# Set Dialog Item Tooltip
Grammar — Set dialogItem tooltip to tooltip for players
Flags —Action
Sets the text that appears when mousing over a dialog item.
# Arguments
int
[ control ] — Dialog Itemtext
— Tooltipplayergroup
— Players
Returns — void
void libNtve_gf_SetDialogItemTooltip(
int lp_dialogItem,
text lp_tooltip,
playergroup lp_players,
);
# Related
Category: Dialog / Dialog Item Tools
- [F] —
void
— Dialog Item Send Animation Event 2 — ( DialogControlSetAnimationState ) - [F] —
void
— Position Subtitle to Dialog Item — ( DialogSetSubtitlePositionOverrideControl ) - [F] —
void
— Clear Subtitle Position Dialog Item — ( DialogClearSubtitlePositionOverrideControl ) - [F] —
void
— Destroy All Dialog Items — ( DialogControlDestroyAll ) - [F] —
int
[ dialog ] — Dialog Containing Dialog Item — ( DialogControlGetDialog ) - [F] —
int
[ preset::ControlType ] — Dialog Item Type — ( DialogControlGetType ) - [F] —
void
— Set Dialog Item Color — ( libNtve_gf_SetDialogItemColor ) - [F] —
void
— Set Dialog Item Style — ( libNtve_gf_SetDialogItemStyle ) - [F] —
void
— Set Dialog Item Text Writeout — ( libNtve_gf_SetDialogItemTextWriteout ) - [F] —
void
— Set Dialog Item Text Writeout Duration — ( libNtve_gf_SetDialogItemTextWriteoutDuration ) - [F] —
void
— Set Dialog Item Tooltip — ( libNtve_gf_SetDialogItemTooltip ) - [F] —
color
— Dialog Item Color — ( libNtve_gf_DialogItemColor ) - [F] —
string
[ fontstyle ] — Dialog Item Style — ( libNtve_gf_DialogItemStyle ) - [F] —
text
— Dialog Item Tooltip — ( libNtve_gf_DialogItemTooltip ) - [F] —
void
— Destroy Dialog Item — ( DialogControlDestroy ) - [F] —
void
— Set Dialog Item Image — ( libNtve_gf_SetDialogItemImage ) - [F] —
void
— Set Dialog Item Hover Image — ( libNtve_gf_SetDialogItemImage2 ) - [F] —
void
— Set Dialog Item Image Type — ( libNtve_gf_SetDialogItemImageType ) - [F] —
void
— Set Dialog Item Blend Mode — ( libNtve_gf_SetDialogItemBlendMode ) - [F] —
void
— Set Dialog Item Tiled — ( libNtve_gf_SetDialogItemImageType2 ) - [F] —
void
— Set Dialog Background — ( DialogSetImage ) - [F] —
string
— Dialog Item Image — ( libNtve_gf_DialogItemImage ) - [F] —
int
[ preset::ImageType ] — Dialog Item Image Type — ( libNtve_gf_DialogItemImageType ) - [F] —
void
— Fade Dialog Item Transparency — ( DialogControlFadeTransparency ) - [F] —
void
— Set Dialog Item Flash — ( libNtve_gf_SetDialogItemFlash ) - [F] —
void
— Set Dialog Item Cutscene — ( libNtve_gf_SetDialogItemCutscene ) - [F] —
void
— Dialog Item Invoke As Text — ( DialogControlInvokeAsText ) - [F] —
void
— Dialog Item Invoke As String — ( DialogControlInvokeAsString ) - [F] —
void
— Dialog Item Send Animation Event — ( DialogControlSendAnimationEvent ) - [F] —
void
— Dialog Item Set Animation Speed — ( DialogControlSetAnimationSpeed ) - [F] —
void
— Dialog Item Set Animation Time — ( DialogControlSetAnimationTime ) - [F] —
void
— Dialog Item Advance Animation — ( DialogControlAdvanceAnimation ) - [F] —
void
— Dialog Item Force Transition — ( DialogControlForceTransition ) - [F] —
void
— Dialog Item Request Focus — ( DialogControlRequestFocus ) - [F] —
void
— Set Dialog Item Achievement — ( libNtve_gf_SetDialogItemAchievement ) - [F] —
void
— Set Dialog Item Render Priority — ( libNtve_gf_SetDialogItemRenderPriority ) - [F] —
void
— Set Dialog Item Click On Down — ( libNtve_gf_SetDialogItemClickOnDown ) - [F] —
void
— Set Dialog Item Toggled — ( libNtve_gf_SetDialogItemToggled ) - [F] —
void
— Set Dialog Item Movie — ( libNtve_gf_SetDialogItemMovie ) - [F] —
void
— Set Dialog Item Desaturated — ( libNtve_gf_SetDialogItemDesaturated ) - [F] —
void
— Set Dialog Item Desaturation Color — ( libNtve_gf_SetDialogItemDesaturationColor ) - [F] —
void
— Set Dialog Item Custom Tooltip — ( libNtve_gf_SetDialogItemCustomTooltip ) - [F] —
void
— Set Dialog Item Unit — ( libNtve_gf_SetDialogItemUnit ) - [F] —
void
— Set Dialog Item Model — ( libNtve_gf_SetDialogItemModel ) - [F] —
void
— Set Dialog Item Animation — ( libNtve_gf_SetDialogItemAnimation ) - [F] —
void
— Set Dialog Item Camera — ( libNtve_gf_SetDialogItemCamera ) - [F] —
void
— Set Dialog Item Border Visible — ( libNtve_gf_SetDialogItemBorderVisible ) - [F] —
void
— Set Dialog Item Border Image — ( libNtve_gf_SetDialogItemBorderImage ) - [F] —
void
— Set Dialog Item Background Visible — ( libNtve_gf_SetDialogItemBackgroundVisible ) - [F] —
void
— Set Dialog Item Use Transition — ( libNtve_gf_SetDialogItemUseTransition ) - [F] —
void
— Set Dialog Item Muted — ( libNtve_gf_SetDialogItemMuted ) - [F] —
void
— Set Dialog Item Paused — ( libNtve_gf_SetDialogItemPaused ) - [F] —
void
— Set Dialog Item Accept Mouse — ( libNtve_gf_SetDialogItemAcceptMouse ) - [F] —
void
— Set Dialog Item Tint Color — ( libNtve_gf_SetDialogItemTintColor ) - [F] —
void
— Set Dialog Item Team Color — ( libNtve_gf_SetDialogItemTeamColor ) - [F] —
void
— Set Dialog Item Light — ( libNtve_gf_SetDialogItemLight ) - [F] —
void
— Set Dialog Item Transition Model — ( libNtve_gf_SetDialogItemTransitionModel ) - [F] —
void
— Set Dialog Item Force Visible — ( libNtve_gf_SetDialogItemForceVisible ) - [F] —
void
— Set Dialog Item Render Type — ( libNtve_gf_SetDialogItemRenderType ) - [F] —
void
— Set Dialog Item Unit Link — ( libNtve_gf_SetDialogItemUnitLink ) - [F] —
void
— Set Dialog Item Team Color Index — ( libNtve_gf_SetDialogItemTeamColorIndex ) - [F] —
void
— Set Dialog Item Animation Duration — ( libNtve_gf_SetDialogItemAnimationDuration ) - [F] —
void
— Set Dialog Item Animation Time — ( libNtve_gf_SetDialogItemAnimationTime ) - [F] —
void
— Set Dialog Item Actor — ( libNtve_gf_SetDialogItemActor ) - [F] —
void
— Set Dialog Item Behavior — ( libNtve_gf_SetDialogItemBehavior ) - [F] —
void
— Set Dialog Item Hotkey — ( libNtve_gf_SetDialogItemHotkey ) - [F] —
void
— Set Dialog Item Allowed Mouse Buttons — ( libNtve_gf_SetDialogItemAllowedMouseButtons ) - [F] —
void
— Set Dialog Item Alpha Mask — ( libNtve_gf_SetDialogItemAlphaMask ) - [F] —
void
— Set Dialog Item Animation Index — ( libNtve_gf_SetDialogItemAnimationIndex ) - [F] —
void
— Set Dialog Item Handle — ( libNtve_gf_SetDialogItemHandle ) - [F] —
void
— Set Dialog Item Border Color — ( libNtve_gf_SetDialogItemBorderColor ) - [F] —
void
— Set Dialog Item Fill Color — ( libNtve_gf_SetDialogItemFillColor ) - [F] —
void
— Set Dialog Item Submenu — ( libNtve_gf_SetDialogItemSubmenu ) - [F] —
void
— Set Dialog Item Unit Group — ( libNtve_gf_SetDialogItemUnitGroup ) - [F] —
void
— Set Dialog Item PlayerId — ( libNtve_gf_SetDialogItemPlayerId ) - [F] —
void
— Set Dialog Item Score Value Link — ( libNtve_gf_SetDialogItemScoreValueLink ) - [F] —
void
— Set Dialog Item State Index — ( libNtve_gf_SetDialogItemStateIndex )
# Examples
# campaigns/liberty.sc2campaign
// L3482
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), gv_levelWavePlaneName[(lp_level)][lv_index], PlayerGroupAll())
// L3516
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), gv_powerupTypeNames[lv_index], PlayerGroupAll())
// L4100
libNtve_gf_SetDialogItemTooltip(libNtve_gf_ScreenButton(gv_c_ScreenButton_Quit), StringExternal("Param/Value/7B6BAF53"), PlayerGroupAll())
// L8667
libNtve_gf_SetDialogItemTooltip(libNtve_gf_ScreenButton(gv_c_ScreenButton_Continue), StringExternal("Param/Value/629EF19B"), PlayerGroupAll())
// L10410
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), ConversationDataStateText("PlanetPanelTooltips|Close_Button", "Description"), PlayerGroupAll())
// L10420
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), ConversationDataStateText("PlanetPanelTooltips|Zeratul_Play_Button", "Description"), PlayerGroupAll())
// L10429
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), ConversationDataStateText("PlanetPanelTooltips|Launch_Button", "Description"), PlayerGroupAll())
// L10440
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), ConversationDataStateText("PlanetPanelTooltips|DifficultyPulldown", "Description"), PlayerGroupAll())
// L13829
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), lp_tooltip, PlayerGroupAll())
// L3482
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), gv_levelWavePlaneName[(lp_level)][lv_index], PlayerGroupAll())
// L3516
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), gv_powerupTypeNames[lv_index], PlayerGroupAll())
// L4100
libNtve_gf_SetDialogItemTooltip(libNtve_gf_ScreenButton(gv_c_ScreenButton_Quit), StringExternal("Param/Value/7B6BAF53"), PlayerGroupAll())
// L8667
libNtve_gf_SetDialogItemTooltip(libNtve_gf_ScreenButton(gv_c_ScreenButton_Continue), StringExternal("Param/Value/629EF19B"), PlayerGroupAll())
// L10410
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), ConversationDataStateText("PlanetPanelTooltips|Close_Button", "Description"), PlayerGroupAll())
// L10420
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), ConversationDataStateText("PlanetPanelTooltips|Zeratul_Play_Button", "Description"), PlayerGroupAll())
// L10429
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), ConversationDataStateText("PlanetPanelTooltips|Launch_Button", "Description"), PlayerGroupAll())
// L10440
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), ConversationDataStateText("PlanetPanelTooltips|DifficultyPulldown", "Description"), PlayerGroupAll())
// L13829
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), lp_tooltip, PlayerGroupAll())
# campaigns/libertystory.sc2campaign
// L5708
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), lp_tip, PlayerGroupAll())
# campaigns/swarmstory.sc2campaign
// L7459
libNtve_gf_SetDialogItemTooltip(libSwaC_gv_zS_ArmyCustomEggRoomEvolutionMissionButton, StringExternal("Param/Value/lib_SwaC_B1CC65D1"), PlayerGroupAll())
// L7470
libNtve_gf_SetDialogItemTooltip(libSwaC_gv_zS_ArmyCustomEggRoomEvolutionMissionButton, StringExternal("Param/Value/lib_SwaC_487A721F"), PlayerGroupAll())
// L8632
libNtve_gf_SetDialogItemTooltip(libSwaC_gv_zS_ArmyCustomUpgradeUnitStrainInfoIcon, libSwaC_gf_ZS_ArmyUnitTooltip2(lv_purchasedUnit), PlayerGroupAll())
// L8633
libNtve_gf_SetDialogItemTooltip(libSwaC_gv_zS_ArmyCustomUpgradeUnitNameLabel, libSwaC_gf_ZS_ArmyUnitTooltip2(lv_purchasedUnit), PlayerGroupAll())
// L9493
libNtve_gf_SetDialogItemTooltip(libSwaC_gv_zS_ArmyCustomMissionUnitFrames[lv_index], TextExpressionAssemble("Param/Expression/lib_SwaC_7FD2F0AE"), PlayerGroupAll())
// L11643
libNtve_gf_SetDialogItemTooltip(libSwaC_gv_zS_KerriganUITierButtons[lv_tier][lv_tierIndex], libSwaC_gf_ZS_KerriganTierReward(libSwaC_gv_zS_KerriganTechTierItems[lv_tier][lv_tierIndex]), PlayerGroupAll())
// L11660
libNtve_gf_SetDialogItemTooltip(libSwaC_gv_zS_KerriganUITierButtons[lv_tier][lv_tierIndex], libSwaC_gf_ZS_KerriganTierReward(libSwaC_gv_zS_KerriganTechTierItems[lv_tier][lv_tierIndex]), PlayerGroupAll())
// L11717
libNtve_gf_SetDialogItemTooltip(libSwaC_gv_zS_KerriganUITierCloseButton, ConversationDataStateText("StoryModeText|ArchivesKerriganBackTooltip", "Description"), PlayerGroupAll())
// L11720
libNtve_gf_SetDialogItemTooltip(libSwaC_gv_zS_KerriganUITierCloseButton, StringExternal("ConversationState/MissionPanelTooltips/Close_Button/Info/Description"), PlayerGroupAll())
// L14335
libNtve_gf_SetDialogItemTooltip(libSwaC_gv_zS_VSBtnContinue, StringExternal("Param/Value/lib_SwaC_43935B42"), PlayerGroupAll())
# campaigns/swarmstoryutil.sc2mod
// L871
libNtve_gf_SetDialogItemTooltip(lib281DEC45_gv_zSS_UIArchivesQuitButton, ConversationDataStateText("StoryModeText|MasterArchivesBackTooltip", "Description"), PlayerGroupAll())
// L1127
libNtve_gf_SetDialogItemTooltip(lib281DEC45_gv_zSS_UITravelBackButton, StringExternal("Param/Value/lib_281DEC45_F285B16A"), PlayerGroupAll())
// L1146
libNtve_gf_SetDialogItemTooltip(lib281DEC45_gv_zSS_UITravelPlanetSelectedBorder[lv_index], StringExternal(lib281DEC45_gf_ZSS_UITravelLocationProperty(IntLoopCurrent(), "PlanetToolTip")), PlayerGroupAll())
// L1475
libNtve_gf_SetDialogItemTooltip(lib281DEC45_gv_zSS_UITravelRewardUnitPanel[lv_unitFrameIndex], TextExpressionAssemble("Param/Expression/lib_281DEC45_272AF6B1"), PlayerGroupAll())
// L1647
libNtve_gf_SetDialogItemTooltip(lib281DEC45_gv_zSS_MissionUnitTooltipHolder, TextExpressionAssemble("Param/Expression/lib_281DEC45_0E2BCC46"), PlayerGroupAll())
// L1662
libNtve_gf_SetDialogItemTooltip(lib281DEC45_gv_zSS_MissionBackButton, ConversationDataStateText("StoryModeText|ArchivesMissionBackTooltip", "Description"), PlayerGroupAll())
// L1665
libNtve_gf_SetDialogItemTooltip(lib281DEC45_gv_zSS_MissionBackButton, StringExternal("ConversationState/MissionPanelTooltips/Close_Button/Info/Description"), PlayerGroupAll())
// L1803
libNtve_gf_SetDialogItemTooltip(lib281DEC45_gv_zSS_UIMainBottomButtons[(lib281DEC45_ge_ZSS_UIMainBottomButtonType_BottomButtonKerrigan)], StringExternal("Param/Value/lib_281DEC45_7E965CA4"), PlayerGroupAll())
// L1837
libNtve_gf_SetDialogItemTooltip(lib281DEC45_gv_zSS_UIMainBottomButtons[(lp_buttonIndex)], StringExternal("Param/Value/lib_281DEC45_E53286CA"), PlayerGroupAll())
# campaigns/void.sc2campaign
// L1530
libNtve_gf_SetDialogItemTooltip(gv_overloadTempleButton, StringExternal("Param/Value/34623335"), PlayerGroupAll())
// L1535
libNtve_gf_SetDialogItemTooltip(gv_overloadTempleButton, StringExternal("Param/Value/086AF1E4"), PlayerGroupAll())
// L1530
libNtve_gf_SetDialogItemTooltip(gv_overloadTempleButton, StringExternal("Param/Value/34623335"), PlayerGroupAll())
// L1535
libNtve_gf_SetDialogItemTooltip(gv_overloadTempleButton, StringExternal("Param/Value/086AF1E4"), PlayerGroupAll())
# campaigns/voidstory.sc2campaign
// L169
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), TextExpressionAssemble("Param/Expression/lib_VoiC_9214BE9C"), PlayerGroupAll())
// L174
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), TextExpressionAssemble("Param/Expression/lib_VoiC_1844DDD4"), PlayerGroupAll())
// L186
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), TextExpressionAssemble("Param/Expression/lib_VoiC_C4273795"), PlayerGroupAll())
// L192
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), TextExpressionAssemble("Param/Expression/lib_VoiC_B0ABD7F6"), PlayerGroupAll())
// L285
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), libVCUI_gf_PU_SoAPerkTooltip(lv_indexPower), PlayerGroupAll())
// L927
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), TextExpressionAssemble("Param/Expression/lib_VoiC_9081F58A"), PlayerGroupAll())
// L1139
libNtve_gf_SetDialogItemTooltip(lv_button, lv_rewardText, PlayerGroupAll())
// L1159
libNtve_gf_SetDialogItemTooltip(lv_button, lv_rewardText, PlayerGroupAll())
// L1174
libNtve_gf_SetDialogItemTooltip(lv_button, lv_rewardText, PlayerGroupAll())
// L9539
libNtve_gf_SetDialogItemTooltip(lv_button, lv_rewardText, PlayerGroupAll())
# campaigns/voidstory.sc2campaign
— VoidCampaignMissionLib.galaxy
// L6156
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), lv_label, PlayerGroupAll())
// L6229
libNtve_gf_SetDialogItemTooltip(libVCMI_gv_pM_GameCheat_Minimize, StringExternal("Param/Value/lib_VCMI_4966D256"), PlayerGroupAll())
// L6234
libNtve_gf_SetDialogItemTooltip(libVCMI_gv_pM_GameCheat_Minimize, StringExternal("Param/Value/lib_VCMI_90FAD008"), PlayerGroupAll())
// L6270
libNtve_gf_SetDialogItemTooltip(libVCMI_gv_pM_GameCheat_CheckBox[autoF1D87FF8_var], StringExternal("Param/Value/lib_VCMI_CDEC4192"), PlayerGroupAll())
// L6414
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), libVCMI_gv_pM_MissionCheat_Cheats[lv_cheatIndex].lv_description, PlayerGroupAll())
# campaigns/voidstory.sc2campaign
// L717
libNtve_gf_SetDialogItemTooltip(libVCUI_gv_pU_ArmyCategoryButtons[lv_categoryIndex], StringExternal("Param/Value/lib_VCUI_0E2F9EB7"), PlayerGroupAll())
// L853
libNtve_gf_SetDialogItemTooltip(libVCUI_gv_pU_ArmyFactionLockedImage, StringExternal("Param/Value/lib_VCUI_D9C74198"), PlayerGroupAll())
// L860
libNtve_gf_SetDialogItemTooltip(libVCUI_gv_pU_ArmyFactionButtons[lv_factionIndex], StringToText(""), PlayerGroupAll())
// L950
libNtve_gf_SetDialogItemTooltip(libVCUI_gv_pU_ArmyInfoAbility[lv_abilityIndex], TextExpressionAssemble("Param/Expression/lib_VCUI_A5C497EB"), PlayerGroupAll())
// L1302
libNtve_gf_SetDialogItemTooltip(libVCUI_gv_pU_BottomBarButton[(lp_button)], TextExpressionAssemble("Param/Expression/lib_VCUI_395995D8"), PlayerGroupAll())
// L1306
libNtve_gf_SetDialogItemTooltip(libVCUI_gv_pU_BottomBarButton[(lp_button)], TextExpressionAssemble("Param/Expression/lib_VCUI_9DEA3931"), PlayerGroupAll())
// L1311
libNtve_gf_SetDialogItemTooltip(libVCUI_gv_pU_BottomBarButton[(lp_button)], StringExternal("Param/Value/lib_VCUI_8ED4DD62"), PlayerGroupAll())
// L1314
libNtve_gf_SetDialogItemTooltip(libVCUI_gv_pU_BottomBarButton[(lp_button)], lv_buttonTooltip, PlayerGroupAll())
// L1992
libNtve_gf_SetDialogItemTooltip(libVCUI_gv_pU_MissionRewardUnitPanel, TextExpressionAssemble("Param/Expression/lib_VCUI_225AD1C1"), PlayerGroupAll())
// L2003
libNtve_gf_SetDialogItemTooltip(libVCUI_gv_pU_MissionRewardUnitPanel2, TextExpressionAssemble("Param/Expression/lib_VCUI_2A34C43A"), PlayerGroupAll())
# mods/core.sc2mod
// L2590
libNtve_gf_SetDialogItemTooltip(lv_dialogitem, lp_tooltip, PlayerGroupAll())
// L2608
libNtve_gf_SetDialogItemTooltip(lv_dialogitem, lp_tooltip, PlayerGroupAll())
// L2630
libNtve_gf_SetDialogItemTooltip(lv_dialogitem, lp_tooltip, PlayerGroupAll())
// L2648
libNtve_gf_SetDialogItemTooltip(lv_dialogitem, lp_tooltip, PlayerGroupAll())
// L2043
libNtve_gf_SetDialogItemTooltip(lv_dialogitem, lp_tooltip, PlayerGroupAll())
// L2061
libNtve_gf_SetDialogItemTooltip(lv_dialogitem, lp_tooltip, PlayerGroupAll())
// L2083
libNtve_gf_SetDialogItemTooltip(lv_dialogitem, lp_tooltip, PlayerGroupAll())
// L2101
libNtve_gf_SetDialogItemTooltip(lv_dialogitem, lp_tooltip, PlayerGroupAll())
# mods/heroesdata.stormmod
// L2969
libNtve_gf_SetDialogItemTooltip(libGDHL_gv_rexxarUI.lv_rexxarMishaHealth, StringExternal("Param/Value/lib_GDHL_C2E9D341"), libCore_gv_playerGroupFromPlayer[lp_rexxarPlayer])
# mods/heroesdata.stormmod
// L854
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), StringExternal("Param/Value/lib_Sprt_CFB7F160"), PlayerGroupAll())
// L861
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), StringExternal("Param/Value/lib_Sprt_0CB66395"), PlayerGroupAll())
// L868
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), StringExternal("Param/Value/lib_Sprt_9485143B"), PlayerGroupAll())
// L999
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), StringExternal("Param/Value/lib_Sprt_15C84FDB"), PlayerGroupAll())
// L1026
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), StringExternal("Param/Value/lib_Sprt_57EEC39B"), PlayerGroupAll())
// L1166
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), StringExternal("Param/Value/lib_Sprt_E06E2001"), PlayerGroupAll())
// L1199
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), StringExternal("Param/Value/lib_Sprt_9747FD94"), PlayerGroupAll())
// L1223
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), StringExternal("Param/Value/lib_Sprt_503583C8"), PlayerGroupAll())
// L1266
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), StringExternal("Param/Value/lib_Sprt_4E1C1AFD"), PlayerGroupAll())
# mods/heroesdata.stormmod
// L1582
libNtve_gf_SetDialogItemTooltip(libUIUI_gv_deathRecap_Panel.lv_abilitiesPanelTooltipFrame[lv_itEffect], lv_effectTooltipText, libCore_gv_playerGroupFromPlayer[lp_deadPlayer])
// L1699
libNtve_gf_SetDialogItemTooltip(libUIUI_gv_deathRecap_Panel.lv_highestDamagersAbilityBarTooltips[lp_highestDamager][lp_highestDamagerAbilities], lv_simpleTooltip, libCore_gv_playerGroupFromPlayer[lp_deadPlayer])
// L2984
libNtve_gf_SetDialogItemTooltip(libUIUI_gv_uIMVPSecondaryPanels[lv_iterator].lv_awardTooltipHitbox, libGame_gf_GetAwardTooltipInfo(lv_winnerPlayerId, (libGame_gv_finalSecondaryAwardsList[lv_iterator].lv_awardIndex)), PlayerGroupAll())
// L4078
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), lv_healthText, libCore_gv_playerGroupFromPlayer[lp_player])
// L4083
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), lv_healthText, libCore_gv_playerGroupFromPlayer[lp_player])
// L4088
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), lv_healthText, libCore_gv_playerGroupFromPlayer[lp_player])
// L4093
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), lv_healthText, libCore_gv_playerGroupFromPlayer[lp_player])
// L4099
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), lv_healthText, libCore_gv_playerGroupFromPlayer[lp_player])
// L4104
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), lv_healthText, libCore_gv_playerGroupFromPlayer[lp_player])
// L4108
libNtve_gf_SetDialogItemTooltip(libUIUI_gv_uIHeroConsole.lv_heroStatsHealthBar, lv_healthText, libCore_gv_playerGroupFromPlayer[lp_player])
# mods/heroesmapmods/battlegroundmapmods/warheadjunction.stormmod
// L1135
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), StringToText(""), PlayerGroupAll())
# mods/heromods/zarya.stormmod
// L278
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), StringExternal("Param/Value/lib_HZAR_4E3EF24D"), lv_localZaryaPlayerGroup)
# mods/liberty.sc2mod
// L278
libNtve_gf_SetDialogItemTooltip(libLbty_gv_pingPanelMinimapButton, StringExternal("UI/PingTip"), PlayerGroupAll())
// L282
libNtve_gf_SetDialogItemTooltip(libLbty_gv_pingPanelMinimapButton, StringExternal("UI/AdvancedPingTip"), PlayerGroupAll())
# mods/missionpacks/novacampaign.sc2mod
// L5096
libNtve_gf_SetDialogItemTooltip(DialogControlLastCreated(), lv_label, PlayerGroupAll())