# Effect Player
Base type —
int
Name | Identifier | Code |
---|---|---|
Origin | c_effectPlayerOrigin | 0 |
Caster | c_effectPlayerCaster | 2 |
Outer | c_effectPlayerOuter | 4 |
Source | c_effectPlayerSource | 5 |
Target | c_effectPlayerTarget | 6 |
Neutral | c_effectPlayerNeutral | 8 |
Hostile | c_effectPlayerHostile | 9 |
# Related
Category: Environment / Support
- [P] — Day/Night Event Type
- [P] — Time Of Day Value Type
- [P] — Background Type
- [P] — Height Type
- [P] — Environment Type
- [P] — Pathing Type
- [P] — No Water
- [P] — Water Blend Type
- [P] — Creep Permanent Option
- [P] — Creep Speed Type
- [P] — Explosion Size
- [P] — Explosion Type
- [P] — Effect Player
- [P] — Effect Location
- [P] — Damage Location
- [P] — Effect Unit
- [P] — Effect Amount
# Examples
— None found —