# Turn Player Flag On/Off

Grammar — Turn player player state flag value
FlagsNative | Action

Enables or disables the specified flag for the player.

# Arguments

Returns — void

native void PlayerSetState(
	int inPlayer,
	int inState,
	bool inVal,
);

Category: Player / Player Settings

# Examples

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:6247

    libNtve_gf_GlobalCinematicSetting(true);
    UnitClearSelection(gv_p1_USER);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, false);
    GameTimeOfDaySetLength(0.0);
    auto68A85F2C_g = UnitGroup(null, gv_p1_USER, null, UnitFilter(0, 0, 0, 0), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:5346

    libNtve_gf_GlobalCinematicSetting(true);
    UnitClearSelection(gv_pLAYER_01_USER);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
    GameSetLighting("MeinhoffCampaignNight", 0.0);
    GameTimeOfDayPause(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:529

    PlayerModifyPropertyInt(gv_pLAYER06_TERRORFLEET, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
    PlayerModifyPropertyInt(gv_pLAYER06_TERRORFLEET, c_playerPropVespene, c_playerPropOperSetTo, 5000);
    PlayerSetState(gv_pLAYER03_COLONIST, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER05_COLONISTSTRUCTURES, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER06_TERRORFLEET, c_playerStateDisplayInLeaderPanel, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:530

    PlayerModifyPropertyInt(gv_pLAYER06_TERRORFLEET, c_playerPropVespene, c_playerPropOperSetTo, 5000);
    PlayerSetState(gv_pLAYER03_COLONIST, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER05_COLONISTSTRUCTURES, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER06_TERRORFLEET, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER07_RESOURCES, c_playerStateDisplayInLeaderPanel, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:531

    PlayerSetState(gv_pLAYER03_COLONIST, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER05_COLONISTSTRUCTURES, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER06_TERRORFLEET, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER07_RESOURCES, c_playerStateDisplayInLeaderPanel, false);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:532

    PlayerSetState(gv_pLAYER05_COLONISTSTRUCTURES, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER06_TERRORFLEET, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER07_RESOURCES, c_playerStateDisplayInLeaderPanel, false);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:6530

    libNtve_gf_GlobalCinematicSetting(true);
    UnitClearSelection(gv_pLAYER01_USER);
    PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, false);
    GameSetToDLighting("Haven");
    GameTimeOfDaySet("12:00:00");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:988

    PlayerModifyPropertyInt(gv_p08_ZERG_SOUTH, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
    PlayerModifyPropertyInt(gv_p08_ZERG_SOUTH, c_playerPropVespene, c_playerPropOperSetTo, 5000);
    PlayerSetState(gv_p03_VIROPHAGE, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_p05_COLONIST, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_p06_COLONIST, c_playerStateDisplayInLeaderPanel, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:989

    PlayerModifyPropertyInt(gv_p08_ZERG_SOUTH, c_playerPropVespene, c_playerPropOperSetTo, 5000);
    PlayerSetState(gv_p03_VIROPHAGE, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_p05_COLONIST, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_p06_COLONIST, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_p07_ZERG_INFESTED, c_playerStateDisplayInLeaderPanel, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:990

    PlayerSetState(gv_p03_VIROPHAGE, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_p05_COLONIST, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_p06_COLONIST, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_p07_ZERG_INFESTED, c_playerStateDisplayInLeaderPanel, false);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:991

    PlayerSetState(gv_p05_COLONIST, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_p06_COLONIST, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_p07_ZERG_INFESTED, c_playerStateDisplayInLeaderPanel, false);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:704

    PlayerModifyPropertyInt(gv_pLAYER_04_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
    PlayerModifyPropertyInt(gv_pLAYER_04_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
    PlayerSetState(gv_pLAYER_05_ABANDONEDVEHICLES, c_playerStateDisplayInLeaderPanel, false);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:5825

    libNtve_gf_GlobalCinematicSetting(true);
    UnitClearSelection(gv_pLAYER_01_USER);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
    GameTimeOfDaySetLength(0.0);
    GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5448

    CameraSave(gv_p01_USER);
    libNtve_gf_StoreUnitSelection(gv_p01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    UnitPauseAll(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5585

    }
    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    CameraRestore(gv_p01_USER, 0.0, -1, 10);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:5659

    libNtve_gf_GlobalCinematicSetting(true);
    UnitClearSelection(gv_p01_USER);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    BoardDestroy(gv_merc_Contract_Price_Board);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5484

    libNtve_gf_GlobalCinematicSetting(true);
    libNtve_gf_StoreUnitSelection(gv_p01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    UnitPauseAll(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5697

    CameraApplyInfo(gv_p01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
    VisRevealArea(gv_p01_USER, RegionFromId(4), 0.1, false);
    if ((gv_midCinematicCompleted == true)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:5819

    libNtve_gf_GlobalCinematicSetting(true);
    UnitClearSelection(gv_p01_USER);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    UnitPauseAll(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:861

    PlayerSetColorIndex(gv_p04_DOMINION_AIR, 1, true);
    PlayerSetColorIndex(gv_p05_DOMINION_RAIDER, 1, true);
    PlayerSetState(gv_p06_CIVILIANS, c_playerStateShowScore, false);
    PlayerSetState(gv_p07_HORNERBASE, c_playerStateShowScore, false);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:862

    PlayerSetColorIndex(gv_p05_DOMINION_RAIDER, 1, true);
    PlayerSetState(gv_p06_CIVILIANS, c_playerStateShowScore, false);
    PlayerSetState(gv_p07_HORNERBASE, c_playerStateShowScore, false);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:2126

        if (auto4D3A1C8E_var == null) { break; }
        if ((UnitGetCustomValue(auto4D3A1C8E_var, 0) == 0.0) && ((UnitGetType(auto4D3A1C8E_var) == "Civilian") || (UnitGetType(auto4D3A1C8E_var) == "CivilianFemale") || (UnitGetType(auto4D3A1C8E_var) == "Scientist"))) {
            PlayerSetState(gv_p06_CIVILIANS, c_playerStateFidgetingEnabled, false);
            UnitSetCustomValue(auto4D3A1C8E_var, 0, 99.0);
            libNtve_gf_PlayAnimation(libNtve_gf_MainActorofUnit(auto4D3A1C8E_var), c_animNameDefault, "Fidget Inferior", c_animFlagPlayForever, c_animTimeDefault);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6297

    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
    libNtve_gf_GlobalCinematicSetting(true);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    UnitPauseAll(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6486


    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
    CameraApplyInfo(gv_p01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    if ((gv_introCinematicCompleted == true)) {

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6561

    CameraSave(gv_p01_USER);
    libNtve_gf_StoreUnitSelection(gv_p01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    libNtve_gf_SendActorMessageToGameRegionWithFilters(RegionCircle(RegionGetCenter(RegionFromId(9)), 20.0), c_actorIntersectAgainstRadiusContact, "SetVisibility", "Doodad", "ScopeContains Balloons");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:6823

    AITimePause(false);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
    CameraApplyInfo(gv_p01_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    TriggerExecute(gt_StartAI, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:7028

    libNtve_gf_GlobalCinematicSetting(true);
    UnitClearSelection(gv_p01_USER);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    UnitPauseAll(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:752

    libNtve_gf_SetAlliance(gv_p06_PROTOSS_LAB_SPECIMENS, gv_p13_DOMINION_LABS, libNtve_ge_AllianceSetting_Neutral);
    libNtve_gf_SetAlliance(gv_p05_ZERG_LAB_SPECIMENS, gv_p13_DOMINION_LABS, libNtve_ge_AllianceSetting_Neutral);
    PlayerSetState(gv_p07_NEUTRAL, c_playerStateShowScore, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:11258

    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
    libNtve_gf_GlobalCinematicSetting(true);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    UnitPauseAll(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:11410

    UnitPauseAll(false);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
    CameraApplyInfo(gv_p01_USER, CameraInfoFromId(1279), 0.0, -1, 10, false);
    VisExploreArea(gv_p01_USER, RegionEntireMap(), false, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:11599

    CameraSave(gv_p01_USER);
    libNtve_gf_StoreUnitSelection(gv_p01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    libNtve_gf_ShowHideUnit(gv_grenades01, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:11739

    libNtve_gf_ShowHideUnit(gv_grenades01, true);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    CameraRestore(gv_p01_USER, 0.0, -1, 10);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:11980

    CameraSave(gv_p01_USER);
    libNtve_gf_StoreUnitSelection(gv_p01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    UnitPauseAll(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:12095

    VisRevealerDestroy(gv_revealerLab02);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p01_USER);
    CameraRestore(gv_p01_USER, 0.0, -1, 10);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:12178

    CameraSave(gv_p01_USER);
    libNtve_gf_StoreUnitSelection(gv_p01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    TriggerEnable(gt_MidHybridKillsScientistsnearhim, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:12435

    GameTimeOfDayPause(false);
    VisRevealerDestroy(gv_revealerHybridArea);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, true);
    autoC881B46F_g = UnitGroup(null, c_playerAny, RegionFromId(102), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
    autoC881B46F_u = UnitGroupCount(autoC881B46F_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:12688

    libNtve_gf_GlobalCinematicSetting(true);
    UnitClearSelection(gv_p01_USER);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    UnitRemove(UnitFromId(1028));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:375

    PlayerSetAlliance(gv_p1_USER, c_allianceIdPushable, gv_p5_RIKSVILLE_PUSHY, true);
    PlayerSetAlliance(gv_p3_RIKSVILLE_YELLOW, c_allianceIdPushable, gv_p1_USER, true);
    PlayerSetState(gv_p2_DOMINION_RED, c_playerStateFidgetingEnabled, false);
    PlayerSetState(gv_p4_ACTORS_BLUE, c_playerStateFidgetingEnabled, false);
    PlayerSetState(gv_p3_RIKSVILLE_YELLOW, c_playerStateDisplayInLeaderPanel, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:376

    PlayerSetAlliance(gv_p3_RIKSVILLE_YELLOW, c_allianceIdPushable, gv_p1_USER, true);
    PlayerSetState(gv_p2_DOMINION_RED, c_playerStateFidgetingEnabled, false);
    PlayerSetState(gv_p4_ACTORS_BLUE, c_playerStateFidgetingEnabled, false);
    PlayerSetState(gv_p3_RIKSVILLE_YELLOW, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_p4_ACTORS_BLUE, c_playerStateDisplayInLeaderPanel, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:377

    PlayerSetState(gv_p2_DOMINION_RED, c_playerStateFidgetingEnabled, false);
    PlayerSetState(gv_p4_ACTORS_BLUE, c_playerStateFidgetingEnabled, false);
    PlayerSetState(gv_p3_RIKSVILLE_YELLOW, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_p4_ACTORS_BLUE, c_playerStateDisplayInLeaderPanel, false);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:378

    PlayerSetState(gv_p4_ACTORS_BLUE, c_playerStateFidgetingEnabled, false);
    PlayerSetState(gv_p3_RIKSVILLE_YELLOW, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_p4_ACTORS_BLUE, c_playerStateDisplayInLeaderPanel, false);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:2494

    lv_vis = VisRevealerLastCreated();
    gv_onTheMove = true;
    PlayerSetState(gv_p3_RIKSVILLE_YELLOW, c_playerStateFidgetingEnabled, true);
    auto5F9AFFD9_g = gv_escapeCivilians;
    auto5F9AFFD9_u = UnitGroupCount(auto5F9AFFD9_g, c_unitCountAll);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:4899

    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
    libNtve_gf_GlobalCinematicSetting(true);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    UnitPauseAll(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5054

    UnitPauseAll(false);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    VisExploreArea(gv_p1_USER, RegionEntireMap(), false, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5151


    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    CameraApplyInfo(gv_p1_USER, CameraInfoDefault(), 0.0, -1, 10, false);
    VisExploreArea(gv_p1_USER, RegionEntireMap(), false, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5307

    libNtve_gf_GlobalCinematicSetting(true);
    libNtve_gf_StoreUnitSelection(gv_p1_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    autoF3C8752D_g = UnitGroup(null, gv_p3_RIKSVILLE_YELLOW, RegionFromId(13), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:5423

    UnitPauseAll(false);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    CameraApplyInfo(gv_p1_USER, CameraInfoFromId(160), 0.0, -1, 10, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:412

    PlayerModifyPropertyInt(gv_pLAYER_04_REBELS, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
    PlayerModifyPropertyInt(gv_pLAYER_04_REBELS, c_playerPropVespene, c_playerPropOperSetTo, 5000);
    PlayerSetState(gv_pLAYER_03_COLONISTS, c_playerStateShowScore, false);
    PlayerSetState(gv_pLAYER_04_REBELS, c_playerStateShowScore, false);
    PlayerSetState(gv_pLAYER_05_PATROL, c_playerStateShowScore, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:413

    PlayerModifyPropertyInt(gv_pLAYER_04_REBELS, c_playerPropVespene, c_playerPropOperSetTo, 5000);
    PlayerSetState(gv_pLAYER_03_COLONISTS, c_playerStateShowScore, false);
    PlayerSetState(gv_pLAYER_04_REBELS, c_playerStateShowScore, false);
    PlayerSetState(gv_pLAYER_05_PATROL, c_playerStateShowScore, false);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:414

    PlayerSetState(gv_pLAYER_03_COLONISTS, c_playerStateShowScore, false);
    PlayerSetState(gv_pLAYER_04_REBELS, c_playerStateShowScore, false);
    PlayerSetState(gv_pLAYER_05_PATROL, c_playerStateShowScore, false);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:4842

    libNtve_gf_GlobalCinematicSetting(true);
    UnitClearSelection(gv_pLAYER_01_USER);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "MarSaraSkyBox", 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:594

    PlayerSetColorIndex(gv_pLAYER03_ZERG, 4, true);
    PlayerSetColorIndex(gv_pLAYER04_ZERG, 4, true);
    PlayerSetState(gv_pLAYER05_ZERG_NOAI, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER06_REBELS, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER07_HYPERION, c_playerStateDisplayInLeaderPanel, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:595

    PlayerSetColorIndex(gv_pLAYER04_ZERG, 4, true);
    PlayerSetState(gv_pLAYER05_ZERG_NOAI, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER06_REBELS, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER07_HYPERION, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER08_TAUREN, c_playerStateDisplayInLeaderPanel, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:596

    PlayerSetState(gv_pLAYER05_ZERG_NOAI, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER06_REBELS, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER07_HYPERION, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER08_TAUREN, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER09_COLONISTS, c_playerStateDisplayInLeaderPanel, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:597

    PlayerSetState(gv_pLAYER06_REBELS, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER07_HYPERION, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER08_TAUREN, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER09_COLONISTS, c_playerStateDisplayInLeaderPanel, false);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:598

    PlayerSetState(gv_pLAYER07_HYPERION, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER08_TAUREN, c_playerStateDisplayInLeaderPanel, false);
    PlayerSetState(gv_pLAYER09_COLONISTS, c_playerStateDisplayInLeaderPanel, false);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:5080

    libNtve_gf_GlobalCinematicSetting(true);
    UnitClearSelection(gv_pLAYER01_USER);
    PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, false);
    GameSetToDLighting("MarSaraCampaignDay");
    GameTimeOfDaySet("12:00:00");

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:5040

    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
    libNtve_gf_GlobalCinematicSetting(true);
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, false);
    GameTimeOfDaySetLength(0.0);
    TimerPause(gv_lavaTimer, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh02.sc2map/MapScript.galaxy:4244

    libNtve_gf_GlobalCinematicSetting(true);
    UnitClearSelection(gv_p1_USER);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "BelShirSkyBox", 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:633

    PlayerSetColorIndex(gv_p11_ALLIED_CELLBLOCK_A, 3, true);
    PlayerSetColorIndex(gv_p12_ALLIED_CELLBLOCK_B, 3, true);
    PlayerSetState(gv_p4_DOMINION_PURPLE, c_playerStateShowScore, false);
    PlayerSetState(gv_p5_DOMINION_GREY, c_playerStateShowScore, false);
    PlayerSetState(gv_p6_DOMINION_ORANGE, c_playerStateShowScore, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:634

    PlayerSetColorIndex(gv_p12_ALLIED_CELLBLOCK_B, 3, true);
    PlayerSetState(gv_p4_DOMINION_PURPLE, c_playerStateShowScore, false);
    PlayerSetState(gv_p5_DOMINION_GREY, c_playerStateShowScore, false);
    PlayerSetState(gv_p6_DOMINION_ORANGE, c_playerStateShowScore, false);
    PlayerSetState(gv_p7_PRISONER_YELLOW, c_playerStateShowScore, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:635

    PlayerSetState(gv_p4_DOMINION_PURPLE, c_playerStateShowScore, false);
    PlayerSetState(gv_p5_DOMINION_GREY, c_playerStateShowScore, false);
    PlayerSetState(gv_p6_DOMINION_ORANGE, c_playerStateShowScore, false);
    PlayerSetState(gv_p7_PRISONER_YELLOW, c_playerStateShowScore, false);
    PlayerSetState(gv_p8_ALLIED_PINK, c_playerStateShowScore, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:636

    PlayerSetState(gv_p5_DOMINION_GREY, c_playerStateShowScore, false);
    PlayerSetState(gv_p6_DOMINION_ORANGE, c_playerStateShowScore, false);
    PlayerSetState(gv_p7_PRISONER_YELLOW, c_playerStateShowScore, false);
    PlayerSetState(gv_p8_ALLIED_PINK, c_playerStateShowScore, false);
    PlayerSetState(gv_p9_ALLIED_GREEN, c_playerStateShowScore, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:637

    PlayerSetState(gv_p6_DOMINION_ORANGE, c_playerStateShowScore, false);
    PlayerSetState(gv_p7_PRISONER_YELLOW, c_playerStateShowScore, false);
    PlayerSetState(gv_p8_ALLIED_PINK, c_playerStateShowScore, false);
    PlayerSetState(gv_p9_ALLIED_GREEN, c_playerStateShowScore, false);
    PlayerSetState(gv_p9_ALLIED_GREEN, c_playerStateShowScore, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:638

    PlayerSetState(gv_p7_PRISONER_YELLOW, c_playerStateShowScore, false);
    PlayerSetState(gv_p8_ALLIED_PINK, c_playerStateShowScore, false);
    PlayerSetState(gv_p9_ALLIED_GREEN, c_playerStateShowScore, false);
    PlayerSetState(gv_p9_ALLIED_GREEN, c_playerStateShowScore, false);
    PlayerSetState(gv_p11_ALLIED_CELLBLOCK_A, c_playerStateShowScore, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:639

    PlayerSetState(gv_p8_ALLIED_PINK, c_playerStateShowScore, false);
    PlayerSetState(gv_p9_ALLIED_GREEN, c_playerStateShowScore, false);
    PlayerSetState(gv_p9_ALLIED_GREEN, c_playerStateShowScore, false);
    PlayerSetState(gv_p11_ALLIED_CELLBLOCK_A, c_playerStateShowScore, false);
    PlayerSetState(gv_p12_ALLIED_CELLBLOCK_B, c_playerStateShowScore, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:640

    PlayerSetState(gv_p9_ALLIED_GREEN, c_playerStateShowScore, false);
    PlayerSetState(gv_p9_ALLIED_GREEN, c_playerStateShowScore, false);
    PlayerSetState(gv_p11_ALLIED_CELLBLOCK_A, c_playerStateShowScore, false);
    PlayerSetState(gv_p12_ALLIED_CELLBLOCK_B, c_playerStateShowScore, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:641

    PlayerSetState(gv_p9_ALLIED_GREEN, c_playerStateShowScore, false);
    PlayerSetState(gv_p11_ALLIED_CELLBLOCK_A, c_playerStateShowScore, false);
    PlayerSetState(gv_p12_ALLIED_CELLBLOCK_B, c_playerStateShowScore, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03a.sc2map/MapScript.galaxy:645

    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
    PlayerSetState(gv_p0_NEUTRAL, c_playerStateFidgetingEnabled, false);
    PlayerSetState(gv_p6_DOMINION_ORANGE, c_playerStateFidgetingEnabled, false);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:534

    PlayerModifyPropertyInt(gv_pLAYER04_NOVA, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
    PlayerModifyPropertyInt(gv_pLAYER04_NOVA, c_playerPropVespene, c_playerPropOperSetTo, 5000);
    PlayerSetState(gv_pLAYER03_DROPSHIPS, c_playerStateShowScore, false);
    PlayerSetState(gv_pLAYER04_NOVA, c_playerStateShowScore, false);
    PlayerModifyPropertyInt(gv_pLAYER02_TOSH, c_playerPropSuppliesLimit, c_playerPropOperSetTo, 600);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:535

    PlayerModifyPropertyInt(gv_pLAYER04_NOVA, c_playerPropVespene, c_playerPropOperSetTo, 5000);
    PlayerSetState(gv_pLAYER03_DROPSHIPS, c_playerStateShowScore, false);
    PlayerSetState(gv_pLAYER04_NOVA, c_playerStateShowScore, false);
    PlayerModifyPropertyInt(gv_pLAYER02_TOSH, c_playerPropSuppliesLimit, c_playerPropOperSetTo, 600);
    UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:5957

    libNtve_gf_GlobalCinematicSetting(true);
    UnitClearSelection(gv_pLAYER01_USER);
    PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    auto3878D2A0_g = UnitGroup(null, c_playerAny, RegionFromId(69), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6089

    UnitSetFacing(gv_nova, 0.0, 0.0);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, true);
    UnitSelect(gv_nova, gv_pLAYER01_USER, true);
    UIAlertPoint("Trigger", gv_pLAYER01_USER, StringToText(""), null, CameraInfoGetTarget(CameraInfoFromId(470)));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6237

    libNtve_gf_GlobalCinematicSetting(true);
    UnitClearSelection(gv_pLAYER01_USER);
    PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    auto9FB3EEE1_g = UnitGroup(null, c_playerAny, RegionFromId(69), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttosh03b.sc2map/MapScript.galaxy:6373

    UnitSetFacing(gv_nova, 315.0, 0.0);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, true);
    UnitSelect(gv_nova, gv_pLAYER01_USER, true);
    UIAlertPoint("Trigger", gv_pLAYER01_USER, StringToText(""), null, PointFromId(753));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:358

    PlayerModifyPropertyInt(gv_p3_TEMPLE, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
    PlayerModifyPropertyInt(gv_p3_TEMPLE, c_playerPropVespene, c_playerPropOperSetTo, 5000);
    PlayerSetState(gv_p3_TEMPLE, c_playerStateShowScore, false);
    PlayerSetState(gv_p6_FIRST_PROTOSS, c_playerStateShowScore, false);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:359

    PlayerModifyPropertyInt(gv_p3_TEMPLE, c_playerPropVespene, c_playerPropOperSetTo, 5000);
    PlayerSetState(gv_p3_TEMPLE, c_playerStateShowScore, false);
    PlayerSetState(gv_p6_FIRST_PROTOSS, c_playerStateShowScore, false);
    return true;
}

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus01.sc2map/MapScript.galaxy:5009

    libNtve_gf_GlobalCinematicSetting(true);
    UnitClearSelection(gv_p1_USER);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    autoD57B306E_g = UnitGroup(null, gv_p3_TEMPLE, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5167

    CameraSave(gv_p1_USER);
    libNtve_gf_StoreUnitSelection(gv_p1_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    GameSetBackground(c_backgroundFixed, "XilSkybox", 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5427

    GameTimeOfDayPause(false);
    GameSetBackground(c_backgroundFixed, null, 100.0);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_p1_USER);
    CameraRestore(gv_p1_USER, 0.0, -1, 10);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus02.sc2map/MapScript.galaxy:5659

    libNtve_gf_GlobalCinematicSetting(true);
    UnitClearSelection(gv_p1_USER);
    PlayerSetState(gv_p1_USER, c_playerStateXPGain, false);
    GameTimeOfDaySetLength(0.0);
    GameSetBackground(c_backgroundFixed, "XilSkybox", 100.0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus03.sc2map/MapScript.galaxy:6073

        libNtve_gf_PauseUnit(auto24160650_var, true);
    }
    PlayerSetState(gv_p01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    return true;

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3644

    CameraSave(gv_pLAYER01_USER);
    libNtve_gf_StoreUnitSelection(gv_pLAYER01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
    PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    UnitPauseAll(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3854

    UnitPauseAll(false);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER01_USER);
    TriggerExecute(gt_StartAI, true, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3932

    libNtve_gf_GlobalCinematicSetting(true);
    UnitClearSelection(gv_pLAYER01_USER);
    PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    PlayerSetState(gv_pLAYER02_PROTOSS, c_playerStateFidgetingEnabled, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3934

    PlayerSetState(gv_pLAYER01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    PlayerSetState(gv_pLAYER02_PROTOSS, c_playerStateFidgetingEnabled, false);
    PlayerSetState(gv_pLAYER03_PROTOSS, c_playerStateFidgetingEnabled, false);
    PlayerSetState(gv_pLAYER04_PROTOSS, c_playerStateFidgetingEnabled, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3935

    GameTimeOfDayPause(true);
    PlayerSetState(gv_pLAYER02_PROTOSS, c_playerStateFidgetingEnabled, false);
    PlayerSetState(gv_pLAYER03_PROTOSS, c_playerStateFidgetingEnabled, false);
    PlayerSetState(gv_pLAYER04_PROTOSS, c_playerStateFidgetingEnabled, false);
    UnitPauseAll(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:3936

    PlayerSetState(gv_pLAYER02_PROTOSS, c_playerStateFidgetingEnabled, false);
    PlayerSetState(gv_pLAYER03_PROTOSS, c_playerStateFidgetingEnabled, false);
    PlayerSetState(gv_pLAYER04_PROTOSS, c_playerStateFidgetingEnabled, false);
    UnitPauseAll(true);
    UnitRemove(gv_wALLOFFIRE);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:4850

    libNtve_gf_CinematicMode(true, PlayerGroupAll(), 0.0);
    libNtve_gf_GlobalCinematicSetting(true);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    UnitPauseAll(true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:4980

    }
    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(161), 0.0, -1, 10, true);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoDefault(), 0.0, -1, 10, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5084

    CameraSave(gv_pLAYER_01_USER);
    libNtve_gf_StoreUnitSelection(gv_pLAYER_01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    libNtve_gf_RemoveDeathModelsinRegion(RegionFromId(3));

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5280

    UnitPauseAll(false);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5513

    CameraSave(gv_pLAYER_01_USER);
    libNtve_gf_StoreUnitSelection(gv_pLAYER_01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    TimerPause(gv_tIMERVortexCooldown, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5659

    UnitPauseAll(false);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5780

    CameraSave(gv_pLAYER_01_USER);
    libNtve_gf_StoreUnitSelection(gv_pLAYER_01_USER, libNtve_ge_UnitSelectionStoreOption_ClearUnitSelection);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    auto793D219F_g = UnitGroup("RipFieldGenerator", gv_pLAYER_05_WORLDSHIP, RegionPlayableMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:5940

    UnitPauseAll(false);
    GameTimeOfDayPause(false);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, true);
    libNtve_gf_RestoreUnitSelection(gv_pLAYER_01_USER);
    CameraRestore(gv_pLAYER_01_USER, 0.0, -1, 10);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/ttychus05.sc2map/MapScript.galaxy:6074

    libNtve_gf_GlobalCinematicSetting(true);
    UnitClearSelection(gv_pLAYER_01_USER);
    PlayerSetState(gv_pLAYER_01_USER, c_playerStateXPGain, false);
    GameTimeOfDayPause(true);
    CameraSetBounds(gv_fORCEGOOD_GUYS, gv_mapAreaNormal, true);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:907

    PlayerModifyPropertyInt(gv_p07_ZERG_PINK, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
    PlayerModifyPropertyInt(gv_p07_ZERG_PINK, c_playerPropVespene, c_playerPropOperSetTo, 5000);
    PlayerSetState(gv_p04_WARFIELD, c_playerStateShowScore, false);
    PlayerSetState(gv_p05_ZERG_ORANGE_NW, c_playerStateShowScore, false);
    PlayerSetState(gv_p06_ZERG_GREEN_SW, c_playerStateShowScore, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:908

    PlayerModifyPropertyInt(gv_p07_ZERG_PINK, c_playerPropVespene, c_playerPropOperSetTo, 5000);
    PlayerSetState(gv_p04_WARFIELD, c_playerStateShowScore, false);
    PlayerSetState(gv_p05_ZERG_ORANGE_NW, c_playerStateShowScore, false);
    PlayerSetState(gv_p06_ZERG_GREEN_SW, c_playerStateShowScore, false);
    PlayerSetState(gv_p07_ZERG_PINK, c_playerStateShowScore, false);

campaigns/liberty.sc2campaignbase.sc2maps/maps/campaign/tvalerian01.sc2map/MapScript.galaxy:909

    PlayerSetState(gv_p04_WARFIELD, c_playerStateShowScore, false);
    PlayerSetState(gv_p05_ZERG_ORANGE_NW, c_playerStateShowScore, false);
    PlayerSetState(gv_p06_ZERG_GREEN_SW, c_playerStateShowScore, false);
    PlayerSetState(gv_p07_ZERG_PINK, c_playerStateShowScore, false);
    PlayerSetState(gv_p09_ACTORDOMINION, c_playerStateShowScore, false);