# Apply Player Skin (Replacing Existing Unit)

GrammaractivateDeactivate Skin skin for Player player (Replacing).
FlagsAction

Sets the skin of the specified player.This also replace the model of existed units.

# Arguments

  • int — Player
  • string [ gamelink::Skin ] — Skin
  • bool [ preset::ActivateDeactivate ] — Activate/Deactivate

Returns — void

void libNtve_gf_PlayerApplySkinReplacingExistingUnit(
	int lp_player,
	string lp_skin,
	bool lp_activateDeactivate,
);

Category: Player / Player Settings

# Examples

# mods/missionpacks/novacampaign.sc2mod

LibNovC.galaxy

// L2112
libNtve_gf_PlayerApplySkinReplacingExistingUnit(lp_player, "Nova_BlackOps", true)