# Dialog Item Send Animation Event

Grammar — Send animation event eventName to dialog item dialogItem for players
FlagsNative | Action | Restricted

Sends an animation event to a dialog item. Animations are defined in the layout of a dialog item. All animations that are listening to this event on this dialog item will trigger their defined action.

# Arguments

  • int<control> — Dialog Item
  • playergroup — Players
  • string — Event

Returns — void

native void DialogControlSendAnimationEvent(
	int control,
	playergroup players,
	string eventName,
);

Category: Dialog / Dialog Item Tools

# Examples

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1154

        DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
        libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
        DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
    }
    else {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1204

        DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
        libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
        DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
    }
    else {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1254

        DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
        libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
        DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
    }
    else {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1304

        DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
        libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
        DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
    }
    else {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1357

        DialogControlHookup(lv_background, c_triggerControlTypeLabel, "Label");
        libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
        DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
    }
    else {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1407

        DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
        libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
        DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
    }
    else {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1457

        DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
        libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
        DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
    }
    else {

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:1602

            DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
            libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialTextProtoss", PlayerGroupAll());
            DialogControlSendAnimationEvent(gv_blinkTag, PlayerGroupAll(), "TutorialTextTagAnimation");
        }

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:2345

            DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
            libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialTextProtoss", PlayerGroupAll());
            DialogControlSendAnimationEvent(gv_tTextTag, PlayerGroupAll(), "TutorialTextTagAnimation");
        }

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3033

            DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
            libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialTextProtoss", PlayerGroupAll());
            DialogControlSendAnimationEvent(gv_tTextTag, PlayerGroupAll(), "TutorialTextTagAnimation");
            auto43821176_g = UnitGroup("ProtossVespeneGeyser", 0, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
            auto43821176_u = UnitGroupCount(auto43821176_g, c_unitCountAll);

campaigns/void.sc2campaignbase.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3378

            DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
            libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialTextProtoss", PlayerGroupAll());
            DialogControlSendAnimationEvent(gv_tTextTag, PlayerGroupAll(), "TutorialTextTagAnimation");
        }

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:1154

        DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
        libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
        DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
    }
    else {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:1204

        DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
        libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
        DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
    }
    else {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:1254

        DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
        libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
        DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
    }
    else {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:1304

        DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
        libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
        DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
    }
    else {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:1357

        DialogControlHookup(lv_background, c_triggerControlTypeLabel, "Label");
        libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
        DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
    }
    else {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:1407

        DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
        libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
        DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
    }
    else {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2mapMapScript.galaxy:1457

        DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
        libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
        DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
    }
    else {

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2mapMapScript.galaxy:1602

            DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
            libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialTextProtoss", PlayerGroupAll());
            DialogControlSendAnimationEvent(gv_blinkTag, PlayerGroupAll(), "TutorialTextTagAnimation");
        }

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2mapMapScript.galaxy:2345

            DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
            libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialTextProtoss", PlayerGroupAll());
            DialogControlSendAnimationEvent(gv_tTextTag, PlayerGroupAll(), "TutorialTextTagAnimation");
        }

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2mapMapScript.galaxy:3033

            DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
            libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialTextProtoss", PlayerGroupAll());
            DialogControlSendAnimationEvent(gv_tTextTag, PlayerGroupAll(), "TutorialTextTagAnimation");
            auto43821176_g = UnitGroup("ProtossVespeneGeyser", 0, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
            auto43821176_u = UnitGroupCount(auto43821176_g, c_unitCountAll);

campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2mapMapScript.galaxy:3378

            DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
            libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialTextProtoss", PlayerGroupAll());
            DialogControlSendAnimationEvent(gv_tTextTag, PlayerGroupAll(), "TutorialTextTagAnimation");
        }

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:4469


    if ((lp_highlight == true)) {
        DialogControlSendAnimationEvent(lv_callout, PlayerGroupAll(), "Highlight");
    }
    else {

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:4472

    }
    else {
        DialogControlSendAnimationEvent(lv_callout, PlayerGroupAll(), "HighlightStop");
    }
}

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:604

        libVCUI_gv_pU_ArmyCategoryFactionIcon[lv_categoryIndex] = DialogControlLastCreated();
        DialogControlHookup(libVCUI_gv_pU_ArmyCategoryButtons[lv_categoryIndex], c_triggerControlTypeImage, "CategoryFlash");
        DialogControlSendAnimationEvent(DialogControlLastCreated(), PlayerGroupAll(), "Start");
        libVCUI_gv_pU_ArmyCategoryFlash[lv_categoryIndex] = DialogControlLastCreated();
        DialogControlHookup(libVCUI_gv_pU_ArmyCategoryButtons[lv_categoryIndex], c_triggerControlTypeLabel, "SelectLabel");

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:738

        }
        if ((libVCUI_gv_pU_ArmyUnitSelectedIndex[lv_categoryIndex] == 0)) {
            DialogControlSendAnimationEvent(libVCUI_gv_pU_ArmyCategoryNames[lv_categoryIndex], PlayerGroupAll(), "HighlightOn");
        }

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:803

        if ((libVCUI_gv_pU_ArmyUnitSelectedIndex[lv_categoryIndex] == 0)) {
            libNtve_gf_SetDialogItemText(libVCUI_gv_pU_ArmyCategoryNames[lv_categoryIndex], StringExternal("Param/Value/lib_VCUI_5E53E6DC"), PlayerGroupAll());
            DialogControlSendAnimationEvent(libVCUI_gv_pU_ArmyCategoryButtons[lv_categoryIndex], PlayerGroupAll(), "Highlight");
            DialogControlSetVisible(libVCUI_gv_pU_ArmyCategoryFlash[lv_categoryIndex], PlayerGroupAll(), true);
            DialogControlSetVisible(libVCUI_gv_pU_ArmyCategoryFactionIcon[lv_categoryIndex], PlayerGroupAll(), false);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:810

        }
        else {
            DialogControlSendAnimationEvent(libVCUI_gv_pU_ArmyCategoryNames[lv_categoryIndex], PlayerGroupAll(), "HighlightOff");
            DialogControlSetVisible(libVCUI_gv_pU_ArmyCategoryFactionIcon[lv_categoryIndex], PlayerGroupAll(), true);
            DialogControlSetVisible(libVCUI_gv_pU_ArmyCategoryChooseIcon[lv_categoryIndex], PlayerGroupAll(), false);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:817

            libNtve_gf_SetDialogItemImage(libVCUI_gv_pU_ArmyCategoryFactionIcon[lv_categoryIndex], libVoiC_gf_PC_ArmyUnitFactionCategoryImage(libVCUI_gv_pU_ArmyUnits[lv_categoryIndex][libVCUI_gv_pU_ArmyUnitSelectedIndex[lv_categoryIndex]]), PlayerGroupAll());
            if ((libVCUI_gf_PU_ArmyCategoryHasNewFaction(libVCUI_gv_pU_ArmyCategories[lv_categoryIndex]) == true)) {
                DialogControlSendAnimationEvent(libVCUI_gv_pU_ArmyCategoryButtons[lv_categoryIndex], PlayerGroupAll(), "Highlight");
                DialogControlSetVisible(libVCUI_gv_pU_ArmyCategoryFlash[lv_categoryIndex], PlayerGroupAll(), true);
            }

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:821

            }
            else {
                DialogControlSendAnimationEvent(libVCUI_gv_pU_ArmyCategoryButtons[lv_categoryIndex], PlayerGroupAll(), "HighlightStop");
                DialogControlSetVisible(libVCUI_gv_pU_ArmyCategoryFlash[lv_categoryIndex], PlayerGroupAll(), false);
            }

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:859

        DialogControlSetVisible(libVCUI_gv_pU_ArmyFactionButtons[lv_factionIndex], PlayerGroupAll(), true);
        DialogControlSetVisible(libVCUI_gv_pU_ArmyFactionLockedImage, PlayerGroupAll(), false);
        DialogControlSendAnimationEvent(libVCUI_gv_pU_ArmyFactionButtons[lv_factionIndex], PlayerGroupAll(), libVCUI_gf_PU_ArmyFactionEvent(libVoiC_gf_PC_ArmyUnitFaction(libVCUI_gv_pU_ArmyUnits[libVCUI_gv_pU_ArmyCategorySelectedIndex][lv_factionIndex])));
        libNtve_gf_SetDialogItemTooltip(libVCUI_gv_pU_ArmyFactionButtons[lv_factionIndex], StringToText(""), PlayerGroupAll());
        DialogControlSetVisible(libVCUI_gv_pU_ArmyFactionDetail[lv_factionIndex], PlayerGroupAll(), true);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:867

        if ((libVCUI_gv_pU_ArmyUnitSelectedIndex[libVCUI_gv_pU_ArmyCategorySelectedIndex] == 0)) {
            DialogControlSetVisible(libVCUI_gv_pU_ArmyFactionButtonHighlight[lv_factionIndex], PlayerGroupAll(), true);
            DialogControlSendAnimationEvent(libVCUI_gv_pU_ArmyFactionButtonHighlight[lv_factionIndex], PlayerGroupAll(), libVCUI_gf_PU_ArmyFactionEvent(libVoiC_gf_PC_ArmyUnitFaction(libVCUI_gv_pU_ArmyUnits[libVCUI_gv_pU_ArmyCategorySelectedIndex][lv_factionIndex])));
        }
        else {

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:881

            DialogControlSetVisible(libVCUI_gv_pU_ArmyFactionNameLabel[lv_factionIndex], PlayerGroupAll(), true);
            libNtve_gf_SetDialogItemToggled(libVCUI_gv_pU_ArmyFactionButtons[lv_factionIndex], true, PlayerGroupAll());
            DialogControlSendAnimationEvent(libVCUI_gv_pU_ArmyFactionButtons[lv_factionIndex], PlayerGroupAll(), "Selected");
            libNtve_gf_SetDialogItemModel(libVCUI_gv_pU_ArmyFactionPortrait[lv_factionIndex], libVCUI_gf_PU_ArmyFactionGlowModel(libVoiC_gf_PC_ArmyUnitFaction(libVCUI_gv_pU_ArmyUnits[libVCUI_gv_pU_ArmyCategorySelectedIndex][lv_factionIndex])), PlayerGroupAll());
            DialogControlSetVisible(libVCUI_gv_pU_ArmyFactionPortrait[lv_factionIndex], PlayerGroupAll(), true);

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:1037

        for ( ; ( (auto5C3E4FC9_ai >= 0 && lv_factionIndex <= auto5C3E4FC9_ae) || (auto5C3E4FC9_ai < 0 && lv_factionIndex >= auto5C3E4FC9_ae) ) ; lv_factionIndex += auto5C3E4FC9_ai ) {
            if ((libVCUI_gv_pU_ArmyUnitSelectedIndex[lp_categoryIndex] == lv_factionIndex)) {
                DialogControlSendAnimationEvent(libVCUI_gv_pU_ArmyFactionButtons[lv_factionIndex], PlayerGroupAll(), "OnSelectionInstant");
            }
            else {

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:533

        Wait(0.3, c_timeGame);
    }
    DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStop");
    DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
    return true;

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:534

    }
    DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStop");
    DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
    return true;
}

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:2798

    Wait(6.0, c_timeGame);
    Wait(1.0, c_timeGame);
    DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStartBlue");
    libStEx_gf_DisplayVOMessageAtTop(StringExternal("Param/Value/BFF480CF"), 5.0, true);
    Wait(6.0, c_timeGame);

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:2801

    libStEx_gf_DisplayVOMessageAtTop(StringExternal("Param/Value/BFF480CF"), 5.0, true);
    Wait(6.0, c_timeGame);
    DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
    libStEx_gf_DisplayVOMessageAtTop(StringExternal("Param/Value/AEC17887"), 9.0, true);
    gf_BlinkExperienceBar(10.0);

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:2877

    libAIAI_gf_HeroAIEnableAIForPlayer(libStEx_gv_pLAYER_02_UTHER);
    if ((gv_xP_TopBarUIPanel != c_invalidDialogControlId)) {
        DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStop");
        DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStop");
        DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:2878

    if ((gv_xP_TopBarUIPanel != c_invalidDialogControlId)) {
        DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStop");
        DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStop");
        DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
    }

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:2879

        DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStop");
        DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStop");
        DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
    }

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:3016

    TriggerEnable(TriggerGetCurrent(), false);
    TriggerExecute(gt_DisplayTopBarUI, true, false);
    DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "TutorialTopBarHighlight");
    return true;
}

mods/heroes.stormmodbase.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:3036


    Wait(0.25, c_timeGame);
    DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStart");
    return true;
}

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:533

        Wait(0.3, c_timeGame);
    }
    DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStop");
    DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
    return true;

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:534

    }
    DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStop");
    DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
    return true;
}

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:2798

    Wait(6.0, c_timeGame);
    Wait(1.0, c_timeGame);
    DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStartBlue");
    libStEx_gf_DisplayVOMessageAtTop(StringExternal("Param/Value/BFF480CF"), 5.0, true);
    Wait(6.0, c_timeGame);

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:2801

    libStEx_gf_DisplayVOMessageAtTop(StringExternal("Param/Value/BFF480CF"), 5.0, true);
    Wait(6.0, c_timeGame);
    DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
    libStEx_gf_DisplayVOMessageAtTop(StringExternal("Param/Value/AEC17887"), 9.0, true);
    gf_BlinkExperienceBar(10.0);

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:2877

    libAIAI_gf_HeroAIEnableAIForPlayer(libStEx_gv_pLAYER_02_UTHER);
    if ((gv_xP_TopBarUIPanel != c_invalidDialogControlId)) {
        DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStop");
        DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStop");
        DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:2878

    if ((gv_xP_TopBarUIPanel != c_invalidDialogControlId)) {
        DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStop");
        DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStop");
        DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
    }

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:2879

        DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStop");
        DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStop");
        DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
    }

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:3016

    TriggerEnable(TriggerGetCurrent(), false);
    TriggerExecute(gt_DisplayTopBarUI, true, false);
    DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "TutorialTopBarHighlight");
    return true;
}

mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmapMapScript.galaxy:3036


    Wait(0.25, c_timeGame);
    DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStart");
    return true;
}

mods/heroesbrawlmods/arenamodemods/arenamode.stormmodbase.stormdata/LibAREN.galaxy:1413

    autoCE1EA37E_val = libAREN_gv_victoriesCount;
    if (autoCE1EA37E_val == 2) {
        DialogControlSendAnimationEvent(DialogControlLastCreated(), GameAttributePlayersForTeam(lp_team), ("Team" + IntToString(libAREN_gv_aRM_RoundWinningTeam) + "Victory" + IntToString(libAREN_gv_aRM_RoundScore[libAREN_gv_aRM_RoundWinningTeam])));
    }
    else if (autoCE1EA37E_val == 3) {

mods/heroesbrawlmods/arenamodemods/arenamode.stormmodbase.stormdata/LibAREN.galaxy:1416

    }
    else if (autoCE1EA37E_val == 3) {
        DialogControlSendAnimationEvent(DialogControlLastCreated(), GameAttributePlayersForTeam(lp_team), ("Bo5Team" + IntToString(libAREN_gv_aRM_RoundWinningTeam) + "Victory" + IntToString(libAREN_gv_aRM_RoundScore[libAREN_gv_aRM_RoundWinningTeam])));
    }
    else {

mods/heroesbrawlmods/arenamodemods/gardenarena.stormmodbase.stormdata/LibAMGT.galaxy:1257

    TextExpressionSetToken("Param/Expression/lib_AMGT_930A0D1C", "Seeds", IntToText(lp_seeds));
    libNtve_gf_SetDialogItemText(libAMGT_gv_aRMGardenPanel.lv_progressNotificationLabel[lp_team], TextExpressionAssemble("Param/Expression/lib_AMGT_930A0D1C"), GameAttributePlayersForTeam(libGame_gf_EnemyTeam(lp_team)));
    DialogControlSendAnimationEvent(libAMGT_gv_aRMGardenPanel.lv_progressNotification[lp_team], GameAttributePlayersForTeam(lp_team), "ShowStandardNotification");
    DialogControlSendAnimationEvent(libAMGT_gv_aRMGardenPanel.lv_progressNotification[lp_team], GameAttributePlayersForTeam(libGame_gf_EnemyTeam(lp_team)), "ShowEnemyNotification");
}

mods/heroesbrawlmods/arenamodemods/gardenarena.stormmodbase.stormdata/LibAMGT.galaxy:1258

    libNtve_gf_SetDialogItemText(libAMGT_gv_aRMGardenPanel.lv_progressNotificationLabel[lp_team], TextExpressionAssemble("Param/Expression/lib_AMGT_930A0D1C"), GameAttributePlayersForTeam(libGame_gf_EnemyTeam(lp_team)));
    DialogControlSendAnimationEvent(libAMGT_gv_aRMGardenPanel.lv_progressNotification[lp_team], GameAttributePlayersForTeam(lp_team), "ShowStandardNotification");
    DialogControlSendAnimationEvent(libAMGT_gv_aRMGardenPanel.lv_progressNotification[lp_team], GameAttributePlayersForTeam(libGame_gf_EnemyTeam(lp_team)), "ShowEnemyNotification");
}

mods/heroesbrawlmods/arenamodemods/punisherarena.stormmodbase.stormdata/LibAMPU.galaxy:1285

    DialogControlSetVisible(libAMPU_gv_aRMPunisherPanel.lv_punisherHealthLabels[lp_team], PlayerGroupAll(), true);
    DialogControlSetVisible(libAMPU_gv_aRMPunisherPanel.lv_punisherRespawnTimers[lp_team], PlayerGroupAll(), false);
    DialogControlSendAnimationEvent(libAMPU_gv_aRMPunisherPanel.lv_punisherHealthFrames[lp_team], PlayerGroupAll(), "PunisherSpawned");
}

mods/heroesbrawlmods/arenamodemods/punisherarena.stormmodbase.stormdata/LibAMPU.galaxy:2241

    while (true) {
        if ((TimerGetRemaining(lv_spawnTimer) <= 0.3)) {
            DialogControlSendAnimationEvent(libAMPU_gv_aRMPunisherPanel.lv_spawnTimerPanel, PlayerGroupAll(), "SlideOut");
            TriggerEnable(TriggerGetCurrent(), true);
            break;

mods/heroesbrawlmods/arenamodemods/punisherarena.stormmodbase.stormdata/LibAMPU.galaxy:2300

    }

    DialogControlSendAnimationEvent(libAMPU_gv_aRMPunisherPanel.lv_punisherHealthFrames[lv_team], PlayerGroupAll(), "PunisherDefeated");
    DialogControlSetVisible(libAMPU_gv_aRMPunisherPanel.lv_punisherRespawnTimers[lv_team], PlayerGroupAll(), true);
    DialogControlSetVisible(libAMPU_gv_aRMPunisherPanel.lv_punisherHealthLabels[lv_team], PlayerGroupAll(), false);

mods/heroesbrawlmods/arenamodemods/punisherarena.stormmodbase.stormdata/LibAMPU.galaxy:2318

    }

    DialogControlSendAnimationEvent(libAMPU_gv_aRMPunisherPanel.lv_punisherHealthFrames[lv_team], PlayerGroupAll(), "PunisherRespawned");
    return true;
}

mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmodbase.stormdata/LibAMVS.galaxy:479

    // Automatic Variable Declarations
    // Implementation
    DialogControlSendAnimationEvent(lp_dialogItem, PlayerGroupAll(), "Show");
    Wait(lp_duration, c_timeGame);
    DialogControlSendAnimationEvent(lp_dialogItem, PlayerGroupAll(), "Hide");

mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmodbase.stormdata/LibAMVS.galaxy:481

    DialogControlSendAnimationEvent(lp_dialogItem, PlayerGroupAll(), "Show");
    Wait(lp_duration, c_timeGame);
    DialogControlSendAnimationEvent(lp_dialogItem, PlayerGroupAll(), "Hide");
    return true;
}

mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmodbase.stormdata/LibAMVS.galaxy:500

    libNtve_gf_SetDialogItemText(libAMVS_gv_trGr_UI.lv_notificationLabel, StringExternal("Param/Value/lib_AMVS_F6713166"), PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(libAMVS_gv_trGr_UI.lv_notificationImage, "Assets\\Textures\\storm_ui_hud_trial_grounds_event_starting.dds", PlayerGroupAll());
    DialogControlSendAnimationEvent(libAMVS_gv_trGr_UI.lv_notificationFrame, PlayerGroupAll(), "Show");
    libAMVS_gf_ElevatorNotificationUpdateTimerLabel(libAMVS_gv_aRM_TrialGrounds.lv_elevatorTimer);
    Wait(7.0, c_timeGame);

mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmodbase.stormdata/LibAMVS.galaxy:504

    Wait(7.0, c_timeGame);
    if ((libGame_gv_gameOver == false)) {
        DialogControlSendAnimationEvent(libAMVS_gv_trGr_UI.lv_notificationFrame, PlayerGroupAll(), "Transition");
        libNtve_gf_SetDialogItemText(libAMVS_gv_trGr_UI.lv_notificationLabel, libAMVS_gv_trGr_UI.lv_notificationText[libAMVS_gv_currentEvent], PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(libAMVS_gv_trGr_UI.lv_notificationForeground, libAMVS_gv_trGr_UI.lv_notificationIconImage[libAMVS_gv_currentEvent], PlayerGroupAll());

mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmodbase.stormdata/LibAMVS.galaxy:512

    }

    DialogControlSendAnimationEvent(libAMVS_gv_trGr_UI.lv_notificationFrame, PlayerGroupAll(), "Hide");
    return true;
}

mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmodbase.stormdata/LibAMVS.galaxy:536

    libNtve_gf_SetDialogItemText(libAMVS_gv_trGr_UI.lv_notificationLabel, StringExternal("Param/Value/lib_AMVS_238CFA89"), PlayerGroupAll());
    libNtve_gf_SetDialogItemImage(libAMVS_gv_trGr_UI.lv_notificationImage, "Assets\\Textures\\storm_ui_hud_trial_grounds_vision.dds", PlayerGroupAll());
    DialogControlSendAnimationEvent(libAMVS_gv_trGr_UI.lv_notificationFrame, PlayerGroupAll(), "Show");
    SoundPlayForPlayer(SoundLink("Event_Reveal_Warning", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
    libAMVS_gf_ElevatorNotificationUpdateTimerLabel(libAMVS_gv_revealTimer);

mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmodbase.stormdata/LibAMVS.galaxy:542

    if ((libGame_gv_gameOver == false)) {
        SoundPlayForPlayer(SoundLink("Event_Revealed", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
        DialogControlSendAnimationEvent(libAMVS_gv_trGr_UI.lv_notificationFrame, PlayerGroupAll(), "Transition");
        libNtve_gf_SetDialogItemText(libAMVS_gv_trGr_UI.lv_notificationLabel, StringExternal("Param/Value/lib_AMVS_CD48D01C"), PlayerGroupAll());
        libNtve_gf_SetDialogItemImage(libAMVS_gv_trGr_UI.lv_notificationForeground, "Assets\\Textures\\storm_ui_hud_trial_grounds_vision.dds", PlayerGroupAll());

mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmodbase.stormdata/LibAMVS.galaxy:549

    }

    DialogControlSendAnimationEvent(libAMVS_gv_trGr_UI.lv_notificationFrame, PlayerGroupAll(), "Hide");
    return true;
}

mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmodbase.stormdata/LibAMVS.galaxy:968

    }
    Wait(16.0, c_timeGame);
    DialogControlSendAnimationEvent(libAMVS_gv_trGr_UI.lv_notificationFrame, PlayerGroupAll(), "MoveDownMinor");
    DialogControlSetVisible(libAMVS_gv_mMBOEPanel.lv_mainPanel, PlayerGroupAll(), false);
    UnitRemove(libAMVS_gv_duIm.lv_unit[lv_teamDealingDamage]);

mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmodbase.stormdata/LibAMVS.galaxy:1103

        if ((TimerGetRemaining(lp_timer) == 3.875)) {
            SoundPlayForPlayer(SoundLink("Event_SafeZone_MiniMap_Warning", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
            DialogControlSendAnimationEvent(libAMVS_gv_trGr_UI.lv_safeZoneContainerFrame, PlayerGroupAll(), "ShockWarning");
        }

mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmodbase.stormdata/LibMDoE.galaxy:1546


    // Implementation
    DialogControlSendAnimationEvent(libMDoE_gv_mDoeUITopPanel.lv_topNotificationPanel, PlayerGroupAll(), "Fire");
    return true;
}

mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmodbase.stormdata/LibMDoE.galaxy:1574

    // Implementation
    if ((lp_showHide == true)) {
        DialogControlSendAnimationEvent(libMDoE_gv_MMTreasureVaultPanel.lv_boatNotificationFrame, PlayerGroupAll(), "Show");
        while ((lv_timerIncrement < 10)) {
            TextExpressionSetToken("Param/Expression/lib_MDoE_033CB666", "A", IntToText((10 - lv_timerIncrement)));

mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmodbase.stormdata/LibMDoE.galaxy:1583

        libNtve_gf_SetDialogItemText(libMDoE_gv_MMTreasureVaultPanel.lv_boatNotificationLabel, TextExpressionAssemble("Param/Expression/lib_MDoE_43A46B2F"), PlayerGroupAll());
        Wait(1.0, c_timeGame);
        DialogControlSendAnimationEvent(libMDoE_gv_MMTreasureVaultPanel.lv_boatNotificationFrame, PlayerGroupAll(), "Hide");
    }
    else {

mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmodbase.stormdata/LibMDoE.galaxy:1586

    }
    else {
        DialogControlSendAnimationEvent(libMDoE_gv_MMTreasureVaultPanel.lv_boatNotificationFrame, PlayerGroupAll(), "Hide");
    }
    return true;

mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmodbase.stormdata/LibMDoE.galaxy:1616

    if ((lp_showHide == true)) {
        libNtve_gf_SetDialogItemText(libMDoE_gv_MMTreasureVaultPanel.lv_boatNotificationLabel, TextExpressionAssemble("Param/Expression/lib_MDoE_1625E4E8"), PlayerGroupAll());
        DialogControlSendAnimationEvent(libMDoE_gv_MMTreasureVaultPanel.lv_boatNotificationFrame, PlayerGroupAll(), "Show");
    }
    else {

mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmodbase.stormdata/LibMDoE.galaxy:1619

    }
    else {
        DialogControlSendAnimationEvent(libMDoE_gv_MMTreasureVaultPanel.lv_boatNotificationFrame, PlayerGroupAll(), "Hide");
    }
    return true;

mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmodbase.stormdata/LibMDoE.galaxy:3602

        else {
        }
        DialogControlSendAnimationEvent(lv_obsOgHealthLabels[lv_itTeam], libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer], "ToDCoreHealthLabel");
        DialogControlSetVisible(libUIUI_gv_topBarPanel.lv_coreHealthUnitStatusFrames[lv_itTeam], PlayerGroupAll(), true);
        libMDoE_gf_DoEsUIUpdateCoreHealth();

mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmodbase.stormdata/LibPEB1.galaxy:4248

    if ((libPEB1_gv_pZEObjectivePanel.lv_state != libPEB1_ge_PZEObjectivePanelState_Complete)) {
        libPEB1_gv_pZEObjectivePanel.lv_state = libPEB1_ge_PZEObjectivePanelState_Complete;
        DialogControlSendAnimationEvent(libPEB1_gv_pZEObjectivePanel.lv_objectivePanel, PlayerGroupAll(), "BossDefeated");
        Wait(3.0, c_timeGame);
        DialogControlSendAnimationEvent(libPEB1_gv_pZEObjectivePanel.lv_objectivePanel, PlayerGroupAll(), "Hide");

mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmodbase.stormdata/LibPEB1.galaxy:4250

        DialogControlSendAnimationEvent(libPEB1_gv_pZEObjectivePanel.lv_objectivePanel, PlayerGroupAll(), "BossDefeated");
        Wait(3.0, c_timeGame);
        DialogControlSendAnimationEvent(libPEB1_gv_pZEObjectivePanel.lv_objectivePanel, PlayerGroupAll(), "Hide");
    }

mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmodbase.stormdata/LibPEB1.galaxy:4280

    DialogControlSetVisible(libPEB1_gv_pZEObjectivePanel.lv_objectivePanelMissionSuccessfulLabel, PlayerGroupAll(), true);
    Wait(5.0, c_timeGame);
    DialogControlSendAnimationEvent(libPEB1_gv_pZEObjectivePanel.lv_objectivePanel, PlayerGroupAll(), "Hide");
    return true;
}

mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmodbase.stormdata/LibPEB1.galaxy:4389

    if ((libPEB1_gv_pZEHoldoutPanel.lv_state != libPEB1_ge_PZEHoldoutPanelState_Complete)) {
        libPEB1_gv_pZEHoldoutPanel.lv_state = libPEB1_ge_PZEHoldoutPanelState_Complete;
        DialogControlSendAnimationEvent(libPEB1_gv_pZEHoldoutPanel.lv_timerPanel, PlayerGroupAll(), "ZergDefeated");
        Wait(2.0, c_timeGame);
        DialogControlSendAnimationEvent(libPEB1_gv_pZEHoldoutPanel.lv_timerPanel, PlayerGroupAll(), "Hide");

mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmodbase.stormdata/LibPEB1.galaxy:4391

        DialogControlSendAnimationEvent(libPEB1_gv_pZEHoldoutPanel.lv_timerPanel, PlayerGroupAll(), "ZergDefeated");
        Wait(2.0, c_timeGame);
        DialogControlSendAnimationEvent(libPEB1_gv_pZEHoldoutPanel.lv_timerPanel, PlayerGroupAll(), "Hide");
        Wait(1.125, c_timeGame);
        DialogControlSetVisible(libPEB1_gv_pZEHoldoutPanel.lv_timerPanel, PlayerGroupAll(), false);

mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmodbase.stormdata/LibMHPP.galaxy:98

        libMHPP_gv_payloadPath.lv_checkpointReached[1] = true;
        DialogControlSetVisible(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerLabels[1], PlayerGroupAll(), false);
        DialogControlSendAnimationEvent(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerImages[1], PlayerGroupAll(), "ChangeColor");
        libMHPP_gv_mHPP_DefenderDeathTimeBonus += 2.5;
    }

mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmodbase.stormdata/LibMHPP.galaxy:105

            libMHPP_gv_payloadPath.lv_checkpointReached[2] = true;
            DialogControlSetVisible(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerLabels[2], PlayerGroupAll(), false);
            DialogControlSendAnimationEvent(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerImages[2], PlayerGroupAll(), "ChangeColor");
            libMHPP_gv_mHPP_DefenderDeathTimeBonus += 2.5;
        }

mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmodbase.stormdata/LibMHPP.galaxy:109

        }
    }
    DialogControlSendAnimationEvent(libMHPP_gv_mHPPUI.lv_DoEs_CoreHealthLabel3, PlayerGroupAll(), "Show");
    libMHPP_gf_MHPP_TransmissionCheckpointReached();
    libMHPP_gf_MHPP_TransmissionTimeAdded();

mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmodbase.stormdata/LibMHPP.galaxy:399

            lv_currentDestinationPointIndex += 1;
            DialogControlSetVisible(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerLabels[libMHPP_gv_payload.lv_futureCheckPointIndex], PlayerGroupAll(), false);
            DialogControlSendAnimationEvent(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerImages[3], PlayerGroupAll(), "ChangeColor");
            SoundPlayForPlayer(SoundLink("PayloadDestinationReached", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
            UnitKill(libMHPP_gv_payloadPath.lv_payloadDestinationUnit);

mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmodbase.stormdata/LibMHPP.galaxy:1580

    // Automatic Variable Declarations
    // Implementation
    DialogControlSendAnimationEvent(lp_dialogItem, PlayerGroupAll(), "Show");
    Wait(lp_duration, c_timeGame);
    DialogControlSendAnimationEvent(lp_dialogItem, PlayerGroupAll(), "Hide");

mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmodbase.stormdata/LibMHPP.galaxy:1582

    DialogControlSendAnimationEvent(lp_dialogItem, PlayerGroupAll(), "Show");
    Wait(lp_duration, c_timeGame);
    DialogControlSendAnimationEvent(lp_dialogItem, PlayerGroupAll(), "Hide");
    return true;
}

mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmodbase.stormdata/LibMHPP.galaxy:2020

    }

    DialogControlSendAnimationEvent(libMHPP_gv_mHPPUI.lv_mHPP_UI_PayloadProgressBar2, PlayerGroupAll(), "Contested");
    return true;
}

mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmodbase.stormdata/LibMHPP.galaxy:2047

    }

    DialogControlSendAnimationEvent(libMHPP_gv_mHPPUI.lv_mHPP_UI_PayloadProgressBar2, PlayerGroupAll(), "Uncontested");
    return true;
}

mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmodbase.stormdata/LibLNYF.galaxy:1386

    }
    DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/CommandPanel/GameButtonLunarBorder_Frame/GameButtonLunarBorder_Top");
    DialogControlSendAnimationEvent(DialogControlLastCreated(), PlayerGroupSingle(EventPlayerEffectUsedUnitOwner(c_effectPlayerTarget)), "SheenWipe");
    Wait(5.0, c_timeGame);
    libLNYF_gf_CreateEnvelopeAtPoint(lv_pos);

mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmodbase.stormdata/LibLNYF.galaxy:1803

        DialogControlSetVisible(libLNYF_gv_uI.lv_raceFlourishA[2][2], PlayerGroupAll(), true);
        Wait(0.6875, c_timeGame);
        DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][1], PlayerGroupAll(), "FadeOut");
        DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][2], PlayerGroupAll(), "FadeOut");
        DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][1], PlayerGroupAll(), "FadeOut");

mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmodbase.stormdata/LibLNYF.galaxy:1804

        Wait(0.6875, c_timeGame);
        DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][1], PlayerGroupAll(), "FadeOut");
        DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][2], PlayerGroupAll(), "FadeOut");
        DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][1], PlayerGroupAll(), "FadeOut");
        DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][2], PlayerGroupAll(), "FadeOut");

mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmodbase.stormdata/LibLNYF.galaxy:1805

        DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][1], PlayerGroupAll(), "FadeOut");
        DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][2], PlayerGroupAll(), "FadeOut");
        DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][1], PlayerGroupAll(), "FadeOut");
        DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][2], PlayerGroupAll(), "FadeOut");
        Wait(0.25, c_timeGame);

mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmodbase.stormdata/LibLNYF.galaxy:1806

        DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][2], PlayerGroupAll(), "FadeOut");
        DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][1], PlayerGroupAll(), "FadeOut");
        DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][2], PlayerGroupAll(), "FadeOut");
        Wait(0.25, c_timeGame);
        DialogControlSetVisible(libLNYF_gv_uI.lv_raceFlourishA[1][1], PlayerGroupAll(), false);

mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmodbase.stormdata/LibLNYF.galaxy:1824

    DialogControlSetVisible(libLNYF_gv_uI.lv_raceFlourishA[2][2], PlayerGroupAll(), true);
    Wait(0.75, c_timeGame);
    DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][1], PlayerGroupAll(), "FadeOut");
    DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][2], PlayerGroupAll(), "FadeOut");
    DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][1], PlayerGroupAll(), "FadeOut");

mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmodbase.stormdata/LibLNYF.galaxy:1825

    Wait(0.75, c_timeGame);
    DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][1], PlayerGroupAll(), "FadeOut");
    DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][2], PlayerGroupAll(), "FadeOut");
    DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][1], PlayerGroupAll(), "FadeOut");
    DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][2], PlayerGroupAll(), "FadeOut");

mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmodbase.stormdata/LibLNYF.galaxy:1826

    DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][1], PlayerGroupAll(), "FadeOut");
    DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][2], PlayerGroupAll(), "FadeOut");
    DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][1], PlayerGroupAll(), "FadeOut");
    DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][2], PlayerGroupAll(), "FadeOut");
    Wait(0.25, c_timeGame);

mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmodbase.stormdata/LibLNYF.galaxy:1827

    DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][2], PlayerGroupAll(), "FadeOut");
    DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][1], PlayerGroupAll(), "FadeOut");
    DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][2], PlayerGroupAll(), "FadeOut");
    Wait(0.25, c_timeGame);
    DialogControlSetVisible(libLNYF_gv_uI.lv_timerLabel[1], PlayerGroupAll(), false);

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/GameDataHelperLib.galaxy:1124

    // Automatic Variable Declarations
    // Implementation
    DialogControlSendAnimationEvent(libUIUI_gv_deathTimerPanel.lv_timerBarHeroFrame[lp_team][lp_frameIndex], PlayerGroupAll(), "Pause");
    DialogControlSetVisible(libUIUI_gv_deathTimerPanel.lv_timerBarDarkBargainBorder[lp_team][lp_frameIndex], PlayerGroupAll(), true);
    Wait(lp_waitTime, c_timeGame);