# Modify Player Score (Integer)
Grammar — Modify player p prop: Set To val
Flags —Native|Action
Modifies player score such as units killed.
# Arguments
int— Playerstring<gamelink::ScoreValue> — Scoreint— Value
Returns — void
native void PlayerScoreValueSetFromInt(
int player,
string value,
int amount,
);
# Related
Category: Player / Player Settings
- Modify Player Property (Integer) —
void— PlayerModifyPropertyInt - Modify Player Property (Real) —
void— PlayerModifyPropertyFixed - Player Property (Integer) —
int— PlayerGetPropertyInt - Player Property (Real) —
fixed— PlayerGetPropertyFixed - Modify Player Score (Integer) —
void— PlayerScoreValueSetFromInt - Modify Player Score (Real) —
void— PlayerScoreValueSetFromFixed - Player Score Value (Integer) —
int— PlayerScoreValueGetAsInt - Player Score Value (Real) —
fixed— PlayerScoreValueGetAsFixed - Turn Player Flag On/Off —
void— PlayerSetState - Player Flag Check —
bool— PlayerGetState - Player License Check —
bool— PlayerHasLicense - Player Access Check —
bool— PlayerHasAccessTo - Player Has Reward —
bool— PlayerHasReward - Player Has Talent —
bool— PlayerHasTalent - Name Of Player —
text— PlayerName - Handle Of Player —
string— PlayerHandle - Race Of Player —
string<gamelink::Race> — PlayerRace - Hero Of Player —
string<gamelink::Hero> — PlayerHero - Skin Of Player —
string<gamelink::Skin> — PlayerSkin - Mount Of Player —
string<gamelink::Mount> — PlayerMount - Spray Of Player —
string<gamelink::Spray> — PlayerSpray - Artifact Of Player —
string<gamelink::Artifact> — PlayerArtifact - Artifact Rank Of Player —
int— PlayerArtifactRank - Commander Of Player —
string<gamelink::Commander> — PlayerCommander - Commander Level Of Player —
int— PlayerCommanderLevel - Commander Mastery Level Of Player —
int— PlayerCommanderMasteryLevel - Commander Mastery Talent Rank Of Player —
int— PlayerCommanderMasteryTalentRank - Commander Selected Prestige Of Player —
int— PlayerCommanderSelectedPrestige - Brutal Plus Difficulty of Player —
int— PlayerBrutalPlusDifficulty - Retry Mutation Index of Player —
int— PlayerRetryMutation - Allied Commander Enemy Wave Type —
int— PlayerACEnemyWaveType - Start Location Of Player —
point— PlayerStartLocation - Controller Of Player —
int<preset::PlayerController> — PlayerType - Status Of Player —
int<preset::PlayerStatus> — PlayerStatus - Set Player Color —
void— PlayerSetColorIndex - Set Player Race —
void— PlayerSetRace - Set Player Hero —
void— PlayerSetHero - Set Player Skin —
void— PlayerSetSkin - Set Player Console Skin —
void— PlayerSetConsoleSkin - Apply Player Skin —
void— PlayerApplySkin - Apply Player Skin (Replacing Existing Unit) —
void— libNtve_gf_PlayerApplySkinReplacingExistingUnit - Set Player Mount —
void— PlayerSetMount - Set Player Spray —
void— PlayerSetSpray - Set Player Commander —
void— PlayerSetCommander - Set Player Commander Level —
void— PlayerSetCommanderLevel - Set Player Commander Mastery Level —
void— PlayerSetCommanderMasteryLevel - Set Player Death Timer —
void— PlayerSetDeathTimer - Set Player Bounds —
void— PlayerSetBounds - Add Player Talent —
void— PlayerAddTalent - Remove Player Talent —
void— PlayerRemoveTalent - Add Player Response —
void— PlayerAddResponse - Remove Player Response —
void— PlayerRemoveResponse - Clear Player Response —
void— PlayerClearResponse - Player Color —
int<playercolor> — PlayerGetColorIndex - Override Player Option —
void— PlayerOptionOverride - Player Hotkey Profile —
string— PlayerGetHotkeyProfile - Player Property Changed —
void— TriggerAddEventPlayerPropChange - Player Joins Game —
void— TriggerAddEventPlayerJoin - Player Leaves Game —
void— TriggerAddEventPlayerLeft - Triggering Player —
int— EventPlayer - Triggering Player Property —
int<preset::Player_Property_Get> — EventPlayerProperty - Triggering Player Property Change (Integer) —
int— EventPlayerPropertyChangeInt - Triggering Player Property Change (Real) —
fixed— EventPlayerPropertyChangeFixed - Player Add Label —
void— PlayerAddLabel - Player Remove Label —
void— PlayerRemoveLabel - Player Remove All Labels —
void— PlayerRemoveAllLabels - Player Has Label —
bool— PlayerHasLabel - Player Add Reward —
void— PlayerAddReward
# Examples
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:1704
UnitCreateEffectUnit(auto332CD45C_var, "LostVikingsVikingBriberyIncreaseVisualTokenCounter", auto332CD45C_var);
}
PlayerScoreValueSetFromInt(lp_killingPlayer, "LostVikingsVikingBriberyStackScore", UnitBehaviorCount(lv_vikingUnit, "LostVikingsVikingBriberyStacks"));
if ((ModI(UnitBehaviorCount(lv_vikingUnit, "LostVikingsVikingBriberyStacks"), 40) == 0)) {
PlayerAddChargeUsed(lp_killingPlayer, "Abil/LostVikingsVikingBribery", -1.0);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:5770
lv_evolutionCompleteStacks = PlayerScoreValueGetAsInt(lv_abathurPlayer, "EvolutionCompleteStacks");
lv_evolutionCompleteStacks += 1;
PlayerScoreValueSetFromInt(lv_abathurPlayer, "EvolutionCompleteStacks", lv_evolutionCompleteStacks);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:10751
UnitBehaviorAdd(lv_unit, "ImprovedIceBlock", lv_unit, 1);
PlayerScoreValueSetFromInt(lv_player, "JainaFrostbiteDamage", 0);
return true;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:10792
}
PlayerScoreValueSetFromInt(lv_player, "JainaFrostbiteDamage", 0);
return true;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:10835
if ((UnitFilterMatch(lv_unit, lv_owner, UnitFilter((1 << c_targetFilterHeroic), 0, (1 << c_targetFilterPlayer) | (1 << c_targetFilterAlly), 0)) == true)) {
if ((PlayerScoreValueGetAsInt(lv_owner, "JainaFrostbiteDamage") < libGDHL_gv_heroJainaFrostbiteConstant)) {
PlayerScoreValueSetFromInt(lv_owner, "JainaFrostbiteDamage", (PlayerScoreValueGetAsInt(lv_owner, "JainaFrostbiteDamage") + FixedToInt(lv_damageValue)));
UnitSetTokenCount(libGame_gv_players[lv_owner].lv_heroUnit, "JainaFrostbiteTokenCounter", IntToFixed(PlayerScoreValueGetAsInt(lv_owner, "JainaFrostbiteDamage")), libGame_gv_players[lv_owner].lv_heroUnit);
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:10898
}
PlayerScoreValueSetFromInt(lv_player, "JainaFrostbiteDamage", libGDHL_gv_heroJainaFrostbiteConstant);
return true;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:12225
lv_killingPlayer = EventPlayerEffectUsedUnitOwner(c_effectPlayerTarget);
libGDHL_gv_hero_Leoric_Undying_Dead_Time_Saved[lv_leoricPlayer] = 0.0;
PlayerScoreValueSetFromInt(lv_leoricPlayer, "DeadHeroLastKnownHealth", FixedToInt(UnitGetPropertyFixed(lv_leoric, c_unitPropLife, c_unitPropCurrent)));
if ((TechTreeUnitCount(lv_leoricPlayer, "LeoricWraithWalkUnit", c_techCountCompleteOnly) >= 1)) {
if (((libGDHL_gv_hero_Leoric_WraithWalk_Unit[lv_leoricPlayer] == null) || (UnitIsAlive(libGDHL_gv_hero_Leoric_WraithWalk_Unit[lv_leoricPlayer]) == false))) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:12339
libGDHL_gf_LeoricUIShowHideCustomDeathOverlay(false, lv_leoricPlayer);
UnitBehaviorRemove(lv_leoric, "SuppressRegeneration", 1);
PlayerScoreValueSetFromInt(lv_leoricPlayer, "DeadHeroLastKnownHealth", 0);
libGame_gf_HeroDeathEnableDisableDeadSoundStateForPlayer(false, lv_leoricPlayer);
libSond_gf_HeroVOPlayHeroLine(libCore_ge_HeroVOEvents_Revive, lv_leoricPlayer, libCore_gv_playerGroupFromPlayer[lv_leoricPlayer]);
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:12681
UnitCreateEffectUnit(auto03293D7A_var, "LostVikingsVikingBriberyDecreaseVisualTokenCounter", auto03293D7A_var);
}
PlayerScoreValueSetFromInt(EventPlayerEffectUsedUnitOwner(c_effectPlayerCaster), "LostVikingsVikingBriberyStackScore", UnitBehaviorCount(lv_vikingUnit, "LostVikingsVikingBriberyStacks"));
return true;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:12702
}
PlayerScoreValueSetFromInt(UnitGetOwner(EventUnit()), "LostVikingsVikingBriberyStackScore", 0);
return true;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:11224
// Automatic Variable Declarations
// Implementation
PlayerScoreValueSetFromInt(lp_player, lp_score, lp_value);
TextExpressionSetToken("Param/Expression/lib_Game_B600485F", "D", TextTimeFormat(StringToText("<min2/>:<sec2/>"), FixedToInt(TimerGetElapsed(libGame_gv_gameTimer))));
TextExpressionSetToken("Param/Expression/lib_Game_B600485F", "A", IntToText(lp_player));
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:4306
lv_itPlayer = 1;
for ( ; ( (auto2A10C238_ai >= 0 && lv_itPlayer <= auto2A10C238_ae) || (auto2A10C238_ai < 0 && lv_itPlayer >= auto2A10C238_ae) ) ; lv_itPlayer += auto2A10C238_ai ) {
PlayerScoreValueSetFromInt(lv_itPlayer, "BalanceProbe", 0);
}
return true;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/SupportLib.galaxy:4359
lv_itPlayer = 1;
for ( ; ( (autoFF35C5E8_ai >= 0 && lv_itPlayer <= autoFF35C5E8_ae) || (autoFF35C5E8_ai < 0 && lv_itPlayer >= autoFF35C5E8_ae) ) ; lv_itPlayer += autoFF35C5E8_ai ) {
PlayerScoreValueSetFromInt(lv_itPlayer, "BalanceProbe", 0);
}
libSprt_gv_dEBUGBalanceProbeTimerDuration = lv_duration;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6044
for ( ; lv_playerIterator <= auto9131CD3C_ae ; lv_playerIterator += 1 ) {
if ((((libGame_gv_onFireScores[1].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[1].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[2].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[2].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[3].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[3].lv_fireLevel > 0))) && (libGame_gv_onFireHighlightforHeroDamager[lv_playerIterator] == true)) {
PlayerScoreValueSetFromInt(lv_playerIterator, "OnFireHighlightHeroDamageBoolean", 1);
}
else {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6047
}
else {
PlayerScoreValueSetFromInt(lv_playerIterator, "OnFireHighlightHeroDamageBoolean", 0);
}
if ((libGame_gv_onFireHighlightforHealing[lv_playerIterator] == true) && (((libGame_gv_onFireScores[1].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[1].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[2].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[2].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[3].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[3].lv_fireLevel > 0)))) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6050
}
if ((libGame_gv_onFireHighlightforHealing[lv_playerIterator] == true) && (((libGame_gv_onFireScores[1].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[1].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[2].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[2].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[3].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[3].lv_fireLevel > 0)))) {
PlayerScoreValueSetFromInt(lv_playerIterator, "OnFireHighlightHealingBoolean", 1);
}
else {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6053
}
else {
PlayerScoreValueSetFromInt(lv_playerIterator, "OnFireHighlightHealingBoolean", 0);
}
if ((libGame_gv_onFireHighlightforDamageTaken[lv_playerIterator] == true) && (((libGame_gv_onFireScores[1].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[1].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[2].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[2].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[3].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[3].lv_fireLevel > 0)))) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6056
}
if ((libGame_gv_onFireHighlightforDamageTaken[lv_playerIterator] == true) && (((libGame_gv_onFireScores[1].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[1].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[2].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[2].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[3].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[3].lv_fireLevel > 0)))) {
PlayerScoreValueSetFromInt(lv_playerIterator, "OnFireHighlightDamageTakenBoolean", 1);
}
else {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6059
}
else {
PlayerScoreValueSetFromInt(lv_playerIterator, "OnFireHighlightDamageTakenBoolean", 0);
}
if ((libGame_gv_onFireHighlightforSiegeDamage[lv_playerIterator] == true) && (((libGame_gv_onFireScores[1].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[1].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[2].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[2].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[3].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[3].lv_fireLevel > 0)))) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6062
}
if ((libGame_gv_onFireHighlightforSiegeDamage[lv_playerIterator] == true) && (((libGame_gv_onFireScores[1].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[1].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[2].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[2].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[3].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[3].lv_fireLevel > 0)))) {
PlayerScoreValueSetFromInt(lv_playerIterator, "OnFireHighlightSiegeDamageBoolean", 1);
}
else {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6065
}
else {
PlayerScoreValueSetFromInt(lv_playerIterator, "OnFireHighlightSiegeDamageBoolean", 0);
}
if ((libGame_gv_onFireHighlightforXPContributoronTeam[lv_playerIterator] == true) && (((libGame_gv_onFireScores[1].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[1].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[2].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[2].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[3].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[3].lv_fireLevel > 0)))) {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6068
}
if ((libGame_gv_onFireHighlightforXPContributoronTeam[lv_playerIterator] == true) && (((libGame_gv_onFireScores[1].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[1].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[2].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[2].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[3].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[3].lv_fireLevel > 0)))) {
PlayerScoreValueSetFromInt(lv_playerIterator, "OnFireHighlightXPContributionBoolean", 1);
}
else {
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/UILib.galaxy:6071
}
else {
PlayerScoreValueSetFromInt(lv_playerIterator, "OnFireHighlightXPContributionBoolean", 0);
}
if ((libGame_gv_onFireHighlightforAssists[lv_playerIterator] == true) && (((libGame_gv_onFireScores[1].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[1].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[2].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[2].lv_fireLevel > 0)) || ((libGame_gv_onFireScores[3].lv_player == lv_playerIterator) && (libGame_gv_onFireScores[3].lv_fireLevel > 0)))) {
mods/heromods/chogall.stormmod — base.stormdata/LibHCHO.galaxy:1364
libGDHL_gv_chogallPairs[lv_choGallTeamID].lv_gallPlayer = lv_initialChoPlayerID;
UnitCreateEffectUnit(libGDHL_gv_chogallPairs[lv_choGallTeamID].lv_gallUnit, "ChoGallLinkUnitsDummyEffect", lv_choUnit);
PlayerScoreValueSetFromInt(lv_initialChoPlayerID, "GenericHeroTalentStackCounter", PlayerScoreValueGetAsInt(lv_initialGallPlayerID, "GenericHeroTalentStackCounter"));
PlayerScoreValueSetFromInt(lv_initialGallPlayerID, "GenericHeroTalentStackCounter", 0);
libGame_gf_TalentsRespecHeroForPlayer(lv_initialGallPlayerID);
mods/heromods/chogall.stormmod — base.stormdata/LibHCHO.galaxy:1365
UnitCreateEffectUnit(libGDHL_gv_chogallPairs[lv_choGallTeamID].lv_gallUnit, "ChoGallLinkUnitsDummyEffect", lv_choUnit);
PlayerScoreValueSetFromInt(lv_initialChoPlayerID, "GenericHeroTalentStackCounter", PlayerScoreValueGetAsInt(lv_initialGallPlayerID, "GenericHeroTalentStackCounter"));
PlayerScoreValueSetFromInt(lv_initialGallPlayerID, "GenericHeroTalentStackCounter", 0);
libGame_gf_TalentsRespecHeroForPlayer(lv_initialGallPlayerID);
libGame_gf_TalentsRespecHeroForPlayer(lv_initialChoPlayerID);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:113
libCOOC_gv_cC_MissionScoreValues[lv_scoreIndex][lp_player] = lp_score;
}
PlayerScoreValueSetFromInt(lp_player, lp_scoreType, FixedToInt((libCOOC_gv_cC_MissionScoreValues[lv_scoreIndex][lp_player] * libCOMI_gf_DifficultyValueFixed2(libCOMI_gf_DifficultyLevelForPlayerCoop(lp_player), 1.0, 1.2, 1.5, 2.0, 2.0, 2.0))));
PlayerScoreValueSetFromInt(lp_player, "TotalMissionScore", FixedToInt((lv_totalScore * libCOMI_gf_DifficultyValueFixed2(libCOMI_gf_DifficultyLevelForPlayerCoop(lp_player), 1.0, 1.2, 1.5, 2.0, 2.0, 2.0))));
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:114
}
PlayerScoreValueSetFromInt(lp_player, lp_scoreType, FixedToInt((libCOOC_gv_cC_MissionScoreValues[lv_scoreIndex][lp_player] * libCOMI_gf_DifficultyValueFixed2(libCOMI_gf_DifficultyLevelForPlayerCoop(lp_player), 1.0, 1.2, 1.5, 2.0, 2.0, 2.0))));
PlayerScoreValueSetFromInt(lp_player, "TotalMissionScore", FixedToInt((lv_totalScore * libCOMI_gf_DifficultyValueFixed2(libCOMI_gf_DifficultyLevelForPlayerCoop(lp_player), 1.0, 1.2, 1.5, 2.0, 2.0, 2.0))));
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:1939
}
PlayerScoreValueSetFromInt(lp_player, "MetaExperience", lv_totalXP);
PlayerScoreValueSetFromInt(lp_player, "BonusObjectiveXP", lv_objectiveXP);
PlayerScoreValueSetFromInt(lp_player, "MissionXP", lv_baseXP);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:1940
PlayerScoreValueSetFromInt(lp_player, "MetaExperience", lv_totalXP);
PlayerScoreValueSetFromInt(lp_player, "BonusObjectiveXP", lv_objectiveXP);
PlayerScoreValueSetFromInt(lp_player, "MissionXP", lv_baseXP);
PlayerScoreValueSetFromInt(lp_player, "UnitsKilledPoints", 0);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:1941
PlayerScoreValueSetFromInt(lp_player, "MetaExperience", lv_totalXP);
PlayerScoreValueSetFromInt(lp_player, "BonusObjectiveXP", lv_objectiveXP);
PlayerScoreValueSetFromInt(lp_player, "MissionXP", lv_baseXP);
PlayerScoreValueSetFromInt(lp_player, "UnitsKilledPoints", 0);
PlayerScoreValueSetFromInt(lp_player, "UnitsMadePoints", 0);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:1942
PlayerScoreValueSetFromInt(lp_player, "BonusObjectiveXP", lv_objectiveXP);
PlayerScoreValueSetFromInt(lp_player, "MissionXP", lv_baseXP);
PlayerScoreValueSetFromInt(lp_player, "UnitsKilledPoints", 0);
PlayerScoreValueSetFromInt(lp_player, "UnitsMadePoints", 0);
PlayerScoreValueSetFromInt(lp_player, "TechnologyPoints", 0);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:1943
PlayerScoreValueSetFromInt(lp_player, "MissionXP", lv_baseXP);
PlayerScoreValueSetFromInt(lp_player, "UnitsKilledPoints", 0);
PlayerScoreValueSetFromInt(lp_player, "UnitsMadePoints", 0);
PlayerScoreValueSetFromInt(lp_player, "TechnologyPoints", 0);
PlayerScoreValueSetFromInt(lp_player, "StructuresKilledPoints", 0);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:1944
PlayerScoreValueSetFromInt(lp_player, "UnitsKilledPoints", 0);
PlayerScoreValueSetFromInt(lp_player, "UnitsMadePoints", 0);
PlayerScoreValueSetFromInt(lp_player, "TechnologyPoints", 0);
PlayerScoreValueSetFromInt(lp_player, "StructuresKilledPoints", 0);
PlayerScoreValueSetFromInt(lp_player, "StructuresMadePoints", 0);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:1945
PlayerScoreValueSetFromInt(lp_player, "UnitsMadePoints", 0);
PlayerScoreValueSetFromInt(lp_player, "TechnologyPoints", 0);
PlayerScoreValueSetFromInt(lp_player, "StructuresKilledPoints", 0);
PlayerScoreValueSetFromInt(lp_player, "StructuresMadePoints", 0);
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:1946
PlayerScoreValueSetFromInt(lp_player, "TechnologyPoints", 0);
PlayerScoreValueSetFromInt(lp_player, "StructuresKilledPoints", 0);
PlayerScoreValueSetFromInt(lp_player, "StructuresMadePoints", 0);
}