# Player Joins Game

Grammar — Player p joins the game.
FlagsNative | Event

This event fires when a player joins the game. Use “Triggering Player” to get the player.

# Arguments

  • int — Player

Returns — void

native void TriggerAddEventPlayerJoin(
	trigger inTrigger,
	int player,
);

Category: Player / Player Settings

# Examples

# mods/heroesbrawlmods/brawlmapmods/coop/escapefrombraxis.stormmod

LibPEB1.galaxy

// L11756
TriggerAddEventPlayerJoin(libPEB1_gt_HeroAIPlayerJoins, c_playerAny)

# mods/heroesbrawlmods/brawlmapmods/coop/pvemod.stormmod

LibPVEM.galaxy

// L1644
TriggerAddEventPlayerJoin(libPVEM_gt_PvEPlayerHeroAIPlayerJoins, c_playerAny)

# mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmod

LibLNYF.galaxy

// L951
TriggerAddEventPlayerJoin(libLNYF_gt_PlayerReconnects, c_playerAny)
// L1664
TriggerAddEventPlayerJoin(libLNYF_gt_PlayerReconnects_HideUI, c_playerAny)

# mods/heroesdata.stormmod

AILib.galaxy

// L3127
TriggerAddEventPlayerJoin(libAIAI_gt_HeroAIReleaseHeroControl, c_playerAny)

# mods/heroesdata.stormmod

GameDataHelperLib.galaxy

// L16158
TriggerAddEventPlayerJoin(libGDHL_gt_HeroMedicMedivacDropshipRejoinHideMedivacUI, c_playerAny)

# mods/heroesdata.stormmod

GameLib.galaxy

// L17767
TriggerAddEventPlayerJoin(libGame_gt_PlayerRejoinsGame, c_playerAny)
// L20839
TriggerAddEventPlayerJoin(libGame_gt_VehicleReconnectionMonitor, c_playerAny)

# mods/heroesdata.stormmod

UILib.galaxy

// L15597
TriggerAddEventPlayerJoin(libUIUI_gt_UIPartyFramePlayerRejoins, c_playerAny)