# Create Effect On Unit (From Player)

Grammar — Execute effect on unit from player caster
FlagsNative | Action

Runs an effect, targeting the specified unit. This effect will not have a caster unit.

# Arguments

  • int — Player
  • string [ gamelink::Effect ] — Effect
  • unit — Target

Returns — void

native void PlayerCreateEffectUnit(
	int inPlayer,
	string inEffect,
	unit inTarget,
);

Category: Environment / Effects

# Examples

# campaigns/liberty.sc2campaign

MapScript.galaxy

// L854
PlayerCreateEffectUnit(gv_p3_ENEMY_PROTOSS, "ChronoBoost", UnitGroupLoopCurrent())
// L7922
PlayerCreateEffectUnit(0, "LavaFireDamage", autoD60EF79C_var)
// L7922
PlayerCreateEffectUnit(0, "LavaFireDamage", autoD60EF79C_var)
// L854
PlayerCreateEffectUnit(gv_p3_ENEMY_PROTOSS, "ChronoBoost", UnitGroupLoopCurrent())

# mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmod

LibMDoE.galaxy

// L2894
PlayerCreateEffectUnit(libCore_gv_cOMPUTER_TeamChaos, "ApplyCannonballRevealed", lv_collectingUnit)
// L2897
PlayerCreateEffectUnit(libCore_gv_cOMPUTER_TeamOrder, "ApplyCannonballRevealed", lv_collectingUnit)
// L2994
PlayerCreateEffectUnit(lv_collectingPlayer, "DoubloonPickupSet", lv_collectingUnit)
// L2996
PlayerCreateEffectUnit(libCore_gv_cOMPUTER_TeamChaos, "ApplyCannonballRevealed", lv_collectingUnit)
// L2999
PlayerCreateEffectUnit(libCore_gv_cOMPUTER_TeamOrder, "ApplyCannonballRevealed", lv_collectingUnit)

# mods/heroesdata.stormmod

GameDataHelperLib.galaxy

// L3101
PlayerCreateEffectUnit(lv_player, "RexxarApplyMishaFocusTargetBehavior", libGDHL_gv_heroRexxarMishaPursuitTarget[lv_player])
// L11288
PlayerCreateEffectUnit(lv_player, "KerriganSummonUltraliskRemoveUltraliskActiveBehavior", auto9FB90F8E_var)

# mods/heroesdata.stormmod

GameLib.galaxy

// L20750
PlayerCreateEffectUnit(UnitGetOwner(libGame_gf_UnitEntersSafeZonePuntRegionUnit()), "HallOfStormsKnockbackImpactSet", libGame_gf_UnitEntersSafeZonePuntRegionUnit())

# mods/heroesdata.stormmod

StartingExperienceLib.galaxy

// L659
PlayerCreateEffectUnit(lv_itPlayer, "GodRayDestroyPersistent", libGame_gv_players[lv_itPlayer].lv_heroUnit)

# mods/heromods/chogall.stormmod

LibHCHO.galaxy

// L2132
PlayerCreateEffectUnit(lv_killingPlayer, "GallDeathSwitch", libGDHL_gv_chogallPairs[lv_choGallPairsTeam].lv_gallUnit)

# mods/novastoryassets.sc2mod

MapScript.galaxy

// L404
PlayerCreateEffectUnit(1, "PickupHealthFullVulturePathDummySet", gv_artanis)
// L404
PlayerCreateEffectUnit(1, "PickupHealthFullVulturePathDummySet", gv_artanis)

# mods/starcoop/starcoop.sc2mod

LibCOMI.galaxy

// L13553
PlayerCreateEffectUnit(lv_abathurCommander, "AbathurLocustTimedLife", UnitLastCreated())
// L15669
PlayerCreateEffectUnit(lv_abathurAllyOfKillingPlayer, "AbathurLocustTimedLife", UnitLastCreated())

# mods/starcoop/starcoop.sc2mod

LibCOMU.galaxy

// L2958
PlayerCreateEffectUnit(lp_giftPlayer, "MutatorCalldownMULECreateUnit", lv_mineralPatch)
// L12988
PlayerCreateEffectUnit(lv_hungryPlayer, "MutatorHungerDamage", lv_hungerTarget)
// L12993
PlayerCreateEffectUnit(lv_hungryPlayer, "MutatorHungerDamage", lv_hungerTarget)