# Triggering Progress Object

Grammar — Triggering progress object
FlagsNative | Function | Internal

Returns — string<gamelink>

native string EventUnitProgressObjectType();

# Supported triggers

Category: Unit / Progress And Queues

# Examples

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:5777

    // Automatic Variable Declarations
    // Implementation
    return EventUnitProgressObjectType();
}

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:5783

    // Automatic Variable Declarations
    // Implementation
    return EventUnitProgressObjectType();
}

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:5789

    // Automatic Variable Declarations
    // Implementation
    return EventUnitProgressObjectType();
}

mods/core.sc2modbase.sc2data/TriggerLibs/NativeLib.galaxy:5795

    // Automatic Variable Declarations
    // Implementation
    return EventUnitProgressObjectType();
}

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:4915

    // Automatic Variable Declarations
    // Implementation
    return EventUnitProgressObjectType();
}

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:4921

    // Automatic Variable Declarations
    // Implementation
    return EventUnitProgressObjectType();
}

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:4927

    // Automatic Variable Declarations
    // Implementation
    return EventUnitProgressObjectType();
}

mods/core.stormmodbase.stormdata/TriggerLibs/NativeLib.galaxy:4933

    // Automatic Variable Declarations
    // Implementation
    return EventUnitProgressObjectType();
}