# Effect Unit
Base type —
int
Name | Identifier | Code |
---|---|---|
Caster | c_effectUnitCaster | 0 |
Outer | c_effectUnitOuter | 2 |
Source | c_effectUnitSource | 3 |
Target | c_effectUnitTarget | 4 |
Origin | c_effectUnitOrigin | 6 |
# Related
Category: Environment / Support
- Day/Night Event Type — preset —
int
- Time Of Day Value Type — preset —
int
- Background Type — preset —
int
- Height Type — preset —
int
- Environment Type — preset —
int
- Pathing Type — preset —
int
- No Water — preset —
water
- Water Blend Type — preset —
int
- Creep Permanent Option — preset —
bool
- Creep Speed Type — preset —
int
- Explosion Size — preset —
int
- Explosion Type — preset —
int
- Effect Player — preset —
int
- Effect Location — preset —
int
- Damage Location — preset —
int
- Effect Unit — preset —
int
- Effect Amount — preset —
int
# Examples
— None found —