# Triggering Progress Object

Grammar — Triggering progress object
FlagsNative | Function | Internal

Returns — string [ gamelink ]

native string EventUnitProgressObjectType();

# Supported triggers

Category: Unit / Progress And Queues

# Examples

# mods/core.sc2mod

NativeLib.galaxy

// L5777
EventUnitProgressObjectType()
// L5783
EventUnitProgressObjectType()
// L5789
EventUnitProgressObjectType()
// L5795
EventUnitProgressObjectType()
// L4915
EventUnitProgressObjectType()
// L4921
EventUnitProgressObjectType()
// L4927
EventUnitProgressObjectType()
// L4933
EventUnitProgressObjectType()