# Clear Subtitle Position Dialog Item

Grammar — Clear the subtitle position dialog item
FlagsNative | Action

Using this function will cause the subtitle panel to return to its default size and position.

Returns — void

native void DialogClearSubtitlePositionOverrideControl();

Category: Dialog / Dialog Item Tools

# Examples

campaigns/swarmstory.sc2campaignbase.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:9383

    }

    DialogClearSubtitlePositionOverrideControl();
    DialogClearSubtitlePositionOverride();
    ConversationDataStop();

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:1167

    libSwaC_gf_CinematicFade(true, 0.0, Color(0.00, 0.00, 0.00), true);
    TriggerExecute(lib281DEC45_gt_ZSS_UIWaitForSelection, true, true);
    DialogClearSubtitlePositionOverrideControl();
    TriggerEnable(lib281DEC45_gt_ZSS_UITravelBackSelected, false);
    TriggerEnable(lib281DEC45_gt_ZSS_UITravelLaunchSelected, false);

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:1581

    }
    TriggerExecute(lib281DEC45_gt_ZSS_UIWaitForSelection, true, true);
    DialogClearSubtitlePositionOverrideControl();
}

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3091

    lib281DEC45_gf_SetAllSoundChannelVolumesStory(libNtve_ge_VolumeChannelMode_Cinematic, 0.5);
    DialogSetSubtitlePositionOverride(c_invalidDialogId);
    DialogClearSubtitlePositionOverrideControl();
}

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3115

    lib281DEC45_gf_SetAllSoundChannelVolumesStory(libNtve_ge_VolumeChannelMode_Cinematic, 0.5);
    DialogClearSubtitlePositionOverride();
    DialogClearSubtitlePositionOverrideControl();
}

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3132

    lib281DEC45_gf_SetAllSoundChannelVolumesStory(libNtve_ge_VolumeChannelMode_Cinematic, 0.5);
    DialogClearSubtitlePositionOverride();
    DialogClearSubtitlePositionOverrideControl();
}

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3172

    else if (auto5B000CE1_val == lib281DEC45_ge_Rooms_StoryRoomEggRoom) {
        DialogClearSubtitlePositionOverride();
        DialogClearSubtitlePositionOverrideControl();
        lib281DEC45_gf_ShowHideStoryUnits(false);
        lib281DEC45_gf_ShowHideStoryUI(false);

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3184

    else if (auto5B000CE1_val == lib281DEC45_ge_Rooms_StoryRoomEvolutionMissionScreen) {
        DialogClearSubtitlePositionOverride();
        DialogClearSubtitlePositionOverrideControl();
        lib281DEC45_gf_ShowHideStoryUnits(false);
        lib281DEC45_gf_ShowHideStoryUI(false);

campaigns/swarmstoryutil.sc2modbase.sc2data/Lib281DEC45.galaxy:3205

        lib281DEC45_gf_ShowHideStoryUI(false);
        DialogClearSubtitlePositionOverride();
        DialogClearSubtitlePositionOverrideControl();
        lib281DEC45_gf_ZSS_UIArchivesDisplay();
    }

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:1837

    libVCST_gf_SetAllSoundChannelVolumesStory(libNtve_ge_VolumeChannelMode_Cinematic, 0.5);
    DialogSetSubtitlePositionOverride(c_invalidDialogId);
    DialogClearSubtitlePositionOverrideControl();
}

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:1864

    libVCST_gf_SetAllSoundChannelVolumesStory(libNtve_ge_VolumeChannelMode_Cinematic, 0.5);
    DialogClearSubtitlePositionOverride();
    DialogClearSubtitlePositionOverrideControl();
}

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:1884

    libVCST_gf_SetAllSoundChannelVolumesStory(libNtve_ge_VolumeChannelMode_Cinematic, 0.5);
    DialogClearSubtitlePositionOverride();
    DialogClearSubtitlePositionOverrideControl();
}

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignStoryLib.galaxy:6172

    libVCST_gf_ShowHideStoryUI(false);
    DialogClearSubtitlePositionOverride();
    DialogClearSubtitlePositionOverrideControl();
    libVCUI_gf_PU_ArchivesDisplay();
    return true;

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:1911

    ConversationDataStop();
    TransmissionClearAll();
    DialogClearSubtitlePositionOverrideControl();
    DialogDestroy(libVCUI_gv_pU_MissionDialog);
    libVCUI_gv_pU_MissionDialog = c_invalidDialogId;

campaigns/voidstory.sc2campaignbase.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:2590

    // Implementation
    TriggerStop(libVCUI_gt_PU_SoATutorial);
    DialogClearSubtitlePositionOverrideControl();
    TransmissionClear(TransmissionLastSent());
    if ((UserDataGetInt("StoryStates", "Ship UI Visited", "Value", 1) == 0)) {

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:1646

    libNCST_gf_SetAllSoundChannelVolumesStory(libNtve_ge_VolumeChannelMode_Cinematic, 0.5);
    DialogSetSubtitlePositionOverride(c_invalidDialogId);
    DialogClearSubtitlePositionOverrideControl();
}

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:1673

    libNCST_gf_SetAllSoundChannelVolumesStory(libNtve_ge_VolumeChannelMode_Cinematic, 0.5);
    DialogClearSubtitlePositionOverride();
    DialogClearSubtitlePositionOverrideControl();
}

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:1692

    libNCST_gf_SetAllSoundChannelVolumesStory(libNtve_ge_VolumeChannelMode_Cinematic, 0.5);
    DialogClearSubtitlePositionOverride();
    DialogClearSubtitlePositionOverrideControl();
}

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCST.galaxy:5101

    libNCST_gf_ShowHideStoryUI(false);
    DialogClearSubtitlePositionOverride();
    DialogClearSubtitlePositionOverrideControl();
    libNCUI_gf_NU_ArchivesDisplay();
    return true;

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCUI.galaxy:1267

    ConversationDataStop();
    TransmissionClearAll();
    DialogClearSubtitlePositionOverrideControl();
    DialogDestroy(libNCUI_gv_nU_MissionDialog);
    libNCUI_gv_nU_MissionDialog = c_invalidDialogId;

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCUI.galaxy:1286

    ConversationDataStop();
    TransmissionClearAll();
    DialogClearSubtitlePositionOverrideControl();
    SoundtrackStopCurrent(PlayerGroupAll(), c_soundtrackCategoryMusic, true);
    TriggerEnable(libNCUI_gt_NU_MissionCloseButtonClicked, false);

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCUI.galaxy:2064

    }

    DialogClearSubtitlePositionOverrideControl();
    DialogDestroy(libNCUI_gv_nU_UpgradesDialog);
    libNCUI_gv_nU_UpgradesDialog = c_invalidDialogId;

mods/missionpacks/novacampaign.sc2modbase.sc2data/LibNCUI.galaxy:2794

    }

    DialogClearSubtitlePositionOverrideControl();
    DialogDestroy(libNCUI_gv_nU_EquipmentDialog);
    libNCUI_gv_nU_EquipmentDialog = c_invalidDialogId;

mods/voidprologue.sc2modbase.sc2data/LibA3DDD02B.galaxy:6867

    ConversationDataStop();
    TransmissionClearAll();
    DialogClearSubtitlePositionOverrideControl();
    DialogDestroy(libA3DDD02B_gv_pP_MLDialog);
    libA3DDD02B_gv_pP_MLDialog = c_invalidDialogId;