# Dialog Item Advance Animation

Grammar — Advance the time of animation animationName by delta seconds on dialog item dialogItem for players
FlagsNative | Action | Restricted

Advances an animation by the specified amount of time. All end rules (Loop, Ping Pong, etc.) are obeyed. Negative values are allowed. Animations are defined in the layout of a dialog item.

# Arguments

  • int<control> — Dialog Item
  • playergroup — Players
  • string — Animation
  • fixed — Delta

Returns — void

native void DialogControlAdvanceAnimation(
	int control,
	playergroup players,
	string animationName,
	fixed speed,
);

Category: Dialog / Dialog Item Tools

# Examples

— None found —