# Triggering Effect Unit Type

FlagsNative | Function

# Arguments

Returns — string [ gamelink::Unit ]

native string EventPlayerEffectUsedUnitType(
	int inLocation,
);

# Supported triggers

Category: Environment / Effects

# Examples

# mods/heroesmapmods/battlegroundmapmods/overwatchdata.stormmod

LibOVER.galaxy

// L449
EventPlayerEffectUsedUnitType(c_effectUnitTarget)
// L546
EventPlayerEffectUsedUnitType(c_effectUnitTarget)
// L657
EventPlayerEffectUsedUnitType(c_effectUnitTarget)

# mods/heroesmapmods/battlegroundmapmods/warheadjunction.stormmod

LibMSC2.galaxy

// L1797
EventPlayerEffectUsedUnitType(c_effectUnitTarget)
// L2223
EventPlayerEffectUsedUnitType(c_effectUnitTarget)

# mods/starcoop/starcoop.sc2mod

LibCOMI.galaxy

// L16035
EventPlayerEffectUsedUnitType(c_effectUnitTarget)
// L25168
EventPlayerEffectUsedUnitType(c_effectUnitCaster)

# mods/starcoop/starcoop.sc2mod

LibCOOC.galaxy

// L6991
EventPlayerEffectUsedUnitType(c_effectUnitCaster)

# mods/warcoop/warclassic.sc2mod

WarClassic.galaxy

// L1062
EventPlayerEffectUsedUnitType(c_effectUnitCaster)