# Set Dialog Item Image Type

Grammar — Set dialogItem image type to imageType for players
FlagsAction

Sets how an image is applied to a dialog item.

# Arguments

  • int<control> — Dialog Item
  • int<preset::ImageType> — Image Type
  • playergroup — Players

Returns — void

void libNtve_gf_SetDialogItemImageType(
	int lp_dialogItem,
	int lp_imageType,
	playergroup lp_players,
);

Category: Dialog / Dialog Item Tools

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3280

        libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeImage, c_anchorCenter, 0.0, 1.0, 14.0, 7.5, StringExternal("Param/Value/EC8CDF3E"));
        gv_controlTipBG = DialogControlLastCreated();
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_statusbox01.dds", PlayerGroupAll());
        libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorCenter, 3.9, 0.0, 20.0, 10.0, StringExternal("Param/Value/BEE4CD9C"));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3453

    lv_bg = DialogControlLastCreated();
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_statusbox02.dds", PlayerGroupAll());
    lv_y = 0.3;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3465

    lv_y += 1.55;
    libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeImage, c_anchorTop, 0.0, lv_y, 9.0, 5.1, StringExternal("Param/Value/843512C2"));
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_battlenet_challenge_frame_innerborder.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(12.94, 75.69, 73.73), PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3499

    lv_y = 7.4;
    libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeImage, c_anchorTop, 0.0, lv_y, 9.0, 4.4, StringExternal("Param/Value/E2AAE2FF"));
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_battlenet_challenge_frame_innerborder.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(12.94, 75.69, 73.73), PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3545

    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_button_confirmation_normalpressed_terran.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_button_confirmation_normaloverpressedover_terran.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
    DialogCreate(1000, 100, c_anchorCenter, 0, 0, false);
    lv_dlg2 = DialogLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3584

    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_bossHPBarWidth - gv_bossHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3591

    gv_bossHPBar = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_bossHPBarWidth - gv_bossHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3597

    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_frame.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3632

    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_unitHPBarWidth - gv_unitHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tarcade.sc2map/MapScript.galaxy:3639

    gv_unitHPBarDialogBar = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_unitHPBarWidth - gv_unitHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:2583

    // Implementation
    DialogControlSetSize(lp_button, PlayerGroupAll(), 240, 80);
    libNtve_gf_SetDialogItemImageType(lp_button, c_triggerImageTypeEndCap, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(lp_button, "Assets\\Textures\\ui_button_generic_greenglow_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImage2(lp_button, "Assets\\Textures\\ui_button_generic_greenglow_normaloverpressedover.dds", PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3461

        gv_fullscreenImageDialogImage = DialogControlLastCreated();
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeNormal, PlayerGroupAll());
        libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), false, PlayerGroupAll());
        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:3951

    DialogSetImageVisible(gv_armoryGradientDialog, false);
    DialogControlCreate(gv_armoryGradientDialog, c_triggerControlTypeImage);
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeNormal, PlayerGroupAll());
    gv_armoryGradientDialogImage = DialogControlLastCreated();
    DialogControlSetSize(gv_armoryGradientDialogImage, PlayerGroupAll(), 1600, 1200);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10399

    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_planetpanel_zeratul_frame_outline.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeButton);
    gv_zPlanetPanel_ButtonClose = DialogControlLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10407

    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/606D8E23"), PlayerGroupAll());
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ZPlanetPanelButtonClose", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_button_generic_greenglow_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_button_generic_greenglow_normaloverpressedover.dds", PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10417

    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/EC6381F4"), PlayerGroupAll());
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ZPlanetPanelButtonClose", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_button_generic_greenglow_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_button_generic_greenglow_normaloverpressedover.dds", PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10458

    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 850, 260);
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_planetpanel_zeratul_frame_bracket.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
    gv_zPlanetPanel_LabelMissionInfo = DialogControlLastCreated();

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10681

    lv_textBorder = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_armory_text_innerframe.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lp_width, (lp_height - 40));
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, 0, 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:10727

    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), lv_backgroundImage, PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lp_width, (lp_height - lp_headerHeight));
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, 0, 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tstory01.sc2map/MapScript.galaxy:13641

    lv_replayFrame = DialogControlLastCreated();
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 296, 92);
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_a&b_frame_replaybutton.dds", PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, 0, 16);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:574

void gf_FormatReplayTransmissionButton (int lp_screenButtonID) {
    // Implementation
    libNtve_gf_SetDialogItemImageType(libNtve_gf_ScreenButton(lp_screenButtonID), c_triggerImageTypeBorder, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(libNtve_gf_ScreenButton(lp_screenButtonID), "Assets\\Textures\\ui_button_generic_normalpressed_terran.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImage2(libNtve_gf_ScreenButton(lp_screenButtonID), "Assets\\Textures\\ui_button_generic_normaloverpressedover_terran.dds", PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:586

    libNtve_gf_CreateDialogItemButton(gv_mainDialog, lp_width, lp_height, c_anchorTop, lp_x, lp_y, StringExternal("Param/Value/1B0FAE53"), TextCase(lp_buttonText, true), "");
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_button_tutorial_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_button_tutorial_normaloverpressedover.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:588

    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_button_tutorial_normaloverpressedover.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialButtonText", PlayerGroupAll());
}

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3280

        libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeImage, c_anchorCenter, 0.0, 1.0, 14.0, 7.5, StringExternal("Param/Value/EC8CDF3E"));
        gv_controlTipBG = DialogControlLastCreated();
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_statusbox01.dds", PlayerGroupAll());
        libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeLabel, c_anchorCenter, 3.9, 0.0, 20.0, 10.0, StringExternal("Param/Value/BEE4CD9C"));

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3453

    lv_bg = DialogControlLastCreated();
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_statusbox02.dds", PlayerGroupAll());
    lv_y = 0.3;

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3465

    lv_y += 1.55;
    libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeImage, c_anchorTop, 0.0, lv_y, 9.0, 5.1, StringExternal("Param/Value/843512C2"));
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_battlenet_challenge_frame_innerborder.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(12.94, 75.69, 73.73), PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3499

    lv_y = 7.4;
    libCamp_gf_CreateDialogItemInGrid(DialogLastCreated(), c_triggerControlTypeImage, c_anchorTop, 0.0, lv_y, 9.0, 4.4, StringExternal("Param/Value/E2AAE2FF"));
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_battlenet_challenge_frame_innerborder.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(12.94, 75.69, 73.73), PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3545

    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_button_confirmation_normalpressed_terran.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_button_confirmation_normaloverpressedover_terran.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
    DialogCreate(1000, 100, c_anchorCenter, 0, 0, false);
    lv_dlg2 = DialogLastCreated();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3584

    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_bossHPBarWidth - gv_bossHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3591

    gv_bossHPBar = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_bossHPBarWidth - gv_bossHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3597

    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_frame.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTopLeft, 0, 0);
    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3632

    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_unitHPBarWidth - gv_unitHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tarcade.sc2mapMapScript.galaxy:3639

    gv_unitHPBarDialogBar = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorLeft, ((gv_unitHPBarWidth - gv_unitHPBarInnerWidth) / 2), 0);
    libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(0.00, 100.00, 0.00), PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:2583

    // Implementation
    DialogControlSetSize(lp_button, PlayerGroupAll(), 240, 80);
    libNtve_gf_SetDialogItemImageType(lp_button, c_triggerImageTypeEndCap, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(lp_button, "Assets\\Textures\\ui_button_generic_greenglow_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImage2(lp_button, "Assets\\Textures\\ui_button_generic_greenglow_normaloverpressedover.dds", PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:3461

        gv_fullscreenImageDialogImage = DialogControlLastCreated();
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeNormal, PlayerGroupAll());
        libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), false, PlayerGroupAll());
        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:3951

    DialogSetImageVisible(gv_armoryGradientDialog, false);
    DialogControlCreate(gv_armoryGradientDialog, c_triggerControlTypeImage);
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeNormal, PlayerGroupAll());
    gv_armoryGradientDialogImage = DialogControlLastCreated();
    DialogControlSetSize(gv_armoryGradientDialogImage, PlayerGroupAll(), 1600, 1200);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:10399

    DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_planetpanel_zeratul_frame_outline.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeButton);
    gv_zPlanetPanel_ButtonClose = DialogControlLastCreated();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:10407

    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/606D8E23"), PlayerGroupAll());
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ZPlanetPanelButtonClose", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_button_generic_greenglow_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_button_generic_greenglow_normaloverpressedover.dds", PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:10417

    libNtve_gf_SetDialogItemText(DialogControlLastCreated(), StringExternal("Param/Value/EC6381F4"), PlayerGroupAll());
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "ZPlanetPanelButtonClose", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_button_generic_greenglow_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_button_generic_greenglow_normaloverpressedover.dds", PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:10458

    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 850, 260);
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_planetpanel_zeratul_frame_bracket.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeLabel);
    gv_zPlanetPanel_LabelMissionInfo = DialogControlLastCreated();

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:10681

    lv_textBorder = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_armory_text_innerframe.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lp_width, (lp_height - 40));
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, 0, 0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:10727

    DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), lv_backgroundImage, PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), lp_width, (lp_height - lp_headerHeight));
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, 0, 0);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tstory01.sc2mapMapScript.galaxy:13641

    lv_replayFrame = DialogControlLastCreated();
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 296, 92);
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_a&b_frame_replaybutton.dds", PlayerGroupAll());
    DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorBottom, 0, 16);

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2mapMapScript.galaxy:574

void gf_FormatReplayTransmissionButton (int lp_screenButtonID) {
    // Implementation
    libNtve_gf_SetDialogItemImageType(libNtve_gf_ScreenButton(lp_screenButtonID), c_triggerImageTypeBorder, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(libNtve_gf_ScreenButton(lp_screenButtonID), "Assets\\Textures\\ui_button_generic_normalpressed_terran.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImage2(libNtve_gf_ScreenButton(lp_screenButtonID), "Assets\\Textures\\ui_button_generic_normaloverpressedover_terran.dds", PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2mapMapScript.galaxy:586

    libNtve_gf_CreateDialogItemButton(gv_mainDialog, lp_width, lp_height, c_anchorTop, lp_x, lp_y, StringExternal("Param/Value/1B0FAE53"), TextCase(lp_buttonText, true), "");
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_button_tutorial_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_button_tutorial_normaloverpressedover.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());

campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2mapMapScript.galaxy:588

    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), "Assets\\Textures\\ui_button_tutorial_normaloverpressedover.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
    libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialButtonText", PlayerGroupAll());
}

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:5678

        libCamp_gv_tS_RoomChangeDialogBorder = DialogControlLastCreated();
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, 0);
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_roomselectionframe.dds", PlayerGroupAll());
        libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), true, PlayerGroupAll());

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:5717

    DialogControlSetPositionRelative(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, libCamp_gv_tS_RoomChangeButtons[libCamp_gv_tS_RoomChangeButtonCount], c_anchorCenter, 0, 0);
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_options_selectonbutton_selected.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
    DialogControlCreate(libCamp_gv_tS_RoomChangeDialog, c_triggerControlTypeLabel);

campaigns/libertystory.sc2campaignbase.sc2data/TriggerLibs/CampaignLib.galaxy:5876

    libCamp_gv_tS_RoomChangeButtonFlashing[lp_buttonId] = true;
    DialogControlCreate(libCamp_gv_tS_RoomChangeDialog, c_triggerControlTypeImage);
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_options_selectonbutton_anim_terran.dds", PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), (DialogControlGetWidth(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], 1) + 18), (DialogControlGetHeight(libCamp_gv_tS_RoomChangeButtons[lp_buttonId], 1) + 24));

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1351

    gv_movingPlatform.lv_leftButton = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_leftButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_leftButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    DialogControlSetEnabled(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_leftButton, true, PlayerGroupAll());

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1362

    gv_movingPlatform.lv_downButton = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_downButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_downButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    DialogControlSetEnabled(gv_movingPlatform.lv_downButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_downButton, true, PlayerGroupAll());

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1373

    gv_movingPlatform.lv_upButton = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_upButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_upButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    libNtve_gf_CreateDialogItemImage(gv_movingPlatform.lv_dialog, 60, 60, c_anchorTopLeft, 180, 33, StringToText(""), "Assets\\Textures\\aicommand_scout1.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeAdd);
    gv_movingPlatform.lv_upIcon = DialogControlLastCreated();

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1380

    gv_movingPlatform.lv_rightButton = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_rightButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_rightButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    DialogControlSetEnabled(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_rightButton, true, PlayerGroupAll());

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:1391

    gv_movingPlatform.lv_townBellButton = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_townBellButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_townBellButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    libNtve_gf_CreateDialogItemImage(gv_movingPlatform.lv_dialog, 60, 60, c_anchorTopLeft, 320, 33, StringToText(""), "Assets\\Textures\\btn-unit-protoss-probe.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeAdd);
    gv_movingPlatform.lv_recallProbesIcon = DialogControlLastCreated();

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:2006

    gv_iDDQDButton = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(gv_iDDQDButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_iDDQDButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    libNtve_gf_CreateDialogItemImage(gv_movingPlatform.lv_dialog, 60, 60, c_anchorTopRight, 33, 33, StringToText(""), "Assets\\Textures\\btn-ability-terran-lockon.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeAdd);
    gv_iDDQDIcon = DialogControlLastCreated();

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1511

    gv_overloadTempleButton = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(gv_overloadTempleButton, "Assets\\Textures\\ui_button_confirmation_normalpressed_protoss.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_overloadTempleButton, c_triggerImageTypeEndCap, PlayerGroupAll());
    libNtve_gf_CreateDialogItemButton(gv_overloadTempleDialog, 341, 100, c_anchorTopRight, 0, 0, StringToText(""), StringExternal("Param/Value/A0ABD598"), "Assets\\Textures\\ui_button_confirmation_normaloverpressedover_protoss.dds");
    gv_overloadTempleFlashingButton = DialogControlLastCreated();

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/pshakuras02.sc2map/MapScript.galaxy:1515

    gv_overloadTempleFlashingButton = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(gv_overloadTempleFlashingButton, "Assets\\Textures\\ui_button_confirmation_normaloverpressedover_protoss.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_overloadTempleFlashingButton, c_triggerImageTypeEndCap, PlayerGroupAll());
    libNtve_gf_SetDialogItemRenderPriority(gv_overloadTempleFlashingButton, 513, PlayerGroupAll());
    libNtve_gf_SetDialogItemAcceptMouse(gv_overloadTempleFlashingButton, false, PlayerGroupAll());

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:1351

    gv_movingPlatform.lv_leftButton = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_leftButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_leftButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    DialogControlSetEnabled(gv_movingPlatform.lv_leftButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_leftButton, true, PlayerGroupAll());

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:1362

    gv_movingPlatform.lv_downButton = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_downButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_downButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    DialogControlSetEnabled(gv_movingPlatform.lv_downButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_downButton, true, PlayerGroupAll());

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:1373

    gv_movingPlatform.lv_upButton = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_upButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_upButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    libNtve_gf_CreateDialogItemImage(gv_movingPlatform.lv_dialog, 60, 60, c_anchorTopLeft, 180, 33, StringToText(""), "Assets\\Textures\\aicommand_scout1.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeAdd);
    gv_movingPlatform.lv_upIcon = DialogControlLastCreated();

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:1380

    gv_movingPlatform.lv_rightButton = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_rightButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_rightButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    DialogControlSetEnabled(gv_movingPlatform.lv_rightButton, PlayerGroupAll(), false);
    libNtve_gf_SetDialogItemDesaturated(gv_movingPlatform.lv_rightButton, true, PlayerGroupAll());

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:1391

    gv_movingPlatform.lv_townBellButton = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(gv_movingPlatform.lv_townBellButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_movingPlatform.lv_townBellButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    libNtve_gf_CreateDialogItemImage(gv_movingPlatform.lv_dialog, 60, 60, c_anchorTopLeft, 320, 33, StringToText(""), "Assets\\Textures\\btn-unit-protoss-probe.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeAdd);
    gv_movingPlatform.lv_recallProbesIcon = DialogControlLastCreated();

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2mapMapScript.galaxy:2006

    gv_iDDQDButton = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(gv_iDDQDButton, "Assets\\Textures\\ui_research_button_protoss_normalpressed.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_iDDQDButton, c_triggerImageTypeNineSlice, PlayerGroupAll());
    libNtve_gf_CreateDialogItemImage(gv_movingPlatform.lv_dialog, 60, 60, c_anchorTopRight, 33, 33, StringToText(""), "Assets\\Textures\\btn-ability-terran-lockon.dds", c_triggerImageTypeNormal, false, Color(100,100,100), c_triggerBlendModeAdd);
    gv_iDDQDIcon = DialogControlLastCreated();

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2mapMapScript.galaxy:1511

    gv_overloadTempleButton = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(gv_overloadTempleButton, "Assets\\Textures\\ui_button_confirmation_normalpressed_protoss.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_overloadTempleButton, c_triggerImageTypeEndCap, PlayerGroupAll());
    libNtve_gf_CreateDialogItemButton(gv_overloadTempleDialog, 341, 100, c_anchorTopRight, 0, 0, StringToText(""), StringExternal("Param/Value/A0ABD598"), "Assets\\Textures\\ui_button_confirmation_normaloverpressedover_protoss.dds");
    gv_overloadTempleFlashingButton = DialogControlLastCreated();

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pshakuras02.sc2mapMapScript.galaxy:1515

    gv_overloadTempleFlashingButton = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(gv_overloadTempleFlashingButton, "Assets\\Textures\\ui_button_confirmation_normaloverpressedover_protoss.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_overloadTempleFlashingButton, c_triggerImageTypeEndCap, PlayerGroupAll());
    libNtve_gf_SetDialogItemRenderPriority(gv_overloadTempleFlashingButton, 513, PlayerGroupAll());
    libNtve_gf_SetDialogItemAcceptMouse(gv_overloadTempleFlashingButton, false, PlayerGroupAll());

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:355

        libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), true, PlayerGroupAll());
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), libChal_gv_cHLC_VICTORYPANEL_WIDTH, 100);
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
        autoFD2FD5D4_val = lv_race;
        if (autoFD2FD5D4_val == "Terr") {

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:373

        libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), true, PlayerGroupAll());
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), libChal_gv_cHLC_VICTORYPANEL_WIDTH, 11);
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_frame_blackmask_small.dds", PlayerGroupAll());
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorCenter, 0, -12);

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:380

        libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), true, PlayerGroupAll());
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), libChal_gv_cHLC_VICTORYPANEL_WIDTH, 11);
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
        auto217B4FDD_val = lv_race;
        if (auto217B4FDD_val == "Terr") {

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:398

        libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), true, PlayerGroupAll());
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), libChal_gv_cHLC_VICTORYPANEL_WIDTH, 11);
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
        auto32A69469_val = lv_race;
        if (auto32A69469_val == "Terr") {

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:415

        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), libChal_gv_cHLC_VICTORYPANELSPLIT_WIDTH, libChal_gv_cHLC_VICTORYPANELSPLIT_HEIGHT);
        libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), true, PlayerGroupAll());
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
        auto913794DC_val = lv_race;
        if (auto913794DC_val == "Terr") {

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:489

        libChal_gv_cHL_VictoryPanelScoreBG = DialogControlLastCreated();
        libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), true, PlayerGroupAll());
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_battlenet_challenge_frame_total.dds", PlayerGroupAll());
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), libChal_gv_cHLC_VICTORYPANELSCORE_WIDTH, libChal_gv_cHLC_VICTORYPANELSCORE_HEIGHT);

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:692

        DialogControlCreate(libChal_gv_cHL_VictoryPanelDlg, c_triggerControlTypeImage);
        libChal_gv_cHL_VPWavePanelBGImage = DialogControlLastCreated();
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_battlenet_challenge_frame_innerborder.dds", PlayerGroupAll());
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, libChal_gv_cHLC_VICTORYPANELWAVEPANEL_Y);

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:759

            DialogControlCreate(libChal_gv_cHL_VictoryPanelDlg, c_triggerControlTypeImage);
            libChal_gv_cHL_VPWavePanelWaveBGImage[lv_index] = DialogControlLastCreated();
            libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeEndCap, PlayerGroupAll());
            libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_battlenet_challenge_frame_wave.dds", PlayerGroupAll());
            auto4D27398A_val = lv_race;

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:880

        DialogControlCreate(libChal_gv_cHL_VictoryPanelDlg, c_triggerControlTypeImage);
        libChal_gv_cHL_VPAchievePanelBGImage = DialogControlLastCreated();
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_battlenet_challenge_frame_innerborder.dds", PlayerGroupAll());
        DialogControlSetPosition(DialogControlLastCreated(), PlayerGroupAll(), c_anchorTop, 0, 0);

mods/challenges.sc2modbase.sc2data/LibChal.galaxy:1012

        libNtve_gf_SetDialogItemImageType2(DialogControlLastCreated(), true, PlayerGroupAll());
        DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), libChal_gv_cHLC_DEFEATPANEL_WIDTH, 100);
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeHorizontalBorder, PlayerGroupAll());
        auto38365CD9_val = lv_race;
        if (auto38365CD9_val == "Terr") {

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:2650

    libNtve_gf_SetDialogItemTooltip(lv_dialogitem, lp_tooltip, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(lv_dialogitem, lp_image, PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(lv_dialogitem, lp_imageType, PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType2(lv_dialogitem, lp_tiled, PlayerGroupAll());
    libNtve_gf_SetDialogItemColor(lv_dialogitem, lp_tintColor, PlayerGroupAll());

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:3139

        DialogControlCreate(libNtve_gv_screenButtonDialogs[lp_screenButtonID], c_triggerControlTypeButton);
        libNtve_gv_screenButtons[lp_screenButtonID] = DialogControlLastCreated();
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), libNtve_gv_screenButtonsBorderType[lp_screenButtonID], PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), libNtve_gv_screenButtonsBorderImage[lp_screenButtonID], PlayerGroupAll());
        libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), libNtve_gv_screenButtonsHoverImage[lp_screenButtonID], PlayerGroupAll());

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:3192


    libNtve_gv_screenButtonsFlashStopping[lp_screenButtonID] = true;
    libNtve_gf_SetDialogItemImageType(libNtve_gv_screenButtons[lp_screenButtonID], libNtve_gv_screenButtonsBorderType[lp_screenButtonID], PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(libNtve_gf_ScreenButton(lp_screenButtonID), libNtve_gv_screenButtonsFlashingBorderImage[lp_screenButtonID], PlayerGroupAll());
    libNtve_gf_SetDialogItemImage2(libNtve_gf_ScreenButton(lp_screenButtonID), libNtve_gv_screenButtonsFlashingHoverImage[lp_screenButtonID], PlayerGroupAll());

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:3203

    libNtve_gv_screenButtonsBorderImage[lp_screenButtonID] = lp_borderImage;
    libNtve_gv_screenButtonsHoverImage[lp_screenButtonID] = lp_hoverImage;
    libNtve_gf_SetDialogItemImageType(libNtve_gv_screenButtons[lp_screenButtonID], libNtve_gv_screenButtonsBorderType[lp_screenButtonID], PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(libNtve_gf_ScreenButton(lp_screenButtonID), libNtve_gv_screenButtonsBorderImage[lp_screenButtonID], PlayerGroupAll());
    libNtve_gf_SetDialogItemImage2(libNtve_gf_ScreenButton(lp_screenButtonID), libNtve_gv_screenButtonsHoverImage[lp_screenButtonID], PlayerGroupAll());

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:3250

    }

    libNtve_gf_SetDialogItemImageType(libNtve_gv_screenImageDialogImages[lp_screenImageID], c_triggerImageTypeNormal, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(libNtve_gv_screenImageDialogImages[lp_screenImageID], lp_image, PlayerGroupAll());
    libNtve_gf_SetDialogItemBlendMode(libNtve_gv_screenImageDialogImages[lp_screenImageID], lp_blendMode, PlayerGroupAll());

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:4748

    if ((lv_width > 0)) {
        DialogControlCreate(libNtve_gv__BB_Dialog[lp_barID], c_triggerControlTypeImage);
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
        libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(78.43, 78.43, 0.00), libNtve_gv__BB_Players[lp_barID]);

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:4795

        libNtve_gv__BB_BGImgBar[lp_bossBarID] = DialogControlLastCreated();
        DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_frame_light.dds", PlayerGroupAll());
        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:4799

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
        libNtve_gv__BB_BGImgPortrait[lp_bossBarID] = DialogControlLastCreated();
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_frame_unit.dds", PlayerGroupAll());
        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:4808

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
        libNtve_gv__BB_HpBorderImage[lp_bossBarID] = DialogControlLastCreated();
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_frame.dds", PlayerGroupAll());
        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:4812

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
        libNtve_gv__BB_HpFullImage[lp_bossBarID] = DialogControlLastCreated();
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
        libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:2103

    libNtve_gf_SetDialogItemTooltip(lv_dialogitem, lp_tooltip, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(lv_dialogitem, lp_image, PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(lv_dialogitem, lp_imageType, PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType2(lv_dialogitem, lp_tiled, PlayerGroupAll());
    libNtve_gf_SetDialogItemColor(lv_dialogitem, lp_tintColor, PlayerGroupAll());

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:2617

        DialogControlCreate(libNtve_gv_screenButtonDialogs[lp_screenButtonID], c_triggerControlTypeButton);
        libNtve_gv_screenButtons[lp_screenButtonID] = DialogControlLastCreated();
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), libNtve_gv_screenButtonsBorderType[lp_screenButtonID], PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), libNtve_gv_screenButtonsBorderImage[lp_screenButtonID], PlayerGroupAll());
        libNtve_gf_SetDialogItemImage2(DialogControlLastCreated(), libNtve_gv_screenButtonsHoverImage[lp_screenButtonID], PlayerGroupAll());

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:2670


    libNtve_gv_screenButtonsFlashStopping[lp_screenButtonID] = true;
    libNtve_gf_SetDialogItemImageType(libNtve_gv_screenButtons[lp_screenButtonID], libNtve_gv_screenButtonsBorderType[lp_screenButtonID], PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(libNtve_gf_ScreenButton(lp_screenButtonID), libNtve_gv_screenButtonsFlashingBorderImage[lp_screenButtonID], PlayerGroupAll());
    libNtve_gf_SetDialogItemImage2(libNtve_gf_ScreenButton(lp_screenButtonID), libNtve_gv_screenButtonsFlashingHoverImage[lp_screenButtonID], PlayerGroupAll());

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:2681

    libNtve_gv_screenButtonsBorderImage[lp_screenButtonID] = lp_borderImage;
    libNtve_gv_screenButtonsHoverImage[lp_screenButtonID] = lp_hoverImage;
    libNtve_gf_SetDialogItemImageType(libNtve_gv_screenButtons[lp_screenButtonID], libNtve_gv_screenButtonsBorderType[lp_screenButtonID], PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(libNtve_gf_ScreenButton(lp_screenButtonID), libNtve_gv_screenButtonsBorderImage[lp_screenButtonID], PlayerGroupAll());
    libNtve_gf_SetDialogItemImage2(libNtve_gf_ScreenButton(lp_screenButtonID), libNtve_gv_screenButtonsHoverImage[lp_screenButtonID], PlayerGroupAll());

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:2728

    }

    libNtve_gf_SetDialogItemImageType(libNtve_gv_screenImageDialogImages[lp_screenImageID], c_triggerImageTypeNormal, PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(libNtve_gv_screenImageDialogImages[lp_screenImageID], lp_image, PlayerGroupAll());
    libNtve_gf_SetDialogItemBlendMode(libNtve_gv_screenImageDialogImages[lp_screenImageID], lp_blendMode, PlayerGroupAll());

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:3993

    if ((lv_width > 0)) {
        DialogControlCreate(libNtve_gv__BB_Dialog[lp_barID], c_triggerControlTypeImage);
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
        libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(78.43, 78.43, 0.00), libNtve_gv__BB_Players[lp_barID]);

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:4040

        libNtve_gv__BB_BGImgBar[lp_bossBarID] = DialogControlLastCreated();
        DialogControlSetFullDialog(DialogControlLastCreated(), PlayerGroupAll(), true);
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_frame_light.dds", PlayerGroupAll());
        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:4044

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
        libNtve_gv__BB_BGImgPortrait[lp_bossBarID] = DialogControlLastCreated();
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_frame_unit.dds", PlayerGroupAll());
        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:4053

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
        libNtve_gv__BB_HpBorderImage[lp_bossBarID] = DialogControlLastCreated();
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_frame.dds", PlayerGroupAll());
        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:4057

        DialogControlCreate(DialogLastCreated(), c_triggerControlTypeImage);
        libNtve_gv__BB_HpFullImage[lp_bossBarID] = DialogControlLastCreated();
        libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeBorder, PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\ui_mission_leaderboard_progressbar_fill.dds", PlayerGroupAll());
        libNtve_gf_SetDialogItemColor(DialogControlLastCreated(), Color(100.00, 0.00, 0.00), PlayerGroupAll());

mods/heroesbrawlmods/brawlmapmods/coop/pvebrawlstarcraft.stormmodbase.stormdata/LibPESC.galaxy:373

    libPESC_gv_pVEBrawlTopBar.lv_topBarBackingImage = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\hud_topbar_backing_plain.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeNineSlice, PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 250, 86);
    DialogControlCreateInPanel(libPESC_gv_pVEBrawlTopBar.lv_mainPanel, c_triggerControlTypeLabel);

mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmodbase.stormdata/LibPVEU.galaxy:2073

    libPVEU_gv_pvEUITopBar.lv_topBarBackingImage = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\hud_topbar_backing_plain.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeNineSlice, PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 250, 86);
    DialogControlCreateInPanel(libPVEU_gv_pvEUITopBar.lv_mainPanel, c_triggerControlTypeLabel);

mods/heroesbrawlmods/brawlmapmods/coop/pvestarcraft.stormmodbase.stormdata/LibPESC.galaxy:373

    libPESC_gv_pVEBrawlTopBar.lv_topBarBackingImage = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "Assets\\Textures\\hud_topbar_backing_plain.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(DialogControlLastCreated(), c_triggerImageTypeNineSlice, PlayerGroupAll());
    DialogControlSetSize(DialogControlLastCreated(), PlayerGroupAll(), 250, 86);
    DialogControlCreateInPanel(libPESC_gv_pVEBrawlTopBar.lv_mainPanel, c_triggerControlTypeLabel);

mods/novastoryassets.sc2modbase3.sc2maps/maps/campaign/nova/nova08.sc2map/MapScript.galaxy:1388

    gv_gorgonDialog.lv_button1 = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(gv_gorgonDialog.lv_button1, "Assets\\Textures\\ui_heroicons_frame_normalpressed_terran.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_gorgonDialog.lv_button1, c_triggerImageTypeNormal, PlayerGroupAll());
    DialogControlSetEnabled(gv_gorgonDialog.lv_button1, PlayerGroupAll(), true);
    TextExpressionSetToken("Param/Expression/88FF0399", "A", FixedToText(libNtve_gf_DifficultyValueFixed(180.0, 180.0, 240.0, 300.0), c_fixedPrecisionAny));

mods/novastoryassets.sc2modbase3.sc2maps/maps/campaign/nova/nova08.sc2map/MapScript.galaxy:1394

    gv_gorgonDialog.lv_button2 = DialogControlLastCreated();
    libNtve_gf_SetDialogItemImage(gv_gorgonDialog.lv_button2, "Assets\\Textures\\ui_heroicons_frame_normalpressed_terran.dds", PlayerGroupAll());
    libNtve_gf_SetDialogItemImageType(gv_gorgonDialog.lv_button2, c_triggerImageTypeNormal, PlayerGroupAll());
    DialogControlSetEnabled(gv_gorgonDialog.lv_button2, PlayerGroupAll(), true);
    TextExpressionSetToken("Param/Expression/F8FE1F29", "A", FixedToText(libNtve_gf_DifficultyValueFixed(180.0, 180.0, 240.0, 300.0), c_fixedPrecisionAny));