# Modify Player Score (Real)

Grammar — Modify player p prop: Set To val
FlagsNative | Action

Modifies player properties such as resources.

# Arguments

  • int — Player
  • string [ gamelink::ScoreValue ] — Score
  • fixed — Value

Returns — void

native void PlayerScoreValueSetFromFixed(
	int player,
	string value,
	fixed amount,
);

Category: Player / Player Settings

# Examples

# mods/heroesdata.stormmod

GameDataHelperLib.galaxy

// L7076
PlayerScoreValueSetFromFixed(lv_player, lv_scoreValue, (PlayerScoreValueGetAsFixed(lv_player, lv_scoreValue) + lv_stackCount))
// L7125
PlayerScoreValueSetFromFixed(lv_player, "AzmodanMinionKillAnnihilation", 0.0)
// L7126
PlayerScoreValueSetFromFixed(lv_player, "AzmodanHeroHitAnnihilation", 0.0)
// L7127
PlayerScoreValueSetFromFixed(lv_player, "AzmodanWrathTalentAnnihilation", 0.0)
// L7128
PlayerScoreValueSetFromFixed(lv_player, "AzmodanArtOfChaosTalentAnnihilation", 0.0)
// L7129
PlayerScoreValueSetFromFixed(lv_player, "AzmodanMasterOfDestructionTalentAnnihilation", 0.0)
// L7130
PlayerScoreValueSetFromFixed(lv_player, "AzmodanBombardmentTalentAnnihilation", 0.0)

# mods/heroesdata.stormmod

GameLib.galaxy

// L11244
PlayerScoreValueSetFromFixed(lp_player, lp_score, lp_value)

# mods/heromods/genji.stormmod

LibHGen.galaxy

// L102
PlayerScoreValueSetFromFixed(lp_genjiPlayer, libHGen_gv_heroGenjiDeflectDragonClawDamageAbsorbedScore, MinF((PlayerScoreValueGetAsFixed(lp_genjiPlayer, libHGen_gv_heroGenjiDeflectDragonClawDamageAbsorbedScore) + lp_incomingDamage), lv_damageThreshold))
// L119
PlayerScoreValueSetFromFixed(lp_genjiPlayer, libHGen_gv_heroGenjiDeflectDamageTakenLifetimeScore, (PlayerScoreValueGetAsFixed(lp_genjiPlayer, libHGen_gv_heroGenjiDeflectDamageTakenLifetimeScore) + lp_incomingDamage))
// L485
PlayerScoreValueSetFromFixed(lv_genjiPlayer, libHGen_gv_heroGenjiDeflectDragonClawDamageAbsorbedScore, 0.0)

# mods/heromods/guldan.stormmod

LibHGUL.galaxy

// L222
PlayerScoreValueSetFromFixed(EventUnitDamageSourcePlayer(), "GenericHeroRealScoreValue1", MinF(libHGUL_gv_heroGuldanDarknessWithinDamageTracker[EventUnitDamageSourcePlayer()], CatalogFieldValueGetAsFixed(c_gameCatalogEffect, "GuldanLifeTapDarknessWithinDamageThreshold", "Amount", EventUnitDamageSourcePlayer())))
// L248
PlayerScoreValueSetFromFixed(EventPlayer(), "GenericHeroRealScoreValue1", 0.0)

# mods/heromods/zuljin.stormmod

LibHZUL.galaxy

// L292
PlayerScoreValueSetFromFixed(lv_player, "ZuljinYouWantAxeScoreValue", lv_scoreValue)
// L328
PlayerScoreValueSetFromFixed(lv_player, "ZuljinYouWantAxeScoreValue", 0.0)