomMutatorItemButtons[lv_frameIndex], false, lv_updatePlayers)