# Player Score Value (Real)

Grammar — Player player score score
FlagsNative | Function

Returns a statistic for the specified player as a real.

# Arguments

  • int — Player
  • string [ gamelink::ScoreValue ] — Score

Returns — fixed

native fixed PlayerScoreValueGetAsFixed(
	int player,
	string value,
);

Category: Player / Player Settings

# Examples

# mods/heroesdata.stormmod

GameDataHelperLib.galaxy

// L7076
PlayerScoreValueGetAsFixed(lv_player, lv_scoreValue)
// L11576
PlayerScoreValueGetAsFixed(lv_liLiPlayer, "Healing")
// L25559
PlayerScoreValueGetAsFixed(lv_player, "SiegeDamage")

# mods/heroesdata.stormmod

GameLib.galaxy

// L2217
PlayerScoreValueGetAsFixed(lv_iterator, "HeroDamage")
// L2219
PlayerScoreValueGetAsFixed(lv_iterator, "SiegeDamage")
// L2224
PlayerScoreValueGetAsFixed(lv_iterator, "ExperienceContribution")
// L2226
PlayerScoreValueGetAsFixed(lv_iterator, "Healing")
// L2287
PlayerScoreValueGetAsFixed(lv_iterator, "TimeSpentDead")
// L2291
PlayerScoreValueGetAsFixed(lv_iterator, "TimeSpentDead")
// L6468
PlayerScoreValueGetAsFixed(PlayerGroupPlayer(libGame_gf_AlliedPlayerGroupOfPlayer(lv_deadPlayer), 1), "TeamTakedowns")
// L9666
PlayerScoreValueGetAsFixed(lv_iterator, "HeroDamageDone6Min")
// L9667
PlayerScoreValueGetAsFixed(lv_iterator, "SiegeDamage6Min")
// L9668
PlayerScoreValueGetAsFixed(lv_iterator, "DamageTaken6Min")

# mods/heroesdata.stormmod

MapMechanicsLib.galaxy

// L3263
PlayerScoreValueGetAsFixed(lv_iterator, "SiegeDamage")
// L3283
PlayerScoreValueGetAsFixed(lv_iterator, "SiegeDamage")

# mods/heroesdata.stormmod

SupportLib.galaxy

// L514
PlayerScoreValueGetAsFixed(lp_reportPlayer, "HeroDamage")
// L515
PlayerScoreValueGetAsFixed(lp_reportPlayer, "SiegeDamage")

# mods/heromods/genji.stormmod

LibHGen.galaxy

// L102
PlayerScoreValueGetAsFixed(lp_genjiPlayer, libHGen_gv_heroGenjiDeflectDragonClawDamageAbsorbedScore)
// L103
PlayerScoreValueGetAsFixed(lp_genjiPlayer, libHGen_gv_heroGenjiDeflectDragonClawDamageAbsorbedScore)
// L119
PlayerScoreValueGetAsFixed(lp_genjiPlayer, libHGen_gv_heroGenjiDeflectDamageTakenLifetimeScore)
// L120
PlayerScoreValueGetAsFixed(lp_genjiPlayer, libHGen_gv_heroGenjiDeflectDamageTakenLifetimeScore)
// L521
PlayerScoreValueGetAsFixed(lv_genjiPlayer, libHGen_gv_heroGenjiDeflectDamageTakenLifetimeScore)
// L523
PlayerScoreValueGetAsFixed(lv_genjiPlayer, libHGen_gv_heroGenjiDeflectDamageTakenLifetimeScore)