# Effect Used From Scope

Grammar — Player p uses effect from scope scope|Scope
FlagsNative | Event

This event fires when an effect from the specifed scope is used by the specified player.

# Arguments

  • int — Player
  • string [ catalogscope ] — Effect

Returns — void

native void TriggerAddEventPlayerEffectUsedFromScope(
	trigger t,
	int player,
	string inScope,
);

# Event parameters

Category: Environment / Effects

# Examples

# mods/heroes.stormmod

MapScript.galaxy

// L5807
TriggerAddEventPlayerEffectUsedFromScope(gt__1E_RoamingHeroTakesDamage, c_playerAny, "CEffectDamage")
// L5807
TriggerAddEventPlayerEffectUsedFromScope(gt__1E_RoamingHeroTakesDamage, c_playerAny, "CEffectDamage")

# mods/heroesdata.stormmod

SoundLib.galaxy

// L1497
TriggerAddEventPlayerEffectUsedFromScope(libSond_gt_HeroVOPlayHealThankYouLineTrigger, c_playerAny, "CEffectCreateHealer")

# mods/heromods/chromie.stormmod

LibHCHR.galaxy

// L259
TriggerAddEventPlayerEffectUsedFromScope(libHCHR_gt_HeroChromieTemporalLoopTeleportDetection, c_playerAny, "CEffectTeleport")