# Modify Player Score (Integer)
Grammar — Modify player p prop: Set To val
Flags —Native|Action
Modifies player score such as units killed.
# Arguments
- int— Player
- string<gamelink::ScoreValue> — Score
- int— Value
Returns — void
native void PlayerScoreValueSetFromInt(
	int player,
	string value,
	int amount,
);
# Related
Category: Player / Player Settings
- Modify Player Property (Integer) — void— PlayerModifyPropertyInt
- Modify Player Property (Real) — void— PlayerModifyPropertyFixed
- Player Property (Integer) — int— PlayerGetPropertyInt
- Player Property (Real) — fixed— PlayerGetPropertyFixed
- Modify Player Score (Integer) — void— PlayerScoreValueSetFromInt
- Modify Player Score (Real) — void— PlayerScoreValueSetFromFixed
- Player Score Value (Integer) — int— PlayerScoreValueGetAsInt
- Player Score Value (Real) — fixed— PlayerScoreValueGetAsFixed
- Turn Player Flag On/Off — void— PlayerSetState
- Player Flag Check — bool— PlayerGetState
- Player License Check — bool— PlayerHasLicense
- Player Access Check — bool— PlayerHasAccessTo
- Player Has Reward — bool— PlayerHasReward
- Player Has Talent — bool— PlayerHasTalent
- Name Of Player — text— PlayerName
- Handle Of Player — string— PlayerHandle
- Race Of Player — string<gamelink::Race> — PlayerRace
- Hero Of Player — string<gamelink::Hero> — PlayerHero
- Skin Of Player — string<gamelink::Skin> — PlayerSkin
- Mount Of Player — string<gamelink::Mount> — PlayerMount
- Spray Of Player — string<gamelink::Spray> — PlayerSpray
- Artifact Of Player — string<gamelink::Artifact> — PlayerArtifact
- Artifact Rank Of Player — int— PlayerArtifactRank
- Commander Of Player — string<gamelink::Commander> — PlayerCommander
- Commander Level Of Player — int— PlayerCommanderLevel
- Commander Mastery Level Of Player — int— PlayerCommanderMasteryLevel
- Commander Mastery Talent Rank Of Player — int— PlayerCommanderMasteryTalentRank
- Commander Selected Prestige Of Player — int— PlayerCommanderSelectedPrestige
- Brutal Plus Difficulty of Player — int— PlayerBrutalPlusDifficulty
- Retry Mutation Index of Player — int— PlayerRetryMutation
- Allied Commander Enemy Wave Type — int— PlayerACEnemyWaveType
- Start Location Of Player — point— PlayerStartLocation
- Controller Of Player — int<preset::PlayerController> — PlayerType
- Status Of Player — int<preset::PlayerStatus> — PlayerStatus
- Set Player Color — void— PlayerSetColorIndex
- Set Player Race — void— PlayerSetRace
- Set Player Hero — void— PlayerSetHero
- Set Player Skin — void— PlayerSetSkin
- Set Player Console Skin — void— PlayerSetConsoleSkin
- Apply Player Skin — void— PlayerApplySkin
- Apply Player Skin (Replacing Existing Unit) — void— libNtve_gf_PlayerApplySkinReplacingExistingUnit
- Set Player Mount — void— PlayerSetMount
- Set Player Spray — void— PlayerSetSpray
- Set Player Commander — void— PlayerSetCommander
- Set Player Commander Level — void— PlayerSetCommanderLevel
- Set Player Commander Mastery Level — void— PlayerSetCommanderMasteryLevel
- Set Player Death Timer — void— PlayerSetDeathTimer
- Set Player Bounds — void— PlayerSetBounds
- Add Player Talent — void— PlayerAddTalent
- Remove Player Talent — void— PlayerRemoveTalent
- Add Player Response — void— PlayerAddResponse
- Remove Player Response — void— PlayerRemoveResponse
- Clear Player Response — void— PlayerClearResponse
- Player Color — int<playercolor> — PlayerGetColorIndex
- Override Player Option — void— PlayerOptionOverride
- Player Hotkey Profile — string— PlayerGetHotkeyProfile
- Player Property Changed — void— TriggerAddEventPlayerPropChange
- Player Joins Game — void— TriggerAddEventPlayerJoin
- Player Leaves Game — void— TriggerAddEventPlayerLeft
- Triggering Player — int— EventPlayer
- Triggering Player Property — int<preset::Player_Property_Get> — EventPlayerProperty
- Triggering Player Property Change (Integer) — int— EventPlayerPropertyChangeInt
- Triggering Player Property Change (Real) — fixed— EventPlayerPropertyChangeFixed
- Player Add Label — void— PlayerAddLabel
- Player Remove Label — void— PlayerRemoveLabel
- Player Remove All Labels — void— PlayerRemoveAllLabels
- Player Has Label — bool— PlayerHasLabel
- Player Add Reward — void— PlayerAddReward
# Examples
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:1704
            UnitCreateEffectUnit(auto332CD45C_var, "LostVikingsVikingBriberyIncreaseVisualTokenCounter", auto332CD45C_var);
        }
        PlayerScoreValueSetFromInt(lp_killingPlayer, "LostVikingsVikingBriberyStackScore", UnitBehaviorCount(lv_vikingUnit, "LostVikingsVikingBriberyStacks"));
        if ((ModI(UnitBehaviorCount(lv_vikingUnit, "LostVikingsVikingBriberyStacks"), 40) == 0)) {
            PlayerAddChargeUsed(lp_killingPlayer, "Abil/LostVikingsVikingBribery", -1.0);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:5770
                lv_evolutionCompleteStacks = PlayerScoreValueGetAsInt(lv_abathurPlayer, "EvolutionCompleteStacks");
                lv_evolutionCompleteStacks += 1;
                PlayerScoreValueSetFromInt(lv_abathurPlayer, "EvolutionCompleteStacks", lv_evolutionCompleteStacks);
            }
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:10751
    UnitBehaviorAdd(lv_unit, "ImprovedIceBlock", lv_unit, 1);
    PlayerScoreValueSetFromInt(lv_player, "JainaFrostbiteDamage", 0);
    return true;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:10792
    }
    PlayerScoreValueSetFromInt(lv_player, "JainaFrostbiteDamage", 0);
    return true;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:10835
    if ((UnitFilterMatch(lv_unit, lv_owner, UnitFilter((1 << c_targetFilterHeroic), 0, (1 << c_targetFilterPlayer) | (1 << c_targetFilterAlly), 0)) == true)) {
        if ((PlayerScoreValueGetAsInt(lv_owner, "JainaFrostbiteDamage") < libGDHL_gv_heroJainaFrostbiteConstant)) {
            PlayerScoreValueSetFromInt(lv_owner, "JainaFrostbiteDamage", (PlayerScoreValueGetAsInt(lv_owner, "JainaFrostbiteDamage") + FixedToInt(lv_damageValue)));
            UnitSetTokenCount(libGame_gv_players[lv_owner].lv_heroUnit, "JainaFrostbiteTokenCounter", IntToFixed(PlayerScoreValueGetAsInt(lv_owner, "JainaFrostbiteDamage")), libGame_gv_players[lv_owner].lv_heroUnit);
        }
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:10898
    }
    PlayerScoreValueSetFromInt(lv_player, "JainaFrostbiteDamage", libGDHL_gv_heroJainaFrostbiteConstant);
    return true;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:12225
    lv_killingPlayer = EventPlayerEffectUsedUnitOwner(c_effectPlayerTarget);
    libGDHL_gv_hero_Leoric_Undying_Dead_Time_Saved[lv_leoricPlayer] = 0.0;
    PlayerScoreValueSetFromInt(lv_leoricPlayer, "DeadHeroLastKnownHealth", FixedToInt(UnitGetPropertyFixed(lv_leoric, c_unitPropLife, c_unitPropCurrent)));
    if ((TechTreeUnitCount(lv_leoricPlayer, "LeoricWraithWalkUnit", c_techCountCompleteOnly) >= 1)) {
        if (((libGDHL_gv_hero_Leoric_WraithWalk_Unit[lv_leoricPlayer] == null) || (UnitIsAlive(libGDHL_gv_hero_Leoric_WraithWalk_Unit[lv_leoricPlayer]) == false))) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:12339
    libGDHL_gf_LeoricUIShowHideCustomDeathOverlay(false, lv_leoricPlayer);
    UnitBehaviorRemove(lv_leoric, "SuppressRegeneration", 1);
    PlayerScoreValueSetFromInt(lv_leoricPlayer, "DeadHeroLastKnownHealth", 0);
    libGame_gf_HeroDeathEnableDisableDeadSoundStateForPlayer(false, lv_leoricPlayer);
    libSond_gf_HeroVOPlayHeroLine(libCore_ge_HeroVOEvents_Revive, lv_leoricPlayer, libCore_gv_playerGroupFromPlayer[lv_leoricPlayer]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:12681
        UnitCreateEffectUnit(auto03293D7A_var, "LostVikingsVikingBriberyDecreaseVisualTokenCounter", auto03293D7A_var);
    }
    PlayerScoreValueSetFromInt(EventPlayerEffectUsedUnitOwner(c_effectPlayerCaster), "LostVikingsVikingBriberyStackScore", UnitBehaviorCount(lv_vikingUnit, "LostVikingsVikingBriberyStacks"));
    return true;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:12702
    }
    PlayerScoreValueSetFromInt(UnitGetOwner(EventUnit()), "LostVikingsVikingBriberyStackScore", 0);
    return true;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:11224
    // Automatic Variable Declarations
    // Implementation
    PlayerScoreValueSetFromInt(lp_player, lp_score, lp_value);
    TextExpressionSetToken("Param/Expression/lib_Game_B600485F", "D", TextTimeFormat(StringToText("<min2/>:<sec2/>"), FixedToInt(TimerGetElapsed(libGame_gv_gameTimer))));
    TextExpressionSetToken("Param/Expression/lib_Game_B600485F", "A", IntToText(lp_player));
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:4306
    lv_itPlayer = 1;
    for ( ; ( (auto2A10C238_ai >= 0 && lv_itPlayer <= auto2A10C238_ae) || (auto2A10C238_ai < 0 && lv_itPlayer >= auto2A10C238_ae) ) ; lv_itPlayer += auto2A10C238_ai ) {
        PlayerScoreValueSetFromInt(lv_itPlayer, "BalanceProbe", 0);
    }
    return true;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:4359
    lv_itPlayer = 1;
    for ( ; ( (autoFF35C5E8_ai >= 0 && lv_itPlayer <= autoFF35C5E8_ae) || (autoFF35C5E8_ai < 0 && lv_itPlayer >= autoFF35C5E8_ae) ) ; lv_itPlayer += autoFF35C5E8_ai ) {
        PlayerScoreValueSetFromInt(lv_itPlayer, "BalanceProbe", 0);
    }
    libSprt_gv_dEBUGBalanceProbeTimerDuration = lv_duration;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6044
    for ( ; lv_playerIterator <= auto9131CD3C_ae ; lv_playerIterator += 1 ) {
        if ((((libGame_gv_onFireScores[1].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[1].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[2].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[2].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[3].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[3].lv_fireLevel > 0))) && (libGame_gv_onFireHighlightforHeroDamager[lv_playerIterator] == true)) {
            PlayerScoreValueSetFromInt(lv_playerIterator, "OnFireHighlightHeroDamageBoolean", 1);
        }
        else {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6047
        }
        else {
            PlayerScoreValueSetFromInt(lv_playerIterator, "OnFireHighlightHeroDamageBoolean", 0);
        }
        if ((libGame_gv_onFireHighlightforHealing[lv_playerIterator] == true) && (((libGame_gv_onFireScores[1].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[1].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[2].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[2].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[3].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[3].lv_fireLevel > 0)))) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6050
        }
        if ((libGame_gv_onFireHighlightforHealing[lv_playerIterator] == true) && (((libGame_gv_onFireScores[1].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[1].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[2].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[2].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[3].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[3].lv_fireLevel > 0)))) {
            PlayerScoreValueSetFromInt(lv_playerIterator, "OnFireHighlightHealingBoolean", 1);
        }
        else {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6053
        }
        else {
            PlayerScoreValueSetFromInt(lv_playerIterator, "OnFireHighlightHealingBoolean", 0);
        }
        if ((libGame_gv_onFireHighlightforDamageTaken[lv_playerIterator] == true) && (((libGame_gv_onFireScores[1].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[1].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[2].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[2].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[3].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[3].lv_fireLevel > 0)))) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6056
        }
        if ((libGame_gv_onFireHighlightforDamageTaken[lv_playerIterator] == true) && (((libGame_gv_onFireScores[1].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[1].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[2].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[2].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[3].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[3].lv_fireLevel > 0)))) {
            PlayerScoreValueSetFromInt(lv_playerIterator, "OnFireHighlightDamageTakenBoolean", 1);
        }
        else {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6059
        }
        else {
            PlayerScoreValueSetFromInt(lv_playerIterator, "OnFireHighlightDamageTakenBoolean", 0);
        }
        if ((libGame_gv_onFireHighlightforSiegeDamage[lv_playerIterator] == true) && (((libGame_gv_onFireScores[1].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[1].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[2].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[2].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[3].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[3].lv_fireLevel > 0)))) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6062
        }
        if ((libGame_gv_onFireHighlightforSiegeDamage[lv_playerIterator] == true) && (((libGame_gv_onFireScores[1].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[1].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[2].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[2].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[3].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[3].lv_fireLevel > 0)))) {
            PlayerScoreValueSetFromInt(lv_playerIterator, "OnFireHighlightSiegeDamageBoolean", 1);
        }
        else {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6065
        }
        else {
            PlayerScoreValueSetFromInt(lv_playerIterator, "OnFireHighlightSiegeDamageBoolean", 0);
        }
        if ((libGame_gv_onFireHighlightforXPContributoronTeam[lv_playerIterator] == true) && (((libGame_gv_onFireScores[1].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[1].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[2].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[2].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[3].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[3].lv_fireLevel > 0)))) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6068
        }
        if ((libGame_gv_onFireHighlightforXPContributoronTeam[lv_playerIterator] == true) && (((libGame_gv_onFireScores[1].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[1].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[2].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[2].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[3].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[3].lv_fireLevel > 0)))) {
            PlayerScoreValueSetFromInt(lv_playerIterator, "OnFireHighlightXPContributionBoolean", 1);
        }
        else {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6071
        }
        else {
            PlayerScoreValueSetFromInt(lv_playerIterator, "OnFireHighlightXPContributionBoolean", 0);
        }
        if ((libGame_gv_onFireHighlightforAssists[lv_playerIterator] == true) && (((libGame_gv_onFireScores[1].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[1].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[2].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[2].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[3].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[3].lv_fireLevel > 0)))) {
mods/heromods/chogall.stormmod — base.stormdata/LibHCHO.galaxy:1364
    libGDHL_gv_chogallPairs[lv_choGallTeamID].lv_gallPlayer = lv_initialChoPlayerID;
    UnitCreateEffectUnit(libGDHL_gv_chogallPairs[lv_choGallTeamID].lv_gallUnit, "ChoGallLinkUnitsDummyEffect", lv_choUnit);
    PlayerScoreValueSetFromInt(lv_initialChoPlayerID, "GenericHeroTalentStackCounter", PlayerScoreValueGetAsInt(lv_initialGallPlayerID, "GenericHeroTalentStackCounter"));
    PlayerScoreValueSetFromInt(lv_initialGallPlayerID, "GenericHeroTalentStackCounter", 0);
    libGame_gf_TalentsRespecHeroForPlayer(lv_initialGallPlayerID);
mods/heromods/chogall.stormmod — base.stormdata/LibHCHO.galaxy:1365
    UnitCreateEffectUnit(libGDHL_gv_chogallPairs[lv_choGallTeamID].lv_gallUnit, "ChoGallLinkUnitsDummyEffect", lv_choUnit);
    PlayerScoreValueSetFromInt(lv_initialChoPlayerID, "GenericHeroTalentStackCounter", PlayerScoreValueGetAsInt(lv_initialGallPlayerID, "GenericHeroTalentStackCounter"));
    PlayerScoreValueSetFromInt(lv_initialGallPlayerID, "GenericHeroTalentStackCounter", 0);
    libGame_gf_TalentsRespecHeroForPlayer(lv_initialGallPlayerID);
    libGame_gf_TalentsRespecHeroForPlayer(lv_initialChoPlayerID);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:113
        libCOOC_gv_cC_MissionScoreValues[lv_scoreIndex][lp_player] = lp_score;
    }
    PlayerScoreValueSetFromInt(lp_player, lp_scoreType, FixedToInt((libCOOC_gv_cC_MissionScoreValues[lv_scoreIndex][lp_player] * libCOMI_gf_DifficultyValueFixed2(libCOMI_gf_DifficultyLevelForPlayerCoop(lp_player), 1.0, 1.2, 1.5, 2.0, 2.0, 2.0))));
    PlayerScoreValueSetFromInt(lp_player, "TotalMissionScore", FixedToInt((lv_totalScore * libCOMI_gf_DifficultyValueFixed2(libCOMI_gf_DifficultyLevelForPlayerCoop(lp_player), 1.0, 1.2, 1.5, 2.0, 2.0, 2.0))));
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:114
    }
    PlayerScoreValueSetFromInt(lp_player, lp_scoreType, FixedToInt((libCOOC_gv_cC_MissionScoreValues[lv_scoreIndex][lp_player] * libCOMI_gf_DifficultyValueFixed2(libCOMI_gf_DifficultyLevelForPlayerCoop(lp_player), 1.0, 1.2, 1.5, 2.0, 2.0, 2.0))));
    PlayerScoreValueSetFromInt(lp_player, "TotalMissionScore", FixedToInt((lv_totalScore * libCOMI_gf_DifficultyValueFixed2(libCOMI_gf_DifficultyLevelForPlayerCoop(lp_player), 1.0, 1.2, 1.5, 2.0, 2.0, 2.0))));
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:1939
    }
    PlayerScoreValueSetFromInt(lp_player, "MetaExperience", lv_totalXP);
    PlayerScoreValueSetFromInt(lp_player, "BonusObjectiveXP", lv_objectiveXP);
    PlayerScoreValueSetFromInt(lp_player, "MissionXP", lv_baseXP);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:1940
    PlayerScoreValueSetFromInt(lp_player, "MetaExperience", lv_totalXP);
    PlayerScoreValueSetFromInt(lp_player, "BonusObjectiveXP", lv_objectiveXP);
    PlayerScoreValueSetFromInt(lp_player, "MissionXP", lv_baseXP);
    PlayerScoreValueSetFromInt(lp_player, "UnitsKilledPoints", 0);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:1941
    PlayerScoreValueSetFromInt(lp_player, "MetaExperience", lv_totalXP);
    PlayerScoreValueSetFromInt(lp_player, "BonusObjectiveXP", lv_objectiveXP);
    PlayerScoreValueSetFromInt(lp_player, "MissionXP", lv_baseXP);
    PlayerScoreValueSetFromInt(lp_player, "UnitsKilledPoints", 0);
    PlayerScoreValueSetFromInt(lp_player, "UnitsMadePoints", 0);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:1942
    PlayerScoreValueSetFromInt(lp_player, "BonusObjectiveXP", lv_objectiveXP);
    PlayerScoreValueSetFromInt(lp_player, "MissionXP", lv_baseXP);
    PlayerScoreValueSetFromInt(lp_player, "UnitsKilledPoints", 0);
    PlayerScoreValueSetFromInt(lp_player, "UnitsMadePoints", 0);
    PlayerScoreValueSetFromInt(lp_player, "TechnologyPoints", 0);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:1943
    PlayerScoreValueSetFromInt(lp_player, "MissionXP", lv_baseXP);
    PlayerScoreValueSetFromInt(lp_player, "UnitsKilledPoints", 0);
    PlayerScoreValueSetFromInt(lp_player, "UnitsMadePoints", 0);
    PlayerScoreValueSetFromInt(lp_player, "TechnologyPoints", 0);
    PlayerScoreValueSetFromInt(lp_player, "StructuresKilledPoints", 0);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:1944
    PlayerScoreValueSetFromInt(lp_player, "UnitsKilledPoints", 0);
    PlayerScoreValueSetFromInt(lp_player, "UnitsMadePoints", 0);
    PlayerScoreValueSetFromInt(lp_player, "TechnologyPoints", 0);
    PlayerScoreValueSetFromInt(lp_player, "StructuresKilledPoints", 0);
    PlayerScoreValueSetFromInt(lp_player, "StructuresMadePoints", 0);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:1945
    PlayerScoreValueSetFromInt(lp_player, "UnitsMadePoints", 0);
    PlayerScoreValueSetFromInt(lp_player, "TechnologyPoints", 0);
    PlayerScoreValueSetFromInt(lp_player, "StructuresKilledPoints", 0);
    PlayerScoreValueSetFromInt(lp_player, "StructuresMadePoints", 0);
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:1946
    PlayerScoreValueSetFromInt(lp_player, "TechnologyPoints", 0);
    PlayerScoreValueSetFromInt(lp_player, "StructuresKilledPoints", 0);
    PlayerScoreValueSetFromInt(lp_player, "StructuresMadePoints", 0);
}