# Player Changes Alliances

Grammar — Player p changes alliances
FlagsNative | Event

This event fires when a player changes alliances. Use “Triggering Player” to get the player.

# Arguments

  • int — Player

Returns — void

native void TriggerAddEventPlayerAllianceChange(
	trigger inTrigger,
	int player,
);

# Event parameters

Category: Player / Alliances

# Examples

— None found —