# Unit Training Progress
Grammar — u training progress is stage
Flags —Native
|Event
This event fires when a unit’s training progress reaches a certain stage. Use “Triggering Player” to get the player that started the training. Use “Triggering Unit” to get the unit doing the training. Use “Triggering Progress Unit Type” to get the unit type of the unit being trained. Use “Triggering Progress Unit” to get the unit being trained.
# Arguments
unitref
<unit> — Unitint
<preset::Unit_Progress> — Stage
Returns — void
native void TriggerAddEventUnitTrainProgress(
trigger t,
unitref u,
int stage,
);
# Event parameters
- Triggering Game User — EventGameUser
- Triggering Player — EventPlayer
- Triggering Unit — EventUnit
- Triggering Progress Unit — EventUnitProgressUnit
- Triggering Progress Unit Type — libNtve_gf_TriggeringProgressUnitType
# Related
Category: Unit / Progress And Queues
- Set Unit Progress —
void
— UnitSetProgressComplete - Unit Progress (Percent) —
fixed
— UnitGetProgressComplete - Pause/Resume/Cancel Unit Progress Bar —
void
— UnitSetProgressStage - Unit Progress Bar Check —
bool
— UnitCheckProgressState - Unit Is Under Construction —
bool
— libNtve_gf_UnitIsUnderConstruction - Unit Arming Progress —
void
— TriggerAddEventUnitArmMagazineProgress - Unit Construction Progress —
void
— TriggerAddEventUnitConstructProgress - Unit Learn Progress —
void
— TriggerAddEventUnitLearnProgress - Unit Research Progress —
void
— TriggerAddEventUnitResearchProgress - Unit Revive Progress —
void
— TriggerAddEventUnitReviveProgress - Unit Specialization Progress —
void
— TriggerAddEventUnitSpecializeProgress - Unit Training Progress —
void
— TriggerAddEventUnitTrainProgress - Triggering Progress Object —
string
<gamelink> — EventUnitProgressObjectType - Triggering Progress Ability —
string
<gamelink::Abil> — libNtve_gf_TriggeringProgressAbility - Triggering Progress Effect —
string
<gamelink::Effect> — libNtve_gf_TriggeringProgressEffect - Triggering Progress Unit —
unit
— EventUnitProgressUnit - Triggering Progress Unit Type —
string
<gamelink::Unit> — libNtve_gf_TriggeringProgressUnitType - Triggering Progress Upgrade —
string
<gamelink::Upgrade> — libNtve_gf_TriggeringProgressUpgrade - Number Of Items In Training Queue Slot —
int
— UnitQueueItemCount - Queued Object In Training Queue Slot —
string
<gamelink> — UnitQueueItemGet - Queued Behavior Type In Training Queue Slot —
string
<gamelink::Behavior> — libNtve_gf_QueuedBehaviorTypeInTrainingQueueSlot - Queued Unit Type In Training Queue Slot —
string
<gamelink::Unit> — libNtve_gf_QueuedUnitTypeInTrainingQueueSlot - Queued Upgrade Type In Training Queue Slot —
string
<gamelink::Upgrade> — libNtve_gf_QueuedUpgradeTypeInTrainingQueueSlot - Training Queue Property Of Unit —
int
— UnitQueueGetProperty - Training Queue Slot Type Check —
bool
— UnitQueueItemTypeCheck - Training Queue Time —
fixed
— UnitQueueItemTime
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:3341
void gt_DiamondbackProduced_Init () {
gt_DiamondbackProduced = TriggerCreate("gt_DiamondbackProduced_Func");
TriggerAddEventUnitTrainProgress(gt_DiamondbackProduced, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:4998
void gt_AchievementSCVTrained_Init () {
gt_AchievementSCVTrained = TriggerCreate("gt_AchievementSCVTrained_Func");
TriggerAddEventUnitTrainProgress(gt_AchievementSCVTrained, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:4347
void gt_AchievementNoSCVTraining_Init () {
gt_AchievementNoSCVTraining = TriggerCreate("gt_AchievementNoSCVTraining_Func");
TriggerAddEventUnitTrainProgress(gt_AchievementNoSCVTraining, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1548
void gt_SCVTrained_Init () {
gt_SCVTrained = TriggerCreate("gt_SCVTrained_Func");
TriggerAddEventUnitTrainProgress(gt_SCVTrained, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1582
void gt_MedicTrained_Init () {
gt_MedicTrained = TriggerCreate("gt_MedicTrained_Func");
TriggerAddEventUnitTrainProgress(gt_MedicTrained, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4130
void gt_StatMedicTrained_Init () {
gt_StatMedicTrained = TriggerCreate("gt_StatMedicTrained_Func");
TriggerAddEventUnitTrainProgress(gt_StatMedicTrained, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:3376
void gt_TransmissionWatchSpendingWarningQ_Init () {
gt_TransmissionWatchSpendingWarningQ = TriggerCreate("gt_TransmissionWatchSpendingWarningQ_Func");
TriggerAddEventUnitTrainProgress(gt_TransmissionWatchSpendingWarningQ, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:8410
gt_Production02TrainMarineCheck = TriggerCreate("gt_Production02TrainMarineCheck_Func");
TriggerEnable(gt_Production02TrainMarineCheck, false);
TriggerAddEventUnitTrainProgress(gt_Production02TrainMarineCheck, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:8488
gt_ObjectiveProduction02Update = TriggerCreate("gt_ObjectiveProduction02Update_Func");
TriggerEnable(gt_ObjectiveProduction02Update, false);
TriggerAddEventUnitTrainProgress(gt_ObjectiveProduction02Update, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:9041
gt_Production04MoreLinesQ = TriggerCreate("gt_Production04MoreLinesQ_Func");
TriggerEnable(gt_Production04MoreLinesQ, false);
TriggerAddEventUnitTrainProgress(gt_Production04MoreLinesQ, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:9169
gt_Production04MarauderCheck = TriggerCreate("gt_Production04MarauderCheck_Func");
TriggerEnable(gt_Production04MarauderCheck, false);
TriggerAddEventUnitTrainProgress(gt_Production04MarauderCheck, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:9255
gt_ObjectiveProduction04Complete = TriggerCreate("gt_ObjectiveProduction04Complete_Func");
TriggerEnable(gt_ObjectiveProduction04Complete, false);
TriggerAddEventUnitTrainProgress(gt_ObjectiveProduction04Complete, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:1170
void gt_MedivacTrained_Init () {
gt_MedivacTrained = TriggerCreate("gt_MedivacTrained_Func");
TriggerAddEventUnitTrainProgress(gt_MedivacTrained, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:5508
void gt_AchievementCombatUnitTrained_Init () {
gt_AchievementCombatUnitTrained = TriggerCreate("gt_AchievementCombatUnitTrained_Func");
TriggerAddEventUnitTrainProgress(gt_AchievementCombatUnitTrained, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:2568
void gt_AchievementBarracksOrFactoryUnitNotBuilt_Init () {
gt_AchievementBarracksOrFactoryUnitNotBuilt = TriggerCreate("gt_AchievementBarracksOrFactoryUnitNotBuilt_Func");
TriggerAddEventUnitTrainProgress(gt_AchievementBarracksOrFactoryUnitNotBuilt, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:4340
void gt_AchievementNonMercCombatUnitTrained_Init () {
gt_AchievementNonMercCombatUnitTrained = TriggerCreate("gt_AchievementNonMercCombatUnitTrained_Func");
TriggerAddEventUnitTrainProgress(gt_AchievementNonMercCombatUnitTrained, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:2487
void gt_PlayerBuildingArmyActivatesMidCin_Init () {
gt_PlayerBuildingArmyActivatesMidCin = TriggerCreate("gt_PlayerBuildingArmyActivatesMidCin_Func");
TriggerAddEventUnitTrainProgress(gt_PlayerBuildingArmyActivatesMidCin, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:2585
void gt_PlayerBuildingUnitActivatesActivatesStalker_Init () {
gt_PlayerBuildingUnitActivatesActivatesStalker = TriggerCreate("gt_PlayerBuildingUnitActivatesActivatesStalker_Func");
TriggerAddEventUnitTrainProgress(gt_PlayerBuildingUnitActivatesActivatesStalker, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul04.sc2map/MapScript.galaxy:5011
void gt_StatStargateUnitBuilt_Init () {
gt_StatStargateUnitBuilt = TriggerCreate("gt_StatStargateUnitBuilt_Func");
TriggerAddEventUnitTrainProgress(gt_StatStargateUnitBuilt, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/challenges/economy.sc2map/MapScript.galaxy:1027
void gt_TrackUnitBuilt_Init () {
gt_TrackUnitBuilt = TriggerCreate("gt_TrackUnitBuilt_Func");
TriggerAddEventUnitTrainProgress(gt_TrackUnitBuilt, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:3341
void gt_DiamondbackProduced_Init () {
gt_DiamondbackProduced = TriggerCreate("gt_DiamondbackProduced_Func");
TriggerAddEventUnitTrainProgress(gt_DiamondbackProduced, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner01.sc2map — MapScript.galaxy:4998
void gt_AchievementSCVTrained_Init () {
gt_AchievementSCVTrained = TriggerCreate("gt_AchievementSCVTrained_Func");
TriggerAddEventUnitTrainProgress(gt_AchievementSCVTrained, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner02.sc2map — MapScript.galaxy:4347
void gt_AchievementNoSCVTraining_Init () {
gt_AchievementNoSCVTraining = TriggerCreate("gt_AchievementNoSCVTraining_Func");
TriggerAddEventUnitTrainProgress(gt_AchievementNoSCVTraining, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:1548
void gt_SCVTrained_Init () {
gt_SCVTrained = TriggerCreate("gt_SCVTrained_Func");
TriggerAddEventUnitTrainProgress(gt_SCVTrained, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:1582
void gt_MedicTrained_Init () {
gt_MedicTrained = TriggerCreate("gt_MedicTrained_Func");
TriggerAddEventUnitTrainProgress(gt_MedicTrained, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:4130
void gt_StatMedicTrained_Init () {
gt_StatMedicTrained = TriggerCreate("gt_StatMedicTrained_Func");
TriggerAddEventUnitTrainProgress(gt_StatMedicTrained, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2map — MapScript.galaxy:3376
void gt_TransmissionWatchSpendingWarningQ_Init () {
gt_TransmissionWatchSpendingWarningQ = TriggerCreate("gt_TransmissionWatchSpendingWarningQ_Func");
TriggerAddEventUnitTrainProgress(gt_TransmissionWatchSpendingWarningQ, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:8410
gt_Production02TrainMarineCheck = TriggerCreate("gt_Production02TrainMarineCheck_Func");
TriggerEnable(gt_Production02TrainMarineCheck, false);
TriggerAddEventUnitTrainProgress(gt_Production02TrainMarineCheck, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:8488
gt_ObjectiveProduction02Update = TriggerCreate("gt_ObjectiveProduction02Update_Func");
TriggerEnable(gt_ObjectiveProduction02Update, false);
TriggerAddEventUnitTrainProgress(gt_ObjectiveProduction02Update, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:9041
gt_Production04MoreLinesQ = TriggerCreate("gt_Production04MoreLinesQ_Func");
TriggerEnable(gt_Production04MoreLinesQ, false);
TriggerAddEventUnitTrainProgress(gt_Production04MoreLinesQ, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:9169
gt_Production04MarauderCheck = TriggerCreate("gt_Production04MarauderCheck_Func");
TriggerEnable(gt_Production04MarauderCheck, false);
TriggerAddEventUnitTrainProgress(gt_Production04MarauderCheck, null, c_unitProgressStageStart);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:9255
gt_ObjectiveProduction04Complete = TriggerCreate("gt_ObjectiveProduction04Complete_Func");
TriggerEnable(gt_ObjectiveProduction04Complete, false);
TriggerAddEventUnitTrainProgress(gt_ObjectiveProduction04Complete, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:1170
void gt_MedivacTrained_Init () {
gt_MedivacTrained = TriggerCreate("gt_MedivacTrained_Func");
TriggerAddEventUnitTrainProgress(gt_MedivacTrained, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:5508
void gt_AchievementCombatUnitTrained_Init () {
gt_AchievementCombatUnitTrained = TriggerCreate("gt_AchievementCombatUnitTrained_Func");
TriggerAddEventUnitTrainProgress(gt_AchievementCombatUnitTrained, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2map — MapScript.galaxy:2568
void gt_AchievementBarracksOrFactoryUnitNotBuilt_Init () {
gt_AchievementBarracksOrFactoryUnitNotBuilt = TriggerCreate("gt_AchievementBarracksOrFactoryUnitNotBuilt_Func");
TriggerAddEventUnitTrainProgress(gt_AchievementBarracksOrFactoryUnitNotBuilt, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian01.sc2map — MapScript.galaxy:4340
void gt_AchievementNonMercCombatUnitTrained_Init () {
gt_AchievementNonMercCombatUnitTrained = TriggerCreate("gt_AchievementNonMercCombatUnitTrained_Func");
TriggerAddEventUnitTrainProgress(gt_AchievementNonMercCombatUnitTrained, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:2487
void gt_PlayerBuildingArmyActivatesMidCin_Init () {
gt_PlayerBuildingArmyActivatesMidCin = TriggerCreate("gt_PlayerBuildingArmyActivatesMidCin_Func");
TriggerAddEventUnitTrainProgress(gt_PlayerBuildingArmyActivatesMidCin, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:2585
void gt_PlayerBuildingUnitActivatesActivatesStalker_Init () {
gt_PlayerBuildingUnitActivatesActivatesStalker = TriggerCreate("gt_PlayerBuildingUnitActivatesActivatesStalker_Func");
TriggerAddEventUnitTrainProgress(gt_PlayerBuildingUnitActivatesActivatesStalker, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul04.sc2map — MapScript.galaxy:5011
void gt_StatStargateUnitBuilt_Init () {
gt_StatStargateUnitBuilt = TriggerCreate("gt_StatStargateUnitBuilt_Func");
TriggerAddEventUnitTrainProgress(gt_StatStargateUnitBuilt, null, c_unitProgressStageComplete);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/challenges/economy.sc2map — MapScript.galaxy:1027
void gt_TrackUnitBuilt_Init () {
gt_TrackUnitBuilt = TriggerCreate("gt_TrackUnitBuilt_Func");
TriggerAddEventUnitTrainProgress(gt_TrackUnitBuilt, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map/MapScript.galaxy:1372
void gt_ImpalerMorphFinished_Init () {
gt_ImpalerMorphFinished = TriggerCreate("gt_ImpalerMorphFinished_Func");
TriggerAddEventUnitTrainProgress(gt_ImpalerMorphFinished, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map/MapScript.galaxy:3391
void gt_ObjectiveMorphBroodLordsGroupUpdate_Init () {
gt_ObjectiveMorphBroodLordsGroupUpdate = TriggerCreate("gt_ObjectiveMorphBroodLordsGroupUpdate_Func");
TriggerAddEventUnitTrainProgress(gt_ObjectiveMorphBroodLordsGroupUpdate, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:1230
void gt_NoxiousMorphCatch_Init () {
gt_NoxiousMorphCatch = TriggerCreate("gt_NoxiousMorphCatch_Func");
TriggerAddEventUnitTrainProgress(gt_NoxiousMorphCatch, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:1433
void gt_SwarmlingMorphSwarmlingsQ_Init () {
gt_SwarmlingMorphSwarmlingsQ = TriggerCreate("gt_SwarmlingMorphSwarmlingsQ_Func");
TriggerAddEventUnitTrainProgress(gt_SwarmlingMorphSwarmlingsQ, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map/MapScript.galaxy:2822
gt_MidRaptorMorph = TriggerCreate("gt_MidRaptorMorph_Func");
TriggerEnable(gt_MidRaptorMorph, false);
TriggerAddEventUnitTrainProgress(gt_MidRaptorMorph, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:1852
void gt_MorphtoSwarmQueenComplete_Init () {
gt_MorphtoSwarmQueenComplete = TriggerCreate("gt_MorphtoSwarmQueenComplete_Func");
TriggerAddEventUnitTrainProgress(gt_MorphtoSwarmQueenComplete, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:1929
gt_TurnoffGrowtoLargeQueenBlinky = TriggerCreate("gt_TurnoffGrowtoLargeQueenBlinky_Func");
TriggerEnable(gt_TurnoffGrowtoLargeQueenBlinky, false);
TriggerAddEventUnitTrainProgress(gt_TurnoffGrowtoLargeQueenBlinky, UnitRefFromVariable("gv_tHE_ONE_QUEEN"), c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:2096
gt_TurnoffGrowtoHugeQueenBlinky = TriggerCreate("gt_TurnoffGrowtoHugeQueenBlinky_Func");
TriggerEnable(gt_TurnoffGrowtoHugeQueenBlinky, false);
TriggerAddEventUnitTrainProgress(gt_TurnoffGrowtoHugeQueenBlinky, UnitRefFromVariable("gv_tHE_ONE_QUEEN"), c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:3824
void gt_TurnoffMorphtoSwarmQueenBlinky_Init () {
gt_TurnoffMorphtoSwarmQueenBlinky = TriggerCreate("gt_TurnoffMorphtoSwarmQueenBlinky_Func");
TriggerAddEventUnitTrainProgress(gt_TurnoffMorphtoSwarmQueenBlinky, UnitRefFromVariable("gv_tHE_ONE_QUEEN"), c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:3939
void gt_TurnoffSpawnUnitsBlinky_Init () {
gt_TurnoffSpawnUnitsBlinky = TriggerCreate("gt_TurnoffSpawnUnitsBlinky_Func");
TriggerAddEventUnitTrainProgress(gt_TurnoffSpawnUnitsBlinky, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:7128
void gt_NumberofUnitsSpawned_Init () {
gt_NumberofUnitsSpawned = TriggerCreate("gt_NumberofUnitsSpawned_Func");
TriggerAddEventUnitTrainProgress(gt_NumberofUnitsSpawned, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:1721
void gt_AttachInfoTextPlayerTraining_Init () {
gt_AttachInfoTextPlayerTraining = TriggerCreate("gt_AttachInfoTextPlayerTraining_Func");
TriggerAddEventUnitTrainProgress(gt_AttachInfoTextPlayerTraining, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:3586
void gt_OverlordMorphStartedQ_Init () {
gt_OverlordMorphStartedQ = TriggerCreate("gt_OverlordMorphStartedQ_Func");
TriggerAddEventUnitTrainProgress(gt_OverlordMorphStartedQ, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:3629
void gt_OverlordMorphCountTrack_Init () {
gt_OverlordMorphCountTrack = TriggerCreate("gt_OverlordMorphCountTrack_Func");
TriggerAddEventUnitTrainProgress(gt_OverlordMorphCountTrack, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:4112
void gt_OverlordCompleted_Init () {
gt_OverlordCompleted = TriggerCreate("gt_OverlordCompleted_Func");
TriggerAddEventUnitTrainProgress(gt_OverlordCompleted, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:5364
void gt_ZerglingMorphStarted_Init () {
gt_ZerglingMorphStarted = TriggerCreate("gt_ZerglingMorphStarted_Func");
TriggerAddEventUnitTrainProgress(gt_ZerglingMorphStarted, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:1789
void gt_AttachInfoTextPlayerTraining_Init () {
gt_AttachInfoTextPlayerTraining = TriggerCreate("gt_AttachInfoTextPlayerTraining_Func");
TriggerAddEventUnitTrainProgress(gt_AttachInfoTextPlayerTraining, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:2489
void gt_ZerglingStarted_Init () {
gt_ZerglingStarted = TriggerCreate("gt_ZerglingStarted_Func");
TriggerAddEventUnitTrainProgress(gt_ZerglingStarted, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:2530
void gt_ZerglingCompleted_Init () {
gt_ZerglingCompleted = TriggerCreate("gt_ZerglingCompleted_Func");
TriggerAddEventUnitTrainProgress(gt_ZerglingCompleted, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:3196
void gt_QueenStarted_Init () {
gt_QueenStarted = TriggerCreate("gt_QueenStarted_Func");
TriggerAddEventUnitTrainProgress(gt_QueenStarted, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:3239
void gt_QueenCompleted_Init () {
gt_QueenCompleted = TriggerCreate("gt_QueenCompleted_Func");
TriggerAddEventUnitTrainProgress(gt_QueenCompleted, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:3820
void gt_OverlordStarted_Init () {
gt_OverlordStarted = TriggerCreate("gt_OverlordStarted_Func");
TriggerAddEventUnitTrainProgress(gt_OverlordStarted, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:3861
void gt_OverlordCompleted_Init () {
gt_OverlordCompleted = TriggerCreate("gt_OverlordCompleted_Func");
TriggerAddEventUnitTrainProgress(gt_OverlordCompleted, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:4083
gt_DronesButtonPressed = TriggerCreate("gt_DronesButtonPressed_Func");
TriggerEnable(gt_DronesButtonPressed, false);
TriggerAddEventUnitTrainProgress(gt_DronesButtonPressed, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:2860
void gt_EggUnitTrained_Init () {
gt_EggUnitTrained = TriggerCreate("gt_EggUnitTrained_Func");
TriggerAddEventUnitTrainProgress(gt_EggUnitTrained, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:1225
gt_UnitTrainedOrConstructed = TriggerCreate("gt_UnitTrainedOrConstructed_Func");
TriggerAddEventUnitConstructProgress(gt_UnitTrainedOrConstructed, null, c_unitProgressStageStart);
TriggerAddEventUnitTrainProgress(gt_UnitTrainedOrConstructed, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:5230
void gt_S3ShadowSpawnComplete_Init () {
gt_S3ShadowSpawnComplete = TriggerCreate("gt_S3ShadowSpawnComplete_Func");
TriggerAddEventUnitTrainProgress(gt_S3ShadowSpawnComplete, null, c_unitProgressStageComplete);
TriggerAddEventUnitConstructProgress(gt_S3ShadowSpawnComplete, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:6924
gt_S3FinalStretchUnitConstructionCompleted = TriggerCreate("gt_S3FinalStretchUnitConstructionCompleted_Func");
TriggerAddEventUnitConstructProgress(gt_S3FinalStretchUnitConstructionCompleted, null, c_unitProgressStageComplete);
TriggerAddEventUnitTrainProgress(gt_S3FinalStretchUnitConstructionCompleted, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionhydralisk.sc2map — MapScript.galaxy:1372
void gt_ImpalerMorphFinished_Init () {
gt_ImpalerMorphFinished = TriggerCreate("gt_ImpalerMorphFinished_Func");
TriggerAddEventUnitTrainProgress(gt_ImpalerMorphFinished, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionmutalisk.sc2map — MapScript.galaxy:3391
void gt_ObjectiveMorphBroodLordsGroupUpdate_Init () {
gt_ObjectiveMorphBroodLordsGroupUpdate = TriggerCreate("gt_ObjectiveMorphBroodLordsGroupUpdate_Func");
TriggerAddEventUnitTrainProgress(gt_ObjectiveMorphBroodLordsGroupUpdate, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:1230
void gt_NoxiousMorphCatch_Init () {
gt_NoxiousMorphCatch = TriggerCreate("gt_NoxiousMorphCatch_Func");
TriggerAddEventUnitTrainProgress(gt_NoxiousMorphCatch, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map — MapScript.galaxy:1433
void gt_SwarmlingMorphSwarmlingsQ_Init () {
gt_SwarmlingMorphSwarmlingsQ = TriggerCreate("gt_SwarmlingMorphSwarmlingsQ_Func");
TriggerAddEventUnitTrainProgress(gt_SwarmlingMorphSwarmlingsQ, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionzergling.sc2map — MapScript.galaxy:2822
gt_MidRaptorMorph = TriggerCreate("gt_MidRaptorMorph_Func");
TriggerEnable(gt_MidRaptorMorph, false);
TriggerAddEventUnitTrainProgress(gt_MidRaptorMorph, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:1852
void gt_MorphtoSwarmQueenComplete_Init () {
gt_MorphtoSwarmQueenComplete = TriggerCreate("gt_MorphtoSwarmQueenComplete_Func");
TriggerAddEventUnitTrainProgress(gt_MorphtoSwarmQueenComplete, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:1929
gt_TurnoffGrowtoLargeQueenBlinky = TriggerCreate("gt_TurnoffGrowtoLargeQueenBlinky_Func");
TriggerEnable(gt_TurnoffGrowtoLargeQueenBlinky, false);
TriggerAddEventUnitTrainProgress(gt_TurnoffGrowtoLargeQueenBlinky, UnitRefFromVariable("gv_tHE_ONE_QUEEN"), c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:2096
gt_TurnoffGrowtoHugeQueenBlinky = TriggerCreate("gt_TurnoffGrowtoHugeQueenBlinky_Func");
TriggerEnable(gt_TurnoffGrowtoHugeQueenBlinky, false);
TriggerAddEventUnitTrainProgress(gt_TurnoffGrowtoHugeQueenBlinky, UnitRefFromVariable("gv_tHE_ONE_QUEEN"), c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:3824
void gt_TurnoffMorphtoSwarmQueenBlinky_Init () {
gt_TurnoffMorphtoSwarmQueenBlinky = TriggerCreate("gt_TurnoffMorphtoSwarmQueenBlinky_Func");
TriggerAddEventUnitTrainProgress(gt_TurnoffMorphtoSwarmQueenBlinky, UnitRefFromVariable("gv_tHE_ONE_QUEEN"), c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:3939
void gt_TurnoffSpawnUnitsBlinky_Init () {
gt_TurnoffSpawnUnitsBlinky = TriggerCreate("gt_TurnoffSpawnUnitsBlinky_Func");
TriggerAddEventUnitTrainProgress(gt_TurnoffSpawnUnitsBlinky, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:7128
void gt_NumberofUnitsSpawned_Init () {
gt_NumberofUnitsSpawned = TriggerCreate("gt_NumberofUnitsSpawned_Func");
TriggerAddEventUnitTrainProgress(gt_NumberofUnitsSpawned, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:1721
void gt_AttachInfoTextPlayerTraining_Init () {
gt_AttachInfoTextPlayerTraining = TriggerCreate("gt_AttachInfoTextPlayerTraining_Func");
TriggerAddEventUnitTrainProgress(gt_AttachInfoTextPlayerTraining, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:3586
void gt_OverlordMorphStartedQ_Init () {
gt_OverlordMorphStartedQ = TriggerCreate("gt_OverlordMorphStartedQ_Func");
TriggerAddEventUnitTrainProgress(gt_OverlordMorphStartedQ, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:3629
void gt_OverlordMorphCountTrack_Init () {
gt_OverlordMorphCountTrack = TriggerCreate("gt_OverlordMorphCountTrack_Func");
TriggerAddEventUnitTrainProgress(gt_OverlordMorphCountTrack, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:4112
void gt_OverlordCompleted_Init () {
gt_OverlordCompleted = TriggerCreate("gt_OverlordCompleted_Func");
TriggerAddEventUnitTrainProgress(gt_OverlordCompleted, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:5364
void gt_ZerglingMorphStarted_Init () {
gt_ZerglingMorphStarted = TriggerCreate("gt_ZerglingMorphStarted_Func");
TriggerAddEventUnitTrainProgress(gt_ZerglingMorphStarted, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab03.sc2map — MapScript.galaxy:1789
void gt_AttachInfoTextPlayerTraining_Init () {
gt_AttachInfoTextPlayerTraining = TriggerCreate("gt_AttachInfoTextPlayerTraining_Func");
TriggerAddEventUnitTrainProgress(gt_AttachInfoTextPlayerTraining, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab03.sc2map — MapScript.galaxy:2489
void gt_ZerglingStarted_Init () {
gt_ZerglingStarted = TriggerCreate("gt_ZerglingStarted_Func");
TriggerAddEventUnitTrainProgress(gt_ZerglingStarted, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab03.sc2map — MapScript.galaxy:2530
void gt_ZerglingCompleted_Init () {
gt_ZerglingCompleted = TriggerCreate("gt_ZerglingCompleted_Func");
TriggerAddEventUnitTrainProgress(gt_ZerglingCompleted, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab03.sc2map — MapScript.galaxy:3196
void gt_QueenStarted_Init () {
gt_QueenStarted = TriggerCreate("gt_QueenStarted_Func");
TriggerAddEventUnitTrainProgress(gt_QueenStarted, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab03.sc2map — MapScript.galaxy:3239
void gt_QueenCompleted_Init () {
gt_QueenCompleted = TriggerCreate("gt_QueenCompleted_Func");
TriggerAddEventUnitTrainProgress(gt_QueenCompleted, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab03.sc2map — MapScript.galaxy:3820
void gt_OverlordStarted_Init () {
gt_OverlordStarted = TriggerCreate("gt_OverlordStarted_Func");
TriggerAddEventUnitTrainProgress(gt_OverlordStarted, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab03.sc2map — MapScript.galaxy:3861
void gt_OverlordCompleted_Init () {
gt_OverlordCompleted = TriggerCreate("gt_OverlordCompleted_Func");
TriggerAddEventUnitTrainProgress(gt_OverlordCompleted, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab03.sc2map — MapScript.galaxy:4083
gt_DronesButtonPressed = TriggerCreate("gt_DronesButtonPressed_Func");
TriggerEnable(gt_DronesButtonPressed, false);
TriggerAddEventUnitTrainProgress(gt_DronesButtonPressed, null, c_unitProgressStageStart);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:2860
void gt_EggUnitTrained_Init () {
gt_EggUnitTrained = TriggerCreate("gt_EggUnitTrained_Func");
TriggerAddEventUnitTrainProgress(gt_EggUnitTrained, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map — MapScript.galaxy:1225
gt_UnitTrainedOrConstructed = TriggerCreate("gt_UnitTrainedOrConstructed_Func");
TriggerAddEventUnitConstructProgress(gt_UnitTrainedOrConstructed, null, c_unitProgressStageStart);
TriggerAddEventUnitTrainProgress(gt_UnitTrainedOrConstructed, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map — MapScript.galaxy:5230
void gt_S3ShadowSpawnComplete_Init () {
gt_S3ShadowSpawnComplete = TriggerCreate("gt_S3ShadowSpawnComplete_Func");
TriggerAddEventUnitTrainProgress(gt_S3ShadowSpawnComplete, null, c_unitProgressStageComplete);
TriggerAddEventUnitConstructProgress(gt_S3ShadowSpawnComplete, null, c_unitProgressStageComplete);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map — MapScript.galaxy:6924
gt_S3FinalStretchUnitConstructionCompleted = TriggerCreate("gt_S3FinalStretchUnitConstructionCompleted_Func");
TriggerAddEventUnitConstructProgress(gt_S3FinalStretchUnitConstructionCompleted, null, c_unitProgressStageComplete);
TriggerAddEventUnitTrainProgress(gt_S3FinalStretchUnitConstructionCompleted, null, c_unitProgressStageComplete);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:3483
TriggerEnable(gt_SupplyHelperComplete, false);
TriggerAddEventUnitConstructProgress(gt_SupplyHelperComplete, null, c_unitProgressStageComplete);
TriggerAddEventUnitTrainProgress(gt_SupplyHelperComplete, null, c_unitProgressStageComplete);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:17596
TriggerAddEventUnitSelected(gt_ProtossWarpZealotsGatewaySelection, null, gv_p01_USER, true);
TriggerAddEventUnitSelected(gt_ProtossWarpZealotsGatewaySelection, null, gv_p01_USER, false);
TriggerAddEventUnitTrainProgress(gt_ProtossWarpZealotsGatewaySelection, null, c_unitProgressStageComplete);
TriggerAddEventUnitTrainProgress(gt_ProtossWarpZealotsGatewaySelection, null, c_unitProgressStageCancel);
TriggerAddEventUnitTrainProgress(gt_ProtossWarpZealotsGatewaySelection, null, c_unitProgressStageStart);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:17597
TriggerAddEventUnitSelected(gt_ProtossWarpZealotsGatewaySelection, null, gv_p01_USER, false);
TriggerAddEventUnitTrainProgress(gt_ProtossWarpZealotsGatewaySelection, null, c_unitProgressStageComplete);
TriggerAddEventUnitTrainProgress(gt_ProtossWarpZealotsGatewaySelection, null, c_unitProgressStageCancel);
TriggerAddEventUnitTrainProgress(gt_ProtossWarpZealotsGatewaySelection, null, c_unitProgressStageStart);
}
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:17598
TriggerAddEventUnitTrainProgress(gt_ProtossWarpZealotsGatewaySelection, null, c_unitProgressStageComplete);
TriggerAddEventUnitTrainProgress(gt_ProtossWarpZealotsGatewaySelection, null, c_unitProgressStageCancel);
TriggerAddEventUnitTrainProgress(gt_ProtossWarpZealotsGatewaySelection, null, c_unitProgressStageStart);
}