# Handle of Game User
Grammar — Handle of Game User gameUserId
Flags —Native
|Function
Returns the handle of the Game User. A handle is a guaranteed unique string representation of the game user. It can be useful for debugging or lookup but isn’t ever appropriate to display to the players in the game.
# Arguments
int
<preset::GameUserId> — GameUserId
Returns — string
native string GameUserHandle(int gameUser);
# Related
Category: Game User / Game User Settings
- Name of Game User —
text
— GameUserName - Handle of Game User —
string
— GameUserHandle - Triggering Game User —
int
<preset::GameUserId> — EventGameUser
# Examples
— None found —