# Destroy Dialog Item
Grammar — Destroy dialogItem
Flags —Native
|Action
Destroys the specified dialog item.
# Arguments
int
[ control ] — Dialog Item
Returns — void
native void DialogControlDestroy(int control);
# Related
Category: Dialog / Dialog Item Tools
- [F] —
void
— Dialog Item Send Animation Event 2 — ( DialogControlSetAnimationState ) - [F] —
void
— Position Subtitle to Dialog Item — ( DialogSetSubtitlePositionOverrideControl ) - [F] —
void
— Clear Subtitle Position Dialog Item — ( DialogClearSubtitlePositionOverrideControl ) - [F] —
void
— Destroy All Dialog Items — ( DialogControlDestroyAll ) - [F] —
int
[ dialog ] — Dialog Containing Dialog Item — ( DialogControlGetDialog ) - [F] —
int
[ preset::ControlType ] — Dialog Item Type — ( DialogControlGetType ) - [F] —
void
— Set Dialog Item Color — ( libNtve_gf_SetDialogItemColor ) - [F] —
void
— Set Dialog Item Style — ( libNtve_gf_SetDialogItemStyle ) - [F] —
void
— Set Dialog Item Text Writeout — ( libNtve_gf_SetDialogItemTextWriteout ) - [F] —
void
— Set Dialog Item Text Writeout Duration — ( libNtve_gf_SetDialogItemTextWriteoutDuration ) - [F] —
void
— Set Dialog Item Tooltip — ( libNtve_gf_SetDialogItemTooltip ) - [F] —
color
— Dialog Item Color — ( libNtve_gf_DialogItemColor ) - [F] —
string
[ fontstyle ] — Dialog Item Style — ( libNtve_gf_DialogItemStyle ) - [F] —
text
— Dialog Item Tooltip — ( libNtve_gf_DialogItemTooltip ) - [F] —
void
— Destroy Dialog Item — ( DialogControlDestroy ) - [F] —
void
— Set Dialog Item Image — ( libNtve_gf_SetDialogItemImage ) - [F] —
void
— Set Dialog Item Hover Image — ( libNtve_gf_SetDialogItemImage2 ) - [F] —
void
— Set Dialog Item Image Type — ( libNtve_gf_SetDialogItemImageType ) - [F] —
void
— Set Dialog Item Blend Mode — ( libNtve_gf_SetDialogItemBlendMode ) - [F] —
void
— Set Dialog Item Tiled — ( libNtve_gf_SetDialogItemImageType2 ) - [F] —
void
— Set Dialog Background — ( DialogSetImage ) - [F] —
string
— Dialog Item Image — ( libNtve_gf_DialogItemImage ) - [F] —
int
[ preset::ImageType ] — Dialog Item Image Type — ( libNtve_gf_DialogItemImageType ) - [F] —
void
— Fade Dialog Item Transparency — ( DialogControlFadeTransparency ) - [F] —
void
— Set Dialog Item Flash — ( libNtve_gf_SetDialogItemFlash ) - [F] —
void
— Set Dialog Item Cutscene — ( libNtve_gf_SetDialogItemCutscene ) - [F] —
void
— Dialog Item Invoke As Text — ( DialogControlInvokeAsText ) - [F] —
void
— Dialog Item Invoke As String — ( DialogControlInvokeAsString ) - [F] —
void
— Dialog Item Send Animation Event — ( DialogControlSendAnimationEvent ) - [F] —
void
— Dialog Item Set Animation Speed — ( DialogControlSetAnimationSpeed ) - [F] —
void
— Dialog Item Set Animation Time — ( DialogControlSetAnimationTime ) - [F] —
void
— Dialog Item Advance Animation — ( DialogControlAdvanceAnimation ) - [F] —
void
— Dialog Item Force Transition — ( DialogControlForceTransition ) - [F] —
void
— Dialog Item Request Focus — ( DialogControlRequestFocus ) - [F] —
void
— Set Dialog Item Achievement — ( libNtve_gf_SetDialogItemAchievement ) - [F] —
void
— Set Dialog Item Render Priority — ( libNtve_gf_SetDialogItemRenderPriority ) - [F] —
void
— Set Dialog Item Click On Down — ( libNtve_gf_SetDialogItemClickOnDown ) - [F] —
void
— Set Dialog Item Toggled — ( libNtve_gf_SetDialogItemToggled ) - [F] —
void
— Set Dialog Item Movie — ( libNtve_gf_SetDialogItemMovie ) - [F] —
void
— Set Dialog Item Desaturated — ( libNtve_gf_SetDialogItemDesaturated ) - [F] —
void
— Set Dialog Item Desaturation Color — ( libNtve_gf_SetDialogItemDesaturationColor ) - [F] —
void
— Set Dialog Item Custom Tooltip — ( libNtve_gf_SetDialogItemCustomTooltip ) - [F] —
void
— Set Dialog Item Unit — ( libNtve_gf_SetDialogItemUnit ) - [F] —
void
— Set Dialog Item Model — ( libNtve_gf_SetDialogItemModel ) - [F] —
void
— Set Dialog Item Animation — ( libNtve_gf_SetDialogItemAnimation ) - [F] —
void
— Set Dialog Item Camera — ( libNtve_gf_SetDialogItemCamera ) - [F] —
void
— Set Dialog Item Border Visible — ( libNtve_gf_SetDialogItemBorderVisible ) - [F] —
void
— Set Dialog Item Border Image — ( libNtve_gf_SetDialogItemBorderImage ) - [F] —
void
— Set Dialog Item Background Visible — ( libNtve_gf_SetDialogItemBackgroundVisible ) - [F] —
void
— Set Dialog Item Use Transition — ( libNtve_gf_SetDialogItemUseTransition ) - [F] —
void
— Set Dialog Item Muted — ( libNtve_gf_SetDialogItemMuted ) - [F] —
void
— Set Dialog Item Paused — ( libNtve_gf_SetDialogItemPaused ) - [F] —
void
— Set Dialog Item Accept Mouse — ( libNtve_gf_SetDialogItemAcceptMouse ) - [F] —
void
— Set Dialog Item Tint Color — ( libNtve_gf_SetDialogItemTintColor ) - [F] —
void
— Set Dialog Item Team Color — ( libNtve_gf_SetDialogItemTeamColor ) - [F] —
void
— Set Dialog Item Light — ( libNtve_gf_SetDialogItemLight ) - [F] —
void
— Set Dialog Item Transition Model — ( libNtve_gf_SetDialogItemTransitionModel ) - [F] —
void
— Set Dialog Item Force Visible — ( libNtve_gf_SetDialogItemForceVisible ) - [F] —
void
— Set Dialog Item Render Type — ( libNtve_gf_SetDialogItemRenderType ) - [F] —
void
— Set Dialog Item Unit Link — ( libNtve_gf_SetDialogItemUnitLink ) - [F] —
void
— Set Dialog Item Team Color Index — ( libNtve_gf_SetDialogItemTeamColorIndex ) - [F] —
void
— Set Dialog Item Animation Duration — ( libNtve_gf_SetDialogItemAnimationDuration ) - [F] —
void
— Set Dialog Item Animation Time — ( libNtve_gf_SetDialogItemAnimationTime ) - [F] —
void
— Set Dialog Item Actor — ( libNtve_gf_SetDialogItemActor ) - [F] —
void
— Set Dialog Item Behavior — ( libNtve_gf_SetDialogItemBehavior ) - [F] —
void
— Set Dialog Item Hotkey — ( libNtve_gf_SetDialogItemHotkey ) - [F] —
void
— Set Dialog Item Allowed Mouse Buttons — ( libNtve_gf_SetDialogItemAllowedMouseButtons ) - [F] —
void
— Set Dialog Item Alpha Mask — ( libNtve_gf_SetDialogItemAlphaMask ) - [F] —
void
— Set Dialog Item Animation Index — ( libNtve_gf_SetDialogItemAnimationIndex ) - [F] —
void
— Set Dialog Item Handle — ( libNtve_gf_SetDialogItemHandle ) - [F] —
void
— Set Dialog Item Border Color — ( libNtve_gf_SetDialogItemBorderColor ) - [F] —
void
— Set Dialog Item Fill Color — ( libNtve_gf_SetDialogItemFillColor ) - [F] —
void
— Set Dialog Item Submenu — ( libNtve_gf_SetDialogItemSubmenu ) - [F] —
void
— Set Dialog Item Unit Group — ( libNtve_gf_SetDialogItemUnitGroup ) - [F] —
void
— Set Dialog Item PlayerId — ( libNtve_gf_SetDialogItemPlayerId ) - [F] —
void
— Set Dialog Item Score Value Link — ( libNtve_gf_SetDialogItemScoreValueLink ) - [F] —
void
— Set Dialog Item State Index — ( libNtve_gf_SetDialogItemStateIndex )
# Examples
# campaigns/libertystory.sc2campaign
// L5884
DialogControlDestroy(DialogControlLastCreated())
// L5891
DialogControlDestroy(DialogControlLastCreated())
# campaigns/swarm.sc2campaign
// L1802
DialogControlDestroy(gv_nullZoneBarPanel)
// L1802
DialogControlDestroy(gv_nullZoneBarPanel)
# campaigns/swarmstory.sc2campaign
// L2916
DialogControlDestroy(lv_damageBar)
// L8441
DialogControlDestroy(DialogControlLastCreated())
// L8444
DialogControlDestroy(DialogControlLastCreated())
// L18201
DialogControlDestroy(lv_damageBar)
# campaigns/swarmstoryutil.sc2mod
// L5049
DialogControlDestroy(DialogControlLastCreated())
# campaigns/void.sc2campaign
// L1468
DialogControlDestroy(gv_textTag)
// L1828
DialogControlDestroy(gv_minimapTextTag)
// L1268
DialogControlDestroy(gv_blinkTag)
// L1618
DialogControlDestroy(gv_blinkTag)
// L1685
DialogControlDestroy(gv_blinkTag)
// L2357
DialogControlDestroy(gv_tTextTag)
// L2428
DialogControlDestroy(gv_tTextTag)
// L2556
DialogControlDestroy(gv_tTextTag)
// L3048
DialogControlDestroy(gv_tTextTag)
// L3112
DialogControlDestroy(gv_tTextTag)
// L3209
DialogControlDestroy(gv_tTextTag)
// L3402
DialogControlDestroy(gv_tTextTag)
// L2111
DialogControlDestroy(lv_textTagDialog)
// L2113
DialogControlDestroy(lv_textTagDialogAnchorPoint)
// L1468
DialogControlDestroy(gv_textTag)
// L1828
DialogControlDestroy(gv_minimapTextTag)
// L2111
DialogControlDestroy(lv_textTagDialog)
// L2113
DialogControlDestroy(lv_textTagDialogAnchorPoint)
// L1268
DialogControlDestroy(gv_blinkTag)
// L1618
DialogControlDestroy(gv_blinkTag)
// L1685
DialogControlDestroy(gv_blinkTag)
// L2357
DialogControlDestroy(gv_tTextTag)
// L2428
DialogControlDestroy(gv_tTextTag)
// L2556
DialogControlDestroy(gv_tTextTag)
// L3048
DialogControlDestroy(gv_tTextTag)
// L3112
DialogControlDestroy(gv_tTextTag)
// L3209
DialogControlDestroy(gv_tTextTag)
// L3402
DialogControlDestroy(gv_tTextTag)
# campaigns/voidstory.sc2campaign
— VoidCampaignMissionLib.galaxy
// L7417
DialogControlDestroy(DialogControlLastCreated())
// L7430
DialogControlDestroy(DialogControlLastCreated())
# campaigns/voidstory.sc2campaign
// L3517
DialogControlDestroy(lv_damageBar)
// L4405
DialogControlDestroy(lv_progressBarPanel)
// L4406
DialogControlDestroy(lv_progressBarProgressBar)
// L4407
DialogControlDestroy(lv_progressBarValue)
// L4408
DialogControlDestroy(lv_progressBarLabel)
// L4633
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Bar)))
// L4634
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Broder)))
// L4635
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Label)))
// L4636
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value)))
// L5236
DialogControlDestroy(libVCUI_gv_pU_TimerWindowHighlightFrame)
# mods/challenges.sc2mod
// L842
DialogControlDestroy(libChal_gv_cHL_VPWavePanelWaveBGImage[lv_index])
// L848
DialogControlDestroy(libChal_gv_cHL_VPWavePanelWaveButton[lv_index])
// L854
DialogControlDestroy(libChal_gv_cHL_VPWavePanelWaveLabel[lv_index])
// L957
DialogControlDestroy(libChal_gv_cHL_VPAchievePanelAchievements[lv_index])
// L1409
DialogControlDestroy(libChal_gv_cHL_DPWavePanelWaveBGImage[lv_index])
// L1415
DialogControlDestroy(libChal_gv_cHL_DPWavePanelWaveButton[lv_index])
// L1421
DialogControlDestroy(libChal_gv_cHL_DPWavePanelWaveLabel[lv_index])
# mods/core.sc2mod
// L4757
DialogControlDestroy(DialogControlLastCreated())
// L4002
DialogControlDestroy(DialogControlLastCreated())
# mods/heroesdata.stormmod
// L1123
DialogControlDestroy(libAIAI_gv_defenderAI[lp_defenderIndex].lv_debugLabel)
// L2159
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botStatusLabel[1])
// L2160
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botDifficultyLabel[1])
// L2161
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botStatusLabel[2])
// L2162
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botDifficultyLabel[2])
// L2163
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botStatusLabel[3])
// L2164
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botDifficultyLabel[3])
# mods/heroesdata.stormmod
// L1303
DialogControlDestroy(libMapM_gv_uIJungleCampPanel.lv_jungleCreepCampsInfoPanel[lp_Camp])
# mods/heroesdata.stormmod
— StartingExperienceLib.galaxy
// L211
DialogControlDestroy(libStEx_gv_sE_HintMsgPanel)
// L231
DialogControlDestroy(libStEx_gv_sE_HintMsgPanel)
// L302
DialogControlDestroy(lv_localPanel)
# mods/heroesdata.stormmod
// L1206
DialogControlDestroy(libUIUI_gv_uIBoosts.lv_boostFXPanel[lv_itPlayer][lv_itFrame])
# mods/missionpacks/campaigncommon.sc2mod
// L181
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)))
// L182
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)))
// L183
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)))
// L184
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)))
# mods/missionpacks/novacampaign.sc2mod
// L1038
DialogControlDestroy(libNCUI_gv_nU_MissionBriefing)
// L3113
DialogControlDestroy(lv_damageBar)
// L3687
DialogControlDestroy(libNCUI_gv_nU_TimerWindowHighlightFrame)
// L6856
DialogControlDestroy(lv_damageBar)
# mods/starcoop/starcoop.sc2mod
// L2485
DialogControlDestroy(lv_damageBar)
// L3486
DialogControlDestroy(lv_progressBarPanel)
// L3487
DialogControlDestroy(lv_progressBarProgressBar)
// L3488
DialogControlDestroy(lv_progressBarValue)
// L3489
DialogControlDestroy(lv_progressBarLabel)
// L3714
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)))
// L3715
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)))
// L3716
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)))
// L3717
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)))
// L8141
DialogControlDestroy(lv_damageBar)
# mods/voidprologue.sc2mod
// L1907
DialogControlDestroy(lv_damageBar)
// L8588
DialogControlDestroy(lv_damageBar)