# Effect Location
Base type —
int
| Name | Identifier | Code |
|---|---|---|
| Caster Unit | c_effectLocationCasterUnit | 0 |
| Caster Point | c_effectLocationCasterPoint | 1 |
| Source Unit | c_effectLocationSourceUnit | 6 |
| Source Point | c_effectLocationSourcePoint | 7 |
| Target Unit | c_effectLocationTargetUnit | 12 |
| Target Point | c_effectLocationTargetPoint | 13 |
| Outer Unit | c_effectLocationOuterUnit | 9 |
| Outer Point | c_effectLocationOuterPoint | 10 |
| Origin Unit | c_effectLocationOriginUnit | 18 |
| Origin Point | c_effectLocationOriginPoint | 19 |
# Related
Category: Environment / Support
- Day/Night Event Type — preset —
int - Time Of Day Value Type — preset —
int - Background Type — preset —
int - Height Type — preset —
int - Environment Type — preset —
int - Pathing Type — preset —
int - No Water — preset —
water - Water Blend Type — preset —
int - Creep Permanent Option — preset —
bool - Creep Speed Type — preset —
int - Explosion Size — preset —
int - Explosion Type — preset —
int - Effect Player — preset —
int - Effect Location — preset —
int - Damage Location — preset —
int - Effect Unit — preset —
int - Effect Amount — preset —
int
# Examples
— None found —