# Dialog Item Send Animation Event
Grammar — Send animation event eventName to dialog item dialogItem for players
Flags —Native
|Action
|Restricted
Sends an animation event to a dialog item. Animations are defined in the layout of a dialog item. All animations that are listening to this event on this dialog item will trigger their defined action.
# Arguments
int
<control> — Dialog Itemplayergroup
— Playersstring
— Event
Returns — void
native void DialogControlSendAnimationEvent(
int control,
playergroup players,
string eventName,
);
# Related
Category: Dialog / Dialog Item Tools
- Dialog Item Send Animation Event 2 —
void
— DialogControlSetAnimationState - Position Subtitle to Dialog Item —
void
— DialogSetSubtitlePositionOverrideControl - Clear Subtitle Position Dialog Item —
void
— DialogClearSubtitlePositionOverrideControl - Destroy All Dialog Items —
void
— DialogControlDestroyAll - Dialog Containing Dialog Item —
int
<dialog> — DialogControlGetDialog - Dialog Item Type —
int
<preset::ControlType> — DialogControlGetType - Set Dialog Item Color —
void
— libNtve_gf_SetDialogItemColor - Set Dialog Item Style —
void
— libNtve_gf_SetDialogItemStyle - Set Dialog Item Text Writeout —
void
— libNtve_gf_SetDialogItemTextWriteout - Set Dialog Item Text Writeout Duration —
void
— libNtve_gf_SetDialogItemTextWriteoutDuration - Set Dialog Item Tooltip —
void
— libNtve_gf_SetDialogItemTooltip - Dialog Item Color —
color
— libNtve_gf_DialogItemColor - Dialog Item Style —
string
<fontstyle> — libNtve_gf_DialogItemStyle - Dialog Item Tooltip —
text
— libNtve_gf_DialogItemTooltip - Destroy Dialog Item —
void
— DialogControlDestroy - Set Dialog Item Image —
void
— libNtve_gf_SetDialogItemImage - Set Dialog Item Hover Image —
void
— libNtve_gf_SetDialogItemImage2 - Set Dialog Item Image Type —
void
— libNtve_gf_SetDialogItemImageType - Set Dialog Item Blend Mode —
void
— libNtve_gf_SetDialogItemBlendMode - Set Dialog Item Tiled —
void
— libNtve_gf_SetDialogItemImageType2 - Set Dialog Background —
void
— DialogSetImage - Dialog Item Image —
string
— libNtve_gf_DialogItemImage - Dialog Item Image Type —
int
<preset::ImageType> — libNtve_gf_DialogItemImageType - Fade Dialog Item Transparency —
void
— DialogControlFadeTransparency - Set Dialog Item Flash —
void
— libNtve_gf_SetDialogItemFlash - Set Dialog Item Cutscene —
void
— libNtve_gf_SetDialogItemCutscene - Dialog Item Invoke As Text —
void
— DialogControlInvokeAsText - Dialog Item Invoke As String —
void
— DialogControlInvokeAsString - Dialog Item Send Animation Event —
void
— DialogControlSendAnimationEvent - Dialog Item Set Animation Speed —
void
— DialogControlSetAnimationSpeed - Dialog Item Set Animation Time —
void
— DialogControlSetAnimationTime - Dialog Item Advance Animation —
void
— DialogControlAdvanceAnimation - Dialog Item Force Transition —
void
— DialogControlForceTransition - Dialog Item Request Focus —
void
— DialogControlRequestFocus - Set Dialog Item Achievement —
void
— libNtve_gf_SetDialogItemAchievement - Set Dialog Item Render Priority —
void
— libNtve_gf_SetDialogItemRenderPriority - Set Dialog Item Click On Down —
void
— libNtve_gf_SetDialogItemClickOnDown - Set Dialog Item Toggled —
void
— libNtve_gf_SetDialogItemToggled - Set Dialog Item Movie —
void
— libNtve_gf_SetDialogItemMovie - Set Dialog Item Desaturated —
void
— libNtve_gf_SetDialogItemDesaturated - Set Dialog Item Desaturation Color —
void
— libNtve_gf_SetDialogItemDesaturationColor - Set Dialog Item Custom Tooltip —
void
— libNtve_gf_SetDialogItemCustomTooltip - Set Dialog Item Unit —
void
— libNtve_gf_SetDialogItemUnit - Set Dialog Item Model —
void
— libNtve_gf_SetDialogItemModel - Set Dialog Item Animation —
void
— libNtve_gf_SetDialogItemAnimation - Set Dialog Item Camera —
void
— libNtve_gf_SetDialogItemCamera - Set Dialog Item Border Visible —
void
— libNtve_gf_SetDialogItemBorderVisible - Set Dialog Item Border Image —
void
— libNtve_gf_SetDialogItemBorderImage - Set Dialog Item Background Visible —
void
— libNtve_gf_SetDialogItemBackgroundVisible - Set Dialog Item Use Transition —
void
— libNtve_gf_SetDialogItemUseTransition - Set Dialog Item Muted —
void
— libNtve_gf_SetDialogItemMuted - Set Dialog Item Paused —
void
— libNtve_gf_SetDialogItemPaused - Set Dialog Item Accept Mouse —
void
— libNtve_gf_SetDialogItemAcceptMouse - Set Dialog Item Tint Color —
void
— libNtve_gf_SetDialogItemTintColor - Set Dialog Item Team Color —
void
— libNtve_gf_SetDialogItemTeamColor - Set Dialog Item Light —
void
— libNtve_gf_SetDialogItemLight - Set Dialog Item Transition Model —
void
— libNtve_gf_SetDialogItemTransitionModel - Set Dialog Item Force Visible —
void
— libNtve_gf_SetDialogItemForceVisible - Set Dialog Item Render Type —
void
— libNtve_gf_SetDialogItemRenderType - Set Dialog Item Unit Link —
void
— libNtve_gf_SetDialogItemUnitLink - Set Dialog Item Team Color Index —
void
— libNtve_gf_SetDialogItemTeamColorIndex - Set Dialog Item Animation Duration —
void
— libNtve_gf_SetDialogItemAnimationDuration - Set Dialog Item Animation Time —
void
— libNtve_gf_SetDialogItemAnimationTime - Set Dialog Item Actor —
void
— libNtve_gf_SetDialogItemActor - Set Dialog Item Behavior —
void
— libNtve_gf_SetDialogItemBehavior - Set Dialog Item Hotkey —
void
— libNtve_gf_SetDialogItemHotkey - Set Dialog Item Allowed Mouse Buttons —
void
— libNtve_gf_SetDialogItemAllowedMouseButtons - Set Dialog Item Alpha Mask —
void
— libNtve_gf_SetDialogItemAlphaMask - Set Dialog Item Animation Index —
void
— libNtve_gf_SetDialogItemAnimationIndex - Set Dialog Item Handle —
void
— libNtve_gf_SetDialogItemHandle - Set Dialog Item Border Color —
void
— libNtve_gf_SetDialogItemBorderColor - Set Dialog Item Fill Color —
void
— libNtve_gf_SetDialogItemFillColor - Set Dialog Item Submenu —
void
— libNtve_gf_SetDialogItemSubmenu - Set Dialog Item Unit Group —
void
— libNtve_gf_SetDialogItemUnitGroup - Set Dialog Item PlayerId —
void
— libNtve_gf_SetDialogItemPlayerId - Set Dialog Item Score Value Link —
void
— libNtve_gf_SetDialogItemScoreValueLink - Set Dialog Item State Index —
void
— libNtve_gf_SetDialogItemStateIndex
# Examples
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1154
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
else {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1204
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
else {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1254
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
else {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1304
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
else {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1357
DialogControlHookup(lv_background, c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
else {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1407
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
else {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1457
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
else {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:1602
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialTextProtoss", PlayerGroupAll());
DialogControlSendAnimationEvent(gv_blinkTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:2345
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialTextProtoss", PlayerGroupAll());
DialogControlSendAnimationEvent(gv_tTextTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3033
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialTextProtoss", PlayerGroupAll());
DialogControlSendAnimationEvent(gv_tTextTag, PlayerGroupAll(), "TutorialTextTagAnimation");
auto43821176_g = UnitGroup("ProtossVespeneGeyser", 0, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto43821176_u = UnitGroupCount(auto43821176_g, c_unitCountAll);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3378
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialTextProtoss", PlayerGroupAll());
DialogControlSendAnimationEvent(gv_tTextTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1154
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
else {
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1204
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
else {
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1254
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
else {
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1304
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
else {
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1357
DialogControlHookup(lv_background, c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
else {
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1407
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
else {
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1457
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), lv_textStyle, PlayerGroupAll());
DialogControlSendAnimationEvent(gv_textTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
else {
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:1602
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialTextProtoss", PlayerGroupAll());
DialogControlSendAnimationEvent(gv_blinkTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:2345
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialTextProtoss", PlayerGroupAll());
DialogControlSendAnimationEvent(gv_tTextTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:3033
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialTextProtoss", PlayerGroupAll());
DialogControlSendAnimationEvent(gv_tTextTag, PlayerGroupAll(), "TutorialTextTagAnimation");
auto43821176_g = UnitGroup("ProtossVespeneGeyser", 0, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto43821176_u = UnitGroupCount(auto43821176_g, c_unitCountAll);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:3378
DialogControlHookup(DialogControlLastCreated(), c_triggerControlTypeLabel, "Label");
libNtve_gf_SetDialogItemStyle(DialogControlLastCreated(), "TutorialTextProtoss", PlayerGroupAll());
DialogControlSendAnimationEvent(gv_tTextTag, PlayerGroupAll(), "TutorialTextTagAnimation");
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:4469
if ((lp_highlight == true)) {
DialogControlSendAnimationEvent(lv_callout, PlayerGroupAll(), "Highlight");
}
else {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:4472
}
else {
DialogControlSendAnimationEvent(lv_callout, PlayerGroupAll(), "HighlightStop");
}
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:604
libVCUI_gv_pU_ArmyCategoryFactionIcon[lv_categoryIndex] = DialogControlLastCreated();
DialogControlHookup(libVCUI_gv_pU_ArmyCategoryButtons[lv_categoryIndex], c_triggerControlTypeImage, "CategoryFlash");
DialogControlSendAnimationEvent(DialogControlLastCreated(), PlayerGroupAll(), "Start");
libVCUI_gv_pU_ArmyCategoryFlash[lv_categoryIndex] = DialogControlLastCreated();
DialogControlHookup(libVCUI_gv_pU_ArmyCategoryButtons[lv_categoryIndex], c_triggerControlTypeLabel, "SelectLabel");
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:738
}
if ((libVCUI_gv_pU_ArmyUnitSelectedIndex[lv_categoryIndex] == 0)) {
DialogControlSendAnimationEvent(libVCUI_gv_pU_ArmyCategoryNames[lv_categoryIndex], PlayerGroupAll(), "HighlightOn");
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:803
if ((libVCUI_gv_pU_ArmyUnitSelectedIndex[lv_categoryIndex] == 0)) {
libNtve_gf_SetDialogItemText(libVCUI_gv_pU_ArmyCategoryNames[lv_categoryIndex], StringExternal("Param/Value/lib_VCUI_5E53E6DC"), PlayerGroupAll());
DialogControlSendAnimationEvent(libVCUI_gv_pU_ArmyCategoryButtons[lv_categoryIndex], PlayerGroupAll(), "Highlight");
DialogControlSetVisible(libVCUI_gv_pU_ArmyCategoryFlash[lv_categoryIndex], PlayerGroupAll(), true);
DialogControlSetVisible(libVCUI_gv_pU_ArmyCategoryFactionIcon[lv_categoryIndex], PlayerGroupAll(), false);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:810
}
else {
DialogControlSendAnimationEvent(libVCUI_gv_pU_ArmyCategoryNames[lv_categoryIndex], PlayerGroupAll(), "HighlightOff");
DialogControlSetVisible(libVCUI_gv_pU_ArmyCategoryFactionIcon[lv_categoryIndex], PlayerGroupAll(), true);
DialogControlSetVisible(libVCUI_gv_pU_ArmyCategoryChooseIcon[lv_categoryIndex], PlayerGroupAll(), false);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:817
libNtve_gf_SetDialogItemImage(libVCUI_gv_pU_ArmyCategoryFactionIcon[lv_categoryIndex], libVoiC_gf_PC_ArmyUnitFactionCategoryImage(libVCUI_gv_pU_ArmyUnits[lv_categoryIndex][libVCUI_gv_pU_ArmyUnitSelectedIndex[lv_categoryIndex]]), PlayerGroupAll());
if ((libVCUI_gf_PU_ArmyCategoryHasNewFaction(libVCUI_gv_pU_ArmyCategories[lv_categoryIndex]) == true)) {
DialogControlSendAnimationEvent(libVCUI_gv_pU_ArmyCategoryButtons[lv_categoryIndex], PlayerGroupAll(), "Highlight");
DialogControlSetVisible(libVCUI_gv_pU_ArmyCategoryFlash[lv_categoryIndex], PlayerGroupAll(), true);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:821
}
else {
DialogControlSendAnimationEvent(libVCUI_gv_pU_ArmyCategoryButtons[lv_categoryIndex], PlayerGroupAll(), "HighlightStop");
DialogControlSetVisible(libVCUI_gv_pU_ArmyCategoryFlash[lv_categoryIndex], PlayerGroupAll(), false);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:859
DialogControlSetVisible(libVCUI_gv_pU_ArmyFactionButtons[lv_factionIndex], PlayerGroupAll(), true);
DialogControlSetVisible(libVCUI_gv_pU_ArmyFactionLockedImage, PlayerGroupAll(), false);
DialogControlSendAnimationEvent(libVCUI_gv_pU_ArmyFactionButtons[lv_factionIndex], PlayerGroupAll(), libVCUI_gf_PU_ArmyFactionEvent(libVoiC_gf_PC_ArmyUnitFaction(libVCUI_gv_pU_ArmyUnits[libVCUI_gv_pU_ArmyCategorySelectedIndex][lv_factionIndex])));
libNtve_gf_SetDialogItemTooltip(libVCUI_gv_pU_ArmyFactionButtons[lv_factionIndex], StringToText(""), PlayerGroupAll());
DialogControlSetVisible(libVCUI_gv_pU_ArmyFactionDetail[lv_factionIndex], PlayerGroupAll(), true);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:867
if ((libVCUI_gv_pU_ArmyUnitSelectedIndex[libVCUI_gv_pU_ArmyCategorySelectedIndex] == 0)) {
DialogControlSetVisible(libVCUI_gv_pU_ArmyFactionButtonHighlight[lv_factionIndex], PlayerGroupAll(), true);
DialogControlSendAnimationEvent(libVCUI_gv_pU_ArmyFactionButtonHighlight[lv_factionIndex], PlayerGroupAll(), libVCUI_gf_PU_ArmyFactionEvent(libVoiC_gf_PC_ArmyUnitFaction(libVCUI_gv_pU_ArmyUnits[libVCUI_gv_pU_ArmyCategorySelectedIndex][lv_factionIndex])));
}
else {
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:881
DialogControlSetVisible(libVCUI_gv_pU_ArmyFactionNameLabel[lv_factionIndex], PlayerGroupAll(), true);
libNtve_gf_SetDialogItemToggled(libVCUI_gv_pU_ArmyFactionButtons[lv_factionIndex], true, PlayerGroupAll());
DialogControlSendAnimationEvent(libVCUI_gv_pU_ArmyFactionButtons[lv_factionIndex], PlayerGroupAll(), "Selected");
libNtve_gf_SetDialogItemModel(libVCUI_gv_pU_ArmyFactionPortrait[lv_factionIndex], libVCUI_gf_PU_ArmyFactionGlowModel(libVoiC_gf_PC_ArmyUnitFaction(libVCUI_gv_pU_ArmyUnits[libVCUI_gv_pU_ArmyCategorySelectedIndex][lv_factionIndex])), PlayerGroupAll());
DialogControlSetVisible(libVCUI_gv_pU_ArmyFactionPortrait[lv_factionIndex], PlayerGroupAll(), true);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:1037
for ( ; ( (auto5C3E4FC9_ai >= 0 && lv_factionIndex <= auto5C3E4FC9_ae) || (auto5C3E4FC9_ai < 0 && lv_factionIndex >= auto5C3E4FC9_ae) ) ; lv_factionIndex += auto5C3E4FC9_ai ) {
if ((libVCUI_gv_pU_ArmyUnitSelectedIndex[lp_categoryIndex] == lv_factionIndex)) {
DialogControlSendAnimationEvent(libVCUI_gv_pU_ArmyFactionButtons[lv_factionIndex], PlayerGroupAll(), "OnSelectionInstant");
}
else {
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:533
Wait(0.3, c_timeGame);
}
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStop");
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
return true;
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:534
}
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStop");
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
return true;
}
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:2798
Wait(6.0, c_timeGame);
Wait(1.0, c_timeGame);
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStartBlue");
libStEx_gf_DisplayVOMessageAtTop(StringExternal("Param/Value/BFF480CF"), 5.0, true);
Wait(6.0, c_timeGame);
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:2801
libStEx_gf_DisplayVOMessageAtTop(StringExternal("Param/Value/BFF480CF"), 5.0, true);
Wait(6.0, c_timeGame);
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
libStEx_gf_DisplayVOMessageAtTop(StringExternal("Param/Value/AEC17887"), 9.0, true);
gf_BlinkExperienceBar(10.0);
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:2877
libAIAI_gf_HeroAIEnableAIForPlayer(libStEx_gv_pLAYER_02_UTHER);
if ((gv_xP_TopBarUIPanel != c_invalidDialogControlId)) {
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStop");
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStop");
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:2878
if ((gv_xP_TopBarUIPanel != c_invalidDialogControlId)) {
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStop");
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStop");
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
}
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:2879
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStop");
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStop");
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
}
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:3016
TriggerEnable(TriggerGetCurrent(), false);
TriggerExecute(gt_DisplayTopBarUI, true, false);
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "TutorialTopBarHighlight");
return true;
}
mods/heroes.stormmod — base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap/MapScript.galaxy:3036
Wait(0.25, c_timeGame);
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStart");
return true;
}
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:533
Wait(0.3, c_timeGame);
}
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStop");
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
return true;
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:534
}
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStop");
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
return true;
}
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:2798
Wait(6.0, c_timeGame);
Wait(1.0, c_timeGame);
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStartBlue");
libStEx_gf_DisplayVOMessageAtTop(StringExternal("Param/Value/BFF480CF"), 5.0, true);
Wait(6.0, c_timeGame);
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:2801
libStEx_gf_DisplayVOMessageAtTop(StringExternal("Param/Value/BFF480CF"), 5.0, true);
Wait(6.0, c_timeGame);
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
libStEx_gf_DisplayVOMessageAtTop(StringExternal("Param/Value/AEC17887"), 9.0, true);
gf_BlinkExperienceBar(10.0);
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:2877
libAIAI_gf_HeroAIEnableAIForPlayer(libStEx_gv_pLAYER_02_UTHER);
if ((gv_xP_TopBarUIPanel != c_invalidDialogControlId)) {
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStop");
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStop");
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:2878
if ((gv_xP_TopBarUIPanel != c_invalidDialogControlId)) {
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStop");
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStop");
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
}
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:2879
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStop");
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStop");
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "LevelFlashStopBlue");
}
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:3016
TriggerEnable(TriggerGetCurrent(), false);
TriggerExecute(gt_DisplayTopBarUI, true, false);
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "TutorialTopBarHighlight");
return true;
}
mods/heroes.stormmod/base.stormmaps/maps/heroes/singleplayermaps/startingexperience/tutorial01.stormmap — MapScript.galaxy:3036
Wait(0.25, c_timeGame);
DialogControlSendAnimationEvent(gv_xP_TopBarUIPanel, PlayerGroupAll(), "EXPFlashStart");
return true;
}
mods/heroesbrawlmods/arenamodemods/arenamode.stormmod — base.stormdata/LibAREN.galaxy:1413
autoCE1EA37E_val = libAREN_gv_victoriesCount;
if (autoCE1EA37E_val == 2) {
DialogControlSendAnimationEvent(DialogControlLastCreated(), GameAttributePlayersForTeam(lp_team), ("Team" + IntToString(libAREN_gv_aRM_RoundWinningTeam) + "Victory" + IntToString(libAREN_gv_aRM_RoundScore[libAREN_gv_aRM_RoundWinningTeam])));
}
else if (autoCE1EA37E_val == 3) {
mods/heroesbrawlmods/arenamodemods/arenamode.stormmod — base.stormdata/LibAREN.galaxy:1416
}
else if (autoCE1EA37E_val == 3) {
DialogControlSendAnimationEvent(DialogControlLastCreated(), GameAttributePlayersForTeam(lp_team), ("Bo5Team" + IntToString(libAREN_gv_aRM_RoundWinningTeam) + "Victory" + IntToString(libAREN_gv_aRM_RoundScore[libAREN_gv_aRM_RoundWinningTeam])));
}
else {
mods/heroesbrawlmods/arenamodemods/gardenarena.stormmod — base.stormdata/LibAMGT.galaxy:1257
TextExpressionSetToken("Param/Expression/lib_AMGT_930A0D1C", "Seeds", IntToText(lp_seeds));
libNtve_gf_SetDialogItemText(libAMGT_gv_aRMGardenPanel.lv_progressNotificationLabel[lp_team], TextExpressionAssemble("Param/Expression/lib_AMGT_930A0D1C"), GameAttributePlayersForTeam(libGame_gf_EnemyTeam(lp_team)));
DialogControlSendAnimationEvent(libAMGT_gv_aRMGardenPanel.lv_progressNotification[lp_team], GameAttributePlayersForTeam(lp_team), "ShowStandardNotification");
DialogControlSendAnimationEvent(libAMGT_gv_aRMGardenPanel.lv_progressNotification[lp_team], GameAttributePlayersForTeam(libGame_gf_EnemyTeam(lp_team)), "ShowEnemyNotification");
}
mods/heroesbrawlmods/arenamodemods/gardenarena.stormmod — base.stormdata/LibAMGT.galaxy:1258
libNtve_gf_SetDialogItemText(libAMGT_gv_aRMGardenPanel.lv_progressNotificationLabel[lp_team], TextExpressionAssemble("Param/Expression/lib_AMGT_930A0D1C"), GameAttributePlayersForTeam(libGame_gf_EnemyTeam(lp_team)));
DialogControlSendAnimationEvent(libAMGT_gv_aRMGardenPanel.lv_progressNotification[lp_team], GameAttributePlayersForTeam(lp_team), "ShowStandardNotification");
DialogControlSendAnimationEvent(libAMGT_gv_aRMGardenPanel.lv_progressNotification[lp_team], GameAttributePlayersForTeam(libGame_gf_EnemyTeam(lp_team)), "ShowEnemyNotification");
}
mods/heroesbrawlmods/arenamodemods/punisherarena.stormmod — base.stormdata/LibAMPU.galaxy:1285
DialogControlSetVisible(libAMPU_gv_aRMPunisherPanel.lv_punisherHealthLabels[lp_team], PlayerGroupAll(), true);
DialogControlSetVisible(libAMPU_gv_aRMPunisherPanel.lv_punisherRespawnTimers[lp_team], PlayerGroupAll(), false);
DialogControlSendAnimationEvent(libAMPU_gv_aRMPunisherPanel.lv_punisherHealthFrames[lp_team], PlayerGroupAll(), "PunisherSpawned");
}
mods/heroesbrawlmods/arenamodemods/punisherarena.stormmod — base.stormdata/LibAMPU.galaxy:2241
while (true) {
if ((TimerGetRemaining(lv_spawnTimer) <= 0.3)) {
DialogControlSendAnimationEvent(libAMPU_gv_aRMPunisherPanel.lv_spawnTimerPanel, PlayerGroupAll(), "SlideOut");
TriggerEnable(TriggerGetCurrent(), true);
break;
mods/heroesbrawlmods/arenamodemods/punisherarena.stormmod — base.stormdata/LibAMPU.galaxy:2300
}
DialogControlSendAnimationEvent(libAMPU_gv_aRMPunisherPanel.lv_punisherHealthFrames[lv_team], PlayerGroupAll(), "PunisherDefeated");
DialogControlSetVisible(libAMPU_gv_aRMPunisherPanel.lv_punisherRespawnTimers[lv_team], PlayerGroupAll(), true);
DialogControlSetVisible(libAMPU_gv_aRMPunisherPanel.lv_punisherHealthLabels[lv_team], PlayerGroupAll(), false);
mods/heroesbrawlmods/arenamodemods/punisherarena.stormmod — base.stormdata/LibAMPU.galaxy:2318
}
DialogControlSendAnimationEvent(libAMPU_gv_aRMPunisherPanel.lv_punisherHealthFrames[lv_team], PlayerGroupAll(), "PunisherRespawned");
return true;
}
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:479
// Automatic Variable Declarations
// Implementation
DialogControlSendAnimationEvent(lp_dialogItem, PlayerGroupAll(), "Show");
Wait(lp_duration, c_timeGame);
DialogControlSendAnimationEvent(lp_dialogItem, PlayerGroupAll(), "Hide");
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:481
DialogControlSendAnimationEvent(lp_dialogItem, PlayerGroupAll(), "Show");
Wait(lp_duration, c_timeGame);
DialogControlSendAnimationEvent(lp_dialogItem, PlayerGroupAll(), "Hide");
return true;
}
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:500
libNtve_gf_SetDialogItemText(libAMVS_gv_trGr_UI.lv_notificationLabel, StringExternal("Param/Value/lib_AMVS_F6713166"), PlayerGroupAll());
libNtve_gf_SetDialogItemImage(libAMVS_gv_trGr_UI.lv_notificationImage, "Assets\\Textures\\storm_ui_hud_trial_grounds_event_starting.dds", PlayerGroupAll());
DialogControlSendAnimationEvent(libAMVS_gv_trGr_UI.lv_notificationFrame, PlayerGroupAll(), "Show");
libAMVS_gf_ElevatorNotificationUpdateTimerLabel(libAMVS_gv_aRM_TrialGrounds.lv_elevatorTimer);
Wait(7.0, c_timeGame);
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:504
Wait(7.0, c_timeGame);
if ((libGame_gv_gameOver == false)) {
DialogControlSendAnimationEvent(libAMVS_gv_trGr_UI.lv_notificationFrame, PlayerGroupAll(), "Transition");
libNtve_gf_SetDialogItemText(libAMVS_gv_trGr_UI.lv_notificationLabel, libAMVS_gv_trGr_UI.lv_notificationText[libAMVS_gv_currentEvent], PlayerGroupAll());
libNtve_gf_SetDialogItemImage(libAMVS_gv_trGr_UI.lv_notificationForeground, libAMVS_gv_trGr_UI.lv_notificationIconImage[libAMVS_gv_currentEvent], PlayerGroupAll());
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:512
}
DialogControlSendAnimationEvent(libAMVS_gv_trGr_UI.lv_notificationFrame, PlayerGroupAll(), "Hide");
return true;
}
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:536
libNtve_gf_SetDialogItemText(libAMVS_gv_trGr_UI.lv_notificationLabel, StringExternal("Param/Value/lib_AMVS_238CFA89"), PlayerGroupAll());
libNtve_gf_SetDialogItemImage(libAMVS_gv_trGr_UI.lv_notificationImage, "Assets\\Textures\\storm_ui_hud_trial_grounds_vision.dds", PlayerGroupAll());
DialogControlSendAnimationEvent(libAMVS_gv_trGr_UI.lv_notificationFrame, PlayerGroupAll(), "Show");
SoundPlayForPlayer(SoundLink("Event_Reveal_Warning", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
libAMVS_gf_ElevatorNotificationUpdateTimerLabel(libAMVS_gv_revealTimer);
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:542
if ((libGame_gv_gameOver == false)) {
SoundPlayForPlayer(SoundLink("Event_Revealed", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
DialogControlSendAnimationEvent(libAMVS_gv_trGr_UI.lv_notificationFrame, PlayerGroupAll(), "Transition");
libNtve_gf_SetDialogItemText(libAMVS_gv_trGr_UI.lv_notificationLabel, StringExternal("Param/Value/lib_AMVS_CD48D01C"), PlayerGroupAll());
libNtve_gf_SetDialogItemImage(libAMVS_gv_trGr_UI.lv_notificationForeground, "Assets\\Textures\\storm_ui_hud_trial_grounds_vision.dds", PlayerGroupAll());
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:549
}
DialogControlSendAnimationEvent(libAMVS_gv_trGr_UI.lv_notificationFrame, PlayerGroupAll(), "Hide");
return true;
}
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:968
}
Wait(16.0, c_timeGame);
DialogControlSendAnimationEvent(libAMVS_gv_trGr_UI.lv_notificationFrame, PlayerGroupAll(), "MoveDownMinor");
DialogControlSetVisible(libAMVS_gv_mMBOEPanel.lv_mainPanel, PlayerGroupAll(), false);
UnitRemove(libAMVS_gv_duIm.lv_unit[lv_teamDealingDamage]);
mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod — base.stormdata/LibAMVS.galaxy:1103
if ((TimerGetRemaining(lp_timer) == 3.875)) {
SoundPlayForPlayer(SoundLink("Event_SafeZone_MiniMap_Warning", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
DialogControlSendAnimationEvent(libAMVS_gv_trGr_UI.lv_safeZoneContainerFrame, PlayerGroupAll(), "ShockWarning");
}
mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmod — base.stormdata/LibMDoE.galaxy:1546
// Implementation
DialogControlSendAnimationEvent(libMDoE_gv_mDoeUITopPanel.lv_topNotificationPanel, PlayerGroupAll(), "Fire");
return true;
}
mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmod — base.stormdata/LibMDoE.galaxy:1574
// Implementation
if ((lp_showHide == true)) {
DialogControlSendAnimationEvent(libMDoE_gv_MMTreasureVaultPanel.lv_boatNotificationFrame, PlayerGroupAll(), "Show");
while ((lv_timerIncrement < 10)) {
TextExpressionSetToken("Param/Expression/lib_MDoE_033CB666", "A", IntToText((10 - lv_timerIncrement)));
mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmod — base.stormdata/LibMDoE.galaxy:1583
libNtve_gf_SetDialogItemText(libMDoE_gv_MMTreasureVaultPanel.lv_boatNotificationLabel, TextExpressionAssemble("Param/Expression/lib_MDoE_43A46B2F"), PlayerGroupAll());
Wait(1.0, c_timeGame);
DialogControlSendAnimationEvent(libMDoE_gv_MMTreasureVaultPanel.lv_boatNotificationFrame, PlayerGroupAll(), "Hide");
}
else {
mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmod — base.stormdata/LibMDoE.galaxy:1586
}
else {
DialogControlSendAnimationEvent(libMDoE_gv_MMTreasureVaultPanel.lv_boatNotificationFrame, PlayerGroupAll(), "Hide");
}
return true;
mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmod — base.stormdata/LibMDoE.galaxy:1616
if ((lp_showHide == true)) {
libNtve_gf_SetDialogItemText(libMDoE_gv_MMTreasureVaultPanel.lv_boatNotificationLabel, TextExpressionAssemble("Param/Expression/lib_MDoE_1625E4E8"), PlayerGroupAll());
DialogControlSendAnimationEvent(libMDoE_gv_MMTreasureVaultPanel.lv_boatNotificationFrame, PlayerGroupAll(), "Show");
}
else {
mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmod — base.stormdata/LibMDoE.galaxy:1619
}
else {
DialogControlSendAnimationEvent(libMDoE_gv_MMTreasureVaultPanel.lv_boatNotificationFrame, PlayerGroupAll(), "Hide");
}
return true;
mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmod — base.stormdata/LibMDoE.galaxy:3602
else {
}
DialogControlSendAnimationEvent(lv_obsOgHealthLabels[lv_itTeam], libCore_gv_playerGroupFromPlayer[libCore_gv_oBSERVER_ObserverUIPlayer], "ToDCoreHealthLabel");
DialogControlSetVisible(libUIUI_gv_topBarPanel.lv_coreHealthUnitStatusFrames[lv_itTeam], PlayerGroupAll(), true);
libMDoE_gf_DoEsUIUpdateCoreHealth();
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:4248
if ((libPEB1_gv_pZEObjectivePanel.lv_state != libPEB1_ge_PZEObjectivePanelState_Complete)) {
libPEB1_gv_pZEObjectivePanel.lv_state = libPEB1_ge_PZEObjectivePanelState_Complete;
DialogControlSendAnimationEvent(libPEB1_gv_pZEObjectivePanel.lv_objectivePanel, PlayerGroupAll(), "BossDefeated");
Wait(3.0, c_timeGame);
DialogControlSendAnimationEvent(libPEB1_gv_pZEObjectivePanel.lv_objectivePanel, PlayerGroupAll(), "Hide");
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:4250
DialogControlSendAnimationEvent(libPEB1_gv_pZEObjectivePanel.lv_objectivePanel, PlayerGroupAll(), "BossDefeated");
Wait(3.0, c_timeGame);
DialogControlSendAnimationEvent(libPEB1_gv_pZEObjectivePanel.lv_objectivePanel, PlayerGroupAll(), "Hide");
}
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:4280
DialogControlSetVisible(libPEB1_gv_pZEObjectivePanel.lv_objectivePanelMissionSuccessfulLabel, PlayerGroupAll(), true);
Wait(5.0, c_timeGame);
DialogControlSendAnimationEvent(libPEB1_gv_pZEObjectivePanel.lv_objectivePanel, PlayerGroupAll(), "Hide");
return true;
}
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:4389
if ((libPEB1_gv_pZEHoldoutPanel.lv_state != libPEB1_ge_PZEHoldoutPanelState_Complete)) {
libPEB1_gv_pZEHoldoutPanel.lv_state = libPEB1_ge_PZEHoldoutPanelState_Complete;
DialogControlSendAnimationEvent(libPEB1_gv_pZEHoldoutPanel.lv_timerPanel, PlayerGroupAll(), "ZergDefeated");
Wait(2.0, c_timeGame);
DialogControlSendAnimationEvent(libPEB1_gv_pZEHoldoutPanel.lv_timerPanel, PlayerGroupAll(), "Hide");
mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod — base.stormdata/LibPEB1.galaxy:4391
DialogControlSendAnimationEvent(libPEB1_gv_pZEHoldoutPanel.lv_timerPanel, PlayerGroupAll(), "ZergDefeated");
Wait(2.0, c_timeGame);
DialogControlSendAnimationEvent(libPEB1_gv_pZEHoldoutPanel.lv_timerPanel, PlayerGroupAll(), "Hide");
Wait(1.125, c_timeGame);
DialogControlSetVisible(libPEB1_gv_pZEHoldoutPanel.lv_timerPanel, PlayerGroupAll(), false);
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:98
libMHPP_gv_payloadPath.lv_checkpointReached[1] = true;
DialogControlSetVisible(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerLabels[1], PlayerGroupAll(), false);
DialogControlSendAnimationEvent(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerImages[1], PlayerGroupAll(), "ChangeColor");
libMHPP_gv_mHPP_DefenderDeathTimeBonus += 2.5;
}
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:105
libMHPP_gv_payloadPath.lv_checkpointReached[2] = true;
DialogControlSetVisible(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerLabels[2], PlayerGroupAll(), false);
DialogControlSendAnimationEvent(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerImages[2], PlayerGroupAll(), "ChangeColor");
libMHPP_gv_mHPP_DefenderDeathTimeBonus += 2.5;
}
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:109
}
}
DialogControlSendAnimationEvent(libMHPP_gv_mHPPUI.lv_DoEs_CoreHealthLabel3, PlayerGroupAll(), "Show");
libMHPP_gf_MHPP_TransmissionCheckpointReached();
libMHPP_gf_MHPP_TransmissionTimeAdded();
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:399
lv_currentDestinationPointIndex += 1;
DialogControlSetVisible(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerLabels[libMHPP_gv_payload.lv_futureCheckPointIndex], PlayerGroupAll(), false);
DialogControlSendAnimationEvent(libMHPP_gv_mHPPUI.lv_mapMechanic_ProgressBarMarkerImages[3], PlayerGroupAll(), "ChangeColor");
SoundPlayForPlayer(SoundLink("PayloadDestinationReached", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
UnitKill(libMHPP_gv_payloadPath.lv_payloadDestinationUnit);
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:1580
// Automatic Variable Declarations
// Implementation
DialogControlSendAnimationEvent(lp_dialogItem, PlayerGroupAll(), "Show");
Wait(lp_duration, c_timeGame);
DialogControlSendAnimationEvent(lp_dialogItem, PlayerGroupAll(), "Hide");
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:1582
DialogControlSendAnimationEvent(lp_dialogItem, PlayerGroupAll(), "Show");
Wait(lp_duration, c_timeGame);
DialogControlSendAnimationEvent(lp_dialogItem, PlayerGroupAll(), "Hide");
return true;
}
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:2020
}
DialogControlSendAnimationEvent(libMHPP_gv_mHPPUI.lv_mHPP_UI_PayloadProgressBar2, PlayerGroupAll(), "Contested");
return true;
}
mods/heroesbrawlmods/brawlmapmods/hanamurapayloadpush.stormmod — base.stormdata/LibMHPP.galaxy:2047
}
DialogControlSendAnimationEvent(libMHPP_gv_mHPPUI.lv_mHPP_UI_PayloadProgressBar2, PlayerGroupAll(), "Uncontested");
return true;
}
mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmod — base.stormdata/LibLNYF.galaxy:1386
}
DialogControlHookupStandard(c_triggerControlTypePanel, "UIContainer/ConsoleUIContainer/CommandPanel/GameButtonLunarBorder_Frame/GameButtonLunarBorder_Top");
DialogControlSendAnimationEvent(DialogControlLastCreated(), PlayerGroupSingle(EventPlayerEffectUsedUnitOwner(c_effectPlayerTarget)), "SheenWipe");
Wait(5.0, c_timeGame);
libLNYF_gf_CreateEnvelopeAtPoint(lv_pos);
mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmod — base.stormdata/LibLNYF.galaxy:1803
DialogControlSetVisible(libLNYF_gv_uI.lv_raceFlourishA[2][2], PlayerGroupAll(), true);
Wait(0.6875, c_timeGame);
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][1], PlayerGroupAll(), "FadeOut");
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][2], PlayerGroupAll(), "FadeOut");
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][1], PlayerGroupAll(), "FadeOut");
mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmod — base.stormdata/LibLNYF.galaxy:1804
Wait(0.6875, c_timeGame);
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][1], PlayerGroupAll(), "FadeOut");
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][2], PlayerGroupAll(), "FadeOut");
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][1], PlayerGroupAll(), "FadeOut");
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][2], PlayerGroupAll(), "FadeOut");
mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmod — base.stormdata/LibLNYF.galaxy:1805
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][1], PlayerGroupAll(), "FadeOut");
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][2], PlayerGroupAll(), "FadeOut");
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][1], PlayerGroupAll(), "FadeOut");
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][2], PlayerGroupAll(), "FadeOut");
Wait(0.25, c_timeGame);
mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmod — base.stormdata/LibLNYF.galaxy:1806
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][2], PlayerGroupAll(), "FadeOut");
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][1], PlayerGroupAll(), "FadeOut");
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][2], PlayerGroupAll(), "FadeOut");
Wait(0.25, c_timeGame);
DialogControlSetVisible(libLNYF_gv_uI.lv_raceFlourishA[1][1], PlayerGroupAll(), false);
mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmod — base.stormdata/LibLNYF.galaxy:1824
DialogControlSetVisible(libLNYF_gv_uI.lv_raceFlourishA[2][2], PlayerGroupAll(), true);
Wait(0.75, c_timeGame);
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][1], PlayerGroupAll(), "FadeOut");
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][2], PlayerGroupAll(), "FadeOut");
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][1], PlayerGroupAll(), "FadeOut");
mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmod — base.stormdata/LibLNYF.galaxy:1825
Wait(0.75, c_timeGame);
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][1], PlayerGroupAll(), "FadeOut");
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][2], PlayerGroupAll(), "FadeOut");
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][1], PlayerGroupAll(), "FadeOut");
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][2], PlayerGroupAll(), "FadeOut");
mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmod — base.stormdata/LibLNYF.galaxy:1826
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][1], PlayerGroupAll(), "FadeOut");
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][2], PlayerGroupAll(), "FadeOut");
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][1], PlayerGroupAll(), "FadeOut");
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][2], PlayerGroupAll(), "FadeOut");
Wait(0.25, c_timeGame);
mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmod — base.stormdata/LibLNYF.galaxy:1827
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[1][2], PlayerGroupAll(), "FadeOut");
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][1], PlayerGroupAll(), "FadeOut");
DialogControlSendAnimationEvent(libLNYF_gv_uI.lv_raceFlourishA[2][2], PlayerGroupAll(), "FadeOut");
Wait(0.25, c_timeGame);
DialogControlSetVisible(libLNYF_gv_uI.lv_timerLabel[1], PlayerGroupAll(), false);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:1124
// Automatic Variable Declarations
// Implementation
DialogControlSendAnimationEvent(libUIUI_gv_deathTimerPanel.lv_timerBarHeroFrame[lp_team][lp_frameIndex], PlayerGroupAll(), "Pause");
DialogControlSetVisible(libUIUI_gv_deathTimerPanel.lv_timerBarDarkBargainBorder[lp_team][lp_frameIndex], PlayerGroupAll(), true);
Wait(lp_waitTime, c_timeGame);