# Alliance Setting
Base type —
int
Name | Identifier | Code |
---|---|---|
Ally | libNtve_ge_AllianceSetting_Ally | 0 |
Ally With Shared Vision | libNtve_ge_AllianceSetting_AllyWithSharedVision | 1 |
Ally With Shared Vision And Pushable | libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable | 2 |
Ally With Shared Vision And Control | libNtve_ge_AllianceSetting_AllyWithSharedVisionAndControl | 3 |
Ally With Shared Vision, Control, And Spending | libNtve_ge_AllianceSetting_AllyWithSharedVisionControlAndSpending | 4 |
Enemy | libNtve_ge_AllianceSetting_Enemy | 5 |
Enemy With Shared Vision | libNtve_ge_AllianceSetting_EnemyWithSharedVision | 6 |
Neutral | libNtve_ge_AllianceSetting_Neutral | 7 |
Neutral With Shared Vision | libNtve_ge_AllianceSetting_NeutralWithSharedVision | 8 |
Neutral With Shared Vision And Pushable | libNtve_ge_AllianceSetting_NeutralWithSharedVisionAndPushable | 9 |
# Related
Category: Player / Support
- [P] — Alliance Aspect
- [P] — Alliance Setting
- [P] — Any Player
- [P] — (Obsolete) Difficulty Level
- [P] — Leave Game Option
- [P] — Modify Operation
- [P] — No Player
- [P] — No Game Option Value
- [P] — (Obsolete) Player Color
- [P] — Player Color Option
- [P] — Player Controller
- [P] — Player Flag
- [P] — Player License
- [P] — Player Property (Get)
- [P] — Player Property (Set)
- [P] — Player Relation
- [P] — Player Response Type
- [P] — Player Status
- [P] — Player Values
# Examples
— None found —