# Set Dialog Item Style
Grammar — Set dialogItem style to style for players
Flags —Action
Sets the font style for the text of a dialog item using a string value. Font styles can be found in FontStyles.SC2Style.
# Arguments
int
<control> — Dialog Itemstring
<fontstyle> — Styleplayergroup
— Players
Returns — void
void libNtve_gf_SetDialogItemStyle(
int lp_dialogItem,
string lp_style,
playergroup lp_players,
);
# Related
Category: Dialog / Dialog Item Tools
- Dialog Item Send Animation Event 2 —
void
— DialogControlSetAnimationState - Position Subtitle to Dialog Item —
void
— DialogSetSubtitlePositionOverrideControl - Clear Subtitle Position Dialog Item —
void
— DialogClearSubtitlePositionOverrideControl - Destroy All Dialog Items —
void
— DialogControlDestroyAll - Dialog Containing Dialog Item —
int
<dialog> — DialogControlGetDialog - Dialog Item Type —
int
<preset::ControlType> — DialogControlGetType - Set Dialog Item Color —
void
— libNtve_gf_SetDialogItemColor - Set Dialog Item Style —
void
— libNtve_gf_SetDialogItemStyle - Set Dialog Item Text Writeout —
void
— libNtve_gf_SetDialogItemTextWriteout - Set Dialog Item Text Writeout Duration —
void
— libNtve_gf_SetDialogItemTextWriteoutDuration - Set Dialog Item Tooltip —
void
— libNtve_gf_SetDialogItemTooltip - Dialog Item Color —
color
— libNtve_gf_DialogItemColor - Dialog Item Style —
string
<fontstyle> — libNtve_gf_DialogItemStyle - Dialog Item Tooltip —
text
— libNtve_gf_DialogItemTooltip - Destroy Dialog Item —
void
— DialogControlDestroy - Set Dialog Item Image —
void
— libNtve_gf_SetDialogItemImage - Set Dialog Item Hover Image —
void
— libNtve_gf_SetDialogItemImage2 - Set Dialog Item Image Type —
void
— libNtve_gf_SetDialogItemImageType - Set Dialog Item Blend Mode —
void
— libNtve_gf_SetDialogItemBlendMode - Set Dialog Item Tiled —
void
— libNtve_gf_SetDialogItemImageType2 - Set Dialog Background —
void
— DialogSetImage - Dialog Item Image —
string
— libNtve_gf_DialogItemImage - Dialog Item Image Type —
int
<preset::ImageType> — libNtve_gf_DialogItemImageType - Fade Dialog Item Transparency —
void
— DialogControlFadeTransparency - Set Dialog Item Flash —
void
— libNtve_gf_SetDialogItemFlash - Set Dialog Item Cutscene —
void
— libNtve_gf_SetDialogItemCutscene - Dialog Item Invoke As Text —
void
— DialogControlInvokeAsText - Dialog Item Invoke As String —
void
— DialogControlInvokeAsString - Dialog Item Send Animation Event —
void
— DialogControlSendAnimationEvent - Dialog Item Set Animation Speed —
void
— DialogControlSetAnimationSpeed - Dialog Item Set Animation Time —
void
— DialogControlSetAnimationTime - Dialog Item Advance Animation —
void
— DialogControlAdvanceAnimation - Dialog Item Force Transition —
void
— DialogControlForceTransition - Dialog Item Request Focus —
void
— DialogControlRequestFocus - Set Dialog Item Achievement —
void
— libNtve_gf_SetDialogItemAchievement - Set Dialog Item Render Priority —
void
— libNtve_gf_SetDialogItemRenderPriority - Set Dialog Item Click On Down —
void
— libNtve_gf_SetDialogItemClickOnDown - Set Dialog Item Toggled —
void
— libNtve_gf_SetDialogItemToggled - Set Dialog Item Movie —
void
— libNtve_gf_SetDialogItemMovie - Set Dialog Item Desaturated —
void
— libNtve_gf_SetDialogItemDesaturated - Set Dialog Item Desaturation Color —
void
— libNtve_gf_SetDialogItemDesaturationColor - Set Dialog Item Custom Tooltip —
void
— libNtve_gf_SetDialogItemCustomTooltip - Set Dialog Item Unit —
void
— libNtve_gf_SetDialogItemUnit - Set Dialog Item Model —
void
— libNtve_gf_SetDialogItemModel - Set Dialog Item Animation —
void
— libNtve_gf_SetDialogItemAnimation - Set Dialog Item Camera —
void
— libNtve_gf_SetDialogItemCamera - Set Dialog Item Border Visible —
void
— libNtve_gf_SetDialogItemBorderVisible - Set Dialog Item Border Image —
void
— libNtve_gf_SetDialogItemBorderImage - Set Dialog Item Background Visible —
void
— libNtve_gf_SetDialogItemBackgroundVisible - Set Dialog Item Use Transition —
void
— libNtve_gf_SetDialogItemUseTransition - Set Dialog Item Muted —
void
— libNtve_gf_SetDialogItemMuted - Set Dialog Item Paused —
void
— libNtve_gf_SetDialogItemPaused - Set Dialog Item Accept Mouse —
void
— libNtve_gf_SetDialogItemAcceptMouse - Set Dialog Item Tint Color —
void
— libNtve_gf_SetDialogItemTintColor - Set Dialog Item Team Color —
void
— libNtve_gf_SetDialogItemTeamColor - Set Dialog Item Light —
void
— libNtve_gf_SetDialogItemLight - Set Dialog Item Transition Model —
void
— libNtve_gf_SetDialogItemTransitionModel - Set Dialog Item Force Visible —
void
— libNtve_gf_SetDialogItemForceVisible - Set Dialog Item Render Type —
void
— libNtve_gf_SetDialogItemRenderType - Set Dialog Item Unit Link —
void
— libNtve_gf_SetDialogItemUnitLink - Set Dialog Item Team Color Index —
void
— libNtve_gf_SetDialogItemTeamColorIndex - Set Dialog Item Animation Duration —
void
— libNtve_gf_SetDialogItemAnimationDuration - Set Dialog Item Animation Time —
void
— libNtve_gf_SetDialogItemAnimationTime - Set Dialog Item Actor —
void
— libNtve_gf_SetDialogItemActor - Set Dialog Item Behavior —
void
— libNtve_gf_SetDialogItemBehavior - Set Dialog Item Hotkey —
void
— libNtve_gf_SetDialogItemHotkey - Set Dialog Item Allowed Mouse Buttons —
void
— libNtve_gf_SetDialogItemAllowedMouseButtons - Set Dialog Item Alpha Mask —
void
— libNtve_gf_SetDialogItemAlphaMask - Set Dialog Item Animation Index —
void
— libNtve_gf_SetDialogItemAnimationIndex - Set Dialog Item Handle —
void
— libNtve_gf_SetDialogItemHandle - Set Dialog Item Border Color —
void
— libNtve_gf_SetDialogItemBorderColor - Set Dialog Item Fill Color —
void
— libNtve_gf_SetDialogItemFillColor - Set Dialog Item Submenu —
void
— libNtve_gf_SetDialogItemSubmenu - Set Dialog Item Unit Group —
void
— libNtve_gf_SetDialogItemUnitGroup - Set Dialog Item PlayerId —
void
— libNtve_gf_SetDialogItemPlayerId - Set Dialog Item Score Value Link —
void
— libNtve_gf_SetDialogItemScoreValueLink - Set Dialog Item State Index —
void
— libNtve_gf_SetDialogItemStateIndex
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3205
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorCenter, 0.0, 0.0, 15.0, 6.0, lp_warningMessage);
lv_text = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterWarning", PlayerGroupAll());
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
Wait(3.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3237
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorCenter, 0.0, 0.0, 20.0, 4.0, (StringExternal("Param/Value/90F37D06") + IntToText(((gv_repeatTimes * gf_NumberOfLevel()) + (lp_level)))));
gv_levelStartLabelText = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "CantinaLevelStart", PlayerGroupAll());
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3285
gv_controlTipLabel1 = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, gv_controlTipBG, c_anchorTopLeft, 100, 70);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterControlTipLeft", PlayerGroupAll());
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorCenter, 10.0, 0.0, 20.0, 10.0, StringExternal("Param/Value/1BC71516"));
gv_controlTipLabel2 = DialogControlLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3289
gv_controlTipLabel2 = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, gv_controlTipLabel1, c_anchorTopLeft, 205, 0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterControlTipRight", PlayerGroupAll());
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeButton, c_anchorBottom, 0.0, -1.0, 4.0, 1.0, StringExternal("Param/Value/19E7F412"));
libNtve_gf_SetDialogItemHandle(DialogControlLastCreated(), "WoL_CantinaArcade_StartButton", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3461
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 4.71), PlayerGroupAll());
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTop, 0.0, lv_y, 15.0, 1.0, (StringExternal("Param/Value/2462A73D") + IntToText(((lp_level) + (gv_repeatTimes * 3))) + StringExternal("Param/Value/1437965B")));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScoreTitle", PlayerGroupAll());
libCamp_gf_MoveDialogItemInGridRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_titleGlow, c_anchorCenter, 0.0, 0.0);
lv_y += 1.55;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3471
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTopLeft, lv_x1, lv_y, 7.0, 6.0, (StringExternal("Param/Value/5550E323")));
lv_textLeft = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScoreText", PlayerGroupAll());
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTopRight, lv_x4, lv_y, 7.0, 6.0, StringExternal("Param/Value/36158CDC"));
lv_textRight = DialogControlLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3474
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTopRight, lv_x4, lv_y, 7.0, 6.0, StringExternal("Param/Value/36158CDC"));
lv_textRight = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScore", PlayerGroupAll());
lv_y += 0.8;
auto5B73AECA_ae = gv_levelWavePlaneTypeCount[(gf_CurrentLevel())];
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3484
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), gv_levelWavePlaneName[(lp_level)][lv_index], PlayerGroupAll());
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTopLeft, lv_x3, lv_y, 4.3, 1.0, (IntToText(gf_ModifyScoreWithBonusMultiplier(gf_ScoreofUnitType(gv_levelWavePlaneType[(lp_level)][lv_index]))) + StringExternal("Param/Value/D5464ECA")));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScoreTextSingle", PlayerGroupAll());
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTopRight, lv_x4, lv_y, 7.0, 6.0, (IntToText(gv_levelWaveShotDown[(lp_level)][lv_index])));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScoreSingle", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3486
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScoreTextSingle", PlayerGroupAll());
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTopRight, lv_x4, lv_y, 7.0, 6.0, (IntToText(gv_levelWaveShotDown[(lp_level)][lv_index])));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScoreSingle", PlayerGroupAll());
lv_shotDownTotal += gv_levelWaveShotDown[(lp_level)][lv_index];
lv_scoreTotal += (gf_ModifyScoreWithBonusMultiplier(gf_ScoreofUnitType(gv_levelWavePlaneType[(lp_level)][lv_index])) * gv_levelWaveShotDown[(lp_level)][lv_index]);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3505
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTopLeft, lv_x1, lv_y, 7.0, 6.0, (StringExternal("Param/Value/B17203A0")));
lv_textLeft = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScoreText", PlayerGroupAll());
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTopRight, lv_x4, lv_y, 7.0, 6.0, StringExternal("Param/Value/BA7FDEDF"));
lv_textRight = DialogControlLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2586
libNtve_gf_SetDialogItemImage(lp_button, "Assets\\Textures\\ui_button_generic_greenglow_normalpressed.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImage2(lp_button, "Assets\\Textures\\ui_button_generic_greenglow_normaloverpressedover.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(lp_button, "StoryModePlayBackButton", PlayerGroupAll());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3467
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/389A3D3E"), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "StorySetLoading", PlayerGroupAll());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4682
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lp_wide, lp_tall);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugScenePanelButton", PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lp_x, lp_y);
gv_debugSceneButtons[gv_debugSceneCount] = DialogControlLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4885
lv_rY = IntToFixed(gv_debug_BriefingMissioniButtonY);
libCamp_gf_CreateDialogItemInGrid(gv_debug_BriefingDialog, c_triggerControlTypeButton, c_anchorTopLeft, lv_rX, lv_rY, lv_width, 1.0, StringToText(libCamp_gv_tS_MapFile[(lp_mission)]));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "BriefingDebugButtonText", PlayerGroupAll());
gv_debug_BriefingMissioniButton[(lp_mission)] = DialogControlLastCreated();
if ((libCamp_gf_MissionBriefing(lp_mission) == null)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4924
gv_debug_BriefingDialog = DialogLastCreated();
libCamp_gf_CreateDialogItemInGrid(gv_debug_BriefingDialog, c_triggerControlTypeLabel, c_anchorTop, 0.0, 0.0, 10.0, 2.0, StringExternal("Param/Value/95869D9B"));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "BattleReportTitle", PlayerGroupAll());
gv_debug_BriefingMissioniButtonX = 0;
gv_debug_BriefingMissioniButtonXMax = 16.0;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:4984
lv_rY = (IntToFixed(gv_debug_TVNewsMissioniButtonY) * 1.25);
libCamp_gf_CreateDialogItemInGrid(gv_debug_TVNewsDialog, c_triggerControlTypeButton, c_anchorTopLeft, lv_rX, lv_rY, lv_width, lv_height, libCamp_gf_MissionName(lp_mission));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TVNewsDebugButtonText", PlayerGroupAll());
gv_debug_TVNewsMissioniButton[(lp_mission)] = DialogControlLastCreated();
if ((gf_TVNewsTrigger(lp_mission) == null)) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:5023
gv_debug_TVNewsDialog = DialogLastCreated();
libCamp_gf_CreateDialogItemInGrid(gv_debug_TVNewsDialog, c_triggerControlTypeLabel, c_anchorTop, 0.0, 0.0, 10.0, 2.0, StringExternal("Param/Value/BA1734B0"));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "BattleReportTitle", PlayerGroupAll());
gv_debug_TVNewsMissioniButtonX = 0;
gv_debug_TVNewsMissioniButtonXMax = 16.0;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10406
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 240, 80);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/606D8E23"), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ZPlanetPanelButtonClose", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_button_generic_greenglow_normalpressed.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10416
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 240, 80);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/EC6381F4"), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ZPlanetPanelButtonClose", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_button_generic_greenglow_normalpressed.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10428
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 336, 112);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/5FCB1CD5"), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ZPlanetPanelButtonLaunch", PlayerGroupAll());
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), ConversationDataStateText("PlanetPanelTooltips|Launch_Button", "Description"), PlayerGroupAll());
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePulldown, "TriggerDialogFrame/DifficultyPulldownTemplate");
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:579
libNtve_gf_SetScreenButtonBorderImage(lp_screenButtonID, "Assets\\Textures\\ui_button_generic_normalpressed_terran.dds", "Assets\\Textures\\ui_button_generic_normaloverpressedover_terran.dds", c_triggerImageTypeBorder);
libNtve_gf_SetScreenButtonFlashingBorderImage(lp_screenButtonID, "Assets\\Textures\\ui_button_generic_anim_terran.dds", "Assets\\Textures\\ui_button_generic_normalpressed_terran.dds", c_triggerImageTypeBorder);
libNtve_gf_SetDialogItemStyle(libNtve_gf_ScreenButton(lp_screenButtonID), "TutorialReplyButtonText", PlayerGroupAll());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:589
libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_button_tutorial_normaloverpressedover.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialButtonText", PlayerGroupAll());
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:1278
libNtve_gf_CreateDialogItemLabel(gv_mainDialog, lv_itemWidth, lv_itemHeight, c_anchorTop, 88, 165, TextCase(StringExternal("Param/Value/E60F4B90"), true), Color(100,100,100), false, 2.0);
gv_mainLabel = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialMenuTitle", PlayerGroupAll());
lv_itemPosY = (lv_itemPosY + lv_itemHeight);
gf_CreateMainMenuButton(lv_itemWidth, lv_itemHeight, lv_itemPosX, lv_itemPosY, StringExternal("Param/Value/4CD62889"));
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:440
DialogControlSetFullDialog(lv_lABEL, PlayerGroupAll(), true);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_lABEL, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_lABEL, StringExternal("Param/Value/D917C439"), PlayerGroupAll());
Wait(3.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosscombat.sc2map/MapScript.galaxy:1668
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/46BCB542"), PlayerGroupAll());
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:972
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/292B9F8C"), PlayerGroupAll());
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/protosspsionics.sc2map/MapScript.galaxy:1009
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/245A3545"), PlayerGroupAll());
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:537
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/608FA6B5"), PlayerGroupAll());
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:799
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/A6BE1E38"), PlayerGroupAll());
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/terrancombat.sc2map/MapScript.galaxy:1516
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/BE4506F5"), PlayerGroupAll());
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/zergcombat.sc2map/MapScript.galaxy:1577
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/E8E6A3F1"), PlayerGroupAll());
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3205
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorCenter, 0.0, 0.0, 15.0, 6.0, lp_warningMessage);
lv_text = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterWarning", PlayerGroupAll());
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
Wait(3.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3237
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorCenter, 0.0, 0.0, 20.0, 4.0, (StringExternal("Param/Value/90F37D06") + IntToText(((gv_repeatTimes * gf_NumberOfLevel()) + (lp_level)))));
gv_levelStartLabelText = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "CantinaLevelStart", PlayerGroupAll());
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3285
gv_controlTipLabel1 = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, gv_controlTipBG, c_anchorTopLeft, 100, 70);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterControlTipLeft", PlayerGroupAll());
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorCenter, 10.0, 0.0, 20.0, 10.0, StringExternal("Param/Value/1BC71516"));
gv_controlTipLabel2 = DialogControlLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3289
gv_controlTipLabel2 = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, gv_controlTipLabel1, c_anchorTopLeft, 205, 0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterControlTipRight", PlayerGroupAll());
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeButton, c_anchorBottom, 0.0, -1.0, 4.0, 1.0, StringExternal("Param/Value/19E7F412"));
libNtve_gf_SetDialogItemHandle(DialogControlLastCreated(), "WoL_CantinaArcade_StartButton", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3461
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 4.71), PlayerGroupAll());
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTop, 0.0, lv_y, 15.0, 1.0, (StringExternal("Param/Value/2462A73D") + IntToText(((lp_level) + (gv_repeatTimes * 3))) + StringExternal("Param/Value/1437965B")));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScoreTitle", PlayerGroupAll());
libCamp_gf_MoveDialogItemInGridRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, lv_titleGlow, c_anchorCenter, 0.0, 0.0);
lv_y += 1.55;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3471
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTopLeft, lv_x1, lv_y, 7.0, 6.0, (StringExternal("Param/Value/5550E323")));
lv_textLeft = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScoreText", PlayerGroupAll());
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTopRight, lv_x4, lv_y, 7.0, 6.0, StringExternal("Param/Value/36158CDC"));
lv_textRight = DialogControlLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3474
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTopRight, lv_x4, lv_y, 7.0, 6.0, StringExternal("Param/Value/36158CDC"));
lv_textRight = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScore", PlayerGroupAll());
lv_y += 0.8;
auto5B73AECA_ae = gv_levelWavePlaneTypeCount[(gf_CurrentLevel())];
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3484
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), gv_levelWavePlaneName[(lp_level)][lv_index], PlayerGroupAll());
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTopLeft, lv_x3, lv_y, 4.3, 1.0, (IntToText(gf_ModifyScoreWithBonusMultiplier(gf_ScoreofUnitType(gv_levelWavePlaneType[(lp_level)][lv_index]))) + StringExternal("Param/Value/D5464ECA")));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScoreTextSingle", PlayerGroupAll());
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTopRight, lv_x4, lv_y, 7.0, 6.0, (IntToText(gv_levelWaveShotDown[(lp_level)][lv_index])));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScoreSingle", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3486
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScoreTextSingle", PlayerGroupAll());
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTopRight, lv_x4, lv_y, 7.0, 6.0, (IntToText(gv_levelWaveShotDown[(lp_level)][lv_index])));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScoreSingle", PlayerGroupAll());
lv_shotDownTotal += gv_levelWaveShotDown[(lp_level)][lv_index];
lv_scoreTotal += (gf_ModifyScoreWithBonusMultiplier(gf_ScoreofUnitType(gv_levelWavePlaneType[(lp_level)][lv_index])) * gv_levelWaveShotDown[(lp_level)][lv_index]);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2map — MapScript.galaxy:3505
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTopLeft, lv_x1, lv_y, 7.0, 6.0, (StringExternal("Param/Value/B17203A0")));
lv_textLeft = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArcadeFighterLevelScoreText", PlayerGroupAll());
libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorTopRight, lv_x4, lv_y, 7.0, 6.0, StringExternal("Param/Value/BA7FDEDF"));
lv_textRight = DialogControlLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:2586
libNtve_gf_SetDialogItemImage(lp_button, "Assets\\Textures\\ui_button_generic_greenglow_normalpressed.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImage2(lp_button, "Assets\\Textures\\ui_button_generic_greenglow_normaloverpressedover.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(lp_button, "StoryModePlayBackButton", PlayerGroupAll());
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:3467
DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/389A3D3E"), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "StorySetLoading", PlayerGroupAll());
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4682
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), lp_label);
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lp_wide, lp_tall);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugScenePanelButton", PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, lp_x, lp_y);
gv_debugSceneButtons[gv_debugSceneCount] = DialogControlLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4885
lv_rY = IntToFixed(gv_debug_BriefingMissioniButtonY);
libCamp_gf_CreateDialogItemInGrid(gv_debug_BriefingDialog, c_triggerControlTypeButton, c_anchorTopLeft, lv_rX, lv_rY, lv_width, 1.0, StringToText(libCamp_gv_tS_MapFile[(lp_mission)]));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "BriefingDebugButtonText", PlayerGroupAll());
gv_debug_BriefingMissioniButton[(lp_mission)] = DialogControlLastCreated();
if ((libCamp_gf_MissionBriefing(lp_mission) == null)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4924
gv_debug_BriefingDialog = DialogLastCreated();
libCamp_gf_CreateDialogItemInGrid(gv_debug_BriefingDialog, c_triggerControlTypeLabel, c_anchorTop, 0.0, 0.0, 10.0, 2.0, StringExternal("Param/Value/95869D9B"));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "BattleReportTitle", PlayerGroupAll());
gv_debug_BriefingMissioniButtonX = 0;
gv_debug_BriefingMissioniButtonXMax = 16.0;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:4984
lv_rY = (IntToFixed(gv_debug_TVNewsMissioniButtonY) * 1.25);
libCamp_gf_CreateDialogItemInGrid(gv_debug_TVNewsDialog, c_triggerControlTypeButton, c_anchorTopLeft, lv_rX, lv_rY, lv_width, lv_height, libCamp_gf_MissionName(lp_mission));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TVNewsDebugButtonText", PlayerGroupAll());
gv_debug_TVNewsMissioniButton[(lp_mission)] = DialogControlLastCreated();
if ((gf_TVNewsTrigger(lp_mission) == null)) {
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:5023
gv_debug_TVNewsDialog = DialogLastCreated();
libCamp_gf_CreateDialogItemInGrid(gv_debug_TVNewsDialog, c_triggerControlTypeLabel, c_anchorTop, 0.0, 0.0, 10.0, 2.0, StringExternal("Param/Value/BA1734B0"));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "BattleReportTitle", PlayerGroupAll());
gv_debug_TVNewsMissioniButtonX = 0;
gv_debug_TVNewsMissioniButtonXMax = 16.0;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10406
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 240, 80);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/606D8E23"), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ZPlanetPanelButtonClose", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_button_generic_greenglow_normalpressed.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10416
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 240, 80);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/EC6381F4"), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ZPlanetPanelButtonClose", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_button_generic_greenglow_normalpressed.dds", PlayerGroupAll());
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2map — MapScript.galaxy:10428
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 336, 112);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/5FCB1CD5"), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ZPlanetPanelButtonLaunch", PlayerGroupAll());
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), ConversationDataStateText("PlanetPanelTooltips|Launch_Button", "Description"), PlayerGroupAll());
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePulldown, "TriggerDialogFrame/DifficultyPulldownTemplate");
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:579
libNtve_gf_SetScreenButtonBorderImage(lp_screenButtonID, "Assets\\Textures\\ui_button_generic_normalpressed_terran.dds", "Assets\\Textures\\ui_button_generic_normaloverpressedover_terran.dds", c_triggerImageTypeBorder);
libNtve_gf_SetScreenButtonFlashingBorderImage(lp_screenButtonID, "Assets\\Textures\\ui_button_generic_anim_terran.dds", "Assets\\Textures\\ui_button_generic_normalpressed_terran.dds", c_triggerImageTypeBorder);
libNtve_gf_SetDialogItemStyle(libNtve_gf_ScreenButton(lp_screenButtonID), "TutorialReplyButtonText", PlayerGroupAll());
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:589
libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_button_tutorial_normaloverpressedover.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialButtonText", PlayerGroupAll());
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:1278
libNtve_gf_CreateDialogItemLabel(gv_mainDialog, lv_itemWidth, lv_itemHeight, c_anchorTop, 88, 165, TextCase(StringExternal("Param/Value/E60F4B90"), true), Color(100,100,100), false, 2.0);
gv_mainLabel = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialMenuTitle", PlayerGroupAll());
lv_itemPosY = (lv_itemPosY + lv_itemHeight);
gf_CreateMainMenuButton(lv_itemWidth, lv_itemHeight, lv_itemPosX, lv_itemPosY, StringExternal("Param/Value/4CD62889"));
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:440
DialogControlSetFullDialog(lv_lABEL, PlayerGroupAll(), true);
DialogSetVisible(DialogLastCreated(), PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_lABEL, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_lABEL, StringExternal("Param/Value/D917C439"), PlayerGroupAll());
Wait(3.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosscombat.sc2map — MapScript.galaxy:1668
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/46BCB542"), PlayerGroupAll());
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:972
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/292B9F8C"), PlayerGroupAll());
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/protosspsionics.sc2map — MapScript.galaxy:1009
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/245A3545"), PlayerGroupAll());
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:537
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/608FA6B5"), PlayerGroupAll());
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:799
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/A6BE1E38"), PlayerGroupAll());
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/terrancombat.sc2map — MapScript.galaxy:1516
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/BE4506F5"), PlayerGroupAll());
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/zergcombat.sc2map — MapScript.galaxy:1577
DialogControlSetFullDialog(lv_racingStartTEXT, PlayerGroupAll(), true);
DialogSetVisible(lv_racingStartDIALOG, PlayerGroupAll(), true);
libNtve_gf_SetDialogItemStyle(lv_racingStartTEXT, "ChallengeReady", PlayerGroupAll());
libNtve_gf_SetDialogItemText(lv_racingStartTEXT, StringExternal("Param/Value/E8E6A3F1"), PlayerGroupAll());
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:1966
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_textWidth, lv_titleHeight);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_title, PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lp_titleStyle, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 45);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:1972
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_textWidth, lv_bodyHeight);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_body1, PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lp_bodyStyle1, PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, lv_titleItem, c_anchorBottom, 0, 5);
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:1978
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_textWidth, lv_bodyHeight);
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_body2, PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lp_bodyStyle2, PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, libCamp_gv__MsgDlgButton, c_anchorTop, 0, -15);
libCamp_gv__MsgDlgOpened = true;
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5706
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_options_selectonbutton_normalpressed_terran.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "RoomChangePanelText", PlayerGroupAll());
libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_options_selectonbutton_normaloverpressedover_terran.dds", PlayerGroupAll());
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), lp_tip, PlayerGroupAll());
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5725
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lv_buttonX, lv_buttonY);
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, libCamp_gv_tS_RoomChangeButtons[libCamp_gv_tS_RoomChangeButtonCount], c_anchorCenter, 0, 0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "RoomChangePanelTextDisabled", PlayerGroupAll());
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
libCamp_gf_UpdateRoomChangePanel();
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10465
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), libCamp_gv_tS_MapProgressCheatName[(lp_mission)]);
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelMission", PlayerGroupAll());
libCamp_gv_tS_DebugProgressMissionButtons[lv_missionIndex] = DialogControlLastCreated();
if ((lp_mission == libCamp_ge_MapID_MapTHorner05S)) {
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10474
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, (lv_xX + (lv_width - 8)), (lv_yY - (lv_height / 2)));
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringExternal("Param/Value/lib_Camp_FF7E2E63"));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelUnlock", PlayerGroupAll());
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10480
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringToText(""));
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), (lv_width - (lv_marginX * 2)), (lv_height - (lv_marginY * 2)));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelProgress", PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, (lv_xX + lv_marginX), (lv_yY + lv_marginY));
libCamp_gv_tS_DebugProgressMissionLabelsStates[lv_missionIndex] = DialogControlLastCreated();
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10486
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringToText(""));
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), (lv_width - (lv_marginX * 2)), (lv_height - (lv_marginY * 2)));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelUnit", PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, (lv_xX + lv_marginX), (lv_yY + lv_marginY));
libCamp_gv_tS_DebugProgressMissionLabelsUnits[lv_missionIndex] = DialogControlLastCreated();
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:10492
DialogControlSetPropertyAsText(DialogControlLastCreated(), c_triggerControlPropertyText, PlayerGroupAll(), StringToText(""));
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), (lv_width - (lv_marginX * 2)), (lv_height - (lv_marginY * 2)));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelCredits", PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, (lv_xX + lv_marginX), (lv_yY + lv_marginY));
libCamp_gv_tS_DebugProgressMissionLabelsCredits[lv_missionIndex] = DialogControlLastCreated();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zstoryspace.sc2map/MapScript.galaxy:727
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_hots_loading_missionselect_zspace02.dds", PlayerGroupAll());
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), 600, 50, c_anchorBottom, 0, 200, StringExternal("Param/Value/83CF7AAA"), Color(100,100,100), false, 2.0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "LoadingScreenTitle", PlayerGroupAll());
DialogSetVisible(gv_cutsceneLoadingDialog, PlayerGroupAll(), true);
TimerStart(gv_cutsceneLoadingTimer, 1.0, false, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:5070
libNtve_gf_CreateDialogItemLabel(gv_s3EscapeDialog, 500, 50, c_anchorTop, 0, 0, StringExternal("Param/Value/4EFBCEEE"), ColorWithAlpha(0,0,0,0), false, 2.0);
gv_s3EscapeDialogTitle = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(gv_s3EscapeDialogTitle, "AmonShadowTextTitle", PlayerGroupAll());
DialogControlSetVisible(gv_s3EscapeDialogTitle, PlayerGroupAll(), true);
libNtve_gf_CreateDialogItemLabel(gv_s3EscapeDialog, 500, 50, c_anchorTop, 0, 50, TextTimeFormat(StringToText("<mintotal/>:<sec2/>"), FixedToInt(TimerGetRemaining(gv_s3EscapeTimer))), ColorWithAlpha(0,0,0,0), false, 2.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:5074
libNtve_gf_CreateDialogItemLabel(gv_s3EscapeDialog, 500, 50, c_anchorTop, 0, 50, TextTimeFormat(StringToText("<mintotal/>:<sec2/>"), FixedToInt(TimerGetRemaining(gv_s3EscapeTimer))), ColorWithAlpha(0,0,0,0), false, 2.0);
gv_s3EscapeDialogTimeRemaining = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(gv_s3EscapeDialogTimeRemaining, "AmonShadowTextScore", PlayerGroupAll());
DialogControlSetVisible(gv_s3EscapeDialogTimeRemaining, PlayerGroupAll(), true);
DialogSetVisible(gv_s3EscapeDialog, PlayerGroupAll(), true);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zstoryspace.sc2map — MapScript.galaxy:727
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_hots_loading_missionselect_zspace02.dds", PlayerGroupAll());
libNtve_gf_CreateDialogItemLabel(DialogLastCreated(), 600, 50, c_anchorBottom, 0, 200, StringExternal("Param/Value/83CF7AAA"), Color(100,100,100), false, 2.0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "LoadingScreenTitle", PlayerGroupAll());
DialogSetVisible(gv_cutsceneLoadingDialog, PlayerGroupAll(), true);
TimerStart(gv_cutsceneLoadingTimer, 1.0, false, c_timeGame);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map — MapScript.galaxy:5070
libNtve_gf_CreateDialogItemLabel(gv_s3EscapeDialog, 500, 50, c_anchorTop, 0, 0, StringExternal("Param/Value/4EFBCEEE"), ColorWithAlpha(0,0,0,0), false, 2.0);
gv_s3EscapeDialogTitle = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(gv_s3EscapeDialogTitle, "AmonShadowTextTitle", PlayerGroupAll());
DialogControlSetVisible(gv_s3EscapeDialogTitle, PlayerGroupAll(), true);
libNtve_gf_CreateDialogItemLabel(gv_s3EscapeDialog, 500, 50, c_anchorTop, 0, 50, TextTimeFormat(StringToText("<mintotal/>:<sec2/>"), FixedToInt(TimerGetRemaining(gv_s3EscapeTimer))), ColorWithAlpha(0,0,0,0), false, 2.0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map — MapScript.galaxy:5074
libNtve_gf_CreateDialogItemLabel(gv_s3EscapeDialog, 500, 50, c_anchorTop, 0, 50, TextTimeFormat(StringToText("<mintotal/>:<sec2/>"), FixedToInt(TimerGetRemaining(gv_s3EscapeTimer))), ColorWithAlpha(0,0,0,0), false, 2.0);
gv_s3EscapeDialogTimeRemaining = DialogControlLastCreated();
libNtve_gf_SetDialogItemStyle(gv_s3EscapeDialogTimeRemaining, "AmonShadowTextScore", PlayerGroupAll());
DialogControlSetVisible(gv_s3EscapeDialogTimeRemaining, PlayerGroupAll(), true);
DialogSetVisible(gv_s3EscapeDialog, PlayerGroupAll(), true);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:8718
libNtve_gf_SetDialogItemImage(libSwaC_gv_zS_ArmyCustomUpgradeButtons[lv_index], "@UI/ArmyCustomizationUpgradeButtonPurchasedNormal", PlayerGroupAll());
libNtve_gf_SetDialogItemImage2(libSwaC_gv_zS_ArmyCustomUpgradeButtons[lv_index], "@UI/ArmyCustomizationUpgradeButtonPurchasedHover", PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(libSwaC_gv_zS_ArmyCustomUpgradeNameLabels[lv_index], "ArmyCustomizationSelectedUnitName", PlayerGroupAll());
}
else if (auto5A63B3CA_val == c_armyUpgradeStateUnlocked) {
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:8723
libNtve_gf_SetDialogItemImage(libSwaC_gv_zS_ArmyCustomUpgradeButtons[lv_index], "@UI/ArmyCustomizationUpgradeButtonNormal", PlayerGroupAll());
libNtve_gf_SetDialogItemImage2(libSwaC_gv_zS_ArmyCustomUpgradeButtons[lv_index], "@UI/ArmyCustomizationUpgradeButtonHover", PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(libSwaC_gv_zS_ArmyCustomUpgradeNameLabels[lv_index], "ArmyCustomizationUpgradeName", PlayerGroupAll());
}
else {
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9311
TextExpressionSetToken("Param/Expression/lib_SwaC_24FD0DC7", "A", libSwaC_gf_StoryArmyUnitName(libSwaC_gf_ZS_StoryArmyCategoryPurchasedUnit(libSwaC_gv_zS_ArmyCustomEvolutionCategory)));
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), TextExpressionAssemble("Param/Expression/lib_SwaC_24FD0DC7"), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArmyCustomizationUnitSplitFanfare", PlayerGroupAll());
libNtve_gf_SetDialogItemTextWriteout(DialogControlLastCreated(), false, PlayerGroupAll());
DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, 0, 100);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9691
libSwaC_gv_zS_ArmyCustomArchivesUpgradeLabel[lv_categoryIndex][lv_upgradeIndex] = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, libSwaC_gv_zS_ArmyCustomArchivesUpgradeCheck[lv_categoryIndex][lv_upgradeIndex], c_anchorRight, 3, 0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArmyCustomizationDialog_CheckboxLabel", PlayerGroupAll());
auto15E6CD07_ai = auto15E6CD07_ai + 1;
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9710
libSwaC_gv_zS_ArmyCustomArchivesEvolutionLabel[lv_categoryIndex][lv_evoIndex] = DialogControlLastCreated();
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, libSwaC_gv_zS_ArmyCustomArchivesEvolutionCheck[lv_categoryIndex][lv_evoIndex], c_anchorRight, 0, 0);
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ArmyCustomizationDialog_CheckboxLabel", PlayerGroupAll());
auto779D9171_ai = auto779D9171_ai + 1;
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:11648
if ((libSwaC_gv_zSX_KerriganTechTiers[lv_tier] == lv_tierIndex)) {
libNtve_gf_SetDialogItemToggled(libSwaC_gv_zS_KerriganUITierButtons[lv_tier][lv_tierIndex], true, PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(libSwaC_gv_zS_KerriganUITierButtonLabel[lv_tier][lv_tierIndex], "KerriganCustomizationPanelAbilityNameSelected", PlayerGroupAll());
}
else {
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:11652
else {
libNtve_gf_SetDialogItemToggled(libSwaC_gv_zS_KerriganUITierButtons[lv_tier][lv_tierIndex], false, PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(libSwaC_gv_zS_KerriganUITierButtonLabel[lv_tier][lv_tierIndex], "KerriganCustomizationPanelAbilityName", PlayerGroupAll());
}
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14592
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), libSwaC_gf_ZS_DebugProgressMapName(lp_mission), PlayerGroupAll());
libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelMissionHotS", PlayerGroupAll());
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
libNtve_gf_SaveDataTableValueDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("StateLabel", (lp_mission)), DialogControlLastCreated());
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14596
libNtve_gf_SaveDataTableValueDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("StateLabel", (lp_mission)), DialogControlLastCreated());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), (lv_width - (lv_marginX * 2)), (lv_height - (lv_marginY * 2)));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelTopRight", PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopRight, lv_button, c_anchorTopRight, (-1 * lv_marginX), (1 * lv_marginY));
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:14601
libNtve_gf_SaveDataTableValueDialogItem(true, libSwaC_gf_ZS_DebugProgressDataTableID("TechLabel", (lp_mission)), DialogControlLastCreated());
DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), (lv_width - (lv_marginX * 2)), (lv_height - (lv_marginY * 2)));
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "DebugProgressPanelLabelBottomLeft", PlayerGroupAll());
DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottomLeft, lv_button, c_anchorBottomLeft, (1 * lv_marginX), (-1 * lv_marginY));
DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:902
DialogControlSetVisible(lib281DEC45_gv_zSS_UIArchivesDifficultyPanel, PlayerGroupAll(), true);
if ((libSwaC_gf_MissionCompleteBestTime(lv_mission, 1) > 0)) {
libNtve_gf_SetDialogItemStyle(lib281DEC45_gv_zSS_UIArchivesDifficultyLabels[1], "SwarmMissionArchiveDifficultyCompletedLabel", PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(lib281DEC45_gv_zSS_UIArchivesDifficultyTimes[1], "SwarmMissionArchiveDifficultyTimeCompletedLabel", PlayerGroupAll());
}
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:903
if ((libSwaC_gf_MissionCompleteBestTime(lv_mission, 1) > 0)) {
libNtve_gf_SetDialogItemStyle(lib281DEC45_gv_zSS_UIArchivesDifficultyLabels[1], "SwarmMissionArchiveDifficultyCompletedLabel", PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(lib281DEC45_gv_zSS_UIArchivesDifficultyTimes[1], "SwarmMissionArchiveDifficultyTimeCompletedLabel", PlayerGroupAll());
}
else {
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:906
}
else {
libNtve_gf_SetDialogItemStyle(lib281DEC45_gv_zSS_UIArchivesDifficultyLabels[1], "SwarmMissionArchiveDifficultyLabel", PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(lib281DEC45_gv_zSS_UIArchivesDifficultyTimes[1], "SwarmMissionArchiveDifficultyTimeLabel", PlayerGroupAll());
}
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:907
else {
libNtve_gf_SetDialogItemStyle(lib281DEC45_gv_zSS_UIArchivesDifficultyLabels[1], "SwarmMissionArchiveDifficultyLabel", PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(lib281DEC45_gv_zSS_UIArchivesDifficultyTimes[1], "SwarmMissionArchiveDifficultyTimeLabel", PlayerGroupAll());
}
if ((libSwaC_gf_MissionCompleteBestTime(lv_mission, 2) > 0)) {
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:910
}
if ((libSwaC_gf_MissionCompleteBestTime(lv_mission, 2) > 0)) {
libNtve_gf_SetDialogItemStyle(lib281DEC45_gv_zSS_UIArchivesDifficultyLabels[2], "SwarmMissionArchiveDifficultyCompletedLabel", PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(lib281DEC45_gv_zSS_UIArchivesDifficultyTimes[2], "SwarmMissionArchiveDifficultyTimeCompletedLabel", PlayerGroupAll());
}
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:911
if ((libSwaC_gf_MissionCompleteBestTime(lv_mission, 2) > 0)) {
libNtve_gf_SetDialogItemStyle(lib281DEC45_gv_zSS_UIArchivesDifficultyLabels[2], "SwarmMissionArchiveDifficultyCompletedLabel", PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(lib281DEC45_gv_zSS_UIArchivesDifficultyTimes[2], "SwarmMissionArchiveDifficultyTimeCompletedLabel", PlayerGroupAll());
}
else {
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:914
}
else {
libNtve_gf_SetDialogItemStyle(lib281DEC45_gv_zSS_UIArchivesDifficultyLabels[2], "SwarmMissionArchiveDifficultyLabel", PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(lib281DEC45_gv_zSS_UIArchivesDifficultyTimes[2], "SwarmMissionArchiveDifficultyTimeLabel", PlayerGroupAll());
}
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:915
else {
libNtve_gf_SetDialogItemStyle(lib281DEC45_gv_zSS_UIArchivesDifficultyLabels[2], "SwarmMissionArchiveDifficultyLabel", PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(lib281DEC45_gv_zSS_UIArchivesDifficultyTimes[2], "SwarmMissionArchiveDifficultyTimeLabel", PlayerGroupAll());
}
if ((libSwaC_gf_MissionCompleteBestTime(lv_mission, 3) > 0)) {
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:918
}
if ((libSwaC_gf_MissionCompleteBestTime(lv_mission, 3) > 0)) {
libNtve_gf_SetDialogItemStyle(lib281DEC45_gv_zSS_UIArchivesDifficultyLabels[3], "SwarmMissionArchiveDifficultyCompletedLabel", PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(lib281DEC45_gv_zSS_UIArchivesDifficultyTimes[3], "SwarmMissionArchiveDifficultyTimeCompletedLabel", PlayerGroupAll());
}
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:919
if ((libSwaC_gf_MissionCompleteBestTime(lv_mission, 3) > 0)) {
libNtve_gf_SetDialogItemStyle(lib281DEC45_gv_zSS_UIArchivesDifficultyLabels[3], "SwarmMissionArchiveDifficultyCompletedLabel", PlayerGroupAll());
libNtve_gf_SetDialogItemStyle(lib281DEC45_gv_zSS_UIArchivesDifficultyTimes[3], "SwarmMissionArchiveDifficultyTimeCompletedLabel", PlayerGroupAll());
}
else {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1153
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), lv_backgroundImage, PlayerGroupAll());
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1203
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), lv_backgroundImage, PlayerGroupAll());
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}