# Destroy Dialog Item
Grammar — Destroy dialogItem
Flags —Native
|Action
Destroys the specified dialog item.
# Arguments
int
<control> — Dialog Item
Returns — void
native void DialogControlDestroy(int control);
# Related
Category: Dialog / Dialog Item Tools
- Dialog Item Send Animation Event 2 —
void
— DialogControlSetAnimationState - Position Subtitle to Dialog Item —
void
— DialogSetSubtitlePositionOverrideControl - Clear Subtitle Position Dialog Item —
void
— DialogClearSubtitlePositionOverrideControl - Destroy All Dialog Items —
void
— DialogControlDestroyAll - Dialog Containing Dialog Item —
int
<dialog> — DialogControlGetDialog - Dialog Item Type —
int
<preset::ControlType> — DialogControlGetType - Set Dialog Item Color —
void
— libNtve_gf_SetDialogItemColor - Set Dialog Item Style —
void
— libNtve_gf_SetDialogItemStyle - Set Dialog Item Text Writeout —
void
— libNtve_gf_SetDialogItemTextWriteout - Set Dialog Item Text Writeout Duration —
void
— libNtve_gf_SetDialogItemTextWriteoutDuration - Set Dialog Item Tooltip —
void
— libNtve_gf_SetDialogItemTooltip - Dialog Item Color —
color
— libNtve_gf_DialogItemColor - Dialog Item Style —
string
<fontstyle> — libNtve_gf_DialogItemStyle - Dialog Item Tooltip —
text
— libNtve_gf_DialogItemTooltip - Destroy Dialog Item —
void
— DialogControlDestroy - Set Dialog Item Image —
void
— libNtve_gf_SetDialogItemImage - Set Dialog Item Hover Image —
void
— libNtve_gf_SetDialogItemImage2 - Set Dialog Item Image Type —
void
— libNtve_gf_SetDialogItemImageType - Set Dialog Item Blend Mode —
void
— libNtve_gf_SetDialogItemBlendMode - Set Dialog Item Tiled —
void
— libNtve_gf_SetDialogItemImageType2 - Set Dialog Background —
void
— DialogSetImage - Dialog Item Image —
string
— libNtve_gf_DialogItemImage - Dialog Item Image Type —
int
<preset::ImageType> — libNtve_gf_DialogItemImageType - Fade Dialog Item Transparency —
void
— DialogControlFadeTransparency - Set Dialog Item Flash —
void
— libNtve_gf_SetDialogItemFlash - Set Dialog Item Cutscene —
void
— libNtve_gf_SetDialogItemCutscene - Dialog Item Invoke As Text —
void
— DialogControlInvokeAsText - Dialog Item Invoke As String —
void
— DialogControlInvokeAsString - Dialog Item Send Animation Event —
void
— DialogControlSendAnimationEvent - Dialog Item Set Animation Speed —
void
— DialogControlSetAnimationSpeed - Dialog Item Set Animation Time —
void
— DialogControlSetAnimationTime - Dialog Item Advance Animation —
void
— DialogControlAdvanceAnimation - Dialog Item Force Transition —
void
— DialogControlForceTransition - Dialog Item Request Focus —
void
— DialogControlRequestFocus - Set Dialog Item Achievement —
void
— libNtve_gf_SetDialogItemAchievement - Set Dialog Item Render Priority —
void
— libNtve_gf_SetDialogItemRenderPriority - Set Dialog Item Click On Down —
void
— libNtve_gf_SetDialogItemClickOnDown - Set Dialog Item Toggled —
void
— libNtve_gf_SetDialogItemToggled - Set Dialog Item Movie —
void
— libNtve_gf_SetDialogItemMovie - Set Dialog Item Desaturated —
void
— libNtve_gf_SetDialogItemDesaturated - Set Dialog Item Desaturation Color —
void
— libNtve_gf_SetDialogItemDesaturationColor - Set Dialog Item Custom Tooltip —
void
— libNtve_gf_SetDialogItemCustomTooltip - Set Dialog Item Unit —
void
— libNtve_gf_SetDialogItemUnit - Set Dialog Item Model —
void
— libNtve_gf_SetDialogItemModel - Set Dialog Item Animation —
void
— libNtve_gf_SetDialogItemAnimation - Set Dialog Item Camera —
void
— libNtve_gf_SetDialogItemCamera - Set Dialog Item Border Visible —
void
— libNtve_gf_SetDialogItemBorderVisible - Set Dialog Item Border Image —
void
— libNtve_gf_SetDialogItemBorderImage - Set Dialog Item Background Visible —
void
— libNtve_gf_SetDialogItemBackgroundVisible - Set Dialog Item Use Transition —
void
— libNtve_gf_SetDialogItemUseTransition - Set Dialog Item Muted —
void
— libNtve_gf_SetDialogItemMuted - Set Dialog Item Paused —
void
— libNtve_gf_SetDialogItemPaused - Set Dialog Item Accept Mouse —
void
— libNtve_gf_SetDialogItemAcceptMouse - Set Dialog Item Tint Color —
void
— libNtve_gf_SetDialogItemTintColor - Set Dialog Item Team Color —
void
— libNtve_gf_SetDialogItemTeamColor - Set Dialog Item Light —
void
— libNtve_gf_SetDialogItemLight - Set Dialog Item Transition Model —
void
— libNtve_gf_SetDialogItemTransitionModel - Set Dialog Item Force Visible —
void
— libNtve_gf_SetDialogItemForceVisible - Set Dialog Item Render Type —
void
— libNtve_gf_SetDialogItemRenderType - Set Dialog Item Unit Link —
void
— libNtve_gf_SetDialogItemUnitLink - Set Dialog Item Team Color Index —
void
— libNtve_gf_SetDialogItemTeamColorIndex - Set Dialog Item Animation Duration —
void
— libNtve_gf_SetDialogItemAnimationDuration - Set Dialog Item Animation Time —
void
— libNtve_gf_SetDialogItemAnimationTime - Set Dialog Item Actor —
void
— libNtve_gf_SetDialogItemActor - Set Dialog Item Behavior —
void
— libNtve_gf_SetDialogItemBehavior - Set Dialog Item Hotkey —
void
— libNtve_gf_SetDialogItemHotkey - Set Dialog Item Allowed Mouse Buttons —
void
— libNtve_gf_SetDialogItemAllowedMouseButtons - Set Dialog Item Alpha Mask —
void
— libNtve_gf_SetDialogItemAlphaMask - Set Dialog Item Animation Index —
void
— libNtve_gf_SetDialogItemAnimationIndex - Set Dialog Item Handle —
void
— libNtve_gf_SetDialogItemHandle - Set Dialog Item Border Color —
void
— libNtve_gf_SetDialogItemBorderColor - Set Dialog Item Fill Color —
void
— libNtve_gf_SetDialogItemFillColor - Set Dialog Item Submenu —
void
— libNtve_gf_SetDialogItemSubmenu - Set Dialog Item Unit Group —
void
— libNtve_gf_SetDialogItemUnitGroup - Set Dialog Item PlayerId —
void
— libNtve_gf_SetDialogItemPlayerId - Set Dialog Item Score Value Link —
void
— libNtve_gf_SetDialogItemScoreValueLink - Set Dialog Item State Index —
void
— libNtve_gf_SetDialogItemStateIndex
# Examples
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5884
Wait(0.5, c_timeGame);
if (((lp_buttonId > libCamp_gv_tS_RoomChangeButtonCount) || (libCamp_gv_tS_RoomChangeDialog == c_invalidDialogId) || (libCamp_gv_tS_RoomChangeButtons[lp_buttonId] == c_invalidDialogControlId) || (libCamp_gv_tS_RoomChangeButtonFlashing[lp_buttonId] == false))) {
DialogControlDestroy(DialogControlLastCreated());
return true;
}
campaigns/libertystory.sc2campaign — base.sc2data/TriggerLibs/CampaignLib.galaxy:5891
Wait(0.5, c_timeReal);
if (((lp_buttonId > libCamp_gv_tS_RoomChangeButtonCount) || (libCamp_gv_tS_RoomChangeDialog == c_invalidDialogId) || (libCamp_gv_tS_RoomChangeButtons[lp_buttonId] == c_invalidDialogControlId) || (libCamp_gv_tS_RoomChangeButtonFlashing[lp_buttonId] == false))) {
DialogControlDestroy(DialogControlLastCreated());
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map/MapScript.galaxy:1802
TriggerStop(gt_UpdateTugWarBar);
DialogControlDestroy(gv_nullZoneBarPanel);
gv_nullZoneBarPanel = c_invalidDialogControlId;
return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zhybrid03.sc2map — MapScript.galaxy:1802
TriggerStop(gt_UpdateTugWarBar);
DialogControlDestroy(gv_nullZoneBarPanel);
gv_nullZoneBarPanel = c_invalidDialogControlId;
return true;
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:2916
DialogControlFadeTransparency(lv_damageBar, PlayerGroupAll(), 1.0, 100.0);
Wait(1.1, c_timeReal);
DialogControlDestroy(lv_damageBar);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:8441
DialogControlHookup(lp_callout, c_triggerControlTypeLabel, "NameLabel");
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_title, PlayerGroupAll());
DialogControlDestroy(DialogControlLastCreated());
DialogControlHookup(lp_callout, c_triggerControlTypeLabel, "SubNameLabel");
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_subtitle, PlayerGroupAll());
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:8444
DialogControlHookup(lp_callout, c_triggerControlTypeLabel, "SubNameLabel");
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lp_subtitle, PlayerGroupAll());
DialogControlDestroy(DialogControlLastCreated());
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:18201
DialogControlFadeTransparency(lv_damageBar, PlayerGroupAll(), 1.0, 100.0);
Wait(1.1, c_timeReal);
DialogControlDestroy(lv_damageBar);
return true;
}
campaigns/swarmstoryutil.sc2mod — base.sc2data/Lib281DEC45.galaxy:5049
DialogControlHookup(lib281DEC45_gv_zSS_Characters[lib281DEC45_gf_ZSS_CharacterIndex(lp_character)].lv_callout, c_triggerControlTypeLabel, "NameLabel");
libNtve_gf_SetDialogItemText(DialogControlLastCreated(), lib281DEC45_gf_ZSS_CharacterName(lp_character), PlayerGroupAll());
DialogControlDestroy(DialogControlLastCreated());
DialogControlHookup(lib281DEC45_gv_zSS_Characters[lib281DEC45_gf_ZSS_CharacterIndex(lp_character)].lv_callout, c_triggerControlTypeLabel, "SubNameLabel");
lib281DEC45_gv_zSS_Characters[lib281DEC45_gf_ZSS_CharacterIndex(lp_character)].lv_calloutSubtitle = DialogControlLastCreated();
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1468
DialogDestroy(gv_textTagAnchor);
gv_textTagAnchor = c_invalidDialogId;
DialogControlDestroy(gv_textTag);
gv_textTag = c_invalidDialogControlId;
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1828
libNtve_gf_StopPulsingScreenImage(8);
libNtve_gf_HideScreenImage(false, 8);
DialogControlDestroy(gv_minimapTextTag);
PingDestroyAll();
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur01.sc2map/MapScript.galaxy:2111
TriggerStop(gt_UIPulseAudio);
UnitRemove(lv_attackBeacon);
DialogControlDestroy(lv_textTagDialog);
DialogDestroy(lv_textTagDialogAnchor);
DialogControlDestroy(lv_textTagDialogAnchorPoint);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur01.sc2map/MapScript.galaxy:2113
DialogControlDestroy(lv_textTagDialog);
DialogDestroy(lv_textTagDialogAnchor);
DialogControlDestroy(lv_textTagDialogAnchorPoint);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:1268
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_blinkHelper, 1));
DialogDestroy(gv_blinkTagAnchor);
DialogControlDestroy(gv_blinkTag);
UnitKill(gv_blinkHelper);
gv_blinkHelper = null;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:1618
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_blinkHelper, 1));
DialogDestroy(gv_blinkTagAnchor);
DialogControlDestroy(gv_blinkTag);
UnitKill(gv_blinkHelper);
gv_blinkHelper = null;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:1685
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_blinkHelper, 1));
DialogDestroy(gv_blinkTagAnchor);
DialogControlDestroy(gv_blinkTag);
UnitKill(gv_blinkHelper);
gv_blinkHelper = null;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:2357
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_tInvisHelper, 1));
DialogDestroy(gv_tTextTagAnchor);
DialogControlDestroy(gv_tTextTag);
UnitRemove(gv_tInvisHelper);
gv_tInvisHelper = null;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:2428
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_tInvisHelper, 1));
DialogDestroy(gv_tTextTagAnchor);
DialogControlDestroy(gv_tTextTag);
UnitRemove(gv_tInvisHelper);
gv_tInvisHelper = null;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:2556
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_tInvisHelper, 1));
DialogDestroy(gv_tTextTagAnchor);
DialogControlDestroy(gv_tTextTag);
UnitRemove(gv_tInvisHelper);
gv_tInvisHelper = null;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3048
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_tInvisHelper, 1));
DialogDestroy(gv_tTextTagAnchor);
DialogControlDestroy(gv_tTextTag);
UnitRemove(gv_tInvisHelper);
gv_tInvisHelper = null;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3112
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_tInvisHelper, 1));
DialogDestroy(gv_tTextTagAnchor);
DialogControlDestroy(gv_tTextTag);
UnitRemove(gv_tInvisHelper);
gv_tInvisHelper = null;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3209
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_tInvisHelper, 1));
DialogDestroy(gv_tTextTagAnchor);
DialogControlDestroy(gv_tTextTag);
UnitRemove(gv_tInvisHelper);
gv_tInvisHelper = null;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/paiur02.sc2map/MapScript.galaxy:3402
libHots_gf_StoreActorForUnit(gv_tMakeAssimilatorAssimilator, 1, null);
DialogDestroy(gv_tTextTagAnchor);
DialogControlDestroy(gv_tTextTag);
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1468
DialogDestroy(gv_textTagAnchor);
gv_textTagAnchor = c_invalidDialogId;
DialogControlDestroy(gv_textTag);
gv_textTag = c_invalidDialogControlId;
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1828
libNtve_gf_StopPulsingScreenImage(8);
libNtve_gf_HideScreenImage(false, 8);
DialogControlDestroy(gv_minimapTextTag);
PingDestroyAll();
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur01.sc2map — MapScript.galaxy:2111
TriggerStop(gt_UIPulseAudio);
UnitRemove(lv_attackBeacon);
DialogControlDestroy(lv_textTagDialog);
DialogDestroy(lv_textTagDialogAnchor);
DialogControlDestroy(lv_textTagDialogAnchorPoint);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur01.sc2map — MapScript.galaxy:2113
DialogControlDestroy(lv_textTagDialog);
DialogDestroy(lv_textTagDialogAnchor);
DialogControlDestroy(lv_textTagDialogAnchorPoint);
}
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:1268
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_blinkHelper, 1));
DialogDestroy(gv_blinkTagAnchor);
DialogControlDestroy(gv_blinkTag);
UnitKill(gv_blinkHelper);
gv_blinkHelper = null;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:1618
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_blinkHelper, 1));
DialogDestroy(gv_blinkTagAnchor);
DialogControlDestroy(gv_blinkTag);
UnitKill(gv_blinkHelper);
gv_blinkHelper = null;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:1685
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_blinkHelper, 1));
DialogDestroy(gv_blinkTagAnchor);
DialogControlDestroy(gv_blinkTag);
UnitKill(gv_blinkHelper);
gv_blinkHelper = null;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:2357
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_tInvisHelper, 1));
DialogDestroy(gv_tTextTagAnchor);
DialogControlDestroy(gv_tTextTag);
UnitRemove(gv_tInvisHelper);
gv_tInvisHelper = null;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:2428
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_tInvisHelper, 1));
DialogDestroy(gv_tTextTagAnchor);
DialogControlDestroy(gv_tTextTag);
UnitRemove(gv_tInvisHelper);
gv_tInvisHelper = null;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:2556
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_tInvisHelper, 1));
DialogDestroy(gv_tTextTagAnchor);
DialogControlDestroy(gv_tTextTag);
UnitRemove(gv_tInvisHelper);
gv_tInvisHelper = null;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:3048
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_tInvisHelper, 1));
DialogDestroy(gv_tTextTagAnchor);
DialogControlDestroy(gv_tTextTag);
UnitRemove(gv_tInvisHelper);
gv_tInvisHelper = null;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:3112
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_tInvisHelper, 1));
DialogDestroy(gv_tTextTagAnchor);
DialogControlDestroy(gv_tTextTag);
UnitRemove(gv_tInvisHelper);
gv_tInvisHelper = null;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:3209
libNtve_gf_KillModel(libHots_gf_ActorForUnit(gv_tInvisHelper, 1));
DialogDestroy(gv_tTextTagAnchor);
DialogControlDestroy(gv_tTextTag);
UnitRemove(gv_tInvisHelper);
gv_tInvisHelper = null;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/paiur02.sc2map — MapScript.galaxy:3402
libHots_gf_StoreActorForUnit(gv_tMakeAssimilatorAssimilator, 1, null);
DialogDestroy(gv_tTextTagAnchor);
DialogControlDestroy(gv_tTextTag);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:7417
DialogControlHookupStandard(c_triggerControlTypeImage, "UIContainer/FullscreenUpperContainer/ResourcePanel/ResourceFrame/SupplyHighlight");
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), true);
DialogControlDestroy(DialogControlLastCreated());
}
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:7430
DialogControlHookupStandard(c_triggerControlTypeImage, "UIContainer/FullscreenUpperContainer/ResourcePanel/ResourceFrame/SupplyHighlight");
DialogControlSetVisible(DialogControlLastCreated(), PlayerGroupAll(), false);
DialogControlDestroy(DialogControlLastCreated());
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:3517
DialogControlFadeTransparency(lv_damageBar, PlayerGroupAll(), 1.0, 100.0);
Wait(1.1, c_timeReal);
DialogControlDestroy(lv_damageBar);
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4405
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
lv_progressBarPanel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Panel));
DialogControlDestroy(lv_progressBarPanel);
DialogControlDestroy(lv_progressBarProgressBar);
DialogControlDestroy(lv_progressBarValue);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4406
lv_progressBarPanel = libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Panel));
DialogControlDestroy(lv_progressBarPanel);
DialogControlDestroy(lv_progressBarProgressBar);
DialogControlDestroy(lv_progressBarValue);
DialogControlDestroy(lv_progressBarLabel);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4407
DialogControlDestroy(lv_progressBarPanel);
DialogControlDestroy(lv_progressBarProgressBar);
DialogControlDestroy(lv_progressBarValue);
DialogControlDestroy(lv_progressBarLabel);
DialogDestroy(lv_progressBarDialog);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4408
DialogControlDestroy(lv_progressBarProgressBar);
DialogControlDestroy(lv_progressBarValue);
DialogControlDestroy(lv_progressBarLabel);
DialogDestroy(lv_progressBarDialog);
DataTableSetDialog(true, libVCUI_gf_PU_ProgressBarUnit_DialogNameOld(lp_unit, libVCUI_ge_PU_ProgressBarUnit_DialogTypesOld_ProgressBar_Dialog), lv_noDialog);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4633
// Implementation
if (((libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Label)));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4634
if (((libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Label)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value)));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4635
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Label)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value)));
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:4636
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Label)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libVCUI_gf_PU_UnitProgressBar_Dialog(lp_unit, libVCUI_ge_PU_UnitProgressBar_DialogTypes_ProgressBar_Value)));
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:5236
libVCUI_gf_RepositionTimerWindow(TimerWindowLastCreated());
if ((libVCUI_gv_pU_TimerWindowHighlightFrame != c_invalidDialogControlId)) {
DialogControlDestroy(libVCUI_gv_pU_TimerWindowHighlightFrame);
}
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:842
for ( ; ( (auto47094244_ai >= 0 && lv_index <= auto47094244_ae) || (auto47094244_ai <= 0 && lv_index >= auto47094244_ae) ) ; lv_index += auto47094244_ai ) {
if ((libChal_gv_cHL_VPWavePanelWaveBGImage[lv_index] != c_invalidDialogControlId)) {
DialogControlDestroy(libChal_gv_cHL_VPWavePanelWaveBGImage[lv_index]);
libChal_gv_cHL_VPWavePanelWaveBGImage[lv_index] = c_invalidDialogControlId;
}
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:848
}
if ((libChal_gv_cHL_VPWavePanelWaveButton[lv_index] != c_invalidDialogControlId)) {
DialogControlDestroy(libChal_gv_cHL_VPWavePanelWaveButton[lv_index]);
libChal_gv_cHL_VPWavePanelWaveButton[lv_index] = c_invalidDialogControlId;
}
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:854
}
if ((libChal_gv_cHL_VPWavePanelWaveLabel[lv_index] != c_invalidDialogControlId)) {
DialogControlDestroy(libChal_gv_cHL_VPWavePanelWaveLabel[lv_index]);
libChal_gv_cHL_VPWavePanelWaveLabel[lv_index] = c_invalidDialogControlId;
}
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:957
for ( ; ( (autoF01A8C8E_ai >= 0 && lv_index <= autoF01A8C8E_ae) || (autoF01A8C8E_ai <= 0 && lv_index >= autoF01A8C8E_ae) ) ; lv_index += autoF01A8C8E_ai ) {
if ((libChal_gv_cHL_VPAchievePanelAchievements[lv_index] != c_invalidDialogControlId)) {
DialogControlDestroy(libChal_gv_cHL_VPAchievePanelAchievements[lv_index]);
libChal_gv_cHL_VPAchievePanelAchievements[lv_index] = c_invalidDialogControlId;
}
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:1409
for ( ; ( (auto69BAFB09_ai >= 0 && lv_index <= auto69BAFB09_ae) || (auto69BAFB09_ai <= 0 && lv_index >= auto69BAFB09_ae) ) ; lv_index += auto69BAFB09_ai ) {
if ((libChal_gv_cHL_DPWavePanelWaveBGImage[lv_index] != c_invalidDialogControlId)) {
DialogControlDestroy(libChal_gv_cHL_DPWavePanelWaveBGImage[lv_index]);
libChal_gv_cHL_DPWavePanelWaveBGImage[lv_index] = c_invalidDialogControlId;
}
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:1415
}
if ((libChal_gv_cHL_DPWavePanelWaveButton[lv_index] != c_invalidDialogControlId)) {
DialogControlDestroy(libChal_gv_cHL_DPWavePanelWaveButton[lv_index]);
libChal_gv_cHL_DPWavePanelWaveButton[lv_index] = c_invalidDialogControlId;
}
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:1421
}
if ((libChal_gv_cHL_DPWavePanelWaveLabel[lv_index] != c_invalidDialogControlId)) {
DialogControlDestroy(libChal_gv_cHL_DPWavePanelWaveLabel[lv_index]);
libChal_gv_cHL_DPWavePanelWaveLabel[lv_index] = c_invalidDialogControlId;
}
mods/core.sc2mod — base.sc2data/TriggerLibs/NativeLib.galaxy:4757
DialogControlFadeTransparency(DialogControlLastCreated(), libNtve_gv__BB_Players[lp_barID], 0.8, 100.0);
Wait(0.8, c_timeReal);
DialogControlDestroy(DialogControlLastCreated());
}
mods/core.stormmod — base.stormdata/TriggerLibs/NativeLib.galaxy:4002
DialogControlFadeTransparency(DialogControlLastCreated(), libNtve_gv__BB_Players[lp_barID], 0.8, 100.0);
Wait(0.8, c_timeReal);
DialogControlDestroy(DialogControlLastCreated());
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/AILib.galaxy:1123
else {
if ((libAIAI_gv_defenderAI[lp_defenderIndex].lv_debugUnit != lv_leader) && (libAIAI_gv_defenderAI[lp_defenderIndex].lv_debugLabel != c_invalidDialogControlId)) {
DialogControlDestroy(libAIAI_gv_defenderAI[lp_defenderIndex].lv_debugLabel);
libAIAI_gv_defenderAI[lp_defenderIndex].lv_debugLabel = c_invalidDialogControlId;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/AILib.galaxy:2159
// Automatic Variable Declarations
// Implementation
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botStatusLabel[1]);
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botDifficultyLabel[1]);
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botStatusLabel[2]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/AILib.galaxy:2160
// Implementation
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botStatusLabel[1]);
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botDifficultyLabel[1]);
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botStatusLabel[2]);
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botDifficultyLabel[2]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/AILib.galaxy:2161
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botStatusLabel[1]);
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botDifficultyLabel[1]);
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botStatusLabel[2]);
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botDifficultyLabel[2]);
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botStatusLabel[3]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/AILib.galaxy:2162
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botDifficultyLabel[1]);
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botStatusLabel[2]);
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botDifficultyLabel[2]);
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botStatusLabel[3]);
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botDifficultyLabel[3]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/AILib.galaxy:2163
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botStatusLabel[2]);
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botDifficultyLabel[2]);
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botStatusLabel[3]);
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botDifficultyLabel[3]);
libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botStatusLabel[1] = c_invalidDialogControlId;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/AILib.galaxy:2164
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botDifficultyLabel[2]);
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botStatusLabel[3]);
DialogControlDestroy(libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botDifficultyLabel[3]);
libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botStatusLabel[1] = c_invalidDialogControlId;
libUIUI_gv_lostVikingsDebuggingLabels[lp_trigPlayer].lv_botDifficultyLabel[1] = c_invalidDialogControlId;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/MapMechanicsLib.galaxy:1303
libMapM_gv_jungleCreepCamps[lp_Camp].lv_campOwnershipFlagUnit = UnitLastCreated();
libMapM_gf_JungleDropLootBannerinMercCamp(lp_Camp, PlayerGroupSingle(lp_Player));
DialogControlDestroy(libMapM_gv_uIJungleCampPanel.lv_jungleCreepCampsInfoPanel[lp_Camp]);
DialogCreate(1, 1, c_anchorTop, 0, 0, true);
libMapM_gv_uIJungleCampPanel.lv_jungleCreepCampsDialog[lp_Camp] = DialogLastCreated();
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/StartingExperienceLib.galaxy:211
if ((libStEx_gv_sE_HintMsgPanel != c_invalidDialogControlId)) {
DialogControlDestroy(libStEx_gv_sE_HintMsgPanel);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/StartingExperienceLib.galaxy:231
if ((libStEx_gv_sE_HintMsgPanel != c_invalidDialogControlId)) {
DialogControlFadeTransparency(libStEx_gv_sE_HintMsgPanel, PlayerGroupAll(), 2.0, 100.0);
DialogControlDestroy(libStEx_gv_sE_HintMsgPanel);
libStEx_gv_sE_HintMsgPanel = c_invalidDialogControlId;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/StartingExperienceLib.galaxy:302
}
DialogControlDestroy(lv_localPanel);
return true;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:1206
lv_itFrame = 1;
for ( ; ( (auto2375E146_ai >= 0 && lv_itFrame <= auto2375E146_ae) || (auto2375E146_ai < 0 && lv_itFrame >= auto2375E146_ae) ) ; lv_itFrame += auto2375E146_ai ) {
DialogControlDestroy(libUIUI_gv_uIBoosts.lv_boostFXPanel[lv_itPlayer][lv_itFrame]);
DialogDestroy(libUIUI_gv_uIBoosts.lv_boostFXAnchor[lv_itPlayer][lv_itFrame]);
}
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibCMUI.galaxy:181
// Implementation
if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)));
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibCMUI.galaxy:182
if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)));
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibCMUI.galaxy:183
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)));
}
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibCMUI.galaxy:184
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCMUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCMUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)));
}
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:1038
}
if ((libNCUI_gv_nU_MissionBriefing != c_invalidDialogControlId)) {
DialogControlDestroy(libNCUI_gv_nU_MissionBriefing);
libNCUI_gv_nU_MissionBriefing = c_invalidDialogControlId;
}
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:3113
DialogControlFadeTransparency(lv_damageBar, PlayerGroupAll(), 1.0, 100.0);
Wait(1.1, c_timeReal);
DialogControlDestroy(lv_damageBar);
}
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:3687
libNCUI_gf_RepositionTimerWindow(TimerWindowLastCreated());
if ((libNCUI_gv_nU_TimerWindowHighlightFrame != c_invalidDialogControlId)) {
DialogControlDestroy(libNCUI_gv_nU_TimerWindowHighlightFrame);
}
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:6856
DialogControlFadeTransparency(lv_damageBar, PlayerGroupAll(), 1.0, 100.0);
Wait(1.1, c_timeReal);
DialogControlDestroy(lv_damageBar);
return true;
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:2485
DialogControlFadeTransparency(lv_damageBar, PlayerGroupAll(), 1.0, 100.0);
Wait(1.1, c_timeReal);
DialogControlDestroy(lv_damageBar);
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3486
lv_progressBarLabel = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Value));
lv_progressBarPanel = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Panel));
DialogControlDestroy(lv_progressBarPanel);
DialogControlDestroy(lv_progressBarProgressBar);
DialogControlDestroy(lv_progressBarValue);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3487
lv_progressBarPanel = libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Panel));
DialogControlDestroy(lv_progressBarPanel);
DialogControlDestroy(lv_progressBarProgressBar);
DialogControlDestroy(lv_progressBarValue);
DialogControlDestroy(lv_progressBarLabel);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3488
DialogControlDestroy(lv_progressBarPanel);
DialogControlDestroy(lv_progressBarProgressBar);
DialogControlDestroy(lv_progressBarValue);
DialogControlDestroy(lv_progressBarLabel);
DialogDestroy(lv_progressBarDialog);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3489
DialogControlDestroy(lv_progressBarProgressBar);
DialogControlDestroy(lv_progressBarValue);
DialogControlDestroy(lv_progressBarLabel);
DialogDestroy(lv_progressBarDialog);
DataTableSetDialog(true, libCOUI_gf_CU_ProgressBarUnit_DialogNameOld(lp_unit, libCOUI_ge_CU_ProgressBarUnit_DialogTypesOld_ProgressBar_Dialog), lv_noDialog);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3714
// Implementation
if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)));
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3715
if (((libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)) != c_invalidDialogControlId) || (libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)) != c_invalidDialogControlId))) {
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)));
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3716
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Bar)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)));
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:3717
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Broder)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Label)));
DialogControlDestroy(libNtve_gf_ValueFromDataTableDialogItem(true, libCOUI_gf_CU_UnitProgressBar_Dialog(lp_unit, libCOUI_ge_CU_UnitProgressBar_DialogTypes_ProgressBar_Value)));
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:8141
DialogControlFadeTransparency(lv_damageBar, lv_heroGroup, 1.0, 100.0);
Wait(1.1, c_timeReal);
DialogControlDestroy(lv_damageBar);
return true;
}
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:1907
DialogControlFadeTransparency(lv_damageBar, PlayerGroupAll(), 1.0, 100.0);
Wait(1.1, c_timeReal);
DialogControlDestroy(lv_damageBar);
}
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:8588
DialogControlFadeTransparency(lv_damageBar, PlayerGroupAll(), 1.0, 100.0);
Wait(1.1, c_timeReal);
DialogControlDestroy(lv_damageBar);
return true;
}