# Set Dialog Item Color

Grammar — Set dialogItem color to color for players
FlagsAction

Sets the color of a dialog item.

# Arguments

  • int<control> — Dialog Item
  • color — Color
  • playergroup — Players

Returns — void

void libNtve_gf_SetDialogItemColor(
	int lp_dialogItem,
	color lp_color,
	playergroup lp_players,
);

Category: Dialog / Dialog Item Tools

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3459

    lv_titleGlow = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_ingame_challenge_glow4text.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 4.71), PlayerGroupAll());
    libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTop, 0.0, lv_y, 15.0, 1.0, (StringExternal("Param/Value/2462A73D") + IntToText(((lp_level) + (gv_repeatTimes * 3))) + StringExternal("Param/Value/1437965B")));
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScoreTitle", PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3467

    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_battlenet_challenge_frame_innerborder.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(12.94, 75.69, 73.73), PlayerGroupAll());
    lv_y += 0.2;
    libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTopLeft, lv_x1, lv_y, 7.0, 6.0, (StringExternal("Param/Value/5550E323")));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3501

    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_battlenet_challenge_frame_innerborder.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(12.94, 75.69, 73.73), PlayerGroupAll());
    lv_y += 0.2;
    libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTopLeft, lv_x1, lv_y, 7.0, 6.0, (StringExternal("Param/Value/B17203A0")));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3586

    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_bossHPBarWidth - gv_bossHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_bossHPBarInnerWidth, lv_innerBarHight);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3593

    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_bossHPBarWidth - gv_bossHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_bossHPBarInnerWidth, lv_innerBarHight);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3600

    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(21.96, 79.61, 78.43), PlayerGroupAll());
    DialogCreate(400, 30, c_anchorTopRight, 10, 10, false);
    gv_bossHPBarLabelDlg = DialogLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3634

    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_unitHPBarWidth - gv_unitHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_unitHPBarInnerWidth, lv_innerBarHight);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3641

    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_unitHPBarWidth - gv_unitHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_unitHPBarInnerWidth, lv_innerBarHight);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3648

    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(21.96, 79.61, 78.43), PlayerGroupAll());
    DialogCreate(400, 30, c_anchorTopRight, 10, 10, false);
    gv_unitHPBarLabelDlg = DialogLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:8501

    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
    gv_introFlashingShadow = DialogControlLastCreated();
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0,0,0), PlayerGroupAll());
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2329

            gv_customFadeImage = DialogControlLastCreated();
            DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
            libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0,0,0), PlayerGroupAll());
            DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 100.0);
            DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:5085

    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 0.00, 0.00), PlayerGroupAll());
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10447

    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_planetpanel_zeratul_arrow.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), true, PlayerGroupAll());
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(21.96, 70.20, 24.71), PlayerGroupAll());
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorRight, lv_triangle, c_anchorLeft, -20, 0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3459

    lv_titleGlow = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_ingame_challenge_glow4text.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 4.71), PlayerGroupAll());
    libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTop, 0.0, lv_y, 15.0, 1.0, (StringExternal("Param/Value/2462A73D") + IntToText(((lp_level) + (gv_repeatTimes * 3))) + StringExternal("Param/Value/1437965B")));
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScoreTitle", PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3467

    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_battlenet_challenge_frame_innerborder.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(12.94, 75.69, 73.73), PlayerGroupAll());
    lv_y += 0.2;
    libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTopLeft, lv_x1, lv_y, 7.0, 6.0, (StringExternal("Param/Value/5550E323")));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3501

    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_battlenet_challenge_frame_innerborder.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(12.94, 75.69, 73.73), PlayerGroupAll());
    lv_y += 0.2;
    libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTopLeft, lv_x1, lv_y, 7.0, 6.0, (StringExternal("Param/Value/B17203A0")));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3586

    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_bossHPBarWidth - gv_bossHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_bossHPBarInnerWidth, lv_innerBarHight);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3593

    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_bossHPBarWidth - gv_bossHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_bossHPBarInnerWidth, lv_innerBarHight);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3600

    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(21.96, 79.61, 78.43), PlayerGroupAll());
    DialogCreate(400, 30, c_anchorTopRight, 10, 10, false);
    gv_bossHPBarLabelDlg = DialogLastCreated();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3634

    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_unitHPBarWidth - gv_unitHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_unitHPBarInnerWidth, lv_innerBarHight);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3641

    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_unitHPBarWidth - gv_unitHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), gv_unitHPBarInnerWidth, lv_innerBarHight);
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3648

    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(21.96, 79.61, 78.43), PlayerGroupAll());
    DialogCreate(400, 30, c_anchorTopRight, 10, 10, false);
    gv_unitHPBarLabelDlg = DialogLastCreated();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:8501

    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
    gv_introFlashingShadow = DialogControlLastCreated();
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0,0,0), PlayerGroupAll());
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:2329

            gv_customFadeImage = DialogControlLastCreated();
            DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
            libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0,0,0), PlayerGroupAll());
            DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 100.0);
            DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:5085

    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 0.00, 0.00), PlayerGroupAll());
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:10447

    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_planetpanel_zeratul_arrow.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), true, PlayerGroupAll());
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(21.96, 70.20, 24.71), PlayerGroupAll());
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorRight, lv_triangle, c_anchorLeft, -20, 0);

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:1954

    DialogSetImage(DialogLastCreated(), "Assets\\Textures\\ui_protoss_glass_stroke.dds");
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(6.27, 14.51, 24.71), PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), (lp_width - 10), (lp_height - 10));
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 1);

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10464

    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lv_xX, lv_yY);
    DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), libCamp_gv_tS_MapProgressCheatName[(lp_mission)]);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelMission", PlayerGroupAll());
    libCamp_gv_tS_DebugProgressMissionButtons[lv_missionIndex] = DialogControlLastCreated();

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10797

                auto3DA6F6FF_val = libCamp_gf_MissionStatus(libCamp_gf_TS_MapIDFromIndex(lv_indexMission));
                if (auto3DA6F6FF_val == libCamp_ge_MissionStatus_Locked) {
                    libNtve_gf_SetDialogItemColor(libCamp_gv_tS_DebugProgressImageCurrent, ColorWithAlpha(100.00, 0.00, 0.00, 49.80), PlayerGroupAll());
                    libNtve_gf_SetDialogItemColor(libCamp_gv_tS_DebugProgressImageOK, ColorWithAlpha(100.00, 0.00, 0.00, 49.80), PlayerGroupAll());
                    DialogControlSetVisible(libCamp_gv_tS_DebugProgressLabelWarning, PlayerGroupAll(), true);

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10798

                if (auto3DA6F6FF_val == libCamp_ge_MissionStatus_Locked) {
                    libNtve_gf_SetDialogItemColor(libCamp_gv_tS_DebugProgressImageCurrent, ColorWithAlpha(100.00, 0.00, 0.00, 49.80), PlayerGroupAll());
                    libNtve_gf_SetDialogItemColor(libCamp_gv_tS_DebugProgressImageOK, ColorWithAlpha(100.00, 0.00, 0.00, 49.80), PlayerGroupAll());
                    DialogControlSetVisible(libCamp_gv_tS_DebugProgressLabelWarning, PlayerGroupAll(), true);
                    libNtve_gf_SetDialogItemText(libCamp_gv_tS_DebugProgressLabelWarning, StringExternal("Param/Value/lib_Camp_2D52D070"), PlayerGroupAll());

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10803

                }
                else if (auto3DA6F6FF_val == libCamp_ge_MissionStatus_Available) {
                    libNtve_gf_SetDialogItemColor(libCamp_gv_tS_DebugProgressImageCurrent, ColorWithAlpha(0.00, 100.00, 0.00, 49.80), PlayerGroupAll());
                    libNtve_gf_SetDialogItemColor(libCamp_gv_tS_DebugProgressImageOK, ColorWithAlpha(0.00, 100.00, 0.00, 49.80), PlayerGroupAll());
                    DialogControlSetVisible(libCamp_gv_tS_DebugProgressLabelWarning, PlayerGroupAll(), false);

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10804

                else if (auto3DA6F6FF_val == libCamp_ge_MissionStatus_Available) {
                    libNtve_gf_SetDialogItemColor(libCamp_gv_tS_DebugProgressImageCurrent, ColorWithAlpha(0.00, 100.00, 0.00, 49.80), PlayerGroupAll());
                    libNtve_gf_SetDialogItemColor(libCamp_gv_tS_DebugProgressImageOK, ColorWithAlpha(0.00, 100.00, 0.00, 49.80), PlayerGroupAll());
                    DialogControlSetVisible(libCamp_gv_tS_DebugProgressLabelWarning, PlayerGroupAll(), false);
                }

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10808

                }
                else if (auto3DA6F6FF_val == libCamp_ge_MissionStatus_Completed) {
                    libNtve_gf_SetDialogItemColor(libCamp_gv_tS_DebugProgressImageCurrent, ColorWithAlpha(100.00, 100.00, 0.00, 49.80), PlayerGroupAll());
                    libNtve_gf_SetDialogItemColor(libCamp_gv_tS_DebugProgressImageOK, ColorWithAlpha(100.00, 100.00, 0.00, 49.80), PlayerGroupAll());
                    DialogControlSetVisible(libCamp_gv_tS_DebugProgressLabelWarning, PlayerGroupAll(), true);

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:10809

                else if (auto3DA6F6FF_val == libCamp_ge_MissionStatus_Completed) {
                    libNtve_gf_SetDialogItemColor(libCamp_gv_tS_DebugProgressImageCurrent, ColorWithAlpha(100.00, 100.00, 0.00, 49.80), PlayerGroupAll());
                    libNtve_gf_SetDialogItemColor(libCamp_gv_tS_DebugProgressImageOK, ColorWithAlpha(100.00, 100.00, 0.00, 49.80), PlayerGroupAll());
                    DialogControlSetVisible(libCamp_gv_tS_DebugProgressLabelWarning, PlayerGroupAll(), true);
                    libNtve_gf_SetDialogItemText(libCamp_gv_tS_DebugProgressLabelWarning, StringExternal("Param/Value/lib_Camp_9D65649A"), PlayerGroupAll());

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:13481

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\white32.dds", PlayerGroupAll());
        libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0,0,0), PlayerGroupAll());
        libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), true, PlayerGroupAll());
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 400, 50);

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:13514

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\white32.dds", PlayerGroupAll());
        libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0,0,0), PlayerGroupAll());
        libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), true, PlayerGroupAll());
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 400, 50);

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition02.sc2map/MapScript.galaxy:2378

            libNtve_gf_SetDialogItemText(lv_warpAwayValue, TextTimeFormat(StringToText("<sectotal/>"), FixedToInt(lv_timetoTarget)), PlayerGroupAll());
            DialogControlSetSize(lv_warpAwayProgressBar, PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * ((DistanceBetweenPoints(UnitGetPosition(EventUnit()), UnitGetPosition(EventUnitTargetUnit())) - 1.0) / 19.0))), lv_c_Height);
            libNtve_gf_SetDialogItemColor(lv_warpAwayProgressBar, libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
            DialogSetVisible(lv_warpAwayBar, PlayerGroupAll(), true);
        }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:700

    else {
        DialogControlSetSize(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * (IntToFixed(lp_progress) / IntToFixed(gv_escapePodDlgMax[lp_escapePodNo])))), lv_c_Height);
        libNtve_gf_SetDialogItemColor(gv_escapePodDlgProgressBar[lp_escapePodNo], libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
        DialogControlSetVisible(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), true);
    }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:706

    libNtve_gf_SetDialogItemText(gv_escapePodDlgValue[lp_escapePodNo], IntToText(lp_progress), PlayerGroupAll());
    lv_textColor = libSwaC_gf_ProgressColor(0, gv_escapePodDlgMax[lp_escapePodNo], lp_progress, Color(100.00, 0.00, 0.00), Color(100.00, 100.00, 0.00), Color(0.00, 100.00, 0.00), 3);
    libNtve_gf_SetDialogItemColor(gv_escapePodDlgValue[lp_escapePodNo], lv_textColor, PlayerGroupAll());
}

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:438

    libNtve_gf_SetDialogItemText(gv_templeChannelUITime, TextTimeFormat(StringToText("<sectotal/>"), FixedToInt(lp_channelTimeRemaining)), PlayerGroupAll());
    DialogControlSetSize(gv_templeChannelUIProgressBar, PlayerGroupAll(), FixedToInt((lv_c_Width * (IntToFixed(lp_channelTimeRemaining) / lp_channelTimeMAX))), lv_c_Height);
    libNtve_gf_SetDialogItemColor(gv_templeChannelUIProgressBar, libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
}

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:1773

            if ((UnitIsAlive(gv_kerrigan) == true)) {
                lv_tugofWarBarPercent = 1.0;
                libNtve_gf_SetDialogItemColor(gv_nullZoneBarPortraitNarud, Color(100.00, 0.00, 0.00), PlayerGroupAll());
            }
            else {

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:1777

            else {
                lv_tugofWarBarPercent = 0;
                libNtve_gf_SetDialogItemColor(gv_nullZoneBarPortraitKerrigan, Color(100.00, 0.00, 0.00), PlayerGroupAll());
            }
        }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:650

    DialogControlHookupUnitStatus(c_triggerControlTypeLabel, "ValueLabel", gv_bileLauncherUnits[lp_index]);
    gv_bileLauncherDlgValue[lp_index] = DialogControlLastCreated();
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 61.57, 23.53), PlayerGroupAll());
    DialogControlHookupUnitStatus(c_triggerControlTypeImage, "BarImage", gv_bileLauncherUnits[lp_index]);
    gv_bileLauncherDlgProgressBar[lp_index] = DialogControlLastCreated();

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:675

    else {
        DialogControlSetSize(gv_bileLauncherDlgProgressBar[lp_index], PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * (IntToFixed(lp_progress) / IntToFixed(gv_bileLauncherDlgMax[lp_index])))), lv_c_Height);
        libNtve_gf_SetDialogItemColor(gv_bileLauncherDlgProgressBar[lp_index], libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
        DialogControlSetVisible(gv_bileLauncherDlgProgressBar[lp_index], PlayerGroupAll(), true);
    }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:879

        DialogControlHookupUnitStatus(c_triggerControlTypeImage, "BorderImage", gv_corpse_PerCamp[lp_meatIndex]);
        gv_meatDialogBorder[lp_meatIndex] = DialogControlLastCreated();
        libNtve_gf_SetDialogItemColor(gv_meatDialogProgressBar[lp_meatIndex], libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
        libNtve_gf_SetDialogItemColor(gv_meatDialogValue[lp_meatIndex], Color(100,100,100), PlayerGroupAll());
    }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/swarm/zzerus01.sc2map/MapScript.galaxy:880

        gv_meatDialogBorder[lp_meatIndex] = DialogControlLastCreated();
        libNtve_gf_SetDialogItemColor(gv_meatDialogProgressBar[lp_meatIndex], libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
        libNtve_gf_SetDialogItemColor(gv_meatDialogValue[lp_meatIndex], Color(100,100,100), PlayerGroupAll());
    }

campaigns/swarm.sc2campaignbase.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:5087

        if ((TimerGetRemaining(gv_s3EscapeTimer) < 0.1)) {
            TriggerExecute(gt_ObjectiveEscapeFailed, true, false);
            libNtve_gf_SetDialogItemColor(gv_s3EscapeDialogTimeRemaining, Color(100.00, 0.00, 0.00), PlayerGroupAll());
            TriggerExecute(gt_DefeatEscapeFailed, true, false);
            TriggerExecute(gt_S3FinalCollapse, true, false);

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition02.sc2mapMapScript.galaxy:2378

            libNtve_gf_SetDialogItemText(lv_warpAwayValue, TextTimeFormat(StringToText("<sectotal/>"), FixedToInt(lv_timetoTarget)), PlayerGroupAll());
            DialogControlSetSize(lv_warpAwayProgressBar, PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * ((DistanceBetweenPoints(UnitGetPosition(EventUnit()), UnitGetPosition(EventUnitTargetUnit())) - 1.0) / 19.0))), lv_c_Height);
            libNtve_gf_SetDialogItemColor(lv_warpAwayProgressBar, libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
            DialogSetVisible(lv_warpAwayBar, PlayerGroupAll(), true);
        }

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2mapMapScript.galaxy:700

    else {
        DialogControlSetSize(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * (IntToFixed(lp_progress) / IntToFixed(gv_escapePodDlgMax[lp_escapePodNo])))), lv_c_Height);
        libNtve_gf_SetDialogItemColor(gv_escapePodDlgProgressBar[lp_escapePodNo], libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
        DialogControlSetVisible(gv_escapePodDlgProgressBar[lp_escapePodNo], PlayerGroupAll(), true);
    }

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2mapMapScript.galaxy:706

    libNtve_gf_SetDialogItemText(gv_escapePodDlgValue[lp_escapePodNo], IntToText(lp_progress), PlayerGroupAll());
    lv_textColor = libSwaC_gf_ProgressColor(0, gv_escapePodDlgMax[lp_escapePodNo], lp_progress, Color(100.00, 0.00, 0.00), Color(100.00, 100.00, 0.00), Color(0.00, 100.00, 0.00), 3);
    libNtve_gf_SetDialogItemColor(gv_escapePodDlgValue[lp_escapePodNo], lv_textColor, PlayerGroupAll());
}

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2mapMapScript.galaxy:438

    libNtve_gf_SetDialogItemText(gv_templeChannelUITime, TextTimeFormat(StringToText("<sectotal/>"), FixedToInt(lp_channelTimeRemaining)), PlayerGroupAll());
    DialogControlSetSize(gv_templeChannelUIProgressBar, PlayerGroupAll(), FixedToInt((lv_c_Width * (IntToFixed(lp_channelTimeRemaining) / lp_channelTimeMAX))), lv_c_Height);
    libNtve_gf_SetDialogItemColor(gv_templeChannelUIProgressBar, libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
}

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2mapMapScript.galaxy:1773

            if ((UnitIsAlive(gv_kerrigan) == true)) {
                lv_tugofWarBarPercent = 1.0;
                libNtve_gf_SetDialogItemColor(gv_nullZoneBarPortraitNarud, Color(100.00, 0.00, 0.00), PlayerGroupAll());
            }
            else {

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2mapMapScript.galaxy:1777

            else {
                lv_tugofWarBarPercent = 0;
                libNtve_gf_SetDialogItemColor(gv_nullZoneBarPortraitKerrigan, Color(100.00, 0.00, 0.00), PlayerGroupAll());
            }
        }

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2mapMapScript.galaxy:650

    DialogControlHookupUnitStatus(c_triggerControlTypeLabel, "ValueLabel", gv_bileLauncherUnits[lp_index]);
    gv_bileLauncherDlgValue[lp_index] = DialogControlLastCreated();
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 61.57, 23.53), PlayerGroupAll());
    DialogControlHookupUnitStatus(c_triggerControlTypeImage, "BarImage", gv_bileLauncherUnits[lp_index]);
    gv_bileLauncherDlgProgressBar[lp_index] = DialogControlLastCreated();

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2mapMapScript.galaxy:675

    else {
        DialogControlSetSize(gv_bileLauncherDlgProgressBar[lp_index], PlayerGroupAll(), FixedToInt((IntToFixed(lv_c_Width) * (IntToFixed(lp_progress) / IntToFixed(gv_bileLauncherDlgMax[lp_index])))), lv_c_Height);
        libNtve_gf_SetDialogItemColor(gv_bileLauncherDlgProgressBar[lp_index], libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
        DialogControlSetVisible(gv_bileLauncherDlgProgressBar[lp_index], PlayerGroupAll(), true);
    }

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus01.sc2mapMapScript.galaxy:879

        DialogControlHookupUnitStatus(c_triggerControlTypeImage, "BorderImage", gv_corpse_PerCamp[lp_meatIndex]);
        gv_meatDialogBorder[lp_meatIndex] = DialogControlLastCreated();
        libNtve_gf_SetDialogItemColor(gv_meatDialogProgressBar[lp_meatIndex], libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
        libNtve_gf_SetDialogItemColor(gv_meatDialogValue[lp_meatIndex], Color(100,100,100), PlayerGroupAll());
    }

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus01.sc2mapMapScript.galaxy:880

        gv_meatDialogBorder[lp_meatIndex] = DialogControlLastCreated();
        libNtve_gf_SetDialogItemColor(gv_meatDialogProgressBar[lp_meatIndex], libSwaC_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
        libNtve_gf_SetDialogItemColor(gv_meatDialogValue[lp_meatIndex], Color(100,100,100), PlayerGroupAll());
    }

campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2mapMapScript.galaxy:5087

        if ((TimerGetRemaining(gv_s3EscapeTimer) < 0.1)) {
            TriggerExecute(gt_ObjectiveEscapeFailed, true, false);
            libNtve_gf_SetDialogItemColor(gv_s3EscapeDialogTimeRemaining, Color(100.00, 0.00, 0.00), PlayerGroupAll());
            TriggerExecute(gt_DefeatEscapeFailed, true, false);
            TriggerExecute(gt_S3FinalCollapse, true, false);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:578

            DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
            libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\white32.dds", PlayerGroupAll());
            libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 0.00, 0.00), PlayerGroupAll());
        }
        else {

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:1427

    if ((lp_fadeIn == true)) {
        if ((libSwaC_gv__FadeImage != c_invalidDialogControlId)) {
            libNtve_gf_SetDialogItemColor(libSwaC_gv__FadeImage, lp_color, PlayerGroupAll());
            DialogControlFadeTransparency(libSwaC_gv__FadeImage, PlayerGroupAll(), lp_duration, 100.0);
        }

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:1434

    else {
        libSwaC_gf__FadeCreateDialog();
        libNtve_gf_SetDialogItemColor(libSwaC_gv__FadeImage, lp_color, PlayerGroupAll());
        DialogControlFadeTransparency(libSwaC_gv__FadeImage, PlayerGroupAll(), 0.0, 100.0);
        DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:2790

    // Automatic Variable Declarations
    // Implementation
    libNtve_gf_SetDialogItemColor(libSwaC_gv_zS_ProgressBarImageBar, lp_color, PlayerGroupAll());
}

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:3029

    // Automatic Variable Declarations
    // Implementation
    libNtve_gf_SetDialogItemColor(libSwaC_gv_zS_BB_HpCurrentImage, lp_color, PlayerGroupAll());
}

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:3035

    // Automatic Variable Declarations
    // Implementation
    libNtve_gf_SetDialogItemColor(libSwaC_gv_zS_BB_TitleLabel, lp_color, PlayerGroupAll());
}

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14591

    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lv_xX, lv_yY);
    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), libSwaC_gf_ZS_DebugProgressMapName(lp_mission), PlayerGroupAll());
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelMissionHotS", PlayerGroupAll());
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14642

    libSwaC_gv_zS_DebugProgressDialog = DialogLastCreated();
    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), (DialogGetWidth(DialogLastCreated()) - 60), (DialogGetHeight(DialogLastCreated()) - 60), c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\white32.dds", c_triggerImageTypeNormal, true, Color(100,100,100), c_triggerBlendModeNormal);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0,0,0), PlayerGroupAll());
    DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 20.0);
    libSwaC_gf_ZS_DebugProgressAddMissionButton("ZLab1", 3.0, 1.0);

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14944

        auto7AC3A74C_val = lp_status;
        if (auto7AC3A74C_val == libSwaC_ge_MissionStatus_Locked) {
            libNtve_gf_SetDialogItemColor(lp_label, Color(100.00, 0.00, 0.00), PlayerGroupAll());
        }
        else if (auto7AC3A74C_val == libSwaC_ge_MissionStatus_Completed) {

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14947

        }
        else if (auto7AC3A74C_val == libSwaC_ge_MissionStatus_Completed) {
            libNtve_gf_SetDialogItemColor(lp_label, Color(149*100/255,150*100/255,151*100/255), PlayerGroupAll());
        }
        else if (auto7AC3A74C_val == libSwaC_ge_MissionStatus_Available) {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:2059

        DialogControlFadeTransparency(gv_iDDQDButton, PlayerGroupAll(), 0.0, 50.0);
        DialogControlFadeTransparency(gv_iDDQDIcon, PlayerGroupAll(), 0.0, 50.0);
        libNtve_gf_SetDialogItemColor(gv_iDDQDIcon, Color(50.20, 50.20, 50.20), PlayerGroupAll());
    }

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:2059

        DialogControlFadeTransparency(gv_iDDQDButton, PlayerGroupAll(), 0.0, 50.0);
        DialogControlFadeTransparency(gv_iDDQDIcon, PlayerGroupAll(), 0.0, 50.0);
        libNtve_gf_SetDialogItemColor(gv_iDDQDIcon, Color(50.20, 50.20, 50.20), PlayerGroupAll());
    }

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:142

    libNtve_gf_CreateDialogItemImage(DialogLastCreated(), (DialogGetWidth(DialogLastCreated()) - 60), (DialogGetHeight(DialogLastCreated()) - 60), c_anchorCenter, 0, 0, StringToText(""), "Assets\\Textures\\white32.dds", c_triggerImageTypeNormal, true, Color(100,100,100), c_triggerBlendModeNormal);
    lv_dlgBg = DialogControlLastCreated();
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0,0,0), PlayerGroupAll());
    DialogControlFadeTransparency(DialogControlLastCreated(), PlayerGroupAll(), 0.0, 20.0);
    lv_y = 50;

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:905

    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), libVoiC_gf_PC_DebugProgressMapName(lp_mission), PlayerGroupAll());
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelMissionHotS", PlayerGroupAll());
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
    libNtve_gf_SaveDataTableValueDialogItem(true, libVoiC_gf_PC_DebugProgressDataTableID("StateLabel", (lp_mission)), DialogControlLastCreated());

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:983

    libVoiC_gv_pC_DebugProgressButtonReset = DialogControlLastCreated();
    libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 300, 60, c_anchorTopRight, 40, 40, StringExternal("Param/Value/lib_VoiC_1AC0C55D"), StringExternal("Param/Value/lib_VoiC_88E4833D"), "");
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), ColorWithAlpha(0,0,0,0), PlayerGroupAll());
    libVoiC_gv_pC_DebugProgressButtonDirectSelect = DialogControlLastCreated();
    if ((libVoiC_gv_pC_DebugProgressRetailMode == true)) {

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:992

        libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ModLeftSize24", PlayerGroupAll());
        libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 50, c_anchorTopLeft, 50, 170, StringToText(""), StringExternal("Param/Value/lib_VoiC_7E2017AF"), "");
        libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), ColorWithAlpha(0,0,0,0), PlayerGroupAll());
        libVoiC_gv_pC_DebugProgressButtonNoObjectives = DialogControlLastCreated();
        libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 50, c_anchorTopLeft, 210, 170, StringToText(""), StringExternal("Param/Value/lib_VoiC_13BE3B05"), "");

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:995

        libVoiC_gv_pC_DebugProgressButtonNoObjectives = DialogControlLastCreated();
        libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 50, c_anchorTopLeft, 210, 170, StringToText(""), StringExternal("Param/Value/lib_VoiC_13BE3B05"), "");
        libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(254*100/255,138*100/255,14*100/255), PlayerGroupAll());
        libVoiC_gv_pC_DebugProgressButtonHalfObjectives = DialogControlLastCreated();
        libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 50, c_anchorTopLeft, 370, 170, StringToText(""), StringExternal("Param/Value/lib_VoiC_C8262C22"), "");

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:998

        libVoiC_gv_pC_DebugProgressButtonHalfObjectives = DialogControlLastCreated();
        libNtve_gf_CreateDialogItemButton(DialogLastCreated(), 150, 50, c_anchorTopLeft, 370, 170, StringToText(""), StringExternal("Param/Value/lib_VoiC_C8262C22"), "");
        libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), ColorWithAlpha(0,0,0,0), PlayerGroupAll());
        libVoiC_gv_pC_DebugProgressButtonAllObjectives = DialogControlLastCreated();
    }

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1210

        auto3A612039_val = lp_status;
        if (auto3A612039_val == libVoiC_ge_MissionStatus_Locked) {
            libNtve_gf_SetDialogItemColor(lp_label, Color(100.00, 0.00, 0.00), PlayerGroupAll());
        }
        else if (auto3A612039_val == libVoiC_ge_MissionStatus_Completed) {

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1213

        }
        else if (auto3A612039_val == libVoiC_ge_MissionStatus_Completed) {
            libNtve_gf_SetDialogItemColor(lp_label, Color(149*100/255,150*100/255,151*100/255), PlayerGroupAll());
        }
        else if (auto3A612039_val == libVoiC_ge_MissionStatus_Available) {

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:1216

        }
        else if (auto3A612039_val == libVoiC_ge_MissionStatus_Available) {
            libNtve_gf_SetDialogItemColor(lp_label, Color(19.61, 100.00, 19.61), PlayerGroupAll());
        }
        else {

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignLib.galaxy:8287

            DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
            libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\white32.dds", PlayerGroupAll());
            libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 0.00, 0.00), PlayerGroupAll());
            libNtve_gf_SetDialogItemRenderPriority(DialogControlLastCreated(), 1, PlayerGroupAll());
        }

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:3637

    // Automatic Variable Declarations
    // Implementation
    libNtve_gf_SetDialogItemColor(libVCUI_gv_pU_BB_HpCurrentImage, lp_color, PlayerGroupAll());
}

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:3643

    // Automatic Variable Declarations
    // Implementation
    libNtve_gf_SetDialogItemColor(libVCUI_gv_pU_BB_TitleLabel, lp_color, PlayerGroupAll());
}

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4255

    // Automatic Variable Declarations
    // Implementation
    libNtve_gf_SetDialogItemColor(libVCUI_gv_pU_ProgressBarImageBar, lp_color, PlayerGroupAll());
}

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4519

    libNtve_gf_SetDialogItemText(lv_progressBarValue, TextTimeFormat(StringToText("<sectotal/>"), DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_CurValue))), PlayerGroupAll());
    DialogControlSetSize(lv_progressBarProgressBar, PlayerGroupAll(), FixedToInt((lv_c_Width * ( (IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_CurValue))) - IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue)))) / (IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MaxValue))) - IntToFixed(DataTableGetInt(true, libVCUI_gf_PU_ProgressBarUnit_DataNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnitStoredValuesOld_MinValue)))) ))), lv_c_Height);
    libNtve_gf_SetDialogItemColor(lv_progressBarProgressBar, libVCUI_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
}

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4784

    lv_progressBarWidth = (lv_c_Width * ( (IntToFixed(lv_curValue) - IntToFixed(lv_minValue)) / (IntToFixed(lv_maxValue) - IntToFixed(lv_minValue)) ));
    DialogControlSetSize(lv_progressBarProgressBar, PlayerGroupAll(), MaxI(FixedToInt(lv_progressBarWidth), 1), lv_c_Height);
    libNtve_gf_SetDialogItemColor(lv_progressBarProgressBar, libVCUI_gf_GetProgressBarColorCampaign(), PlayerGroupAll());
}

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:435

        auto0E1BBD3E_val = lv_race;
        if (auto0E1BBD3E_val == "Terr") {
            libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 4.71), PlayerGroupAll());
        }
        else if (auto0E1BBD3E_val == "Prot") {

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:438

        }
        else if (auto0E1BBD3E_val == "Prot") {
            libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 42.75, 100.00), PlayerGroupAll());
        }
        else if (auto0E1BBD3E_val == "Zerg") {

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:441

        }
        else if (auto0E1BBD3E_val == "Zerg") {
            libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 56.86, 0.00), PlayerGroupAll());
        }
        else {

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:494

        auto62B9521D_val = lv_race;
        if (auto62B9521D_val == "Terr") {
            libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(14.51, 89.80, 58.82), PlayerGroupAll());
        }
        else if (auto62B9521D_val == "Prot") {

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:497

        }
        else if (auto62B9521D_val == "Prot") {
            libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(14.51, 55.29, 89.80), PlayerGroupAll());
        }
        else if (auto62B9521D_val == "Zerg") {

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:500

        }
        else if (auto62B9521D_val == "Zerg") {
            libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(61.96, 38.82, 14.51), PlayerGroupAll());
        }
        else {

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:698

        autoFC75B999_val = lv_race;
        if (autoFC75B999_val == "Terr") {
            libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(14.51, 89.80, 58.82), PlayerGroupAll());
        }
        else if (autoFC75B999_val == "Prot") {

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:701

        }
        else if (autoFC75B999_val == "Prot") {
            libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(14.51, 55.29, 89.80), PlayerGroupAll());
        }
        else if (autoFC75B999_val == "Zerg") {

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:704

        }
        else if (autoFC75B999_val == "Zerg") {
            libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(61.96, 38.82, 14.51), PlayerGroupAll());
        }
        else {

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:763

            auto4D27398A_val = lv_race;
            if (auto4D27398A_val == "Terr") {
                libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(14.51, 89.80, 58.82), PlayerGroupAll());
            }
            else if (auto4D27398A_val == "Prot") {

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:2652

    libNtve_gf_SetDialogItemImageType(lv_dialogitem, lp_imageType, PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType2(lv_dialogitem, lp_tiled, PlayerGroupAll());
    libNtve_gf_SetDialogItemColor(lv_dialogitem, lp_tintColor, PlayerGroupAll());
    libNtve_gf_SetDialogItemBlendMode(lv_dialogitem, lp_blendMode, PlayerGroupAll());
    return lv_dialogitem;

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:2673

    libNtve_gf_SetDialogItemTextWriteout(lv_dialogitem, lp_textWriteout, PlayerGroupAll());
    if ((lp_color != ColorWithAlpha(0,0,0,0))) {
        libNtve_gf_SetDialogItemColor(lv_dialogitem, lp_color, PlayerGroupAll());
    }

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:4750

        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
        libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(78.43, 78.43, 0.00), libNtve_gv__BB_Players[lp_barID]);
        DialogControlSetSize(DialogControlLastCreated(), libNtve_gv__BB_Players[lp_barID], lv_width, libNtve_gf__BB_HPBarHeight(lp_barID));
        DialogControlSetPositionRelative(DialogControlLastCreated(), libNtve_gv__BB_Players[lp_barID], c_anchorLeft, libNtve_gv__BB_HpFullImage[lp_barID], c_anchorLeft, MaxI((lv_newWidth - 1), 0), 0);

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:4814

        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
        libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());
        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
        libNtve_gv__BB_HpCurrentImage[lp_bossBarID] = DialogControlLastCreated();

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:4819

        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
        libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
        libNtve_gv__BB_HpLabel[lp_bossBarID] = DialogControlLastCreated();