# Triggering Effect Launch Unit

Grammar — Triggering Effect Launch Unit
FlagsNative | Function

Returns — unit

native unit EventPlayerEffectUsedUnitLaunch();

# Supported triggers

Category: Environment / Effects

# Examples

# mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod

LibPEB1.galaxy

// L7540
EventPlayerEffectUsedUnitLaunch()

# mods/heroesdata.stormmod

GameDataHelperLib.galaxy

// L4536
EventPlayerEffectUsedUnitLaunch()
// L4556
EventPlayerEffectUsedUnitLaunch()
// L18974
EventPlayerEffectUsedUnitLaunch()
// L19044
EventPlayerEffectUsedUnitLaunch()

# mods/heroesdata.stormmod

SoundLib.galaxy

// L1465
EventPlayerEffectUsedUnitLaunch()

# mods/heromods/alexstrasza.stormmod

LibHALE.galaxy

// L83
EventPlayerEffectUsedUnitLaunch()

# mods/heromods/chromie.stormmod

LibHCHR.galaxy

// L239
EventPlayerEffectUsedUnitLaunch()
// L249
EventPlayerEffectUsedUnitLaunch()
// L250
EventPlayerEffectUsedUnitLaunch()

# mods/heromods/malganis.stormmod

LibHMLG.galaxy

// L496
EventPlayerEffectUsedUnitLaunch()

# mods/heromods/probius.stormmod

LibHPRO.galaxy

// L255
EventPlayerEffectUsedUnitLaunch()

# mods/novastoryassets.sc2mod

MapScript.galaxy

// L1862
EventPlayerEffectUsedUnitLaunch()
// L1866
EventPlayerEffectUsedUnitLaunch()
// L1862
EventPlayerEffectUsedUnitLaunch()
// L1866
EventPlayerEffectUsedUnitLaunch()