# Set Alliance Aspect
Grammar — Turn player inSourcePlayer inAllianceId ally towards player inTargetPlayer
Flags —Native
|Action
Sets the alliance aspect of one player towards another player, but not vice-versa. This action will turn enable or disable the chosen Alliance Aspect, such as shared vision or hostility, for the Source Player towards the Target Player. Pushable means that the Target Player*“s units are allowed to push the Source Player”*s units out of the way if they are trying to path through them.
# Arguments
int
— Source Playerint
<preset::AllianceAspect> — Alliance Aspectint
— Target Playerbool
<preset::OnOffOption> — On/Off
Returns — void
native void PlayerSetAlliance(
int inSourcePlayer,
int inAllianceId,
int inTargetPlayer,
bool ally,
);
# Related
Category: Player / Alliances
- Player Changes Alliances —
void
— TriggerAddEventPlayerAllianceChange - Set Alliance —
void
— libNtve_gf_SetAlliance - Set Alliance (One-Way) —
void
— libNtve_gf_SetAllianceOneWay - Set Alliance Aspect —
void
— PlayerSetAlliance - Set Alliance For Player Group —
void
— libNtve_gf_SetPlayerGroupAlliance - Set Alliance Between Two Player Groups —
void
— libNtve_gf_SetAllianceBetweenTwoPlayerGroups - Set Alliance Aspect For Player Group —
void
— libNtve_gf_SetAllianceAspectForPlayerGroup - Alliance Aspect —
bool
— PlayerGetAlliance - Get Relationship Between Players —
bool
— libNtve_gf_PlayerIsEnemy
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:575
libNtve_gf_SetAlliance(gv_p4_COLONISTS, gv_p6_ZERG_NOAIPREPLACED, libNtve_ge_AllianceSetting_Enemy);
libNtve_gf_SetAlliance(gv_p5_ZERG_TACTICALPHASE, gv_p6_ZERG_NOAIPREPLACED, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
PlayerSetAlliance(gv_p1_USER, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p2_ZERG_ORANGE_NW, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p3_ZERG_LIGHTBLUE_SE, c_allianceIdPushable, gv_p4_COLONISTS, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:576
libNtve_gf_SetAlliance(gv_p5_ZERG_TACTICALPHASE, gv_p6_ZERG_NOAIPREPLACED, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
PlayerSetAlliance(gv_p1_USER, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p2_ZERG_ORANGE_NW, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p3_ZERG_LIGHTBLUE_SE, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p5_ZERG_TACTICALPHASE, c_allianceIdPushable, gv_p4_COLONISTS, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:577
PlayerSetAlliance(gv_p1_USER, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p2_ZERG_ORANGE_NW, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p3_ZERG_LIGHTBLUE_SE, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p5_ZERG_TACTICALPHASE, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p6_ZERG_NOAIPREPLACED, c_allianceIdPushable, gv_p4_COLONISTS, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:578
PlayerSetAlliance(gv_p2_ZERG_ORANGE_NW, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p3_ZERG_LIGHTBLUE_SE, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p5_ZERG_TACTICALPHASE, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p6_ZERG_NOAIPREPLACED, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerModifyPropertyInt(gv_p1_USER, c_playerPropMinerals, c_playerPropOperSetTo, 200);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:579
PlayerSetAlliance(gv_p3_ZERG_LIGHTBLUE_SE, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p5_ZERG_TACTICALPHASE, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p6_ZERG_NOAIPREPLACED, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerModifyPropertyInt(gv_p1_USER, c_playerPropMinerals, c_playerPropOperSetTo, 200);
PlayerModifyPropertyInt(gv_p1_USER, c_playerPropVespene, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:922
Wait(6.0, c_timeGame);
libNtve_gf_SetAlliance(gv_p4_COLONISTS, gv_p1_USER, libNtve_ge_AllianceSetting_AllyWithSharedVision);
PlayerSetAlliance(gv_p1_USER, c_allianceIdPushable, gv_p4_COLONISTS, true);
libNtve_gf_ShareVisionofUnit(UnitFromId(2440), true, gv_p1_USER);
libNtve_gf_ShareVisionofUnit(UnitFromId(2442), true, gv_p1_USER);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:966
libNtve_gf_SetAlliance(gv_p05_COLONIST, gv_p07_ZERG_INFESTED, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_p05_COLONIST, gv_p08_ZERG_SOUTH, libNtve_ge_AllianceSetting_Neutral);
PlayerSetAlliance(gv_p05_COLONIST, c_allianceIdPushable, gv_p07_ZERG_INFESTED, true);
PlayerSetAlliance(gv_p05_COLONIST, c_allianceIdPushable, gv_p03_VIROPHAGE, true);
PlayerGroupAdd(gv_zergPlayers, gv_p02_ZERG_EAST);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:967
libNtve_gf_SetAlliance(gv_p05_COLONIST, gv_p08_ZERG_SOUTH, libNtve_ge_AllianceSetting_Neutral);
PlayerSetAlliance(gv_p05_COLONIST, c_allianceIdPushable, gv_p07_ZERG_INFESTED, true);
PlayerSetAlliance(gv_p05_COLONIST, c_allianceIdPushable, gv_p03_VIROPHAGE, true);
PlayerGroupAdd(gv_zergPlayers, gv_p02_ZERG_EAST);
PlayerGroupAdd(gv_zergPlayers, gv_p03_VIROPHAGE);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:353
libNtve_gf_SetAlliance(gv_p01_USER, gv_p02_TYCHUS, libNtve_ge_AllianceSetting_AllyWithSharedVision);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p10_DOMINION_LOKI, libNtve_ge_AllianceSetting_Enemy);
PlayerSetAlliance(gv_p01_USER, c_allianceIdPushable, gv_p02_TYCHUS, true);
PlayerGroupAdd(gv_dominionEnemyGroup, gv_p03_DOMINION_WAREHOUSE);
PlayerGroupAdd(gv_dominionEnemyGroup, gv_p04_DOMINION_INFANTRY_A);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1945
TriggerEnable(TriggerGetCurrent(), false);
PlayerSetAlliance(gv_p12_AUTOTURRET_ENEMY, c_allianceIdVision, gv_p01_USER, true);
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, true);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1946
TriggerEnable(TriggerGetCurrent(), false);
PlayerSetAlliance(gv_p12_AUTOTURRET_ENEMY, c_allianceIdVision, gv_p01_USER, true);
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, true);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
autoBF6960A8_g = UnitGroup(null, gv_p10_SCIENTISTS, RegionFromId(62), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3099
VisRevealerCreate(gv_p01_USER, RegionFromId(12));
gv_computer01Revealer01 = VisRevealerLastCreated();
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, true);
PlayerSetAlliance(gv_p12_AUTOTURRET_ENEMY, c_allianceIdVision, gv_p01_USER, true);
TriggerExecute(gt_Computer01DefendersMove, true, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3100
gv_computer01Revealer01 = VisRevealerLastCreated();
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, true);
PlayerSetAlliance(gv_p12_AUTOTURRET_ENEMY, c_allianceIdVision, gv_p01_USER, true);
TriggerExecute(gt_Computer01DefendersMove, true, false);
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3231
UnitIssueOrder(UnitFromId(1292), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(2485)), c_orderQueueReplace);
UnitIssueOrder(UnitFromId(2482), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(2485)), c_orderQueueReplace);
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, true);
libNtve_gf_SetAlliance(gv_p12_AUTOTURRET_ENEMY, gv_p01_USER, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
Wait(1.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3295
Wait(1.0, c_timeGame);
UnitIssueOrder(UnitFromId(2532), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(2483)), c_orderQueueReplace);
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, true);
libNtve_gf_SetAlliance(gv_p12_AUTOTURRET_ENEMY, gv_p01_USER, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
Wait(1.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3333
libNtve_gf_KillModel(gv_actorSpeak05);
if ((gv_computer01AllDone == false)) {
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, false);
PlayerSetAlliance(gv_p12_AUTOTURRET_ENEMY, c_allianceIdVision, gv_p01_USER, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3334
if ((gv_computer01AllDone == false)) {
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, false);
PlayerSetAlliance(gv_p12_AUTOTURRET_ENEMY, c_allianceIdVision, gv_p01_USER, false);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3582
}
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, true);
PlayerSetAlliance(gv_p12_AUTOTURRET_ENEMY, c_allianceIdVision, gv_p01_USER, true);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:3583
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, true);
PlayerSetAlliance(gv_p12_AUTOTURRET_ENEMY, c_allianceIdVision, gv_p01_USER, true);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:370
libNtve_gf_SetAlliance(gv_p2_DOMINION_RED, gv_p3_RIKSVILLE_YELLOW, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
libNtve_gf_SetAlliance(gv_p2_DOMINION_RED, gv_p5_RIKSVILLE_PUSHY, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
PlayerSetAlliance(gv_p3_RIKSVILLE_YELLOW, c_allianceIdPushable, gv_p2_DOMINION_RED, true);
libNtve_gf_SetAlliance(gv_p2_DOMINION_RED, gv_p4_ACTORS_BLUE, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
libNtve_gf_SetAlliance(gv_p3_RIKSVILLE_YELLOW, gv_p4_ACTORS_BLUE, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:373
libNtve_gf_SetAlliance(gv_p2_DOMINION_RED, gv_p4_ACTORS_BLUE, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
libNtve_gf_SetAlliance(gv_p3_RIKSVILLE_YELLOW, gv_p4_ACTORS_BLUE, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
PlayerSetAlliance(gv_p1_USER, c_allianceIdPushable, gv_p5_RIKSVILLE_PUSHY, true);
PlayerSetAlliance(gv_p3_RIKSVILLE_YELLOW, c_allianceIdPushable, gv_p1_USER, true);
PlayerSetState(gv_p2_DOMINION_RED, c_playerStateFidgetingEnabled, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:374
libNtve_gf_SetAlliance(gv_p3_RIKSVILLE_YELLOW, gv_p4_ACTORS_BLUE, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
PlayerSetAlliance(gv_p1_USER, c_allianceIdPushable, gv_p5_RIKSVILLE_PUSHY, true);
PlayerSetAlliance(gv_p3_RIKSVILLE_YELLOW, c_allianceIdPushable, gv_p1_USER, true);
PlayerSetState(gv_p2_DOMINION_RED, c_playerStateFidgetingEnabled, false);
PlayerSetState(gv_p4_ACTORS_BLUE, c_playerStateFidgetingEnabled, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:406
libNtve_gf_SetAlliance(gv_pLAYER_03_COLONISTS, gv_pLAYER_05_PATROL, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_pLAYER_04_REBELS, gv_pLAYER_05_PATROL, libNtve_ge_AllianceSetting_Enemy);
PlayerSetAlliance(gv_pLAYER_03_COLONISTS, c_allianceIdPushable, gv_pLAYER_01_USER, true);
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropMinerals, c_playerPropOperSetTo, libNtve_gf_DifficultyValueInt(200, 100, 100, 100));
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:1881
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
VisRevealArea(gv_pLAYER_01_USER, RegionFromId(25), 16.0, false);
PlayerSetAlliance(gv_pLAYER_04_REBELS, c_allianceIdVision, gv_pLAYER_01_USER, true);
MinimapPing(PlayerGroupAll(), PointFromId(577), 5.0, Color(100.00, 0.00, 0.00));
UIAlertPoint("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/E0ECCB59"), "Assets\\Textures\\btn-command-attack.dds", PointFromId(577));
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:341
libNtve_gf_SetAlliance(gv_p01_USER, gv_p04_ZERG, libNtve_ge_AllianceSetting_Enemy);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p05_TOSH, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
PlayerSetAlliance(gv_p05_TOSH, c_allianceIdVision, gv_p01_USER, false);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p06_SWANN, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_p02_ZERG, gv_p04_ZERG, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttutorial01.sc2map/MapScript.galaxy:997
libNtve_gf_SetAlliance(gv_p02_SIMULATOR, gv_p03_SIMULATOR, 7);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p03_SIMULATOR, 8);
PlayerSetAlliance(gv_p03_SIMULATOR, c_allianceIdPushable, gv_p01_USER, false);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:563
libNtve_gf_SetAlliance(gv_p07_ZERG_KERRIGAN, gv_p04_ATTACKABLE_CITY, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_p07_ZERG_KERRIGAN, gv_p08_NEUTRAL_CITY, libNtve_ge_AllianceSetting_Neutral);
PlayerSetAlliance(gv_p02_ZERG, c_allianceIdPushable, gv_p07_ZERG_KERRIGAN, true);
PlayerSetAlliance(gv_p05_ZERG_BASE, c_allianceIdPushable, gv_p07_ZERG_KERRIGAN, true);
PlayerSetAlliance(gv_p01_USER, c_allianceIdPushable, gv_p07_ZERG_KERRIGAN, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:564
libNtve_gf_SetAlliance(gv_p07_ZERG_KERRIGAN, gv_p08_NEUTRAL_CITY, libNtve_ge_AllianceSetting_Neutral);
PlayerSetAlliance(gv_p02_ZERG, c_allianceIdPushable, gv_p07_ZERG_KERRIGAN, true);
PlayerSetAlliance(gv_p05_ZERG_BASE, c_allianceIdPushable, gv_p07_ZERG_KERRIGAN, true);
PlayerSetAlliance(gv_p01_USER, c_allianceIdPushable, gv_p07_ZERG_KERRIGAN, true);
libNtve_gf_SetAlliance(gv_p03_MOEBIUS, gv_p06_MOEBIUS_SEC_FORCE, libNtve_ge_AllianceSetting_Neutral);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:565
PlayerSetAlliance(gv_p02_ZERG, c_allianceIdPushable, gv_p07_ZERG_KERRIGAN, true);
PlayerSetAlliance(gv_p05_ZERG_BASE, c_allianceIdPushable, gv_p07_ZERG_KERRIGAN, true);
PlayerSetAlliance(gv_p01_USER, c_allianceIdPushable, gv_p07_ZERG_KERRIGAN, true);
libNtve_gf_SetAlliance(gv_p03_MOEBIUS, gv_p06_MOEBIUS_SEC_FORCE, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_p03_MOEBIUS, gv_p04_ATTACKABLE_CITY, libNtve_ge_AllianceSetting_Neutral);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:2420
PingSetUnit(PingLastCreated(), gv_uNIT_KERRIGAN);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/E1ADE357"));
PlayerSetAlliance(gv_p07_ZERG_KERRIGAN, c_allianceIdVision, gv_p01_USER, true);
PlayerSetAlliance(gv_p07_ZERG_KERRIGAN, c_allianceIdVision, gv_p03_MOEBIUS, true);
gf_CreateSitePing("PingObjective", gv_sITE_1_BUILDING);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:2421
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/E1ADE357"));
PlayerSetAlliance(gv_p07_ZERG_KERRIGAN, c_allianceIdVision, gv_p01_USER, true);
PlayerSetAlliance(gv_p07_ZERG_KERRIGAN, c_allianceIdVision, gv_p03_MOEBIUS, true);
gf_CreateSitePing("PingObjective", gv_sITE_1_BUILDING);
gv_pINGSite1 = PingLastCreated();
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:566
libNtve_gf_SetAlliance(gv_p6_PROTOSS_ENEMY, gv_p5_ABANDONED_STRUCTURES, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_p10_HYBRID_MANIFESTATIONS, gv_p1_USER, libNtve_ge_AllianceSetting_Enemy);
PlayerSetAlliance(gv_p10_HYBRID_MANIFESTATIONS, c_allianceIdVision, gv_p1_USER, true);
libNtve_gf_SetAlliance(gv_p10_HYBRID_MANIFESTATIONS, gv_p2_PROTOSS_STALKER, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
libNtve_gf_SetAlliance(gv_p10_HYBRID_MANIFESTATIONS, gv_p3_PROTOSS_ENEMY, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:573
libNtve_gf_SetAlliance(gv_p10_HYBRID_MANIFESTATIONS, gv_p8_PRISON_STRUCTURE, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_p10_HYBRID_MANIFESTATIONS, gv_p5_ABANDONED_STRUCTURES, libNtve_ge_AllianceSetting_Neutral);
PlayerSetAlliance(gv_p2_PROTOSS_STALKER, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
PlayerSetAlliance(gv_p3_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
PlayerSetAlliance(gv_p4_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:574
libNtve_gf_SetAlliance(gv_p10_HYBRID_MANIFESTATIONS, gv_p5_ABANDONED_STRUCTURES, libNtve_ge_AllianceSetting_Neutral);
PlayerSetAlliance(gv_p2_PROTOSS_STALKER, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
PlayerSetAlliance(gv_p3_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
PlayerSetAlliance(gv_p4_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
PlayerSetAlliance(gv_p6_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:575
PlayerSetAlliance(gv_p2_PROTOSS_STALKER, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
PlayerSetAlliance(gv_p3_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
PlayerSetAlliance(gv_p4_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
PlayerSetAlliance(gv_p6_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
libNtve_gf_SetAlliance(gv_p5_ABANDONED_STRUCTURES, gv_p7_NEUTRAL, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:576
PlayerSetAlliance(gv_p3_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
PlayerSetAlliance(gv_p4_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
PlayerSetAlliance(gv_p6_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
libNtve_gf_SetAlliance(gv_p5_ABANDONED_STRUCTURES, gv_p7_NEUTRAL, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
libNtve_gf_SetAlliance(gv_p5_ABANDONED_STRUCTURES, gv_p8_PRISON_STRUCTURE, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:4039
MinimapPing(PlayerGroupAll(), UnitGetPosition(EventUnit()), 2.0, Color(100.00, 100.00, 0.00));
PlayerSetAlliance(gv_p2_PROTOSS_STALKER, c_allianceIdVision, gv_p1_USER, true);
CameraPan(gv_p1_USER, UnitGetPosition(EventUnit()), 1.5, -1, 10, true);
Wait(1.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:4057
UnitSetState(EventUnit(), c_unitStateTargetable, true);
UnitSetState(EventUnit(), c_unitStateInvulnerable, false);
PlayerSetAlliance(gv_p2_PROTOSS_STALKER, c_allianceIdVision, gv_p1_USER, false);
libNtve_gf_SetAllianceOneWay(gv_p2_PROTOSS_STALKER, gv_p1_USER, libNtve_ge_AllianceSetting_Enemy);
libNtve_gf_SetAllianceOneWay(gv_p3_PROTOSS_ENEMY, gv_p1_USER, libNtve_ge_AllianceSetting_Enemy);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:4125
MinimapPing(PlayerGroupAll(), UnitGetPosition(EventUnit()), 2.0, Color(100.00, 100.00, 0.00));
PlayerSetAlliance(gv_p2_PROTOSS_STALKER, c_allianceIdVision, gv_p1_USER, true);
CameraPan(gv_p1_USER, UnitGetPosition(EventUnit()), 1.5, -1, 10, true);
Wait(1.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tzeratul02.sc2map/MapScript.galaxy:4143
UnitSetState(EventUnit(), c_unitStateTargetable, true);
UnitSetState(EventUnit(), c_unitStateInvulnerable, false);
PlayerSetAlliance(gv_p2_PROTOSS_STALKER, c_allianceIdVision, gv_p1_USER, false);
libNtve_gf_SetAllianceOneWay(gv_p2_PROTOSS_STALKER, gv_p1_USER, libNtve_ge_AllianceSetting_Enemy);
libNtve_gf_SetAllianceOneWay(gv_p3_PROTOSS_ENEMY, gv_p1_USER, libNtve_ge_AllianceSetting_Enemy);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:575
libNtve_gf_SetAlliance(gv_p4_COLONISTS, gv_p6_ZERG_NOAIPREPLACED, libNtve_ge_AllianceSetting_Enemy);
libNtve_gf_SetAlliance(gv_p5_ZERG_TACTICALPHASE, gv_p6_ZERG_NOAIPREPLACED, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
PlayerSetAlliance(gv_p1_USER, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p2_ZERG_ORANGE_NW, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p3_ZERG_LIGHTBLUE_SE, c_allianceIdPushable, gv_p4_COLONISTS, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:576
libNtve_gf_SetAlliance(gv_p5_ZERG_TACTICALPHASE, gv_p6_ZERG_NOAIPREPLACED, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
PlayerSetAlliance(gv_p1_USER, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p2_ZERG_ORANGE_NW, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p3_ZERG_LIGHTBLUE_SE, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p5_ZERG_TACTICALPHASE, c_allianceIdPushable, gv_p4_COLONISTS, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:577
PlayerSetAlliance(gv_p1_USER, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p2_ZERG_ORANGE_NW, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p3_ZERG_LIGHTBLUE_SE, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p5_ZERG_TACTICALPHASE, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p6_ZERG_NOAIPREPLACED, c_allianceIdPushable, gv_p4_COLONISTS, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:578
PlayerSetAlliance(gv_p2_ZERG_ORANGE_NW, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p3_ZERG_LIGHTBLUE_SE, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p5_ZERG_TACTICALPHASE, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p6_ZERG_NOAIPREPLACED, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerModifyPropertyInt(gv_p1_USER, c_playerPropMinerals, c_playerPropOperSetTo, 200);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:579
PlayerSetAlliance(gv_p3_ZERG_LIGHTBLUE_SE, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p5_ZERG_TACTICALPHASE, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p6_ZERG_NOAIPREPLACED, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerModifyPropertyInt(gv_p1_USER, c_playerPropMinerals, c_playerPropOperSetTo, 200);
PlayerModifyPropertyInt(gv_p1_USER, c_playerPropVespene, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson01.sc2map — MapScript.galaxy:922
Wait(6.0, c_timeGame);
libNtve_gf_SetAlliance(gv_p4_COLONISTS, gv_p1_USER, libNtve_ge_AllianceSetting_AllyWithSharedVision);
PlayerSetAlliance(gv_p1_USER, c_allianceIdPushable, gv_p4_COLONISTS, true);
libNtve_gf_ShareVisionofUnit(UnitFromId(2440), true, gv_p1_USER);
libNtve_gf_ShareVisionofUnit(UnitFromId(2442), true, gv_p1_USER);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:966
libNtve_gf_SetAlliance(gv_p05_COLONIST, gv_p07_ZERG_INFESTED, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_p05_COLONIST, gv_p08_ZERG_SOUTH, libNtve_ge_AllianceSetting_Neutral);
PlayerSetAlliance(gv_p05_COLONIST, c_allianceIdPushable, gv_p07_ZERG_INFESTED, true);
PlayerSetAlliance(gv_p05_COLONIST, c_allianceIdPushable, gv_p03_VIROPHAGE, true);
PlayerGroupAdd(gv_zergPlayers, gv_p02_ZERG_EAST);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thanson03b.sc2map — MapScript.galaxy:967
libNtve_gf_SetAlliance(gv_p05_COLONIST, gv_p08_ZERG_SOUTH, libNtve_ge_AllianceSetting_Neutral);
PlayerSetAlliance(gv_p05_COLONIST, c_allianceIdPushable, gv_p07_ZERG_INFESTED, true);
PlayerSetAlliance(gv_p05_COLONIST, c_allianceIdPushable, gv_p03_VIROPHAGE, true);
PlayerGroupAdd(gv_zergPlayers, gv_p02_ZERG_EAST);
PlayerGroupAdd(gv_zergPlayers, gv_p03_VIROPHAGE);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner03.sc2map — MapScript.galaxy:353
libNtve_gf_SetAlliance(gv_p01_USER, gv_p02_TYCHUS, libNtve_ge_AllianceSetting_AllyWithSharedVision);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p10_DOMINION_LOKI, libNtve_ge_AllianceSetting_Enemy);
PlayerSetAlliance(gv_p01_USER, c_allianceIdPushable, gv_p02_TYCHUS, true);
PlayerGroupAdd(gv_dominionEnemyGroup, gv_p03_DOMINION_WAREHOUSE);
PlayerGroupAdd(gv_dominionEnemyGroup, gv_p04_DOMINION_INFANTRY_A);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1945
TriggerEnable(TriggerGetCurrent(), false);
PlayerSetAlliance(gv_p12_AUTOTURRET_ENEMY, c_allianceIdVision, gv_p01_USER, true);
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, true);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:1946
TriggerEnable(TriggerGetCurrent(), false);
PlayerSetAlliance(gv_p12_AUTOTURRET_ENEMY, c_allianceIdVision, gv_p01_USER, true);
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, true);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
autoBF6960A8_g = UnitGroup(null, gv_p10_SCIENTISTS, RegionFromId(62), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3099
VisRevealerCreate(gv_p01_USER, RegionFromId(12));
gv_computer01Revealer01 = VisRevealerLastCreated();
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, true);
PlayerSetAlliance(gv_p12_AUTOTURRET_ENEMY, c_allianceIdVision, gv_p01_USER, true);
TriggerExecute(gt_Computer01DefendersMove, true, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3100
gv_computer01Revealer01 = VisRevealerLastCreated();
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, true);
PlayerSetAlliance(gv_p12_AUTOTURRET_ENEMY, c_allianceIdVision, gv_p01_USER, true);
TriggerExecute(gt_Computer01DefendersMove, true, false);
CinematicOverlay(true, 0.0, "Assets\\Textures\\securitycam1.dds", 0.0, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3231
UnitIssueOrder(UnitFromId(1292), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(2485)), c_orderQueueReplace);
UnitIssueOrder(UnitFromId(2482), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(2485)), c_orderQueueReplace);
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, true);
libNtve_gf_SetAlliance(gv_p12_AUTOTURRET_ENEMY, gv_p01_USER, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
Wait(1.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3295
Wait(1.0, c_timeGame);
UnitIssueOrder(UnitFromId(2532), OrderTargetingPoint(AbilityCommand("attack", 0), PointFromId(2483)), c_orderQueueReplace);
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, true);
libNtve_gf_SetAlliance(gv_p12_AUTOTURRET_ENEMY, gv_p01_USER, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
Wait(1.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3333
libNtve_gf_KillModel(gv_actorSpeak05);
if ((gv_computer01AllDone == false)) {
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, false);
PlayerSetAlliance(gv_p12_AUTOTURRET_ENEMY, c_allianceIdVision, gv_p01_USER, false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3334
if ((gv_computer01AllDone == false)) {
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, false);
PlayerSetAlliance(gv_p12_AUTOTURRET_ENEMY, c_allianceIdVision, gv_p01_USER, false);
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3582
}
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, true);
PlayerSetAlliance(gv_p12_AUTOTURRET_ENEMY, c_allianceIdVision, gv_p01_USER, true);
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:3583
PlayerSetAlliance(gv_p08_AUTOTURRET_FRIENDLY, c_allianceIdVision, gv_p01_USER, true);
PlayerSetAlliance(gv_p12_AUTOTURRET_ENEMY, c_allianceIdVision, gv_p01_USER, true);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:370
libNtve_gf_SetAlliance(gv_p2_DOMINION_RED, gv_p3_RIKSVILLE_YELLOW, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
libNtve_gf_SetAlliance(gv_p2_DOMINION_RED, gv_p5_RIKSVILLE_PUSHY, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
PlayerSetAlliance(gv_p3_RIKSVILLE_YELLOW, c_allianceIdPushable, gv_p2_DOMINION_RED, true);
libNtve_gf_SetAlliance(gv_p2_DOMINION_RED, gv_p4_ACTORS_BLUE, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
libNtve_gf_SetAlliance(gv_p3_RIKSVILLE_YELLOW, gv_p4_ACTORS_BLUE, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:373
libNtve_gf_SetAlliance(gv_p2_DOMINION_RED, gv_p4_ACTORS_BLUE, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
libNtve_gf_SetAlliance(gv_p3_RIKSVILLE_YELLOW, gv_p4_ACTORS_BLUE, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
PlayerSetAlliance(gv_p1_USER, c_allianceIdPushable, gv_p5_RIKSVILLE_PUSHY, true);
PlayerSetAlliance(gv_p3_RIKSVILLE_YELLOW, c_allianceIdPushable, gv_p1_USER, true);
PlayerSetState(gv_p2_DOMINION_RED, c_playerStateFidgetingEnabled, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor01.sc2map — MapScript.galaxy:374
libNtve_gf_SetAlliance(gv_p3_RIKSVILLE_YELLOW, gv_p4_ACTORS_BLUE, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
PlayerSetAlliance(gv_p1_USER, c_allianceIdPushable, gv_p5_RIKSVILLE_PUSHY, true);
PlayerSetAlliance(gv_p3_RIKSVILLE_YELLOW, c_allianceIdPushable, gv_p1_USER, true);
PlayerSetState(gv_p2_DOMINION_RED, c_playerStateFidgetingEnabled, false);
PlayerSetState(gv_p4_ACTORS_BLUE, c_playerStateFidgetingEnabled, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:406
libNtve_gf_SetAlliance(gv_pLAYER_03_COLONISTS, gv_pLAYER_05_PATROL, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_pLAYER_04_REBELS, gv_pLAYER_05_PATROL, libNtve_ge_AllianceSetting_Enemy);
PlayerSetAlliance(gv_pLAYER_03_COLONISTS, c_allianceIdPushable, gv_pLAYER_01_USER, true);
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropMinerals, c_playerPropOperSetTo, libNtve_gf_DifficultyValueInt(200, 100, 100, 100));
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/traynor02.sc2map — MapScript.galaxy:1881
SoundPlay(SoundLink("TUIWarningPing", 0), PlayerGroupAll(), 100.0, 0.0);
VisRevealArea(gv_pLAYER_01_USER, RegionFromId(25), 16.0, false);
PlayerSetAlliance(gv_pLAYER_04_REBELS, c_allianceIdVision, gv_pLAYER_01_USER, true);
MinimapPing(PlayerGroupAll(), PointFromId(577), 5.0, Color(100.00, 0.00, 0.00));
UIAlertPoint("Trigger", gv_pLAYER_01_USER, StringExternal("Param/Value/E0ECCB59"), "Assets\\Textures\\btn-command-attack.dds", PointFromId(577));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttosh01.sc2map — MapScript.galaxy:341
libNtve_gf_SetAlliance(gv_p01_USER, gv_p04_ZERG, libNtve_ge_AllianceSetting_Enemy);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p05_TOSH, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
PlayerSetAlliance(gv_p05_TOSH, c_allianceIdVision, gv_p01_USER, false);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p06_SWANN, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_p02_ZERG, gv_p04_ZERG, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttutorial01.sc2map — MapScript.galaxy:997
libNtve_gf_SetAlliance(gv_p02_SIMULATOR, gv_p03_SIMULATOR, 7);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p03_SIMULATOR, 8);
PlayerSetAlliance(gv_p03_SIMULATOR, c_allianceIdPushable, gv_p01_USER, false);
return true;
}
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:563
libNtve_gf_SetAlliance(gv_p07_ZERG_KERRIGAN, gv_p04_ATTACKABLE_CITY, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_p07_ZERG_KERRIGAN, gv_p08_NEUTRAL_CITY, libNtve_ge_AllianceSetting_Neutral);
PlayerSetAlliance(gv_p02_ZERG, c_allianceIdPushable, gv_p07_ZERG_KERRIGAN, true);
PlayerSetAlliance(gv_p05_ZERG_BASE, c_allianceIdPushable, gv_p07_ZERG_KERRIGAN, true);
PlayerSetAlliance(gv_p01_USER, c_allianceIdPushable, gv_p07_ZERG_KERRIGAN, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:564
libNtve_gf_SetAlliance(gv_p07_ZERG_KERRIGAN, gv_p08_NEUTRAL_CITY, libNtve_ge_AllianceSetting_Neutral);
PlayerSetAlliance(gv_p02_ZERG, c_allianceIdPushable, gv_p07_ZERG_KERRIGAN, true);
PlayerSetAlliance(gv_p05_ZERG_BASE, c_allianceIdPushable, gv_p07_ZERG_KERRIGAN, true);
PlayerSetAlliance(gv_p01_USER, c_allianceIdPushable, gv_p07_ZERG_KERRIGAN, true);
libNtve_gf_SetAlliance(gv_p03_MOEBIUS, gv_p06_MOEBIUS_SEC_FORCE, libNtve_ge_AllianceSetting_Neutral);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:565
PlayerSetAlliance(gv_p02_ZERG, c_allianceIdPushable, gv_p07_ZERG_KERRIGAN, true);
PlayerSetAlliance(gv_p05_ZERG_BASE, c_allianceIdPushable, gv_p07_ZERG_KERRIGAN, true);
PlayerSetAlliance(gv_p01_USER, c_allianceIdPushable, gv_p07_ZERG_KERRIGAN, true);
libNtve_gf_SetAlliance(gv_p03_MOEBIUS, gv_p06_MOEBIUS_SEC_FORCE, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_p03_MOEBIUS, gv_p04_ATTACKABLE_CITY, libNtve_ge_AllianceSetting_Neutral);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:2420
PingSetUnit(PingLastCreated(), gv_uNIT_KERRIGAN);
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/E1ADE357"));
PlayerSetAlliance(gv_p07_ZERG_KERRIGAN, c_allianceIdVision, gv_p01_USER, true);
PlayerSetAlliance(gv_p07_ZERG_KERRIGAN, c_allianceIdVision, gv_p03_MOEBIUS, true);
gf_CreateSitePing("PingObjective", gv_sITE_1_BUILDING);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus03.sc2map — MapScript.galaxy:2421
PingSetTooltip(PingLastCreated(), StringExternal("Param/Value/E1ADE357"));
PlayerSetAlliance(gv_p07_ZERG_KERRIGAN, c_allianceIdVision, gv_p01_USER, true);
PlayerSetAlliance(gv_p07_ZERG_KERRIGAN, c_allianceIdVision, gv_p03_MOEBIUS, true);
gf_CreateSitePing("PingObjective", gv_sITE_1_BUILDING);
gv_pINGSite1 = PingLastCreated();
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:566
libNtve_gf_SetAlliance(gv_p6_PROTOSS_ENEMY, gv_p5_ABANDONED_STRUCTURES, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_p10_HYBRID_MANIFESTATIONS, gv_p1_USER, libNtve_ge_AllianceSetting_Enemy);
PlayerSetAlliance(gv_p10_HYBRID_MANIFESTATIONS, c_allianceIdVision, gv_p1_USER, true);
libNtve_gf_SetAlliance(gv_p10_HYBRID_MANIFESTATIONS, gv_p2_PROTOSS_STALKER, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
libNtve_gf_SetAlliance(gv_p10_HYBRID_MANIFESTATIONS, gv_p3_PROTOSS_ENEMY, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:573
libNtve_gf_SetAlliance(gv_p10_HYBRID_MANIFESTATIONS, gv_p8_PRISON_STRUCTURE, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_p10_HYBRID_MANIFESTATIONS, gv_p5_ABANDONED_STRUCTURES, libNtve_ge_AllianceSetting_Neutral);
PlayerSetAlliance(gv_p2_PROTOSS_STALKER, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
PlayerSetAlliance(gv_p3_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
PlayerSetAlliance(gv_p4_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:574
libNtve_gf_SetAlliance(gv_p10_HYBRID_MANIFESTATIONS, gv_p5_ABANDONED_STRUCTURES, libNtve_ge_AllianceSetting_Neutral);
PlayerSetAlliance(gv_p2_PROTOSS_STALKER, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
PlayerSetAlliance(gv_p3_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
PlayerSetAlliance(gv_p4_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
PlayerSetAlliance(gv_p6_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:575
PlayerSetAlliance(gv_p2_PROTOSS_STALKER, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
PlayerSetAlliance(gv_p3_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
PlayerSetAlliance(gv_p4_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
PlayerSetAlliance(gv_p6_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
libNtve_gf_SetAlliance(gv_p5_ABANDONED_STRUCTURES, gv_p7_NEUTRAL, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:576
PlayerSetAlliance(gv_p3_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
PlayerSetAlliance(gv_p4_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
PlayerSetAlliance(gv_p6_PROTOSS_ENEMY, c_allianceIdPushable, gv_p10_HYBRID_MANIFESTATIONS, true);
libNtve_gf_SetAlliance(gv_p5_ABANDONED_STRUCTURES, gv_p7_NEUTRAL, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
libNtve_gf_SetAlliance(gv_p5_ABANDONED_STRUCTURES, gv_p8_PRISON_STRUCTURE, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:4039
MinimapPing(PlayerGroupAll(), UnitGetPosition(EventUnit()), 2.0, Color(100.00, 100.00, 0.00));
PlayerSetAlliance(gv_p2_PROTOSS_STALKER, c_allianceIdVision, gv_p1_USER, true);
CameraPan(gv_p1_USER, UnitGetPosition(EventUnit()), 1.5, -1, 10, true);
Wait(1.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:4057
UnitSetState(EventUnit(), c_unitStateTargetable, true);
UnitSetState(EventUnit(), c_unitStateInvulnerable, false);
PlayerSetAlliance(gv_p2_PROTOSS_STALKER, c_allianceIdVision, gv_p1_USER, false);
libNtve_gf_SetAllianceOneWay(gv_p2_PROTOSS_STALKER, gv_p1_USER, libNtve_ge_AllianceSetting_Enemy);
libNtve_gf_SetAllianceOneWay(gv_p3_PROTOSS_ENEMY, gv_p1_USER, libNtve_ge_AllianceSetting_Enemy);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:4125
MinimapPing(PlayerGroupAll(), UnitGetPosition(EventUnit()), 2.0, Color(100.00, 100.00, 0.00));
PlayerSetAlliance(gv_p2_PROTOSS_STALKER, c_allianceIdVision, gv_p1_USER, true);
CameraPan(gv_p1_USER, UnitGetPosition(EventUnit()), 1.5, -1, 10, true);
Wait(1.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tzeratul02.sc2map — MapScript.galaxy:4143
UnitSetState(EventUnit(), c_unitStateTargetable, true);
UnitSetState(EventUnit(), c_unitStateInvulnerable, false);
PlayerSetAlliance(gv_p2_PROTOSS_STALKER, c_allianceIdVision, gv_p1_USER, false);
libNtve_gf_SetAllianceOneWay(gv_p2_PROTOSS_STALKER, gv_p1_USER, libNtve_ge_AllianceSetting_Enemy);
libNtve_gf_SetAllianceOneWay(gv_p3_PROTOSS_ENEMY, gv_p1_USER, libNtve_ge_AllianceSetting_Enemy);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map/MapScript.galaxy:1062
gv_splitterActive = true;
gv_backupPoint = PointFromId(168);
PlayerSetAlliance(gv_pLAYER_01_USER, c_allianceIdVision, gv_pLAYER_03_PROTOSS, true);
RegionPlayableMapSet(RegionFromId(1));
TriggerEnable(gt_HunterVictoryDestoryPlanetaryFortressCompleted, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map/MapScript.galaxy:1977
TriggerEnable(TriggerGetCurrent(), false);
PlayerSetAlliance(gv_pLAYER_03_DOMINION_YELLOW, c_allianceIdVision, gv_pLAYER_01_USER, true);
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:778
libNtve_gf_SetAlliance(gv_PLAYER_01_USER, gv_pLAYER_08_IZSHA, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_PLAYER_07_DOMINION_GREEN22, gv_pLAYER_08_IZSHA, libNtve_ge_AllianceSetting_Neutral);
PlayerSetAlliance(gv_PLAYER_07_DOMINION_GREEN22, c_allianceIdPushable, gv_PLAYER_01_USER, true);
PlayerGroupAdd(gv_dominionPlayerGroup, gv_PLAYER_02_DOMINION_RED);
PlayerGroupAdd(gv_dominionPlayerGroup, gv_PLAYER_03_DOMINION_BLUE);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:1169
libNtve_gf_SetAlliance(gv_pLAYER_02_DOMINION2, gv_pLAYER_02_DOMINION4, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_pLAYER_02_DOMINION2, gv_pLAYER_02_DOMINION2222, libNtve_ge_AllianceSetting_Neutral);
PlayerSetAlliance(gv_pLAYER_02_DOMINION2, c_allianceIdControl, gv_pLAYER_01_USER, true);
libNtve_gf_SetAlliance(gv_pLAYER_02_DOMINION3, gv_pLAYER_02_DOMINION4, libNtve_ge_AllianceSetting_Neutral);
PlayerGroupAdd(lv_visionGroup, gv_pLAYER_02_DOMINION);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:938
PlayerGroupAdd(gv_enemyPlayers, gv_pLAYER_02_DOMINION);
PlayerGroupAdd(gv_enemyPlayers, gv_pLAYER_02_DOMINION22);
PlayerSetAlliance(gv_pLAYER_02_DOMINION2, c_allianceIdPushable, gv_pLAYER_01_USER, true);
PlayerSetAlliance(gv_pLAYER_02_DOMINION222, c_allianceIdPushable, gv_pLAYER_01_USER, true);
PlayerGroupAdd(lv_visionGroup01, gv_pLAYER_02_DOMINION);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:939
PlayerGroupAdd(gv_enemyPlayers, gv_pLAYER_02_DOMINION22);
PlayerSetAlliance(gv_pLAYER_02_DOMINION2, c_allianceIdPushable, gv_pLAYER_01_USER, true);
PlayerSetAlliance(gv_pLAYER_02_DOMINION222, c_allianceIdPushable, gv_pLAYER_01_USER, true);
PlayerGroupAdd(lv_visionGroup01, gv_pLAYER_02_DOMINION);
PlayerGroupAdd(lv_visionGroup01, gv_pLAYER_02_DOMINION22);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:896
libNtve_gf_SetAlliance(gv_p01_USER, gv_p05_PRISONERS, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p05_PRISONERS, libNtve_ge_AllianceSetting_Ally);
PlayerSetAlliance(gv_p03_ZERG_ALLY, c_allianceIdPushable, gv_p01_USER, true);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p03_KERRIGAN_AI, libNtve_ge_AllianceSetting_AllyWithSharedVision);
libNtve_gf_SetAlliance(gv_p02_DOMINION, gv_p03_ZERG_ALLY, libNtve_ge_AllianceSetting_Enemy);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:906
libNtve_gf_SetAlliance(gv_p03_ZERG_ALLY, gv_p05_PRISONERS, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_p03_ZERG_ALLY, gv_p03_KERRIGAN_AI, libNtve_ge_AllianceSetting_Ally);
PlayerSetAlliance(gv_p03_KERRIGAN_AI, c_allianceIdPushable, gv_p01_USER, false);
PlayerSetAlliance(gv_p03_KERRIGAN_AI, c_allianceIdPushable, gv_p02_DOMINION, false);
PlayerSetAlliance(gv_p03_KERRIGAN_AI, c_allianceIdPushable, gv_p03_DOMINION, false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:907
libNtve_gf_SetAlliance(gv_p03_ZERG_ALLY, gv_p03_KERRIGAN_AI, libNtve_ge_AllianceSetting_Ally);
PlayerSetAlliance(gv_p03_KERRIGAN_AI, c_allianceIdPushable, gv_p01_USER, false);
PlayerSetAlliance(gv_p03_KERRIGAN_AI, c_allianceIdPushable, gv_p02_DOMINION, false);
PlayerSetAlliance(gv_p03_KERRIGAN_AI, c_allianceIdPushable, gv_p03_DOMINION, false);
libNtve_gf_SetAlliance(gv_p02_DOMINION, gv_p03_DOMINION, libNtve_ge_AllianceSetting_Ally);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:908
PlayerSetAlliance(gv_p03_KERRIGAN_AI, c_allianceIdPushable, gv_p01_USER, false);
PlayerSetAlliance(gv_p03_KERRIGAN_AI, c_allianceIdPushable, gv_p02_DOMINION, false);
PlayerSetAlliance(gv_p03_KERRIGAN_AI, c_allianceIdPushable, gv_p03_DOMINION, false);
libNtve_gf_SetAlliance(gv_p02_DOMINION, gv_p03_DOMINION, libNtve_ge_AllianceSetting_Ally);
PlayerSetColorIndex(gv_p02_DOMINION, 1, true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:1386
AIAttackWaveUseGroup(gv_pLAYER_02_BRAKK, gv_introAttackUnits);
AIAttackWaveSend(gv_pLAYER_02_BRAKK, 0, false);
PlayerSetAlliance(gv_pLAYER_02_BRAKK, c_allianceIdVision, gv_pLAYER_01_USER, true);
TriggerEnable(gt_PrimalForcesKilledQ, true);
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:5714
PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
GameTimeOfDayPause(true);
PlayerSetAlliance(gv_pLAYER_02_BRAKK, c_allianceIdVision, gv_pLAYER_01_USER, false);
TriggerEnable(gt_DEBUGMidCinematic, false);
UnitClearSelection(gv_pLAYER_01_USER);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue03.sc2map/MapScript.galaxy:6288
TriggerEnable(TriggerGetCurrent(), false);
VisRevealArea(1, RegionFromId(163), 0.0, false);
PlayerSetAlliance(gv_pLAYER_07_TALIS, c_allianceIdPushable, gv_pLAYER_01_USER, true);
SoundtrackPause(PlayerGroupAll(), c_soundtrackCategoryMusic, false, false);
SoundtrackStop(PlayerGroupAll(), c_soundtrackCategoryMusic, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionbaneling.sc2map — MapScript.galaxy:1062
gv_splitterActive = true;
gv_backupPoint = PointFromId(168);
PlayerSetAlliance(gv_pLAYER_01_USER, c_allianceIdVision, gv_pLAYER_03_PROTOSS, true);
RegionPlayableMapSet(RegionFromId(1));
TriggerEnable(gt_HunterVictoryDestoryPlanetaryFortressCompleted, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal02.sc2map — MapScript.galaxy:1977
TriggerEnable(TriggerGetCurrent(), false);
PlayerSetAlliance(gv_pLAYER_03_DOMINION_YELLOW, c_allianceIdVision, gv_pLAYER_01_USER, true);
return true;
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map — MapScript.galaxy:778
libNtve_gf_SetAlliance(gv_PLAYER_01_USER, gv_pLAYER_08_IZSHA, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_PLAYER_07_DOMINION_GREEN22, gv_pLAYER_08_IZSHA, libNtve_ge_AllianceSetting_Neutral);
PlayerSetAlliance(gv_PLAYER_07_DOMINION_GREEN22, c_allianceIdPushable, gv_PLAYER_01_USER, true);
PlayerGroupAdd(gv_dominionPlayerGroup, gv_PLAYER_02_DOMINION_RED);
PlayerGroupAdd(gv_dominionPlayerGroup, gv_PLAYER_03_DOMINION_BLUE);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab01.sc2map — MapScript.galaxy:1169
libNtve_gf_SetAlliance(gv_pLAYER_02_DOMINION2, gv_pLAYER_02_DOMINION4, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_pLAYER_02_DOMINION2, gv_pLAYER_02_DOMINION2222, libNtve_ge_AllianceSetting_Neutral);
PlayerSetAlliance(gv_pLAYER_02_DOMINION2, c_allianceIdControl, gv_pLAYER_01_USER, true);
libNtve_gf_SetAlliance(gv_pLAYER_02_DOMINION3, gv_pLAYER_02_DOMINION4, libNtve_ge_AllianceSetting_Neutral);
PlayerGroupAdd(lv_visionGroup, gv_pLAYER_02_DOMINION);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:938
PlayerGroupAdd(gv_enemyPlayers, gv_pLAYER_02_DOMINION);
PlayerGroupAdd(gv_enemyPlayers, gv_pLAYER_02_DOMINION22);
PlayerSetAlliance(gv_pLAYER_02_DOMINION2, c_allianceIdPushable, gv_pLAYER_01_USER, true);
PlayerSetAlliance(gv_pLAYER_02_DOMINION222, c_allianceIdPushable, gv_pLAYER_01_USER, true);
PlayerGroupAdd(lv_visionGroup01, gv_pLAYER_02_DOMINION);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zlab02.sc2map — MapScript.galaxy:939
PlayerGroupAdd(gv_enemyPlayers, gv_pLAYER_02_DOMINION22);
PlayerSetAlliance(gv_pLAYER_02_DOMINION2, c_allianceIdPushable, gv_pLAYER_01_USER, true);
PlayerSetAlliance(gv_pLAYER_02_DOMINION222, c_allianceIdPushable, gv_pLAYER_01_USER, true);
PlayerGroupAdd(lv_visionGroup01, gv_pLAYER_02_DOMINION);
PlayerGroupAdd(lv_visionGroup01, gv_pLAYER_02_DOMINION22);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace02.sc2map — MapScript.galaxy:896
libNtve_gf_SetAlliance(gv_p01_USER, gv_p05_PRISONERS, libNtve_ge_AllianceSetting_Neutral);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p05_PRISONERS, libNtve_ge_AllianceSetting_Ally);
PlayerSetAlliance(gv_p03_ZERG_ALLY, c_allianceIdPushable, gv_p01_USER, true);
libNtve_gf_SetAlliance(gv_p01_USER, gv_p03_KERRIGAN_AI, libNtve_ge_AllianceSetting_AllyWithSharedVision);
libNtve_gf_SetAlliance(gv_p02_DOMINION, gv_p03_ZERG_ALLY, libNtve_ge_AllianceSetting_Enemy);