# Race Of Player
Grammar — Race of player p
Flags —Native
|Function
Returns the race of the player.
# Arguments
int
— Player
Returns — string
<gamelink::Race>
native string PlayerRace(int inPlayer);
# Related
Category: Player / Player Settings
- Modify Player Property (Integer) —
void
— PlayerModifyPropertyInt - Modify Player Property (Real) —
void
— PlayerModifyPropertyFixed - Player Property (Integer) —
int
— PlayerGetPropertyInt - Player Property (Real) —
fixed
— PlayerGetPropertyFixed - Modify Player Score (Integer) —
void
— PlayerScoreValueSetFromInt - Modify Player Score (Real) —
void
— PlayerScoreValueSetFromFixed - Player Score Value (Integer) —
int
— PlayerScoreValueGetAsInt - Player Score Value (Real) —
fixed
— PlayerScoreValueGetAsFixed - Turn Player Flag On/Off —
void
— PlayerSetState - Player Flag Check —
bool
— PlayerGetState - Player License Check —
bool
— PlayerHasLicense - Player Access Check —
bool
— PlayerHasAccessTo - Player Has Reward —
bool
— PlayerHasReward - Player Has Talent —
bool
— PlayerHasTalent - Name Of Player —
text
— PlayerName - Handle Of Player —
string
— PlayerHandle - Race Of Player —
string
<gamelink::Race> — PlayerRace - Hero Of Player —
string
<gamelink::Hero> — PlayerHero - Skin Of Player —
string
<gamelink::Skin> — PlayerSkin - Mount Of Player —
string
<gamelink::Mount> — PlayerMount - Spray Of Player —
string
<gamelink::Spray> — PlayerSpray - Artifact Of Player —
string
<gamelink::Artifact> — PlayerArtifact - Artifact Rank Of Player —
int
— PlayerArtifactRank - Commander Of Player —
string
<gamelink::Commander> — PlayerCommander - Commander Level Of Player —
int
— PlayerCommanderLevel - Commander Mastery Level Of Player —
int
— PlayerCommanderMasteryLevel - Commander Mastery Talent Rank Of Player —
int
— PlayerCommanderMasteryTalentRank - Commander Selected Prestige Of Player —
int
— PlayerCommanderSelectedPrestige - Brutal Plus Difficulty of Player —
int
— PlayerBrutalPlusDifficulty - Retry Mutation Index of Player —
int
— PlayerRetryMutation - Allied Commander Enemy Wave Type —
int
— PlayerACEnemyWaveType - Start Location Of Player —
point
— PlayerStartLocation - Controller Of Player —
int
<preset::PlayerController> — PlayerType - Status Of Player —
int
<preset::PlayerStatus> — PlayerStatus - Set Player Color —
void
— PlayerSetColorIndex - Set Player Race —
void
— PlayerSetRace - Set Player Hero —
void
— PlayerSetHero - Set Player Skin —
void
— PlayerSetSkin - Set Player Console Skin —
void
— PlayerSetConsoleSkin - Apply Player Skin —
void
— PlayerApplySkin - Apply Player Skin (Replacing Existing Unit) —
void
— libNtve_gf_PlayerApplySkinReplacingExistingUnit - Set Player Mount —
void
— PlayerSetMount - Set Player Spray —
void
— PlayerSetSpray - Set Player Commander —
void
— PlayerSetCommander - Set Player Commander Level —
void
— PlayerSetCommanderLevel - Set Player Commander Mastery Level —
void
— PlayerSetCommanderMasteryLevel - Set Player Death Timer —
void
— PlayerSetDeathTimer - Set Player Bounds —
void
— PlayerSetBounds - Add Player Talent —
void
— PlayerAddTalent - Remove Player Talent —
void
— PlayerRemoveTalent - Add Player Response —
void
— PlayerAddResponse - Remove Player Response —
void
— PlayerRemoveResponse - Clear Player Response —
void
— PlayerClearResponse - Player Color —
int
<playercolor> — PlayerGetColorIndex - Override Player Option —
void
— PlayerOptionOverride - Player Hotkey Profile —
string
— PlayerGetHotkeyProfile - Player Property Changed —
void
— TriggerAddEventPlayerPropChange - Player Joins Game —
void
— TriggerAddEventPlayerJoin - Player Leaves Game —
void
— TriggerAddEventPlayerLeft - Triggering Player —
int
— EventPlayer - Triggering Player Property —
int
<preset::Player_Property_Get> — EventPlayerProperty - Triggering Player Property Change (Integer) —
int
— EventPlayerPropertyChangeInt - Triggering Player Property Change (Real) —
fixed
— EventPlayerPropertyChangeFixed - Player Add Label —
void
— PlayerAddLabel - Player Remove Label —
void
— PlayerRemoveLabel - Player Remove All Labels —
void
— PlayerRemoveAllLabels - Player Has Label —
bool
— PlayerHasLabel - Player Add Reward —
void
— PlayerAddReward
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:364
}
if ((PlayerRace(UnitGetOwner(lp_victim)) == "Zerg")) {
UnitBehaviorRemove(lp_victim, "ZergBuildingDies6", 1);
UnitBehaviorRemove(lp_victim, "ZergBuildingDies9", 1);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02b.sc2map/MapScript.galaxy:391
}
if ((PlayerRace(UnitGetOwner(lp_victim)) == "Zerg")) {
UnitBehaviorRemove(lp_victim, "ZergBuildingDies6", 1);
UnitBehaviorRemove(lp_victim, "ZergBuildingDies9", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02b.sc2map — MapScript.galaxy:364
}
if ((PlayerRace(UnitGetOwner(lp_victim)) == "Zerg")) {
UnitBehaviorRemove(lp_victim, "ZergBuildingDies6", 1);
UnitBehaviorRemove(lp_victim, "ZergBuildingDies9", 1);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02b.sc2map — MapScript.galaxy:391
}
if ((PlayerRace(UnitGetOwner(lp_victim)) == "Zerg")) {
UnitBehaviorRemove(lp_victim, "ZergBuildingDies6", 1);
UnitBehaviorRemove(lp_victim, "ZergBuildingDies9", 1);
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:2615
TimerWindowSetAnchor(TimerWindowLastCreated(), c_anchorTop, 0, -12);
if ((lp_positiveNegativeOptions == libSwaC_ge_CampaignTimerPositiveNegativeOptions_Positive)) {
if ((PlayerRace(1) == "Terr")) {
TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(42.75, 68.24, 16.86), 0.0);
}
campaigns/swarmstory.sc2campaign — base.sc2data/TriggerLibs/SwarmCampaignLib.galaxy:3499
auto5D3E40F6_var = PlayerGroupNextPlayer(auto5D3E40F6_g, auto5D3E40F6_var);
if (auto5D3E40F6_var < 0) { break; }
auto2B44BE14_val = PlayerRace(auto5D3E40F6_var);
if (auto2B44BE14_val == "Prot") {
SoundPlay(SoundLink("UI_TerranPing", -1), PlayerGroupSingle(auto5D3E40F6_var), 100.0, 0.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1123
// Implementation
if ((gv_textTagAnchor == c_invalidDialogId)) {
auto2456DC0D_val = PlayerRace(gv_p01_USER);
if (auto2456DC0D_val == "Terr") {
lv_backgroundImage = "Assets\\Textures\\ui_ingame_tutorial_textborder_terr.dds";
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1173
// Implementation
if ((gv_textTagAnchor == c_invalidDialogId)) {
autoB52B579A_val = PlayerRace(gv_p01_USER);
if (autoB52B579A_val == "Terr") {
lv_backgroundImage = "Assets\\Textures\\ui_ingame_tutorial_textborder_terr.dds";
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1223
// Implementation
if ((gv_textTagAnchor == c_invalidDialogId)) {
autoFEB18E27_val = PlayerRace(gv_p01_USER);
if (autoFEB18E27_val == "Terr") {
lv_backgroundImage = "Assets\\Textures\\ui_ingame_tutorial_textborder_terr.dds";
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1273
// Implementation
if ((gv_textTagAnchor == c_invalidDialogId)) {
auto176509E0_val = PlayerRace(gv_p01_USER);
if (auto176509E0_val == "Terr") {
lv_backgroundImage = "Assets\\Textures\\ui_ingame_tutorial_textborder_terr.dds";
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1325
// Implementation
if ((gv_textTagAnchor == c_invalidDialogId)) {
auto7E439253_val = PlayerRace(gv_p01_USER);
if (auto7E439253_val == "Terr") {
lv_backgroundImage = "Assets\\Textures\\ui_ingame_tutorial_textborder_terr.dds";
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1376
// Implementation
if ((gv_textTagAnchor == c_invalidDialogId)) {
autoD3B30290_val = PlayerRace(gv_p01_USER);
if (autoD3B30290_val == "Terr") {
lv_backgroundImage = "Assets\\Textures\\ui_ingame_tutorial_textborder_terr.dds";
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1426
// Implementation
if ((gv_textTagAnchor == c_invalidDialogId)) {
auto0AFBB58E_val = PlayerRace(gv_p01_USER);
if (auto0AFBB58E_val == "Terr") {
lv_backgroundImage = "Assets\\Textures\\ui_ingame_tutorial_textborder_terr.dds";
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1484
// Implementation
auto3F1549D6_val = PlayerRace(gv_p01_USER);
if (auto3F1549D6_val == "Terr") {
lv_reticleType = libVCMI_ge_CampaginReticleType_TerranMainObjective;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1518
// Implementation
auto0DF42322_val = PlayerRace(gv_p01_USER);
if (auto0DF42322_val == "Terr") {
lv_reticleType = libVCMI_ge_CampaginReticleType_TerranMainObjective;
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:1628
}
else if (auto555A9B0A_val == "VespeneGeyser") {
auto326C7AC6_val = PlayerRace(gv_p01_USER);
if (auto326C7AC6_val == "Terr") {
libVCMI_gf_SetUnitInfoTextCampaignDetailed(lp_cHOSEN_UNIT, StringExternal("Param/Value/89EE4EA0"), UnitTypeGetName(UnitGetType(lp_cHOSEN_UNIT)), StringExternal("Param/Value/AB84D224"));
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1123
// Implementation
if ((gv_textTagAnchor == c_invalidDialogId)) {
auto2456DC0D_val = PlayerRace(gv_p01_USER);
if (auto2456DC0D_val == "Terr") {
lv_backgroundImage = "Assets\\Textures\\ui_ingame_tutorial_textborder_terr.dds";
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1173
// Implementation
if ((gv_textTagAnchor == c_invalidDialogId)) {
autoB52B579A_val = PlayerRace(gv_p01_USER);
if (autoB52B579A_val == "Terr") {
lv_backgroundImage = "Assets\\Textures\\ui_ingame_tutorial_textborder_terr.dds";
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1223
// Implementation
if ((gv_textTagAnchor == c_invalidDialogId)) {
autoFEB18E27_val = PlayerRace(gv_p01_USER);
if (autoFEB18E27_val == "Terr") {
lv_backgroundImage = "Assets\\Textures\\ui_ingame_tutorial_textborder_terr.dds";
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1273
// Implementation
if ((gv_textTagAnchor == c_invalidDialogId)) {
auto176509E0_val = PlayerRace(gv_p01_USER);
if (auto176509E0_val == "Terr") {
lv_backgroundImage = "Assets\\Textures\\ui_ingame_tutorial_textborder_terr.dds";
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1325
// Implementation
if ((gv_textTagAnchor == c_invalidDialogId)) {
auto7E439253_val = PlayerRace(gv_p01_USER);
if (auto7E439253_val == "Terr") {
lv_backgroundImage = "Assets\\Textures\\ui_ingame_tutorial_textborder_terr.dds";
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1376
// Implementation
if ((gv_textTagAnchor == c_invalidDialogId)) {
autoD3B30290_val = PlayerRace(gv_p01_USER);
if (autoD3B30290_val == "Terr") {
lv_backgroundImage = "Assets\\Textures\\ui_ingame_tutorial_textborder_terr.dds";
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1426
// Implementation
if ((gv_textTagAnchor == c_invalidDialogId)) {
auto0AFBB58E_val = PlayerRace(gv_p01_USER);
if (auto0AFBB58E_val == "Terr") {
lv_backgroundImage = "Assets\\Textures\\ui_ingame_tutorial_textborder_terr.dds";
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1484
// Implementation
auto3F1549D6_val = PlayerRace(gv_p01_USER);
if (auto3F1549D6_val == "Terr") {
lv_reticleType = libVCMI_ge_CampaginReticleType_TerranMainObjective;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1518
// Implementation
auto0DF42322_val = PlayerRace(gv_p01_USER);
if (auto0DF42322_val == "Terr") {
lv_reticleType = libVCMI_ge_CampaginReticleType_TerranMainObjective;
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:1628
}
else if (auto555A9B0A_val == "VespeneGeyser") {
auto326C7AC6_val = PlayerRace(gv_p01_USER);
if (auto326C7AC6_val == "Terr") {
libVCMI_gf_SetUnitInfoTextCampaignDetailed(lp_cHOSEN_UNIT, StringExternal("Param/Value/89EE4EA0"), UnitTypeGetName(UnitGetType(lp_cHOSEN_UNIT)), StringExternal("Param/Value/AB84D224"));
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:1845
// Implementation
auto1C944BDB_val = PlayerRace(lp_player);
if (auto1C944BDB_val == "Prot") {
lv_townHallGroup = UnitGroup("Nexus", lp_player, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterUnderConstruction - 32)) | (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:4066
autoC51461E9_var = PlayerGroupNextPlayer(autoC51461E9_g, autoC51461E9_var);
if (autoC51461E9_var < 0) { break; }
autoC47256CC_val = PlayerRace(autoC51461E9_var);
if (autoC47256CC_val == "Prot") {
SoundPlay(SoundLink("UI_TerranPing", -1), PlayerGroupSingle(autoC51461E9_var), 100.0, 0.0);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:5033
// Conditions
if (testConds) {
if (!((PlayerRace(1) == "Prot"))) {
return false;
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:1416
TriggerEnable(libVCUI_gt_PU_ArchivesMissionPlayClicked, true);
TriggerEnable(libVCUI_gt_PU_ArchivesCloseClicked, true);
if ((PlayerRace(1) != "Prot")) {
PlayerSetRace(1, "Prot");
}
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:1689
// Automatic Variable Declarations
// Implementation
if ((PlayerRace(1) != "Terr")) {
PlayerSetRace(1, "Terr");
Wait(0.1, c_timeGame);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:3806
libNtve_gf_SetDialogItemRenderPriority(libVCUI_gv_pU_VoidHeroUIDialogEnergyBarBackground[lp_index], 505, PlayerGroupAll());
libNtve_gf_SetDialogItemRenderPriority(libVCUI_gv_pU_VoidHeroUIDialogHealthBarBackground[lp_index], 505, PlayerGroupAll());
if ((PlayerRace(1) == "Prot")) {
libNtve_gf_SetDialogItemRenderPriority(libVCUI_gv_pU_VoidHeroUIDialogShieldBarBackground[lp_index], 505, PlayerGroupAll());
libNtve_gf_SetDialogItemRenderPriority(libVCUI_gv_pU_VoidHeroUIDialogShieldBarImage[lp_index], 507, PlayerGroupAll());
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:3962
DialogControlSetVisible(libVCUI_gv_pU_VoidHeroUIDialogHealthBarImage[lp_index], PlayerGroupAll(), false);
}
if ((PlayerRace(1) == "Prot")) {
if (((UnitGetPropertyFixed(libVCUI_gv_pU_VoidHeroUIUnit[lp_index], c_unitPropShieldsMax, c_unitPropCurrent) > 0) || (libVCUI_gf_PU_HeroHasShields(libVCUI_gv_pU_VoidHeroUIType[lp_index]) == true))) {
DialogControlSetVisible(libVCUI_gv_pU_VoidHeroUIDialogShieldBarBackground[lp_index], PlayerGroupAll(), true);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:5246
TriggerEnable(libVCUI_gt_PU_TimerWindowLoadUpdate, true);
libVCUI_gf_FlashTimerWindow(8.0, false);
auto2D681054_val = PlayerRace(1);
if (auto2D681054_val == "Prot") {
TimerWindowSetProgressColor(TimerWindowLastCreated(), Color(100.00, 100.00, 0.00), 1);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:9207
while (true) {
autoCFD98E36_val = PlayerRace(1);
if (autoCFD98E36_val == "Prot") {
DialogControlInvokeAsText(libVCUI_gv_pU_ArmyButtonTipPanel, PlayerGroupAll(), "PlayArmyTip_Prot", StringExternal("Param/Value/lib_VCUI_034F4713"), null, null, null);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:9287
TriggerStop(libVCUI_gt_PU_FlashArmyButtonHelpTip);
autoBCDDD362_val = PlayerRace(1);
if (autoBCDDD362_val == "Prot") {
DialogControlInvokeAsText(libVCUI_gv_pU_ArmyButtonTipPanel, PlayerGroupAll(), "CloseArmyTip_Prot", StringExternal("Param/Value/lib_VCUI_F2711687"), null, null, null);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignUILib.galaxy:9849
}
if ((libVCUI_gv_pU_VoidHeroUIType[1] == libVCUI_ge_CampaignHeroes_Kerrigan) && (PlayerRace(1) == "Terr")) {
DialogControlSendAnimationEvent(libVCUI_gv_pU_VoidHeroUIPanel[1], PlayerGroupAll(), "SwitchZerg");
TriggerEnable(TriggerGetCurrent(), false);
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:277
// Implementation
libNtve_gf_DisplayScreenButton(lp_screenButtonID, StringExternal("Param/Value/lib_Chal_577A6474"), 350, 114, c_anchorRight, 10, -280, lp_runTrigger);
autoB3A9F369_val = PlayerRace(lp_player);
if (autoB3A9F369_val == "Prot") {
libNtve_gf_SetDialogItemImage(libNtve_gf_ScreenButton(lp_screenButtonID), "Assets\\Textures\\ui_mission_hackingbuttonglow_normalpressed_protoss.dds", PlayerGroupAll());
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:325
// Implementation
lv_race = PlayerRace(1);
libChal_gv_cHL_VPWavePanelTitle = lp_wavePanelTitle;
libChal_gv_cHL_VictoryPanelContinue = lp_continueTrigger;
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:609
// Implementation
lv_race = PlayerRace(1);
libChal_gf_CHL_VPUpdateWavePanel();
libChal_gf_CHL_VPUpdateAchievePanel();
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:683
// Implementation
lv_race = PlayerRace(1);
if ((libChal_gv_cHL_VictoryPanelDlg == c_invalidDialogId)) {
return ;
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:745
// Implementation
lv_race = PlayerRace(1);
if ((libChal_gv_cHL_VictoryPanelDlg == c_invalidDialogId)) {
return ;
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:871
// Implementation
lv_race = PlayerRace(1);
if ((libChal_gv_cHL_VictoryPanelDlg == c_invalidDialogId)) {
return ;
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:983
// Implementation
lv_race = PlayerRace(1);
libChal_gv_cHL_DefeatPanelContinue = lp_continueTrigger;
libChal_gv_cHL_DefeatPanelRetry = lp_retryTrigger;
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:1187
// Implementation
lv_race = PlayerRace(1);
libChal_gf_CHL_DPUpdateWavePanel();
if ((libChal_gv_cHL_DefeatPanelWaveCount > 0)) {
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:1246
// Implementation
lv_race = PlayerRace(1);
if ((libChal_gv_cHL_DefeatPanelDlg == c_invalidDialogId)) {
return ;
mods/challenges.sc2mod — base.sc2data/LibChal.galaxy:1294
// Implementation
lv_race = PlayerRace(1);
if ((libChal_gv_cHL_DefeatPanelDlg == c_invalidDialogId)) {
return ;
mods/core.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:193
if (DEBUG_ATTACK_STATE) {
msg = "Player " + IntToString(player) + "-" + PlayerRace(player) + " attack state " +
AttackStateName(oldState) + " -> " + AttackStateName(attackState);
DebugAI(msg);
mods/core.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:211
if (DEBUG_MAIN_STATE) {
msg = "Player " + IntToString(player) + "-" + PlayerRace(player) + " main state " +
MainStateName(oldMainState) + "(" + IntToString(oldSubState) + ") --> " +
MainStateName(mainState) + "(" + IntToString(mainSubState) + ")";
mods/core.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:223
void EndMeleeScript (int player) {
string msg = "Reached end of script for player " + IntToString(player) + "-" +
PlayerRace(player) + " : More AI code coming soon.";
UIDisplayMessage(PlayerGroupAll(), c_messageAreaSubtitle, StringToText(msg));
DebugAI(msg);
mods/core.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:234
void ErrorMeleeScript (int player, string error) {
string msg = "A script logic error occurred for player " + IntToString(player) +
"-" + PlayerRace(player) + " : " + error;
UIDisplayMessage(PlayerGroupAll(), c_messageAreaSubtitle, StringToText(msg));
DebugAI(msg);
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:2841
}
auto259EDC9B_val = PlayerRace(1);
if (auto259EDC9B_val == "Terr") {
TechTreeUnitHelp(1, "SCV", true);
mods/missionpacks/campaigncommon.sc2mod — base.sc2data/LibComC.galaxy:2864
}
HelpPanelShowTechTreeRace(PlayerGroupAll(), PlayerRace(1), true);
}
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCMI.galaxy:2647
// Implementation
auto1C944BDB_val = PlayerRace(lp_player);
if (auto1C944BDB_val == "Prot") {
lv_townHallGroup = UnitGroup("Nexus", lp_player, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterUnderConstruction - 32)) | (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCMI.galaxy:3618
// Implementation
auto0417C543_val = PlayerRace(lp_player);
if (auto0417C543_val == "Prot") {
UnitGroupAddUnitGroup(lv_nexusGroup, UnitGroup("Nexus", lp_player, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCMI.galaxy:4164
PlayerGroupLoopBegin(lp_players);
for ( ; !PlayerGroupLoopDone() ; PlayerGroupLoopStep() ) {
autoC47256CC_val = PlayerRace(PlayerGroupLoopCurrent());
if (autoC47256CC_val == "Prot") {
SoundPlay(SoundLink("UI_TerranPing", -1), PlayerGroupSingle(PlayerGroupLoopCurrent()), 100.0, 0.0);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:3697
TriggerEnable(libNCUI_gt_NU_TimerWindowLoadUpdate, true);
libNCUI_gf_FlashTimerWindow(8.0, false);
auto2D681054_val = PlayerRace(1);
if (auto2D681054_val == "Prot") {
TimerWindowSetProgressColor(TimerWindowLastCreated(), Color(100.00, 100.00, 0.00), 1);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:6443
while (true) {
autoCFD98E36_val = PlayerRace(1);
if (autoCFD98E36_val == "Prot") {
DialogControlInvokeAsText(libNCUI_gv_NU_ArmyButtonTipPanel, PlayerGroupAll(), "PlayArmyTip_Prot", StringExternal("Param/Value/lib_NCUI_034F4713"), null, null, null);
mods/missionpacks/novacampaign.sc2mod — base.sc2data/LibNCUI.galaxy:6520
TriggerStop(libNCUI_gt_NU_FlashArmyButtonHelpTip);
autoBCDDD362_val = PlayerRace(1);
if (autoBCDDD362_val == "Prot") {
DialogControlInvokeAsText(libNCUI_gv_NU_ArmyButtonTipPanel, PlayerGroupAll(), "CloseArmyTip_Prot", StringExternal("Param/Value/lib_NCUI_F2711687"), null, null, null);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:470
autoC51461E9_var = PlayerGroupNextPlayer(autoC51461E9_g, autoC51461E9_var);
if (autoC51461E9_var < 0) { break; }
autoC47256CC_val = PlayerRace(autoC51461E9_var);
if (autoC47256CC_val == "Prot") {
SoundPlay(SoundLink("UI_TerranPing", -1), lp_players, 100.0, 0.0);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:2619
lv_playerIter = PlayerGroupNextPlayer(auto85E16615_g, lv_playerIter);
if (lv_playerIter < 0) { break; }
if ((PlayerRace(lv_playerIter) != "Terr") && (libCOMI_gv_cM_CoopAI_AIDetection_AttackWaveAddDetection == true)) {
autoAFAD9377_val = PlayerRace(lv_playerIter);
if (autoAFAD9377_val == "Prot") {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:2620
if (lv_playerIter < 0) { break; }
if ((PlayerRace(lv_playerIter) != "Terr") && (libCOMI_gv_cM_CoopAI_AIDetection_AttackWaveAddDetection == true)) {
autoAFAD9377_val = PlayerRace(lv_playerIter);
if (autoAFAD9377_val == "Prot") {
lv_aIDetector = "Observer";
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:2969
lv_indexUnitType -= 1;
if ((libCOMI_gf_AISuspectDetectionDanger(lp_player) == true)) {
autoA31F433D_val = PlayerRace(lp_player);
if (autoA31F433D_val == "Prot") {
lv_aIDetector = "Observer";
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:3105
}
libCOMI_gf_CM_CoopAI_Upgrades(lp_player);
autoE426A4D3_val = PlayerRace(lp_player);
if (autoE426A4D3_val == "Terr") {
AISetStockUnitNext(lp_player, 6, "SCV", false);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:3117
else {
}
if ((PlayerRace(lp_player) == "Terr")) {
if (((AITechCount(lp_player, "Ghost", c_techCountCompleteOnly) > 0) || (AITechCount(lp_player, "Spectre", c_techCountCompleteOnly) > 0))) {
AISetStock(lp_player, libCOMI_gf_DifficultyValueInt2(libCOMI_gf_DifficultyLevelForPlayerCoop(lp_player), 0, 0, 1, 2, 3, 4), "Nuke");
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:7612
}
auto11CC9962_val = PlayerRace(lp_player);
if (auto11CC9962_val == "Prot") {
if ((TechTreeUpgradeCount(lp_player, "FenixCommander", c_techCountCompleteOnly) == 1)) {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:7887
UnitCreateEffectUnit(libCOMI_gv_cM_HeroReviver[lp_player], "CopyTargetSelectionAndControlGroups", libCOMI_gv_cM_HeroUnit[lp_player]);
}
if ((PlayerRace(lp_player) == "Zerg") && (libCOOC_gf_CC_CommanderHeroReviveUnitType(libCOOC_gf_ActiveCommanderForPlayer(lp_player)) != libCOOC_gf_CC_CommanderHeroStructureType(libCOOC_gf_ActiveCommanderForPlayer(lp_player)))) {
UnitCreateEffectUnit(libCOMI_gf_CM_PrimaryTownHall(lp_player), "CopyHatcheryRally", libCOMI_gv_cM_HeroReviver[lp_player]);
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:10613
}
else {
lv_adjutantRace = PlayerRace(lv_indexPlayer);
}
auto11F928C9_val = lv_adjutantRace;
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:11448
// Implementation
auto1EA0163E_val = PlayerRace(lp_player);
if (auto1EA0163E_val == "Prot") {
UnitGroupAddUnitGroup(lv_nexusGroup, UnitGroup("Nexus", lp_player, RegionEntireMap(), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0));
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:2935
}
else if (auto6C6B2DF5_val == 3) {
if ((PlayerRace(lp_giftPlayer) == "Terr")) {
UnitCreate(1, "HERC", 0, lp_giftPlayer, lp_giftLocation, libNtve_gf_RandomAngle());
libCOMI_gf_CreateDropPod(libCOMI_ge_DropPodRace_Terran, lp_giftLocation, UnitLastCreatedGroup(), false, lp_giftPlayer);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:2940
libCOUI_gf_CU_MutatorListShowNotificationToPlayer(StringExternal("Param/Value/lib_COMU_A5D5B2B5"), lp_giftPlayer);
}
else if ((PlayerRace(lp_giftPlayer) == "Prot")) {
UnitCreate(1, "Scout", 0, lp_giftPlayer, lp_giftLocation, libNtve_gf_RandomAngle());
libCOMI_gf_CM_CoopAIPlayer_FakeWarpIn2(UnitLastCreated());
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:7637
lv_indexPlayer = PlayerGroupNextPlayer(autoA5A3C408_g, lv_indexPlayer);
if (lv_indexPlayer < 0) { break; }
auto512CE2B9_val = PlayerRace(lv_indexPlayer);
if (auto512CE2B9_val == "Terr") {
SoundtrackDefault(PlayerGroupSingle(lv_indexPlayer), c_soundtrackCategoryMusic, "Music_TerrHalloween", c_soundtrackCueAny, c_soundtrackIndexAny);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:7889
lv_indexPlayer = PlayerGroupNextPlayer(auto63C3F758_g, lv_indexPlayer);
if (lv_indexPlayer < 0) { break; }
auto3B5EA457_val = PlayerRace(lv_indexPlayer);
if (auto3B5EA457_val == "Terr") {
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "Music_TerrChristmas_Festive", c_soundtrackCueAny, c_soundtrackIndexAny);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMU.galaxy:8219
lv_indexPlayer = PlayerGroupNextPlayer(auto40EED1B3_g, lv_indexPlayer);
if (lv_indexPlayer < 0) { break; }
autoDC620749_val = PlayerRace(lv_indexPlayer);
if (autoDC620749_val == "Terr") {
SoundtrackDefault(PlayerGroupAll(), c_soundtrackCategoryMusic, "Music_TerranRedEnvelope", c_soundtrackCueAny, c_soundtrackIndexAny);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:2401
// Automatic Variable Declarations
// Implementation
if ((PlayerRace(lp_player) != "Zerg")) {
return ;
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:3876
libCOOC_gf_CC_ApplyCommanderTech(lp_player);
libCOOC_gf_CC_ApplyPerkTech(lp_player);
auto87F16805_val = PlayerRace(lp_player);
if (auto87F16805_val == "Terr") {
libCOOC_gf_CC_ApplyRaceTechTerran(lp_player);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:3967
libCOOC_gf_CC_UpdateArmyUpgradeStates(lp_player);
libCOOC_gf_CC_UpdatePerkStates(lp_player);
auto511843A2_val = PlayerRace(lp_player);
if (auto511843A2_val == "Terr") {
libCOOC_gf_CC_UpdateTerranStates(lp_player);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:4088
// Implementation
if ((PlayerRace(lp_player) == "Terr")) {
lv_groundWeapon6 = false;
lv_groundWeapon7 = false;
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:4119
TechTreeAbilityAllow(lp_player, AbilityCommand("ArmoryResearch", 4), lv_groundWeapon4);
}
else if ((PlayerRace(lp_player) == "Prot") && (libCOOC_gf_ActiveCommanderForPlayer(lp_player) == "ProtossZeratul")) {
}
else if ((PlayerRace(lp_player) == "Prot") && (PlayerCommander(lp_player) == "Alarak")) {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:4121
else if ((PlayerRace(lp_player) == "Prot") && (libCOOC_gf_ActiveCommanderForPlayer(lp_player) == "ProtossZeratul")) {
}
else if ((PlayerRace(lp_player) == "Prot") && (PlayerCommander(lp_player) == "Alarak")) {
TechTreeAbilityAllow(lp_player, AbilityCommand("ForgeResearch", 17), true);
TechTreeAbilityAllow(lp_player, AbilityCommand("ForgeResearch", 18), true);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:4132
TechTreeAbilityAllow(lp_player, AbilityCommand("ForgeResearch", 8), true);
}
else if ((PlayerRace(lp_player) == "Prot")) {
lv_airArmor1 = false;
lv_airWeapon1 = false;
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:4156
TechTreeAbilityAllow(lp_player, AbilityCommand("CyberneticsCoreResearch", 2), lv_airWeapon1);
}
else if ((PlayerRace(lp_player) == "Zerg")) {
lv_airArmor4 = false;
lv_airArmor3 = false;
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:4189
// Implementation
auto5ED752A3_val = PlayerRace(lp_player);
if (auto5ED752A3_val == "Prot") {
if (((libCOOC_gf_CampaignTechUnitIsEnabled("Void Ray", lp_player) == true) || (libCOOC_gf_CampaignTechUnitIsEnabled("VoidRayTaldarim", lp_player) == true) || (libCOOC_gf_CampaignTechUnitIsEnabled("VoidRayShakuras", lp_player) == true) || (libCOOC_gf_CampaignTechUnitIsEnabled("VoidRayAiur", lp_player) == true) || (libCOOC_gf_CampaignTechUnitIsEnabled("Phoenix", lp_player) == true) || (libCOOC_gf_CampaignTechUnitIsEnabled("PhoenixPurifier", lp_player) == true) || (libCOOC_gf_CampaignTechUnitIsEnabled("PhoenixShakuras", lp_player) == true) || (libCOOC_gf_CampaignTechUnitIsEnabled("PhoenixAiur", lp_player) == true) || (libCOOC_gf_CampaignTechUnitIsEnabled("Carrier", lp_player) == true) || (libCOOC_gf_CampaignTechUnitIsEnabled("CarrierPurifier", lp_player) == true) || (libCOOC_gf_CampaignTechUnitIsEnabled("CarrierTaldarim", lp_player) == true) || (libCOOC_gf_CampaignTechUnitIsEnabled("CarrierAiur", lp_player) == true))) {
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOOC.galaxy:4523
lv_chosenCommander = libCOOC_gf_CC_CommanderUserInstance(PlayerCommander(lp_player));
libCOOC_gf_CC_PlayerCommanderSet(lp_player, lv_chosenCommander);
if ((PlayerRace(lp_player) != libCOOC_gf_CC_CommanderRace(lv_chosenCommander))) {
PlayerSetRace(lp_player, libCOOC_gf_CC_CommanderRace(lv_chosenCommander));
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:2666
}
libCOUI_gf_CU_UpdateHeroPanel(lp_index, lp_player);
if ((PlayerRace(lp_player) == "Zerg")) {
DialogControlSendAnimationEvent(libCOUI_gv_cU_HeroPanel[lp_index], PlayerGroupSingle(lp_player), "SwitchZerg");
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:2669
DialogControlSendAnimationEvent(libCOUI_gv_cU_HeroPanel[lp_index], PlayerGroupSingle(lp_player), "SwitchZerg");
}
else if ((PlayerRace(lp_player) == "Terr")) {
DialogControlSendAnimationEvent(libCOUI_gv_cU_HeroPanel[lp_index], PlayerGroupSingle(lp_player), "SwitchTerran");
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:4716
// Automatic Variable Declarations
// Implementation
if (((PlayerRace(lp_player) != "Prot") || (libCOOC_gf_ActiveCommanderForPlayer(lp_player) == "ProtossAlarak") || (libCOOC_gf_ActiveCommanderForPlayer(lp_player) == "ProtossFenix") || (DialogControlIsVisible(libCOUI_gv_cU_GPCmdPanel[lp_player], lp_player) == false))) {
return ;
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:4773
}
if ((PlayerRace(lp_player) == "Prot")) {
libCOUI_gf_CU_GPSoAUpdateVitals(lp_player);
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:4949
libCOMI_gf_SetScreenModeCoop(c_uiModeFullscreen, 0.35, lp_player);
DialogSetVisible(libCOUI_gv_cU_TargetingAbilityDialog[lp_player], lv_uIPlayers, true);
if ((PlayerRace(lp_player) == "Prot")) {
DialogSetVisible(libCOUI_gv_cU_TargetingOverlayDialog[lp_player], lv_uIPlayers, true);
libNtve_gf_SetDialogItemAnimation(libCOUI_gv_cU_TargetingOverlayPortrait[lp_player], "Birth", lv_uIPlayers);
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:4961
}
if ((PlayerRace(lp_player) == "Prot")) {
DialogSetVisible(libCOUI_gv_cU_TargetingOverlayDialog[lp_player], lv_uIPlayers, false);
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:4982
libCOUI_gv_cU_TargetingAbilityDialog[lp_player] = DialogLastCreated();
DialogSetImageVisible(DialogLastCreated(), false);
auto1B291F8D_val = PlayerRace(lp_player);
if (auto1B291F8D_val == "Terr") {
DialogControlCreateFromTemplate(DialogLastCreated(), c_triggerControlTypePanel, "Coop_TerranTargetingUI/TerranTargetingUITemplate");
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:4997
DialogControlHookup(libCOUI_gv_cU_TargetingPanel[lp_player], c_triggerControlTypeButton, "CancelButton");
libCOUI_gv_cU_TargetingCancelButton[lp_player] = DialogControlLastCreated();
if ((PlayerRace(lp_player) == "Prot")) {
DialogControlHookup(libCOUI_gv_cU_TargetingPanel[lp_player], c_triggerControlTypePanel, "ChargesContainer");
libCOUI_gv_cU_TargetingChargesPanel[lp_player] = DialogControlLastCreated();
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:5042
lv_uIPlayers = PlayerGroupSingle(lp_player);
libCOUI_gf_CU_TargetingCreate(lp_player);
if ((PlayerRace(lp_player) == "Terr")) {
return ;
}
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOUI.galaxy:5797
libCOUI_gf_CU_FanfareCreate();
lv_fanfarePlayers = PlayerGroupSingle(lp_player);
lv_playerRace = PlayerRace(lp_player);
libCOUI_gv_cU_FanfareResult[lp_player] = lp_result;
if (((lv_playerRace == "InfT") || (lv_playerRace == "PZrg"))) {
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:193
if (DEBUG_ATTACK_STATE) {
msg = "Player " + IntToString(player) + "-" + PlayerRace(player) + " attack state " +
AttackStateName(oldState) + " -> " + AttackStateName(attackState);
DebugAI(msg);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:211
if (DEBUG_MAIN_STATE) {
msg = "Player " + IntToString(player) + "-" + PlayerRace(player) + " main state " +
MainStateName(oldMainState) + "(" + IntToString(oldSubState) + ") --> " +
MainStateName(mainState) + "(" + IntToString(mainSubState) + ")";
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:223
void EndMeleeScript (int player) {
string msg = "Reached end of script for player " + IntToString(player) + "-" +
PlayerRace(player) + " : More AI code coming soon.";
UIDisplayMessage(PlayerGroupAll(), c_messageAreaSubtitle, StringToText(msg));
DebugAI(msg);
mods/starcoop/starcoop.sc2mod — base.sc2data/TriggerLibs/MeleeAI.galaxy:234
void ErrorMeleeScript (int player, string error) {
string msg = "A script logic error occurred for player " + IntToString(player) +
"-" + PlayerRace(player) + " : " + error;
UIDisplayMessage(PlayerGroupAll(), c_messageAreaSubtitle, StringToText(msg));
DebugAI(msg);
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:1609
TimerWindowSetAnchor(TimerWindowLastCreated(), c_anchorTop, 0, -12);
if ((lp_positiveNegativeOptions == libA3DDD02B_ge_CampaignTimerPositiveNegativeOptions_Positive)) {
if ((PlayerRace(1) == "Terr")) {
TimerWindowSetColor(TimerWindowLastCreated(), c_timerWindowColorTime, Color(42.75, 68.24, 16.86), 0.0);
}
mods/voidprologue.sc2mod — base.sc2data/LibA3DDD02B.galaxy:2339
auto5D3E40F6_var = PlayerGroupNextPlayer(auto5D3E40F6_g, auto5D3E40F6_var);
if (auto5D3E40F6_var < 0) { break; }
auto2B44BE14_val = PlayerRace(auto5D3E40F6_var);
if (auto2B44BE14_val == "Prot") {
SoundPlay(SoundLink("UI_TerranPing", -1), lp_players, 100.0, 0.0);