# Name of Game User

Grammar — Name of Game User gameUserId
FlagsNative | Function

Returns the name of the Game User.

# Arguments

Returns — text

native text GameUserName(int gameUser);

Category: Game User / Game User Settings

# Examples

mods/liberty.sc2modbase.sc2data/TriggerLibs/LibertyLib.galaxy:104

    if (auto699398C7_val == 0) {
        TextExpressionSetToken("Param/Expression/lib_Lbty_8E0C96E8", "ID", IntToText(lp_player));
        TextExpressionSetToken("Param/Expression/lib_Lbty_8E0C96E8", "PLAYER", GameUserName(lp_gameUser));
        UIDisplayMessage(lv_pingPlayers, c_messageAreaChat, TextExpressionAssemble("Param/Expression/lib_Lbty_8E0C96E8"));
        lv_pingSound = SoundLink("UI_PingAdvanced_Attack", -1);

mods/liberty.sc2modbase.sc2data/TriggerLibs/LibertyLib.galaxy:114

    else if (auto699398C7_val == 3) {
        TextExpressionSetToken("Param/Expression/lib_Lbty_6846955F", "ID", IntToText(lp_player));
        TextExpressionSetToken("Param/Expression/lib_Lbty_6846955F", "PLAYER", GameUserName(lp_gameUser));
        UIDisplayMessage(lv_pingPlayers, c_messageAreaChat, TextExpressionAssemble("Param/Expression/lib_Lbty_6846955F"));
        lv_pingSound = SoundLink("UI_PingAdvanced_Defend", -1);

mods/liberty.sc2modbase.sc2data/TriggerLibs/LibertyLib.galaxy:124

    else if (auto699398C7_val == 2) {
        TextExpressionSetToken("Param/Expression/lib_Lbty_F9C18C18", "ID", IntToText(lp_player));
        TextExpressionSetToken("Param/Expression/lib_Lbty_F9C18C18", "PLAYER", GameUserName(lp_gameUser));
        UIDisplayMessage(lv_pingPlayers, c_messageAreaChat, TextExpressionAssemble("Param/Expression/lib_Lbty_F9C18C18"));
        lv_pingSound = SoundLink("UI_PingAdvanced_Retreat", -1);

mods/liberty.sc2modbase.sc2data/TriggerLibs/LibertyLib.galaxy:134

    else if (auto699398C7_val == 1) {
        TextExpressionSetToken("Param/Expression/lib_Lbty_273AE718", "ID", IntToText(lp_player));
        TextExpressionSetToken("Param/Expression/lib_Lbty_273AE718", "PLAYER", GameUserName(lp_gameUser));
        UIDisplayMessage(lv_pingPlayers, c_messageAreaChat, TextExpressionAssemble("Param/Expression/lib_Lbty_273AE718"));
        lv_pingSound = SoundLink("UI_PingAdvanced_OnMyWay", -1);

mods/liberty.sc2modbase.sc2data/TriggerLibs/LibertyLib.galaxy:190

        if ((EventPingUnitIsUnderConstruction() == true) && (VisIsVisibleForPlayer(lp_player, lp_pingTargetPosition) == false)) {
            TextExpressionSetToken("Param/Expression/lib_Lbty_408B1BB0", "ID", IntToText(lp_player));
            TextExpressionSetToken("Param/Expression/lib_Lbty_408B1BB0", "PLAYER", GameUserName(lp_gameUser));
            TextExpressionSetToken("Param/Expression/lib_Lbty_408B1BB0", "ENEMYID", IntToText(lp_pingTargetOwner));
            TextExpressionSetToken("Param/Expression/lib_Lbty_408B1BB0", "ENEMY", PlayerName(lp_pingTargetOwner));

mods/liberty.sc2modbase.sc2data/TriggerLibs/LibertyLib.galaxy:198

        else {
            TextExpressionSetToken("Param/Expression/lib_Lbty_2B377E06", "ID", IntToText(lp_player));
            TextExpressionSetToken("Param/Expression/lib_Lbty_2B377E06", "PLAYER", GameUserName(lp_gameUser));
            TextExpressionSetToken("Param/Expression/lib_Lbty_2B377E06", "ENEMYID", IntToText(lp_pingTargetOwner));
            TextExpressionSetToken("Param/Expression/lib_Lbty_2B377E06", "ENEMY", UnitTypeGetName(lp_pingTargetType));

mods/liberty.sc2modbase.sc2data/TriggerLibs/LibertyLib.galaxy:212

    else if ((libNtve_gf_PlayerIsEnemy(lp_player, lp_pingTargetOwner, libNtve_ge_PlayerRelation_Ally) == true)) {
        TextExpressionSetToken("Param/Expression/lib_Lbty_87A7C4FB", "ID", IntToText(lp_player));
        TextExpressionSetToken("Param/Expression/lib_Lbty_87A7C4FB", "PLAYER", GameUserName(lp_gameUser));
        TextExpressionSetToken("Param/Expression/lib_Lbty_87A7C4FB", "ENEMYID", IntToText(lp_pingTargetOwner));
        TextExpressionSetToken("Param/Expression/lib_Lbty_87A7C4FB", "ENEMY", UnitTypeGetName(lp_pingTargetType));

mods/liberty.sc2modbase.sc2data/TriggerLibs/LibertyLib.galaxy:225

    else if ((CatalogFieldValueGet(c_gameCatalogUnit, lp_pingTargetType, "ResourceState", c_playerAny) != "Unknown")) {
        TextExpressionSetToken("Param/Expression/lib_Lbty_ED0924D6", "ID", IntToText(lp_player));
        TextExpressionSetToken("Param/Expression/lib_Lbty_ED0924D6", "PLAYER", GameUserName(lp_gameUser));
        UIDisplayMessage(lv_pingPlayers, c_messageAreaChat, TextExpressionAssemble("Param/Expression/lib_Lbty_ED0924D6"));
        lv_pingSound = SoundLink("UI_PingAdvanced_OnMyWay", -1);