# Unit Construction Progress
Grammar — u construction progress is stage
Flags —Native
|Event
This event fires when a unit’s construction stage reaches a certain progress. Use “Triggering Player” to get the player that triggered construction. Use “Triggering Unit” to get the unit that is doing the constructing. Use “Triggering Progress Unit Type” to get the unit type of the unit that is under construction. Use “Triggering Progress Unit” to get the unit that is under construction.
# Arguments
unitref
<unit> — Unitint
<preset::Unit_Progress> — Stage
Returns — void
native void TriggerAddEventUnitConstructProgress(
trigger t,
unitref u,
int stage,
);
# Event parameters
- Triggering Game User — EventGameUser
- Triggering Player — EventPlayer
- Triggering Unit — EventUnit
- Triggering Progress Unit — EventUnitProgressUnit
- Triggering Progress Unit Type — libNtve_gf_TriggeringProgressUnitType
# Related
Category: Unit / Progress And Queues
- Set Unit Progress —
void
— UnitSetProgressComplete - Unit Progress (Percent) —
fixed
— UnitGetProgressComplete - Pause/Resume/Cancel Unit Progress Bar —
void
— UnitSetProgressStage - Unit Progress Bar Check —
bool
— UnitCheckProgressState - Unit Is Under Construction —
bool
— libNtve_gf_UnitIsUnderConstruction - Unit Arming Progress —
void
— TriggerAddEventUnitArmMagazineProgress - Unit Construction Progress —
void
— TriggerAddEventUnitConstructProgress - Unit Learn Progress —
void
— TriggerAddEventUnitLearnProgress - Unit Research Progress —
void
— TriggerAddEventUnitResearchProgress - Unit Revive Progress —
void
— TriggerAddEventUnitReviveProgress - Unit Specialization Progress —
void
— TriggerAddEventUnitSpecializeProgress - Unit Training Progress —
void
— TriggerAddEventUnitTrainProgress - Triggering Progress Object —
string
<gamelink> — EventUnitProgressObjectType - Triggering Progress Ability —
string
<gamelink::Abil> — libNtve_gf_TriggeringProgressAbility - Triggering Progress Effect —
string
<gamelink::Effect> — libNtve_gf_TriggeringProgressEffect - Triggering Progress Unit —
unit
— EventUnitProgressUnit - Triggering Progress Unit Type —
string
<gamelink::Unit> — libNtve_gf_TriggeringProgressUnitType - Triggering Progress Upgrade —
string
<gamelink::Upgrade> — libNtve_gf_TriggeringProgressUpgrade - Number Of Items In Training Queue Slot —
int
— UnitQueueItemCount - Queued Object In Training Queue Slot —
string
<gamelink> — UnitQueueItemGet - Queued Behavior Type In Training Queue Slot —
string
<gamelink::Behavior> — libNtve_gf_QueuedBehaviorTypeInTrainingQueueSlot - Queued Unit Type In Training Queue Slot —
string
<gamelink::Unit> — libNtve_gf_QueuedUnitTypeInTrainingQueueSlot - Queued Upgrade Type In Training Queue Slot —
string
<gamelink::Upgrade> — libNtve_gf_QueuedUpgradeTypeInTrainingQueueSlot - Training Queue Property Of Unit —
int
— UnitQueueGetProperty - Training Queue Slot Type Check —
bool
— UnitQueueItemTypeCheck - Training Queue Time —
fixed
— UnitQueueItemTime
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:2822
void gt_WarpInUnitsStarted_Init () {
gt_WarpInUnitsStarted = TriggerCreate("gt_WarpInUnitsStarted_Func");
TriggerAddEventUnitConstructProgress(gt_WarpInUnitsStarted, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:2863
void gt_WarpInUnitsBehavior_Init () {
gt_WarpInUnitsBehavior = TriggerCreate("gt_WarpInUnitsBehavior_Func");
TriggerAddEventUnitConstructProgress(gt_WarpInUnitsBehavior, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:3917
gt_ProtossP02WarpInUnitsBehavior = TriggerCreate("gt_ProtossP02WarpInUnitsBehavior_Func");
TriggerEnable(gt_ProtossP02WarpInUnitsBehavior, false);
TriggerAddEventUnitConstructProgress(gt_ProtossP02WarpInUnitsBehavior, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1531
void gt_VirophageConstructionBegins_Init () {
gt_VirophageConstructionBegins = TriggerCreate("gt_VirophageConstructionBegins_Func");
TriggerAddEventUnitConstructProgress(gt_VirophageConstructionBegins, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:1626
void gt_VirophageConstructionEnds_Init () {
gt_VirophageConstructionEnds = TriggerCreate("gt_VirophageConstructionEnds_Func");
TriggerAddEventUnitConstructProgress(gt_VirophageConstructionEnds, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1480
void gt_SupplyDepotBuilt_Init () {
gt_SupplyDepotBuilt = TriggerCreate("gt_SupplyDepotBuilt_Func");
TriggerAddEventUnitConstructProgress(gt_SupplyDepotBuilt, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1514
void gt_BarracksBuilt_Init () {
gt_BarracksBuilt = TriggerCreate("gt_BarracksBuilt_Func");
TriggerAddEventUnitConstructProgress(gt_BarracksBuilt, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4161
void gt_StatBarracksBuilt_Init () {
gt_StatBarracksBuilt = TriggerCreate("gt_StatBarracksBuilt_Func");
TriggerAddEventUnitConstructProgress(gt_StatBarracksBuilt, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:1875
void gt_NewStructureBuilt_Init () {
gt_NewStructureBuilt = TriggerCreate("gt_NewStructureBuilt_Func");
TriggerAddEventUnitConstructProgress(gt_NewStructureBuilt, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:6278
gt_Construction02CommandCenterStarted = TriggerCreate("gt_Construction02CommandCenterStarted_Func");
TriggerEnable(gt_Construction02CommandCenterStarted, false);
TriggerAddEventUnitConstructProgress(gt_Construction02CommandCenterStarted, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:6311
void gt_Construction02CommandCenterCancelled_Init () {
gt_Construction02CommandCenterCancelled = TriggerCreate("gt_Construction02CommandCenterCancelled_Func");
TriggerAddEventUnitConstructProgress(gt_Construction02CommandCenterCancelled, null, c_unitProgressStageCancel);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:6401
gt_ObjectiveConstruction02Complete = TriggerCreate("gt_ObjectiveConstruction02Complete_Func");
TriggerEnable(gt_ObjectiveConstruction02Complete, false);
TriggerAddEventUnitConstructProgress(gt_ObjectiveConstruction02Complete, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:7215
gt_Collection02RefineryStarted = TriggerCreate("gt_Collection02RefineryStarted_Func");
TriggerEnable(gt_Collection02RefineryStarted, false);
TriggerAddEventUnitConstructProgress(gt_Collection02RefineryStarted, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:7248
void gt_Collection02RefineryCancelled_Init () {
gt_Collection02RefineryCancelled = TriggerCreate("gt_Collection02RefineryCancelled_Func");
TriggerAddEventUnitConstructProgress(gt_Collection02RefineryCancelled, null, c_unitProgressStageCancel);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:7332
gt_ObjectiveCollection02Complete = TriggerCreate("gt_ObjectiveCollection02Complete_Func");
TriggerEnable(gt_ObjectiveCollection02Complete, false);
TriggerAddEventUnitConstructProgress(gt_ObjectiveCollection02Complete, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:8668
gt_Production03MoreLinesQ = TriggerCreate("gt_Production03MoreLinesQ_Func");
TriggerEnable(gt_Production03MoreLinesQ, false);
TriggerAddEventUnitConstructProgress(gt_Production03MoreLinesQ, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:8797
gt_Production03TechLabStarted = TriggerCreate("gt_Production03TechLabStarted_Func");
TriggerEnable(gt_Production03TechLabStarted, false);
TriggerAddEventUnitConstructProgress(gt_Production03TechLabStarted, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:8830
void gt_Production03TechLabCancelled_Init () {
gt_Production03TechLabCancelled = TriggerCreate("gt_Production03TechLabCancelled_Func");
TriggerAddEventUnitConstructProgress(gt_Production03TechLabCancelled, null, c_unitProgressStageCancel);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:8912
gt_ObjectiveProduction03Complete = TriggerCreate("gt_ObjectiveProduction03Complete_Func");
TriggerEnable(gt_ObjectiveProduction03Complete, false);
TriggerAddEventUnitConstructProgress(gt_ObjectiveProduction03Complete, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:2737
void gt_PrismAttackPhase1aWarpedIn_Init () {
gt_PrismAttackPhase1aWarpedIn = TriggerCreate("gt_PrismAttackPhase1aWarpedIn_Func");
TriggerAddEventUnitConstructProgress(gt_PrismAttackPhase1aWarpedIn, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:3570
void gt_AIP6WarpInSuicide_Init () {
gt_AIP6WarpInSuicide = TriggerCreate("gt_AIP6WarpInSuicide_Func");
TriggerAddEventUnitConstructProgress(gt_AIP6WarpInSuicide, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:7370
void gt_StalkerConvertAfterWarpIn_Init () {
gt_StalkerConvertAfterWarpIn = TriggerCreate("gt_StalkerConvertAfterWarpIn_Func");
TriggerAddEventUnitConstructProgress(gt_StalkerConvertAfterWarpIn, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:7401
void gt_StalkerColor_Init () {
gt_StalkerColor = TriggerCreate("gt_StalkerColor_Func");
TriggerAddEventUnitConstructProgress(gt_StalkerColor, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9063
void gt_CinematicKarassCoolWarpInUnitGroup_Init () {
gt_CinematicKarassCoolWarpInUnitGroup = TriggerCreate("gt_CinematicKarassCoolWarpInUnitGroup_Func");
TriggerAddEventUnitConstructProgress(gt_CinematicKarassCoolWarpInUnitGroup, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul01.sc2map/MapScript.galaxy:9095
void gt_CinematicKarassCoolWarpInMovement_Init () {
gt_CinematicKarassCoolWarpInMovement = TriggerCreate("gt_CinematicKarassCoolWarpInMovement_Func");
TriggerAddEventUnitConstructProgress(gt_CinematicKarassCoolWarpInMovement, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:2212
void gt_Gateway_Init () {
gt_Gateway = TriggerCreate("gt_Gateway_Func");
TriggerAddEventUnitConstructProgress(gt_Gateway, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:2246
void gt_Forge_Init () {
gt_Forge = TriggerCreate("gt_Forge_Func");
TriggerAddEventUnitConstructProgress(gt_Forge, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:2280
void gt_CyberneticsCore_Init () {
gt_CyberneticsCore = TriggerCreate("gt_CyberneticsCore_Func");
TriggerAddEventUnitConstructProgress(gt_CyberneticsCore, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:2314
void gt_TwilightCouncil_Init () {
gt_TwilightCouncil = TriggerCreate("gt_TwilightCouncil_Func");
TriggerAddEventUnitConstructProgress(gt_TwilightCouncil, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:2348
void gt_PhotonCannon01Base_Init () {
gt_PhotonCannon01Base = TriggerCreate("gt_PhotonCannon01Base_Func");
TriggerAddEventUnitConstructProgress(gt_PhotonCannon01Base, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:2382
void gt_PhotonCannon02Base_Init () {
gt_PhotonCannon02Base = TriggerCreate("gt_PhotonCannon02Base_Func");
TriggerAddEventUnitConstructProgress(gt_PhotonCannon02Base, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:2519
void gt_PlayerBuildingPhotonCannonsActivatesMidCin_Init () {
gt_PlayerBuildingPhotonCannonsActivatesMidCin = TriggerCreate("gt_PlayerBuildingPhotonCannonsActivatesMidCin_Func");
TriggerAddEventUnitConstructProgress(gt_PlayerBuildingPhotonCannonsActivatesMidCin, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:2621
void gt_PlayerBuildingPhotonCannonActivatesStalker_Init () {
gt_PlayerBuildingPhotonCannonActivatesStalker = TriggerCreate("gt_PlayerBuildingPhotonCannonActivatesStalker_Func");
TriggerAddEventUnitConstructProgress(gt_PlayerBuildingPhotonCannonActivatesStalker, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:2896
void gt_Pylonplacementdone01_Init () {
gt_Pylonplacementdone01 = TriggerCreate("gt_Pylonplacementdone01_Func");
TriggerAddEventUnitConstructProgress(gt_Pylonplacementdone01, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:2931
void gt_Pylonplacementdone02_Init () {
gt_Pylonplacementdone02 = TriggerCreate("gt_Pylonplacementdone02_Func");
TriggerAddEventUnitConstructProgress(gt_Pylonplacementdone02, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1235
void gt_WarpGateNorthPowered_Init () {
gt_WarpGateNorthPowered = TriggerCreate("gt_WarpGateNorthPowered_Func");
TriggerAddEventUnitConstructProgress(gt_WarpGateNorthPowered, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1280
void gt_WarpGateSouthPowered_Init () {
gt_WarpGateSouthPowered = TriggerCreate("gt_WarpGateSouthPowered_Func");
TriggerAddEventUnitConstructProgress(gt_WarpGateSouthPowered, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1329
void gt_ObeliskNorthPowered_Init () {
gt_ObeliskNorthPowered = TriggerCreate("gt_ObeliskNorthPowered_Func");
TriggerAddEventUnitConstructProgress(gt_ObeliskNorthPowered, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1378
void gt_ObeliskSouthPowered_Init () {
gt_ObeliskSouthPowered = TriggerCreate("gt_ObeliskSouthPowered_Func");
TriggerAddEventUnitConstructProgress(gt_ObeliskSouthPowered, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1418
void gt_RoboFacNorthPowered_Init () {
gt_RoboFacNorthPowered = TriggerCreate("gt_RoboFacNorthPowered_Func");
TriggerAddEventUnitConstructProgress(gt_RoboFacNorthPowered, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1458
void gt_RoboFacSouthPowered_Init () {
gt_RoboFacSouthPowered = TriggerCreate("gt_RoboFacSouthPowered_Func");
TriggerAddEventUnitConstructProgress(gt_RoboFacSouthPowered, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1498
void gt_RoboBayPowered_Init () {
gt_RoboBayPowered = TriggerCreate("gt_RoboBayPowered_Func");
TriggerAddEventUnitConstructProgress(gt_RoboBayPowered, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul03.sc2map/MapScript.galaxy:1637
void gt_WarpInUnitBehavior_Init () {
gt_WarpInUnitBehavior = TriggerCreate("gt_WarpInUnitBehavior_Func");
TriggerAddEventUnitConstructProgress(gt_WarpInUnitBehavior, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:1300
void gt_ReinforcementBehavior_Init () {
gt_ReinforcementBehavior = TriggerCreate("gt_ReinforcementBehavior_Func");
TriggerAddEventUnitConstructProgress(gt_ReinforcementBehavior, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:1643
void gt_ArchivistWarpedin_Init () {
gt_ArchivistWarpedin = TriggerCreate("gt_ArchivistWarpedin_Func");
TriggerAddEventUnitConstructProgress(gt_ArchivistWarpedin, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:4980
void gt_WarpedinTemplarBehavior_Init () {
gt_WarpedinTemplarBehavior = TriggerCreate("gt_WarpedinTemplarBehavior_Func");
TriggerAddEventUnitConstructProgress(gt_WarpedinTemplarBehavior, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/rushdefense.sc2map/MapScript.galaxy:903
gt_NewProtossBuilding = TriggerCreate("gt_NewProtossBuilding_Func");
TriggerEnable(gt_NewProtossBuilding, false);
TriggerAddEventUnitConstructProgress(gt_NewProtossBuilding, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2map — MapScript.galaxy:2822
void gt_WarpInUnitsStarted_Init () {
gt_WarpInUnitsStarted = TriggerCreate("gt_WarpInUnitsStarted_Func");
TriggerAddEventUnitConstructProgress(gt_WarpInUnitsStarted, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2map — MapScript.galaxy:2863
void gt_WarpInUnitsBehavior_Init () {
gt_WarpInUnitsBehavior = TriggerCreate("gt_WarpInUnitsBehavior_Func");
TriggerAddEventUnitConstructProgress(gt_WarpInUnitsBehavior, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03a.sc2map — MapScript.galaxy:3917
gt_ProtossP02WarpInUnitsBehavior = TriggerCreate("gt_ProtossP02WarpInUnitsBehavior_Func");
TriggerEnable(gt_ProtossP02WarpInUnitsBehavior, false);
TriggerAddEventUnitConstructProgress(gt_ProtossP02WarpInUnitsBehavior, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:1531
void gt_VirophageConstructionBegins_Init () {
gt_VirophageConstructionBegins = TriggerCreate("gt_VirophageConstructionBegins_Func");
TriggerAddEventUnitConstructProgress(gt_VirophageConstructionBegins, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:1626
void gt_VirophageConstructionEnds_Init () {
gt_VirophageConstructionEnds = TriggerCreate("gt_VirophageConstructionEnds_Func");
TriggerAddEventUnitConstructProgress(gt_VirophageConstructionEnds, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:1480
void gt_SupplyDepotBuilt_Init () {
gt_SupplyDepotBuilt = TriggerCreate("gt_SupplyDepotBuilt_Func");
TriggerAddEventUnitConstructProgress(gt_SupplyDepotBuilt, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:1514
void gt_BarracksBuilt_Init () {
gt_BarracksBuilt = TriggerCreate("gt_BarracksBuilt_Func");
TriggerAddEventUnitConstructProgress(gt_BarracksBuilt, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:4161
void gt_StatBarracksBuilt_Init () {
gt_StatBarracksBuilt = TriggerCreate("gt_StatBarracksBuilt_Func");
TriggerAddEventUnitConstructProgress(gt_StatBarracksBuilt, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor03.sc2map — MapScript.galaxy:1875
void gt_NewStructureBuilt_Init () {
gt_NewStructureBuilt = TriggerCreate("gt_NewStructureBuilt_Func");
TriggerAddEventUnitConstructProgress(gt_NewStructureBuilt, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:6278
gt_Construction02CommandCenterStarted = TriggerCreate("gt_Construction02CommandCenterStarted_Func");
TriggerEnable(gt_Construction02CommandCenterStarted, false);
TriggerAddEventUnitConstructProgress(gt_Construction02CommandCenterStarted, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:6311
void gt_Construction02CommandCenterCancelled_Init () {
gt_Construction02CommandCenterCancelled = TriggerCreate("gt_Construction02CommandCenterCancelled_Func");
TriggerAddEventUnitConstructProgress(gt_Construction02CommandCenterCancelled, null, c_unitProgressStageCancel);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:6401
gt_ObjectiveConstruction02Complete = TriggerCreate("gt_ObjectiveConstruction02Complete_Func");
TriggerEnable(gt_ObjectiveConstruction02Complete, false);
TriggerAddEventUnitConstructProgress(gt_ObjectiveConstruction02Complete, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:7215
gt_Collection02RefineryStarted = TriggerCreate("gt_Collection02RefineryStarted_Func");
TriggerEnable(gt_Collection02RefineryStarted, false);
TriggerAddEventUnitConstructProgress(gt_Collection02RefineryStarted, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:7248
void gt_Collection02RefineryCancelled_Init () {
gt_Collection02RefineryCancelled = TriggerCreate("gt_Collection02RefineryCancelled_Func");
TriggerAddEventUnitConstructProgress(gt_Collection02RefineryCancelled, null, c_unitProgressStageCancel);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:7332
gt_ObjectiveCollection02Complete = TriggerCreate("gt_ObjectiveCollection02Complete_Func");
TriggerEnable(gt_ObjectiveCollection02Complete, false);
TriggerAddEventUnitConstructProgress(gt_ObjectiveCollection02Complete, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:8668
gt_Production03MoreLinesQ = TriggerCreate("gt_Production03MoreLinesQ_Func");
TriggerEnable(gt_Production03MoreLinesQ, false);
TriggerAddEventUnitConstructProgress(gt_Production03MoreLinesQ, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:8797
gt_Production03TechLabStarted = TriggerCreate("gt_Production03TechLabStarted_Func");
TriggerEnable(gt_Production03TechLabStarted, false);
TriggerAddEventUnitConstructProgress(gt_Production03TechLabStarted, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:8830
void gt_Production03TechLabCancelled_Init () {
gt_Production03TechLabCancelled = TriggerCreate("gt_Production03TechLabCancelled_Func");
TriggerAddEventUnitConstructProgress(gt_Production03TechLabCancelled, null, c_unitProgressStageCancel);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:8912
gt_ObjectiveProduction03Complete = TriggerCreate("gt_ObjectiveProduction03Complete_Func");
TriggerEnable(gt_ObjectiveProduction03Complete, false);
TriggerAddEventUnitConstructProgress(gt_ObjectiveProduction03Complete, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2map — MapScript.galaxy:2737
void gt_PrismAttackPhase1aWarpedIn_Init () {
gt_PrismAttackPhase1aWarpedIn = TriggerCreate("gt_PrismAttackPhase1aWarpedIn_Func");
TriggerAddEventUnitConstructProgress(gt_PrismAttackPhase1aWarpedIn, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus02.sc2map — MapScript.galaxy:3570
void gt_AIP6WarpInSuicide_Init () {
gt_AIP6WarpInSuicide = TriggerCreate("gt_AIP6WarpInSuicide_Func");
TriggerAddEventUnitConstructProgress(gt_AIP6WarpInSuicide, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:7370
void gt_StalkerConvertAfterWarpIn_Init () {
gt_StalkerConvertAfterWarpIn = TriggerCreate("gt_StalkerConvertAfterWarpIn_Func");
TriggerAddEventUnitConstructProgress(gt_StalkerConvertAfterWarpIn, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:7401
void gt_StalkerColor_Init () {
gt_StalkerColor = TriggerCreate("gt_StalkerColor_Func");
TriggerAddEventUnitConstructProgress(gt_StalkerColor, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:9063
void gt_CinematicKarassCoolWarpInUnitGroup_Init () {
gt_CinematicKarassCoolWarpInUnitGroup = TriggerCreate("gt_CinematicKarassCoolWarpInUnitGroup_Func");
TriggerAddEventUnitConstructProgress(gt_CinematicKarassCoolWarpInUnitGroup, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul01.sc2map — MapScript.galaxy:9095
void gt_CinematicKarassCoolWarpInMovement_Init () {
gt_CinematicKarassCoolWarpInMovement = TriggerCreate("gt_CinematicKarassCoolWarpInMovement_Func");
TriggerAddEventUnitConstructProgress(gt_CinematicKarassCoolWarpInMovement, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:2212
void gt_Gateway_Init () {
gt_Gateway = TriggerCreate("gt_Gateway_Func");
TriggerAddEventUnitConstructProgress(gt_Gateway, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:2246
void gt_Forge_Init () {
gt_Forge = TriggerCreate("gt_Forge_Func");
TriggerAddEventUnitConstructProgress(gt_Forge, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:2280
void gt_CyberneticsCore_Init () {
gt_CyberneticsCore = TriggerCreate("gt_CyberneticsCore_Func");
TriggerAddEventUnitConstructProgress(gt_CyberneticsCore, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:2314
void gt_TwilightCouncil_Init () {
gt_TwilightCouncil = TriggerCreate("gt_TwilightCouncil_Func");
TriggerAddEventUnitConstructProgress(gt_TwilightCouncil, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:2348
void gt_PhotonCannon01Base_Init () {
gt_PhotonCannon01Base = TriggerCreate("gt_PhotonCannon01Base_Func");
TriggerAddEventUnitConstructProgress(gt_PhotonCannon01Base, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:2382
void gt_PhotonCannon02Base_Init () {
gt_PhotonCannon02Base = TriggerCreate("gt_PhotonCannon02Base_Func");
TriggerAddEventUnitConstructProgress(gt_PhotonCannon02Base, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:2519
void gt_PlayerBuildingPhotonCannonsActivatesMidCin_Init () {
gt_PlayerBuildingPhotonCannonsActivatesMidCin = TriggerCreate("gt_PlayerBuildingPhotonCannonsActivatesMidCin_Func");
TriggerAddEventUnitConstructProgress(gt_PlayerBuildingPhotonCannonsActivatesMidCin, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:2621
void gt_PlayerBuildingPhotonCannonActivatesStalker_Init () {
gt_PlayerBuildingPhotonCannonActivatesStalker = TriggerCreate("gt_PlayerBuildingPhotonCannonActivatesStalker_Func");
TriggerAddEventUnitConstructProgress(gt_PlayerBuildingPhotonCannonActivatesStalker, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:2896
void gt_Pylonplacementdone01_Init () {
gt_Pylonplacementdone01 = TriggerCreate("gt_Pylonplacementdone01_Func");
TriggerAddEventUnitConstructProgress(gt_Pylonplacementdone01, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:2931
void gt_Pylonplacementdone02_Init () {
gt_Pylonplacementdone02 = TriggerCreate("gt_Pylonplacementdone02_Func");
TriggerAddEventUnitConstructProgress(gt_Pylonplacementdone02, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:1235
void gt_WarpGateNorthPowered_Init () {
gt_WarpGateNorthPowered = TriggerCreate("gt_WarpGateNorthPowered_Func");
TriggerAddEventUnitConstructProgress(gt_WarpGateNorthPowered, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:1280
void gt_WarpGateSouthPowered_Init () {
gt_WarpGateSouthPowered = TriggerCreate("gt_WarpGateSouthPowered_Func");
TriggerAddEventUnitConstructProgress(gt_WarpGateSouthPowered, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:1329
void gt_ObeliskNorthPowered_Init () {
gt_ObeliskNorthPowered = TriggerCreate("gt_ObeliskNorthPowered_Func");
TriggerAddEventUnitConstructProgress(gt_ObeliskNorthPowered, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:1378
void gt_ObeliskSouthPowered_Init () {
gt_ObeliskSouthPowered = TriggerCreate("gt_ObeliskSouthPowered_Func");
TriggerAddEventUnitConstructProgress(gt_ObeliskSouthPowered, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:1418
void gt_RoboFacNorthPowered_Init () {
gt_RoboFacNorthPowered = TriggerCreate("gt_RoboFacNorthPowered_Func");
TriggerAddEventUnitConstructProgress(gt_RoboFacNorthPowered, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:1458
void gt_RoboFacSouthPowered_Init () {
gt_RoboFacSouthPowered = TriggerCreate("gt_RoboFacSouthPowered_Func");
TriggerAddEventUnitConstructProgress(gt_RoboFacSouthPowered, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:1498
void gt_RoboBayPowered_Init () {
gt_RoboBayPowered = TriggerCreate("gt_RoboBayPowered_Func");
TriggerAddEventUnitConstructProgress(gt_RoboBayPowered, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul03.sc2map — MapScript.galaxy:1637
void gt_WarpInUnitBehavior_Init () {
gt_WarpInUnitBehavior = TriggerCreate("gt_WarpInUnitBehavior_Func");
TriggerAddEventUnitConstructProgress(gt_WarpInUnitBehavior, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul04.sc2map — MapScript.galaxy:1300
void gt_ReinforcementBehavior_Init () {
gt_ReinforcementBehavior = TriggerCreate("gt_ReinforcementBehavior_Func");
TriggerAddEventUnitConstructProgress(gt_ReinforcementBehavior, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul04.sc2map — MapScript.galaxy:1643
void gt_ArchivistWarpedin_Init () {
gt_ArchivistWarpedin = TriggerCreate("gt_ArchivistWarpedin_Func");
TriggerAddEventUnitConstructProgress(gt_ArchivistWarpedin, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul04.sc2map — MapScript.galaxy:4980
void gt_WarpedinTemplarBehavior_Init () {
gt_WarpedinTemplarBehavior = TriggerCreate("gt_WarpedinTemplarBehavior_Func");
TriggerAddEventUnitConstructProgress(gt_WarpedinTemplarBehavior, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/rushdefense.sc2map — MapScript.galaxy:903
gt_NewProtossBuilding = TriggerCreate("gt_NewProtossBuilding_Func");
TriggerEnable(gt_NewProtossBuilding, false);
TriggerAddEventUnitConstructProgress(gt_NewProtossBuilding, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:1493
void gt_CreepBlockerRemoval_Init () {
gt_CreepBlockerRemoval = TriggerCreate("gt_CreepBlockerRemoval_Func");
TriggerAddEventUnitConstructProgress(gt_CreepBlockerRemoval, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:1681
void gt_ScourgeNestContructionStarted_Init () {
gt_ScourgeNestContructionStarted = TriggerCreate("gt_ScourgeNestContructionStarted_Func");
TriggerAddEventUnitConstructProgress(gt_ScourgeNestContructionStarted, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:1721
void gt_ScourgeNestContructionCompleted_Init () {
gt_ScourgeNestContructionCompleted = TriggerCreate("gt_ScourgeNestContructionCompleted_Func");
TriggerAddEventUnitConstructProgress(gt_ScourgeNestContructionCompleted, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:1854
void gt_MakeZagaraStructureUntargetable_Init () {
gt_MakeZagaraStructureUntargetable = TriggerCreate("gt_MakeZagaraStructureUntargetable_Func");
TriggerAddEventUnitConstructProgress(gt_MakeZagaraStructureUntargetable, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition01.sc2map/MapScript.galaxy:3281
void gt_AddWarpedInZealottoFirstAttack_Init () {
gt_AddWarpedInZealottoFirstAttack = TriggerCreate("gt_AddWarpedInZealottoFirstAttack_Func");
TriggerAddEventUnitConstructProgress(gt_AddWarpedInZealottoFirstAttack, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:2184
void gt_InfestGarrisons_Init () {
gt_InfestGarrisons = TriggerCreate("gt_InfestGarrisons_Func");
TriggerAddEventUnitConstructProgress(gt_InfestGarrisons, null, c_unitProgressStageComplete);
}