# Triggering Game User

Grammar — Triggering Game User
FlagsNative | Function

Returns the triggering Game User as an integer.

Returns — int<preset::GameUserId>

native int EventGameUser();

# Supported triggers

Category: Game User / Game User Settings

# Examples

mods/liberty.sc2modbase.sc2data/TriggerLibs/LibertyLib.galaxy:688

    lv_pingType = (EventPingOption());
    if ((lv_pingType != 4)) {
        libLbty_gf_PingPlay(lv_pingType, EventPlayer(), EventPingPoint(), EventGameUser(), EventPingUnitType(), EventPingUnitPosition(), EventPingUnitControlPlayer());
    }