# Modify Player Property (Integer)
Grammar — Modify player p prop: operation|Add/Subtract/Set To val
Flags —Native
|Action
Modifies player properties such as resources as an integer.
# Arguments
int
— Playerint
<preset::Player_Property_Get2> — Propertyint
<preset::ModifyOperation> — Operationint
— Value
Returns — void
native void PlayerModifyPropertyInt(
int inPlayer,
int inProp,
int inOper,
int inVal,
);
# Related
Category: Player / Player Settings
- Modify Player Property (Integer) —
void
— PlayerModifyPropertyInt - Modify Player Property (Real) —
void
— PlayerModifyPropertyFixed - Player Property (Integer) —
int
— PlayerGetPropertyInt - Player Property (Real) —
fixed
— PlayerGetPropertyFixed - Modify Player Score (Integer) —
void
— PlayerScoreValueSetFromInt - Modify Player Score (Real) —
void
— PlayerScoreValueSetFromFixed - Player Score Value (Integer) —
int
— PlayerScoreValueGetAsInt - Player Score Value (Real) —
fixed
— PlayerScoreValueGetAsFixed - Turn Player Flag On/Off —
void
— PlayerSetState - Player Flag Check —
bool
— PlayerGetState - Player License Check —
bool
— PlayerHasLicense - Player Access Check —
bool
— PlayerHasAccessTo - Player Has Reward —
bool
— PlayerHasReward - Player Has Talent —
bool
— PlayerHasTalent - Name Of Player —
text
— PlayerName - Handle Of Player —
string
— PlayerHandle - Race Of Player —
string
<gamelink::Race> — PlayerRace - Hero Of Player —
string
<gamelink::Hero> — PlayerHero - Skin Of Player —
string
<gamelink::Skin> — PlayerSkin - Mount Of Player —
string
<gamelink::Mount> — PlayerMount - Spray Of Player —
string
<gamelink::Spray> — PlayerSpray - Artifact Of Player —
string
<gamelink::Artifact> — PlayerArtifact - Artifact Rank Of Player —
int
— PlayerArtifactRank - Commander Of Player —
string
<gamelink::Commander> — PlayerCommander - Commander Level Of Player —
int
— PlayerCommanderLevel - Commander Mastery Level Of Player —
int
— PlayerCommanderMasteryLevel - Commander Mastery Talent Rank Of Player —
int
— PlayerCommanderMasteryTalentRank - Commander Selected Prestige Of Player —
int
— PlayerCommanderSelectedPrestige - Brutal Plus Difficulty of Player —
int
— PlayerBrutalPlusDifficulty - Retry Mutation Index of Player —
int
— PlayerRetryMutation - Allied Commander Enemy Wave Type —
int
— PlayerACEnemyWaveType - Start Location Of Player —
point
— PlayerStartLocation - Controller Of Player —
int
<preset::PlayerController> — PlayerType - Status Of Player —
int
<preset::PlayerStatus> — PlayerStatus - Set Player Color —
void
— PlayerSetColorIndex - Set Player Race —
void
— PlayerSetRace - Set Player Hero —
void
— PlayerSetHero - Set Player Skin —
void
— PlayerSetSkin - Set Player Console Skin —
void
— PlayerSetConsoleSkin - Apply Player Skin —
void
— PlayerApplySkin - Apply Player Skin (Replacing Existing Unit) —
void
— libNtve_gf_PlayerApplySkinReplacingExistingUnit - Set Player Mount —
void
— PlayerSetMount - Set Player Spray —
void
— PlayerSetSpray - Set Player Commander —
void
— PlayerSetCommander - Set Player Commander Level —
void
— PlayerSetCommanderLevel - Set Player Commander Mastery Level —
void
— PlayerSetCommanderMasteryLevel - Set Player Death Timer —
void
— PlayerSetDeathTimer - Set Player Bounds —
void
— PlayerSetBounds - Add Player Talent —
void
— PlayerAddTalent - Remove Player Talent —
void
— PlayerRemoveTalent - Add Player Response —
void
— PlayerAddResponse - Remove Player Response —
void
— PlayerRemoveResponse - Clear Player Response —
void
— PlayerClearResponse - Player Color —
int
<playercolor> — PlayerGetColorIndex - Override Player Option —
void
— PlayerOptionOverride - Player Hotkey Profile —
string
— PlayerGetHotkeyProfile - Player Property Changed —
void
— TriggerAddEventPlayerPropChange - Player Joins Game —
void
— TriggerAddEventPlayerJoin - Player Leaves Game —
void
— TriggerAddEventPlayerLeft - Triggering Player —
int
— EventPlayer - Triggering Player Property —
int
<preset::Player_Property_Get> — EventPlayerProperty - Triggering Player Property Change (Integer) —
int
— EventPlayerPropertyChangeInt - Triggering Player Property Change (Real) —
fixed
— EventPlayerPropertyChangeFixed - Player Add Label —
void
— PlayerAddLabel - Player Remove Label —
void
— PlayerRemoveLabel - Player Remove All Labels —
void
— PlayerRemoveAllLabels - Player Has Label —
bool
— PlayerHasLabel - Player Add Reward —
void
— PlayerAddReward
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:580
PlayerSetAlliance(gv_p5_ZERG_TACTICALPHASE, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerSetAlliance(gv_p6_ZERG_NOAIPREPLACED, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerModifyPropertyInt(gv_p1_USER, c_playerPropMinerals, c_playerPropOperSetTo, 200);
PlayerModifyPropertyInt(gv_p1_USER, c_playerPropVespene, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p2_ZERG_ORANGE_NW, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:581
PlayerSetAlliance(gv_p6_ZERG_NOAIPREPLACED, c_allianceIdPushable, gv_p4_COLONISTS, true);
PlayerModifyPropertyInt(gv_p1_USER, c_playerPropMinerals, c_playerPropOperSetTo, 200);
PlayerModifyPropertyInt(gv_p1_USER, c_playerPropVespene, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p2_ZERG_ORANGE_NW, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p2_ZERG_ORANGE_NW, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:582
PlayerModifyPropertyInt(gv_p1_USER, c_playerPropMinerals, c_playerPropOperSetTo, 200);
PlayerModifyPropertyInt(gv_p1_USER, c_playerPropVespene, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p2_ZERG_ORANGE_NW, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p2_ZERG_ORANGE_NW, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p3_ZERG_LIGHTBLUE_SE, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:583
PlayerModifyPropertyInt(gv_p1_USER, c_playerPropVespene, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p2_ZERG_ORANGE_NW, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p2_ZERG_ORANGE_NW, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p3_ZERG_LIGHTBLUE_SE, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p3_ZERG_LIGHTBLUE_SE, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:584
PlayerModifyPropertyInt(gv_p2_ZERG_ORANGE_NW, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p2_ZERG_ORANGE_NW, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p3_ZERG_LIGHTBLUE_SE, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p3_ZERG_LIGHTBLUE_SE, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p4_COLONISTS, c_playerPropMinerals, c_playerPropOperSetTo, 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:585
PlayerModifyPropertyInt(gv_p2_ZERG_ORANGE_NW, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p3_ZERG_LIGHTBLUE_SE, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p3_ZERG_LIGHTBLUE_SE, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p4_COLONISTS, c_playerPropMinerals, c_playerPropOperSetTo, 0);
PlayerModifyPropertyInt(gv_p4_COLONISTS, c_playerPropVespene, c_playerPropOperSetTo, 0);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:586
PlayerModifyPropertyInt(gv_p3_ZERG_LIGHTBLUE_SE, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p3_ZERG_LIGHTBLUE_SE, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p4_COLONISTS, c_playerPropMinerals, c_playerPropOperSetTo, 0);
PlayerModifyPropertyInt(gv_p4_COLONISTS, c_playerPropVespene, c_playerPropOperSetTo, 0);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:587
PlayerModifyPropertyInt(gv_p3_ZERG_LIGHTBLUE_SE, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p4_COLONISTS, c_playerPropMinerals, c_playerPropOperSetTo, 0);
PlayerModifyPropertyInt(gv_p4_COLONISTS, c_playerPropVespene, c_playerPropOperSetTo, 0);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:815
auto395B6C3C_var = PlayerGroupNextPlayer(auto395B6C3C_g, auto395B6C3C_var);
if (auto395B6C3C_var < 0) { break; }
PlayerModifyPropertyInt(auto395B6C3C_var, c_playerPropHandicap, c_playerPropOperSetTo, 50);
}
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson01.sc2map/MapScript.galaxy:3548
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:553
libNtve_gf_SetAlliance(gv_pLAYER_05_REFUGEES, gv_pLAYER_08_SWANN, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
libNtve_gf_SetAlliance(gv_pLAYER_06_INFESTORS, gv_pLAYER_08_SWANN, libNtve_ge_AllianceSetting_Neutral);
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 400);
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropVespene, c_playerPropOperSetTo, 100);
PlayerGroupAdd(gv_zergPlayerGroup, gv_pLAYER_02_REFUGEES);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:554
libNtve_gf_SetAlliance(gv_pLAYER_06_INFESTORS, gv_pLAYER_08_SWANN, libNtve_ge_AllianceSetting_Neutral);
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 400);
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropVespene, c_playerPropOperSetTo, 100);
PlayerGroupAdd(gv_zergPlayerGroup, gv_pLAYER_02_REFUGEES);
PlayerGroupAdd(gv_zergPlayerGroup, gv_pLAYER_03_INFESTED_REFUGEES);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:705
auto688100D6_val = PlayerDifficulty(gv_pLAYER_01_USER);
if (auto688100D6_val == 1) {
PlayerModifyPropertyInt(gv_pLAYER_02_REFUGEES, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_03_INFESTED_REFUGEES, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_04_INFESTEDREFUGEES, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:706
if (auto688100D6_val == 1) {
PlayerModifyPropertyInt(gv_pLAYER_02_REFUGEES, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_03_INFESTED_REFUGEES, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_04_INFESTEDREFUGEES, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_06_INFESTORS, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:707
PlayerModifyPropertyInt(gv_pLAYER_02_REFUGEES, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_03_INFESTED_REFUGEES, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_04_INFESTEDREFUGEES, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_06_INFESTORS, c_playerPropHandicap, c_playerPropOperSetTo, 50);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson02.sc2map/MapScript.galaxy:708
PlayerModifyPropertyInt(gv_pLAYER_03_INFESTED_REFUGEES, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_04_INFESTEDREFUGEES, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_06_INFESTORS, c_playerPropHandicap, c_playerPropOperSetTo, 50);
}
else {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:521
libNtve_gf_SetAlliance(gv_pLAYER06_TERRORFLEET, gv_pLAYER05_COLONISTSTRUCTURES, libNtve_ge_AllianceSetting_NeutralWithSharedVision);
libNtve_gf_SetAlliance(gv_pLAYER06_TERRORFLEET, gv_pLAYER07_RESOURCES, libNtve_ge_AllianceSetting_Neutral);
PlayerModifyPropertyInt(gv_pLAYER01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 400);
PlayerModifyPropertyInt(gv_pLAYER01_USER, c_playerPropVespene, c_playerPropOperSetTo, 350);
PlayerModifyPropertyInt(gv_pLAYER02_PROTOSS, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:522
libNtve_gf_SetAlliance(gv_pLAYER06_TERRORFLEET, gv_pLAYER07_RESOURCES, libNtve_ge_AllianceSetting_Neutral);
PlayerModifyPropertyInt(gv_pLAYER01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 400);
PlayerModifyPropertyInt(gv_pLAYER01_USER, c_playerPropVespene, c_playerPropOperSetTo, 350);
PlayerModifyPropertyInt(gv_pLAYER02_PROTOSS, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER02_PROTOSS, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:523
PlayerModifyPropertyInt(gv_pLAYER01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 400);
PlayerModifyPropertyInt(gv_pLAYER01_USER, c_playerPropVespene, c_playerPropOperSetTo, 350);
PlayerModifyPropertyInt(gv_pLAYER02_PROTOSS, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER02_PROTOSS, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER04_PURIFIER, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:524
PlayerModifyPropertyInt(gv_pLAYER01_USER, c_playerPropVespene, c_playerPropOperSetTo, 350);
PlayerModifyPropertyInt(gv_pLAYER02_PROTOSS, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER02_PROTOSS, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER04_PURIFIER, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER04_PURIFIER, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:525
PlayerModifyPropertyInt(gv_pLAYER02_PROTOSS, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER02_PROTOSS, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER04_PURIFIER, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER04_PURIFIER, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER06_TERRORFLEET, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:526
PlayerModifyPropertyInt(gv_pLAYER02_PROTOSS, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER04_PURIFIER, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER04_PURIFIER, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER06_TERRORFLEET, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER06_TERRORFLEET, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:527
PlayerModifyPropertyInt(gv_pLAYER04_PURIFIER, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER04_PURIFIER, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER06_TERRORFLEET, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER06_TERRORFLEET, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerSetState(gv_pLAYER03_COLONIST, c_playerStateDisplayInLeaderPanel, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:528
PlayerModifyPropertyInt(gv_pLAYER04_PURIFIER, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER06_TERRORFLEET, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER06_TERRORFLEET, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerSetState(gv_pLAYER03_COLONIST, c_playerStateDisplayInLeaderPanel, false);
PlayerSetState(gv_pLAYER05_COLONISTSTRUCTURES, c_playerStateDisplayInLeaderPanel, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:848
if ((PlayerDifficulty(gv_pLAYER01_USER) == 1)) {
PlayerModifyPropertyInt(gv_pLAYER02_PROTOSS, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER04_PURIFIER, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER06_TERRORFLEET, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03a.sc2map/MapScript.galaxy:849
if ((PlayerDifficulty(gv_pLAYER01_USER) == 1)) {
PlayerModifyPropertyInt(gv_pLAYER02_PROTOSS, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER04_PURIFIER, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER06_TERRORFLEET, c_playerPropHandicap, c_playerPropOperSetTo, 50);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:978
AIAttackWaveSetGatherPoint(gv_p04_ZERG_NORTH, RegionGetCenter(RegionFromId(31)));
AIAttackWaveSetGatherPoint(gv_p08_ZERG_SOUTH, RegionGetCenter(RegionFromId(32)));
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 500);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 400);
PlayerModifyPropertyInt(gv_p02_ZERG_EAST, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:979
AIAttackWaveSetGatherPoint(gv_p08_ZERG_SOUTH, RegionGetCenter(RegionFromId(32)));
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 500);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 400);
PlayerModifyPropertyInt(gv_p02_ZERG_EAST, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p02_ZERG_EAST, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:980
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 500);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 400);
PlayerModifyPropertyInt(gv_p02_ZERG_EAST, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p02_ZERG_EAST, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_VIROPHAGE, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:981
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 400);
PlayerModifyPropertyInt(gv_p02_ZERG_EAST, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p02_ZERG_EAST, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_VIROPHAGE, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_VIROPHAGE, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:982
PlayerModifyPropertyInt(gv_p02_ZERG_EAST, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p02_ZERG_EAST, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_VIROPHAGE, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_VIROPHAGE, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_ZERG_NORTH, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:983
PlayerModifyPropertyInt(gv_p02_ZERG_EAST, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_VIROPHAGE, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_VIROPHAGE, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_ZERG_NORTH, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_ZERG_NORTH, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:984
PlayerModifyPropertyInt(gv_p03_VIROPHAGE, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_VIROPHAGE, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_ZERG_NORTH, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_ZERG_NORTH, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p08_ZERG_SOUTH, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:985
PlayerModifyPropertyInt(gv_p03_VIROPHAGE, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_ZERG_NORTH, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_ZERG_NORTH, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p08_ZERG_SOUTH, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p08_ZERG_SOUTH, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:986
PlayerModifyPropertyInt(gv_p04_ZERG_NORTH, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_ZERG_NORTH, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p08_ZERG_SOUTH, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p08_ZERG_SOUTH, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerSetState(gv_p03_VIROPHAGE, c_playerStateDisplayInLeaderPanel, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thanson03b.sc2map/MapScript.galaxy:987
PlayerModifyPropertyInt(gv_p04_ZERG_NORTH, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p08_ZERG_SOUTH, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p08_ZERG_SOUTH, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerSetState(gv_p03_VIROPHAGE, c_playerStateDisplayInLeaderPanel, false);
PlayerSetState(gv_p05_COLONIST, c_playerStateDisplayInLeaderPanel, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:696
PlayerSetColorIndex(gv_pLAYER_04_DOMINION, 1, true);
PlayerSetColorIndex(gv_pLAYER_06_TRAIN, 1, true);
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 200);
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropVespene, c_playerPropOperSetTo, 200);
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:697
PlayerSetColorIndex(gv_pLAYER_06_TRAIN, 1, true);
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 200);
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropVespene, c_playerPropOperSetTo, 200);
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:698
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 200);
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropVespene, c_playerPropOperSetTo, 200);
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_03_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:699
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropVespene, c_playerPropOperSetTo, 200);
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_03_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_03_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:700
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_03_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_03_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_04_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:701
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_03_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_03_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_04_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_04_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:702
PlayerModifyPropertyInt(gv_pLAYER_03_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_03_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_04_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_04_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerSetState(gv_pLAYER_05_ABANDONEDVEHICLES, c_playerStateDisplayInLeaderPanel, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:703
PlayerModifyPropertyInt(gv_pLAYER_03_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_04_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_04_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerSetState(gv_pLAYER_05_ABANDONEDVEHICLES, c_playerStateDisplayInLeaderPanel, false);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:861
if ((PlayerDifficulty(gv_pLAYER_01_USER) == 1)) {
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_03_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_04_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner01.sc2map/MapScript.galaxy:862
if ((PlayerDifficulty(gv_pLAYER_01_USER) == 1)) {
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_03_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_04_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_06_TRAIN, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:488
PlayerGroupAdd(gv_enemyPlayers, gv_p04_DOMINION);
PlayerGroupAdd(gv_miraHanPlayers, gv_p03_MIRA_HAN);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 400);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 200);
PlayerModifyPropertyInt(gv_p02_ORLAN_ENEMY, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:489
PlayerGroupAdd(gv_miraHanPlayers, gv_p03_MIRA_HAN);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 400);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 200);
PlayerModifyPropertyInt(gv_p02_ORLAN_ENEMY, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p02_ORLAN_ENEMY, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:490
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 400);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 200);
PlayerModifyPropertyInt(gv_p02_ORLAN_ENEMY, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p02_ORLAN_ENEMY, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_MIRA_HAN, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:491
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 200);
PlayerModifyPropertyInt(gv_p02_ORLAN_ENEMY, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p02_ORLAN_ENEMY, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_MIRA_HAN, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_MIRA_HAN, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:492
PlayerModifyPropertyInt(gv_p02_ORLAN_ENEMY, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p02_ORLAN_ENEMY, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_MIRA_HAN, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_MIRA_HAN, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:493
PlayerModifyPropertyInt(gv_p02_ORLAN_ENEMY, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_MIRA_HAN, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_MIRA_HAN, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:494
PlayerModifyPropertyInt(gv_p03_MIRA_HAN, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_MIRA_HAN, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:495
PlayerModifyPropertyInt(gv_p03_MIRA_HAN, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:783
if ((PlayerDifficulty(gv_p01_USER) == 1)) {
PlayerModifyPropertyInt(gv_p02_ORLAN_ENEMY, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p04_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner02.sc2map/MapScript.galaxy:784
if ((PlayerDifficulty(gv_p01_USER) == 1)) {
PlayerModifyPropertyInt(gv_p02_ORLAN_ENEMY, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p04_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:389
libNtve_gf_SetAlliance(gv_p07_DOMINION_STARPORT_B, gv_p10_DOMINION_LOKI, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
libNtve_gf_SetAlliance(gv_p08_DOMINION_INFANTRY_B, gv_p10_DOMINION_LOKI, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 300);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 400);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:390
libNtve_gf_SetAlliance(gv_p08_DOMINION_INFANTRY_B, gv_p10_DOMINION_LOKI, libNtve_ge_AllianceSetting_AllyWithSharedVisionAndPushable);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 300);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 400);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeResourcePanel, false);
UISetFrameVisible(PlayerGroupAll(), c_syncFrameTypeSupply, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:396
for ( ; auto317FADF5_var <= auto317FADF5_ae; auto317FADF5_var += 1 ) {
PlayerSetColorIndex(auto317FADF5_var, 1, true);
PlayerModifyPropertyInt(auto317FADF5_var, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(auto317FADF5_var, c_playerPropVespene, c_playerPropOperSetTo, 5000);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:397
PlayerSetColorIndex(auto317FADF5_var, 1, true);
PlayerModifyPropertyInt(auto317FADF5_var, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(auto317FADF5_var, c_playerPropVespene, c_playerPropOperSetTo, 5000);
}
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:587
UnitSetPropertyFixed(UnitFromId(1006), c_unitPropLifePercent, 100.0);
if ((libNtve_gf_DifficultyValueInt(1, 0, 0, 0) == 1)) {
PlayerModifyPropertyInt(gv_p03_DOMINION_WAREHOUSE, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p04_DOMINION_INFANTRY_A, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p05_DOMINION_FACTORY, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:588
if ((libNtve_gf_DifficultyValueInt(1, 0, 0, 0) == 1)) {
PlayerModifyPropertyInt(gv_p03_DOMINION_WAREHOUSE, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p04_DOMINION_INFANTRY_A, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p05_DOMINION_FACTORY, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p06_DOMINION_STARPORT_A, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:589
PlayerModifyPropertyInt(gv_p03_DOMINION_WAREHOUSE, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p04_DOMINION_INFANTRY_A, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p05_DOMINION_FACTORY, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p06_DOMINION_STARPORT_A, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p07_DOMINION_STARPORT_B, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:590
PlayerModifyPropertyInt(gv_p04_DOMINION_INFANTRY_A, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p05_DOMINION_FACTORY, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p06_DOMINION_STARPORT_A, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p07_DOMINION_STARPORT_B, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p08_DOMINION_INFANTRY_B, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:591
PlayerModifyPropertyInt(gv_p05_DOMINION_FACTORY, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p06_DOMINION_STARPORT_A, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p07_DOMINION_STARPORT_B, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p08_DOMINION_INFANTRY_B, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p10_DOMINION_LOKI, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner03.sc2map/MapScript.galaxy:592
PlayerModifyPropertyInt(gv_p06_DOMINION_STARPORT_A, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p07_DOMINION_STARPORT_B, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p08_DOMINION_INFANTRY_B, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p10_DOMINION_LOKI, c_playerPropHandicap, c_playerPropOperSetTo, 50);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:848
libNtve_gf_SetAllianceOneWay(gv_p07_HORNERBASE, gv_p08_DOMINION, libNtve_ge_AllianceSetting_Neutral);
libCamp_gf_ApplyCampaignTech(gv_p07_HORNERBASE);
PlayerModifyPropertyInt(gv_p02_DOMINION_INFANTRY, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p02_DOMINION_INFANTRY, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_DOMINION_SIEGE, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:849
libCamp_gf_ApplyCampaignTech(gv_p07_HORNERBASE);
PlayerModifyPropertyInt(gv_p02_DOMINION_INFANTRY, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p02_DOMINION_INFANTRY, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_DOMINION_SIEGE, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_DOMINION_SIEGE, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:850
PlayerModifyPropertyInt(gv_p02_DOMINION_INFANTRY, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p02_DOMINION_INFANTRY, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_DOMINION_SIEGE, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_DOMINION_SIEGE, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_DOMINION_AIR, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:851
PlayerModifyPropertyInt(gv_p02_DOMINION_INFANTRY, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_DOMINION_SIEGE, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_DOMINION_SIEGE, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_DOMINION_AIR, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_DOMINION_AIR, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:852
PlayerModifyPropertyInt(gv_p03_DOMINION_SIEGE, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p03_DOMINION_SIEGE, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_DOMINION_AIR, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_DOMINION_AIR, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p05_DOMINION_RAIDER, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:853
PlayerModifyPropertyInt(gv_p03_DOMINION_SIEGE, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_DOMINION_AIR, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_DOMINION_AIR, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p05_DOMINION_RAIDER, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p05_DOMINION_RAIDER, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:854
PlayerModifyPropertyInt(gv_p04_DOMINION_AIR, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p04_DOMINION_AIR, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p05_DOMINION_RAIDER, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p05_DOMINION_RAIDER, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p07_HORNERBASE, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:855
PlayerModifyPropertyInt(gv_p04_DOMINION_AIR, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p05_DOMINION_RAIDER, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p05_DOMINION_RAIDER, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p07_HORNERBASE, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p07_HORNERBASE, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:856
PlayerModifyPropertyInt(gv_p05_DOMINION_RAIDER, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p05_DOMINION_RAIDER, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p07_HORNERBASE, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p07_HORNERBASE, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerSetColorIndex(gv_p03_DOMINION_SIEGE, 1, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner04.sc2map/MapScript.galaxy:857
PlayerModifyPropertyInt(gv_p05_DOMINION_RAIDER, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p07_HORNERBASE, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_p07_HORNERBASE, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerSetColorIndex(gv_p03_DOMINION_SIEGE, 1, true);
PlayerSetColorIndex(gv_p04_DOMINION_AIR, 1, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1046
if ((libNtve_gf_DifficultyValueInt(1, 0, 0, 0) == 1)) {
PlayerModifyPropertyInt(gv_p02_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p05_ZERG_LAB_SPECIMENS, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p06_PROTOSS_LAB_SPECIMENS, c_playerPropHandicap, c_playerPropOperSetTo, 50);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1047
if ((libNtve_gf_DifficultyValueInt(1, 0, 0, 0) == 1)) {
PlayerModifyPropertyInt(gv_p02_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p05_ZERG_LAB_SPECIMENS, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p06_PROTOSS_LAB_SPECIMENS, c_playerPropHandicap, c_playerPropOperSetTo, 50);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:1048
PlayerModifyPropertyInt(gv_p02_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p05_ZERG_LAB_SPECIMENS, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_p06_PROTOSS_LAB_SPECIMENS, c_playerPropHandicap, c_playerPropOperSetTo, 50);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor01.sc2map/MapScript.galaxy:628
if ((PlayerDifficulty(gv_p1_USER) == 1)) {
PlayerModifyPropertyInt(gv_p2_DOMINION_RED, c_playerPropHandicap, c_playerPropOperSetTo, 50);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:407
libNtve_gf_SetAlliance(gv_pLAYER_04_REBELS, gv_pLAYER_05_PATROL, libNtve_ge_AllianceSetting_Enemy);
PlayerSetAlliance(gv_pLAYER_03_COLONISTS, c_allianceIdPushable, gv_pLAYER_01_USER, true);
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropMinerals, c_playerPropOperSetTo, libNtve_gf_DifficultyValueInt(200, 100, 100, 100));
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:408
PlayerSetAlliance(gv_pLAYER_03_COLONISTS, c_allianceIdPushable, gv_pLAYER_01_USER, true);
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropMinerals, c_playerPropOperSetTo, libNtve_gf_DifficultyValueInt(200, 100, 100, 100));
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_04_REBELS, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:409
PlayerModifyPropertyInt(gv_pLAYER_01_USER, c_playerPropMinerals, c_playerPropOperSetTo, libNtve_gf_DifficultyValueInt(200, 100, 100, 100));
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_04_REBELS, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_04_REBELS, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:410
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_04_REBELS, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_04_REBELS, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerSetState(gv_pLAYER_03_COLONISTS, c_playerStateShowScore, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:411
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_04_REBELS, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER_04_REBELS, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerSetState(gv_pLAYER_03_COLONISTS, c_playerStateShowScore, false);
PlayerSetState(gv_pLAYER_04_REBELS, c_playerStateShowScore, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:665
auto3687E612_val = PlayerDifficulty(gv_pLAYER_01_USER);
if (auto3687E612_val == 1) {
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_05_PATROL, c_playerPropHandicap, c_playerPropOperSetTo, 50);
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:666
if (auto3687E612_val == 1) {
PlayerModifyPropertyInt(gv_pLAYER_02_DOMINION, c_playerPropHandicap, c_playerPropOperSetTo, 50);
PlayerModifyPropertyInt(gv_pLAYER_05_PATROL, c_playerPropHandicap, c_playerPropOperSetTo, 50);
}
else if (auto3687E612_val == 2) {
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:3712
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropMinerals, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor02.sc2map/MapScript.galaxy:3740
}
PlayerModifyPropertyInt(EventPlayer(), c_playerPropVespene, c_playerPropOperSetTo, 2000);
return true;
}
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:582
PlayerGroupAdd(gv_zergPlayers, gv_pLAYER04_ZERG);
PlayerGroupAdd(gv_zergPlayers, gv_pLAYER05_ZERG_NOAI);
PlayerModifyPropertyInt(gv_pLAYER01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 400);
PlayerModifyPropertyInt(gv_pLAYER01_USER, c_playerPropVespene, c_playerPropOperSetTo, 100);
PlayerModifyPropertyInt(gv_pLAYER02_ZERG, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:583
PlayerGroupAdd(gv_zergPlayers, gv_pLAYER05_ZERG_NOAI);
PlayerModifyPropertyInt(gv_pLAYER01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 400);
PlayerModifyPropertyInt(gv_pLAYER01_USER, c_playerPropVespene, c_playerPropOperSetTo, 100);
PlayerModifyPropertyInt(gv_pLAYER02_ZERG, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER02_ZERG, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:584
PlayerModifyPropertyInt(gv_pLAYER01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 400);
PlayerModifyPropertyInt(gv_pLAYER01_USER, c_playerPropVespene, c_playerPropOperSetTo, 100);
PlayerModifyPropertyInt(gv_pLAYER02_ZERG, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER02_ZERG, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER03_ZERG, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:585
PlayerModifyPropertyInt(gv_pLAYER01_USER, c_playerPropVespene, c_playerPropOperSetTo, 100);
PlayerModifyPropertyInt(gv_pLAYER02_ZERG, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER02_ZERG, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER03_ZERG, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER03_ZERG, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:586
PlayerModifyPropertyInt(gv_pLAYER02_ZERG, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER02_ZERG, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER03_ZERG, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER03_ZERG, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER04_ZERG, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:587
PlayerModifyPropertyInt(gv_pLAYER02_ZERG, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER03_ZERG, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER03_ZERG, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER04_ZERG, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER04_ZERG, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:588
PlayerModifyPropertyInt(gv_pLAYER03_ZERG, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER03_ZERG, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER04_ZERG, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER04_ZERG, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER05_ZERG_NOAI, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:589
PlayerModifyPropertyInt(gv_pLAYER03_ZERG, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER04_ZERG, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER04_ZERG, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER05_ZERG_NOAI, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER05_ZERG_NOAI, c_playerPropVespene, c_playerPropOperSetTo, 5000);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:590
PlayerModifyPropertyInt(gv_pLAYER04_ZERG, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER04_ZERG, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER05_ZERG_NOAI, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER05_ZERG_NOAI, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerSetColorIndex(gv_pLAYER03_ZERG, 4, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/traynor03.sc2map/MapScript.galaxy:591
PlayerModifyPropertyInt(gv_pLAYER04_ZERG, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER05_ZERG_NOAI, c_playerPropMinerals, c_playerPropOperSetTo, 5000);
PlayerModifyPropertyInt(gv_pLAYER05_ZERG_NOAI, c_playerPropVespene, c_playerPropOperSetTo, 5000);
PlayerSetColorIndex(gv_pLAYER03_ZERG, 4, true);
PlayerSetColorIndex(gv_pLAYER04_ZERG, 4, true);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttosh01.sc2map/MapScript.galaxy:353
PlayerGroupAdd(gv_zergPlayers, gv_p02_ZERG);
PlayerGroupAdd(gv_zergPlayers, gv_p04_ZERG);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropMinerals, c_playerPropOperSetTo, 300);
PlayerModifyPropertyInt(gv_p01_USER, c_playerPropVespene, c_playerPropOperSetTo, 200);
PlayerModifyPropertyInt(gv_p02_ZERG, c_playerPropMinerals, c_playerPropOperSetTo, 4960);