# Set Dialog Item Force Visible

Grammar — Set dialogItem Force Visible flag to visible for players
FlagsAction

Set a Trigger Dialog Item to be Forced Visible. This is currently supported on Portraits.

# Arguments

  • int<control> — Dialog Item
  • bool — Visible
  • playergroup — Players

Returns — void

void libNtve_gf_SetDialogItemForceVisible(
	int lp_dialogItem,
	bool lp_visible,
	playergroup lp_players,
);

Category: Dialog / Dialog Item Tools

# Examples

— None found —