# Player Property (Get)
Base type —
int
Name | Identifier | Code |
---|---|---|
Minerals | c_playerPropMinerals | 0 |
Vespene | c_playerPropVespene | 1 |
Terrazine | c_playerPropTerrazine | 2 |
Custom Resource | c_playerPropCustom | 3 |
Supplies Used | c_playerPropSuppliesUsed | 4 |
Supplies Made | c_playerPropSuppliesMade | 5 |
Supplies Limit | c_playerPropSuppliesLimit | 6 |
Credits | c_playerPropCredits | 7 |
Credits Spent | c_playerPropCreditsSpent | 8 |
Research Points | c_playerPropResearchPoints | 9 |
Research Points Spent | c_playerPropResearchPointsSpent | 10 |
Curriculum Score | c_playerPropCurriculumScore | 20 |
Handicap | c_playerPropHandicap | 11 |
Minerals Collected | c_playerPropMineralsCollected | 12 |
Vespene Collected | c_playerPropVespeneCollected | 13 |
Terrazine Collected | c_playerPropTerrazineCollected | 14 |
Custom Resource Collected | c_playerPropCustomCollected | 15 |
Percentage Damage Dealt | c_playerPropDamageDealtPercent | 16 |
Percentage Damage Taken | c_playerPropDamageTakenPercent | 17 |
Time Damage Last Dealt | c_playerPropDamageDealtTime | 18 |
Time Damage Last Taken | c_playerPropDamageTakenTime | 19 |
# Related
Category: Player / Support
- [P] — Alliance Aspect
- [P] — Alliance Setting
- [P] — Any Player
- [P] — (Obsolete) Difficulty Level
- [P] — Leave Game Option
- [P] — Modify Operation
- [P] — No Player
- [P] — No Game Option Value
- [P] — (Obsolete) Player Color
- [P] — Player Color Option
- [P] — Player Controller
- [P] — Player Flag
- [P] — Player License
- [P] — Player Property (Get)
- [P] — Player Property (Set)
- [P] — Player Relation
- [P] — Player Response Type
- [P] — Player Status
- [P] — Player Values
# Examples
— None found —