# Triggering Player
Grammar — Triggering player
Flags —Native
|Function
Returns the triggering player as an integer.
Returns — int
native int EventPlayer();
# Supported triggers
- Unit Is Clicked — TriggerAddEventUnitClick
- Unit Is Highlighted — TriggerAddEventUnitHighlight
- Unit Is Selected — TriggerAddEventUnitSelected
- Player Changes Alliances — TriggerAddEventPlayerAllianceChange
- Player Leaves Game — TriggerAddEventPlayerLeft
- Player Property Changed — TriggerAddEventPlayerPropChange
- Unit Acquires Target — TriggerAddEventUnitAcquiredTarget
- Unit Arming Progress — TriggerAddEventUnitArmMagazineProgress
- Unit Is Attacked (Deprecated) — TriggerAddEventUnitAttacked
- Unit Construction Progress — TriggerAddEventUnitConstructProgress
- Unit Dies — TriggerAddEventUnitDied
- Unit Enters/Leaves Range Of Unit — TriggerAddEventUnitRange
- Unit Enters/Leaves Region — TriggerAddEventUnitRegion
- Unit Gains Experience — TriggerAddEventUnitGainExperience
- Unit Gains Experience Level — TriggerAddEventUnitGainLevel
- Unit Is Being Removed — TriggerAddEventUnitRemoved
- Unit Is Issued Order — TriggerAddEventUnitOrder
- Unit Loads/Unloads Cargo — TriggerAddEventUnitCargo
- Unit Property Changes — TriggerAddEventUnitProperty
- Unit Research Progress — TriggerAddEventUnitResearchProgress
- Unit Specialization Progress — TriggerAddEventUnitSpecializeProgress
- Unit Starts Attacking (Deprecated) — TriggerAddEventUnitStartedAttack
- Unit Training Progress — TriggerAddEventUnitTrainProgress
- Chat Message — TriggerAddEventChatMessage
- Unit Uses Ability — TriggerAddEventUnitAbility
- Custom Dialog Dismissed — TriggerAddEventCustomDialogDismissed
- Unit Takes Damage — TriggerAddEventUnitDamaged
- Dialog Item Is Used — TriggerAddEventDialogControl
- Unit Changes Ability Auto Cast State — TriggerAddEventUnitAbilityAutoCastChange
- Target Mode Updated — TriggerAddEventTargetModeUpdate
- Key Pressed — TriggerAddEventKeyPressed
- Button Pressed — TriggerAddEventButtonPressed
- Mouse Clicked — TriggerAddEventMouseClicked
- Mouse Moved — TriggerAddEventMouseMoved
- Effect Used — TriggerAddEventPlayerEffectUsed
- Effect Used From Scope — TriggerAddEventPlayerEffectUsedFromScope
# Related
Category: Player / Player Settings
- Modify Player Property (Integer) —
void
— PlayerModifyPropertyInt - Modify Player Property (Real) —
void
— PlayerModifyPropertyFixed - Player Property (Integer) —
int
— PlayerGetPropertyInt - Player Property (Real) —
fixed
— PlayerGetPropertyFixed - Modify Player Score (Integer) —
void
— PlayerScoreValueSetFromInt - Modify Player Score (Real) —
void
— PlayerScoreValueSetFromFixed - Player Score Value (Integer) —
int
— PlayerScoreValueGetAsInt - Player Score Value (Real) —
fixed
— PlayerScoreValueGetAsFixed - Turn Player Flag On/Off —
void
— PlayerSetState - Player Flag Check —
bool
— PlayerGetState - Player License Check —
bool
— PlayerHasLicense - Player Access Check —
bool
— PlayerHasAccessTo - Player Has Reward —
bool
— PlayerHasReward - Player Has Talent —
bool
— PlayerHasTalent - Name Of Player —
text
— PlayerName - Handle Of Player —
string
— PlayerHandle - Race Of Player —
string
<gamelink::Race> — PlayerRace - Hero Of Player —
string
<gamelink::Hero> — PlayerHero - Skin Of Player —
string
<gamelink::Skin> — PlayerSkin - Mount Of Player —
string
<gamelink::Mount> — PlayerMount - Spray Of Player —
string
<gamelink::Spray> — PlayerSpray - Artifact Of Player —
string
<gamelink::Artifact> — PlayerArtifact - Artifact Rank Of Player —
int
— PlayerArtifactRank - Commander Of Player —
string
<gamelink::Commander> — PlayerCommander - Commander Level Of Player —
int
— PlayerCommanderLevel - Commander Mastery Level Of Player —
int
— PlayerCommanderMasteryLevel - Commander Mastery Talent Rank Of Player —
int
— PlayerCommanderMasteryTalentRank - Commander Selected Prestige Of Player —
int
— PlayerCommanderSelectedPrestige - Brutal Plus Difficulty of Player —
int
— PlayerBrutalPlusDifficulty - Retry Mutation Index of Player —
int
— PlayerRetryMutation - Allied Commander Enemy Wave Type —
int
— PlayerACEnemyWaveType - Start Location Of Player —
point
— PlayerStartLocation - Controller Of Player —
int
<preset::PlayerController> — PlayerType - Status Of Player —
int
<preset::PlayerStatus> — PlayerStatus - Set Player Color —
void
— PlayerSetColorIndex - Set Player Race —
void
— PlayerSetRace - Set Player Hero —
void
— PlayerSetHero - Set Player Skin —
void
— PlayerSetSkin - Set Player Console Skin —
void
— PlayerSetConsoleSkin - Apply Player Skin —
void
— PlayerApplySkin - Apply Player Skin (Replacing Existing Unit) —
void
— libNtve_gf_PlayerApplySkinReplacingExistingUnit - Set Player Mount —
void
— PlayerSetMount - Set Player Spray —
void
— PlayerSetSpray - Set Player Commander —
void
— PlayerSetCommander - Set Player Commander Level —
void
— PlayerSetCommanderLevel - Set Player Commander Mastery Level —
void
— PlayerSetCommanderMasteryLevel - Set Player Death Timer —
void
— PlayerSetDeathTimer - Set Player Bounds —
void
— PlayerSetBounds - Add Player Talent —
void
— PlayerAddTalent - Remove Player Talent —
void
— PlayerRemoveTalent - Add Player Response —
void
— PlayerAddResponse - Remove Player Response —
void
— PlayerRemoveResponse - Clear Player Response —
void
— PlayerClearResponse - Player Color —
int
<playercolor> — PlayerGetColorIndex - Override Player Option —
void
— PlayerOptionOverride - Player Hotkey Profile —
string
— PlayerGetHotkeyProfile - Player Property Changed —
void
— TriggerAddEventPlayerPropChange - Player Joins Game —
void
— TriggerAddEventPlayerJoin - Player Leaves Game —
void
— TriggerAddEventPlayerLeft - Triggering Player —
int
— EventPlayer - Triggering Player Property —
int
<preset::Player_Property_Get> — EventPlayerProperty - Triggering Player Property Change (Integer) —
int
— EventPlayerPropertyChangeInt - Triggering Player Property Change (Real) —
fixed
— EventPlayerPropertyChangeFixed - Player Add Label —
void
— PlayerAddLabel - Player Remove Label —
void
— PlayerRemoveLabel - Player Remove All Labels —
void
— PlayerRemoveAllLabels - Player Has Label —
bool
— PlayerHasLabel - Player Add Reward —
void
— PlayerAddReward
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:3538
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:3548
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:3566
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:3576
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:4074
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:4084
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:4102
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:4112
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3266
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3276
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3296
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:3306
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4880
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4890
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4909
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4919
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3606
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3616
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3634
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:3644
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1950
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1960
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1982
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:1992
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:4400
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:4410
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:4431
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:4441
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:3702
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:3712
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:3730
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:3740
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3302
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3312
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperAdd, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3331
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:3341
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperAdd, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:907
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:917
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:935
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:945
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:3351
}
if ((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000)) {
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 1000);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:3352
if ((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000)) {
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 1000);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:3376
}
if ((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000)) {
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 1000);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:3377
if ((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000)) {
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 1000);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3989
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:3999
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperAdd, 2221);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:4022
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:4032
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperAdd, 2221);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:2569
}
if (!((EventPlayer() == gv_p01_USER))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3531
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3541
}
if ((EventPlayer() == gv_p5_UPPER_CAUSEWAY) && (TimerGetRemaining(gv_zergSpeedBumpTimer) < 60.0)) {
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3545
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3566
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3576
}
if ((EventPlayer() == gv_p5_UPPER_CAUSEWAY) && (TimerGetRemaining(gv_zergSpeedBumpTimer) < 60.0)) {
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:3580
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:3847
}
if ((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 3000)) {
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 3000);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:3848
if ((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 3000)) {
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 3000);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:3873
}
if ((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 3000)) {
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 3000);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:3874
if ((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 3000)) {
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 3000);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:4868
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:4878
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 5000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1890
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1900
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 1685);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1919
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1929
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 1658);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:4139
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:4149
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:4167
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:4177
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5017
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5027
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 2332);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5047
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:5057
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 2332);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:4714
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:4724
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:4745
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:4755
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:1226
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:1236
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:1255
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:1265
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:4176
// Conditions
if (testConds) {
if (!(((EventPlayer() == gv_p3_PROTOSS_ENEMY) || (EventPlayer() == gv_p4_PROTOSS_ENEMY) || (EventPlayer() == gv_p6_PROTOSS_ENEMY)))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:4176
// Conditions
if (testConds) {
if (!(((EventPlayer() == gv_p3_PROTOSS_ENEMY) || (EventPlayer() == gv_p4_PROTOSS_ENEMY) || (EventPlayer() == gv_p6_PROTOSS_ENEMY)))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:4176
// Conditions
if (testConds) {
if (!(((EventPlayer() == gv_p3_PROTOSS_ENEMY) || (EventPlayer() == gv_p4_PROTOSS_ENEMY) || (EventPlayer() == gv_p6_PROTOSS_ENEMY)))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:2746
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:2756
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:2775
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:2785
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:3538
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:3548
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:3566
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:3576
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2map — MapScript.galaxy:4074
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2map — MapScript.galaxy:4084
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2map — MapScript.galaxy:4102
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2map — MapScript.galaxy:4112
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:3266
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropMinerals) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:3276
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:3296
// Conditions
if (testConds) {
if (!((PlayerGetPropertyInt(EventPlayer(), c_playerPropVespene) < 1000))) {
return false;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:3306
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 2000);
return true;
}