# Create Effect At Point (From Player)
Grammar — Execute effect at point from player caster
Flags —Native|Action
Runs an effect, targeting the specified point. This effect will not have a caster unit.
# Arguments
- int— Player
- string<gamelink::Effect> — Effect
- point— Point
Returns — void
native void PlayerCreateEffectPoint(
	int inPlayer,
	string inEffect,
	point inTarget,
);
# Related
Category: Environment / Effects
- Create Explosion At Point — void— libNtve_gf_CreateExplosionAtPoint
- Create Effect At Point (From Player) — void— PlayerCreateEffectPoint
- Create Effect On Unit (From Player) — void— PlayerCreateEffectUnit
- Create Effect At Point (From Unit) — void— UnitCreateEffectPoint
- Create Effect On Unit (From Unit) — void— UnitCreateEffectUnit
- Damage Unit (From Unit) — void— UnitDamage
- Player Can Create Effect At Point — bool— libNtve_gf_PlayerCanCreateEffectAtPoint
- Player Can Create Effect On Unit — bool— libNtve_gf_PlayerCanCreateEffectOnUnit
- Unit Can Create Effect At Point — bool— libNtve_gf_UnitCanCreateEffectAtPoint
- Unit Can Create Effect On Unit — bool— libNtve_gf_UnitCanCreateEffectOnUnit
- Destroy Effects — void— GameDestroyEffects
- Effect Used — void— TriggerAddEventPlayerEffectUsed
- Effect Used From Scope — void— TriggerAddEventPlayerEffectUsedFromScope
- Triggering Effect Used — string<gamelink::Effect> — EventPlayerEffectUsed
- Triggering Effect Point — point— EventPlayerEffectUsedPoint
- Triggering Effect Unit — unit— EventPlayerEffectUsedUnit
- Triggering Effect Item — unit— EventPlayerEffectUsedItem
- Triggering Effect Impact Unit — unit— EventPlayerEffectUsedUnitImpact
- Triggering Effect Launch Unit — unit— EventPlayerEffectUsedUnitLaunch
- Triggering Effect Unit Owner — int— EventPlayerEffectUsedUnitOwner
- Triggering Effect Unit Type — string<gamelink::Unit> — EventPlayerEffectUsedUnitType
- Triggering Effect Item Type — string<gamelink::Unit> — EventPlayerEffectUsedItemType
- Triggering Effect Amount (Integer) — int— EventPlayerEffectUsedAmountInt
- Triggering Effect Amount (Real) — fixed— EventPlayerEffectUsedAmountFixed
- Triggering Effect Source Behavior — string<gamelink::Behavior> — EventPlayerEffectUsedSourceBehavior
- Triggering Effect Weapon — string<gamelink::Weapon> — EventPlayerEffectUsedWeapon
- Triggering Effect Ability — string<gamelink::Abil> — EventPlayerEffectUsedAbil
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/ttychus04.sc2map/MapScript.galaxy:1132
        lv_i = 0;
        for ( ; ( (auto4CA18CCC_ai >= 0 && lv_i <= auto4CA18CCC_ae) || (auto4CA18CCC_ai < 0 && lv_i >= auto4CA18CCC_ae) ) ; lv_i += auto4CA18CCC_ai ) {
            PlayerCreateEffectPoint(1, "WallOfFireDummy", Point(PointGetX(UnitGetPosition(gv_wALLOFFIRE)), ((IntToFixed(lv_i) * 3.5) + PointGetY(PointFromId(122)))));
        }
    }
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:9915
    gv_cinematicFissureDoodad = DoodadFromId(337);
    TriggerExecute(gt_CinematicCameraShakeNuke2, true, false);
    PlayerCreateEffectPoint(gv_p1_USER, "NukeDamage", PointFromId(2182));
    libNtve_gf_SendActorMessageToGameRegion(RegionCircle(PointFromId(2182), 14.0), "Signal DoodadDeath");
    Wait(3.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:10700
    gv_cinematicFissureDoodad = DoodadFromId(323);
    TriggerExecute(gt_CinematicCameraShakeNuke2, true, false);
    PlayerCreateEffectPoint(gv_p1_USER, "NukeDamage", PointFromId(22));
    libNtve_gf_SendActorMessageToGameRegion(RegionCircle(PointFromId(22), 14.0), "Signal DoodadDeath");
    Wait(5.0, c_timeGame);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/tvalerian02a.sc2map/MapScript.galaxy:11671
    gv_cinematicFissureDoodad = DoodadFromId(1237);
    TriggerExecute(gt_CinematicCameraShakeNuke2, true, false);
    PlayerCreateEffectPoint(gv_p1_USER, "NukeDamage", PointFromId(2222));
    UnitKill(lv_deadQueen);
    UnitKill(UnitGroupUnit(UnitGroup("FlamingBetty", c_playerAny, RegionCircle(PointFromId(2274), 3.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/ttychus04.sc2map — MapScript.galaxy:1132
        lv_i = 0;
        for ( ; ( (auto4CA18CCC_ai >= 0 && lv_i <= auto4CA18CCC_ae) || (auto4CA18CCC_ai < 0 && lv_i >= auto4CA18CCC_ae) ) ; lv_i += auto4CA18CCC_ai ) {
            PlayerCreateEffectPoint(1, "WallOfFireDummy", Point(PointGetX(UnitGetPosition(gv_wALLOFFIRE)), ((IntToFixed(lv_i) * 3.5) + PointGetY(PointFromId(122)))));
        }
    }
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:9915
    gv_cinematicFissureDoodad = DoodadFromId(337);
    TriggerExecute(gt_CinematicCameraShakeNuke2, true, false);
    PlayerCreateEffectPoint(gv_p1_USER, "NukeDamage", PointFromId(2182));
    libNtve_gf_SendActorMessageToGameRegion(RegionCircle(PointFromId(2182), 14.0), "Signal DoodadDeath");
    Wait(3.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:10700
    gv_cinematicFissureDoodad = DoodadFromId(323);
    TriggerExecute(gt_CinematicCameraShakeNuke2, true, false);
    PlayerCreateEffectPoint(gv_p1_USER, "NukeDamage", PointFromId(22));
    libNtve_gf_SendActorMessageToGameRegion(RegionCircle(PointFromId(22), 14.0), "Signal DoodadDeath");
    Wait(5.0, c_timeGame);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/tvalerian02a.sc2map — MapScript.galaxy:11671
    gv_cinematicFissureDoodad = DoodadFromId(1237);
    TriggerExecute(gt_CinematicCameraShakeNuke2, true, false);
    PlayerCreateEffectPoint(gv_p1_USER, "NukeDamage", PointFromId(2222));
    UnitKill(lv_deadQueen);
    UnitKill(UnitGroupUnit(UnitGroup("FlamingBetty", c_playerAny, RegionCircle(PointFromId(2274), 3.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0), 1));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:406
void gf_NukeDrop (point lp_location) {
    // Implementation
    PlayerCreateEffectPoint(gv_pLAYER_02_DOMINION, "EvoNukeDetonate", lp_location);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:2095
    }
    UnitGroupLoopEnd();
    PlayerCreateEffectPoint(gv_pLAYER_02_DOMINION, "EvoNukeDetonate", RegionGetCenter(RegionFromId(24)));
    Wait(1.25, c_timeGame);
    gf_Fog(RegionGetCenter(RegionFromId(24)), 0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:5826
    Wait(1.0, c_timeReal);
    for (autoE082AD5C_i = 1; autoE082AD5C_i <= autoE082AD5C_n; autoE082AD5C_i += 1) {
        PlayerCreateEffectPoint(gv_pLAYER_01_USER, "FungalGrowthInitialSet", RegionRandomPoint(RegionCircle(UnitGetPosition(gv_eggNests[RandomInt(1, 6)].lv_eggNest), 1.0)));
        Wait(RandomFixed(0.5, 1.5), c_timeReal);
    }
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:899
    }
    SoundStop(gv_midNukeSeek, true);
    PlayerCreateEffectPoint(gv_pLAYER_02_WARFIELDOutpost, "NukeDetonate", lp_cHOSEN_POINT);
    libNtve_gf_KillModel(lv_localNukeActor);
    for (auto101D7C05_i = 1; auto101D7C05_i <= auto101D7C05_n; auto101D7C05_i += 1) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:951
    }
    SoundStop(gv_midNukeSeek, true);
    PlayerCreateEffectPoint(gv_pLAYER_02_WARFIELDOutpost, "NukeDetonate", lp_cHOSEN_POINT);
    libNtve_gf_KillModel(lv_localNukeActor);
    for (auto7DF9DFA4_i = 1; auto7DF9DFA4_i <= auto7DF9DFA4_n; auto7DF9DFA4_i += 1) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:4663
    if ((libHots_gf_DifficultyValueInt2(1, 1, 0) == 1)) {
        if ((RegionContainsPoint(RegionFromId(52), CameraGetTarget(gv_pLAYER_01_USER)) == true)) {
            PlayerCreateEffectPoint(gv_pLAYER_05_WARFIELDCitadel, "ScannerSweep", PointWithOffsetPolar(CameraGetTarget(gv_pLAYER_01_USER), RandomFixed(2.0, 13.0), libNtve_gf_RandomAngle()));
        }
        else {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:4666
        }
        else {
            PlayerCreateEffectPoint(gv_pLAYER_05_WARFIELDCitadel, "ScannerSweep", RegionRandomPoint(RegionCircle(PointFromId(837), 6.0)));
        }
    }
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:4670
    }
    else {
        PlayerCreateEffectPoint(gv_pLAYER_05_WARFIELDCitadel, "ScannerSweep", RegionRandomPoint(RegionCircle(PointFromId(935), 6.0)));
    }
    return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:4703
    if ((libHots_gf_DifficultyValueInt2(1, 1, 0) == 1)) {
        if ((RegionContainsPoint(RegionFromId(52), CameraGetTarget(gv_pLAYER_01_USER)) == true)) {
            PlayerCreateEffectPoint(gv_pLAYER_05_WARFIELDCitadel, "ScannerSweep", PointWithOffsetPolar(CameraGetTarget(gv_pLAYER_01_USER), RandomFixed(2.0, 13.0), libNtve_gf_RandomAngle()));
        }
        else {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:4706
        }
        else {
            PlayerCreateEffectPoint(gv_pLAYER_05_WARFIELDCitadel, "ScannerSweep", RegionRandomPoint(RegionCircle(PointFromId(837), 6.0)));
        }
    }
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:4710
    }
    else {
        PlayerCreateEffectPoint(gv_pLAYER_05_WARFIELDCitadel, "ScannerSweep", RegionRandomPoint(RegionCircle(PointFromId(936), 6.0)));
    }
    return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:5423
    TimerPause(gv_countdownTimer, true);
    TimerWindowDestroy(gv_countdownTimerWindow);
    PlayerCreateEffectPoint(gv_pLAYER_01_USER, "EnergyNovaPersistent", RegionGetCenter(RegionFromId(75)));
    SoundPlay(SoundLink("Artifact_EnergyNova", -1), PlayerGroupAll(), 100.0, 0.0);
    Wait(0.5, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:9354
    lv_explosionAngle = AngleBetweenPoints(RegionGetCenter(RegionFromId(56)), PointFromId(446));
    UnitKill(UnitFromId(239));
    PlayerCreateEffectPoint(gv_pLAYER_01_USER, "EnergyNovaPersistent", RegionGetCenter(RegionFromId(75)));
    SoundPlay(SoundLink("Artifact_EnergyNova", -1), PlayerGroupAll(), 100.0, 0.0);
    gv_midExplosionSound = SoundLastPlayed();
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map/MapScript.galaxy:3050
    for (autoF4AE6384_i = 1; autoF4AE6384_i <= autoF4AE6384_n; autoF4AE6384_i += 1) {
        PlayerCreateEffectPoint(gv_pLAYER_01_USER, "ZergDropPodCrashing", RegionRandomPoint(RegionFromId(7)));
        Wait(4.5, c_timeGame);
    }
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace01.sc2map/MapScript.galaxy:3059
            lv_point = RegionRandomPoint(RegionFromId(12));
        }
        PlayerCreateEffectPoint(gv_pLAYER_01_USER, "SpaceMeteor", lv_point);
        lv_lastPoint = lv_point;
    }
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:1059
        if ((UnitGetPropertyFixed(gv_kraith, c_unitPropLifePercent, c_unitPropCurrent) > 15.0)) {
            for (auto1E49083F_i = 1; auto1E49083F_i <= auto1E49083F_n; auto1E49083F_i += 1) {
                PlayerCreateEffectPoint(gv_pLAYER_02_DOMINION2, "KraithFallingRocksPersistent", RegionRandomPoint(RegionFromId(122)));
                Wait(0.1, c_timeAI);
                if ((UnitIsAlive(gv_kraith) == false)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:1069
        else {
            for (auto2F22B8E2_i = 1; auto2F22B8E2_i <= auto2F22B8E2_n; auto2F22B8E2_i += 1) {
                PlayerCreateEffectPoint(gv_pLAYER_02_DOMINION2, "KraithFallingRocksPersistent", RegionRandomPoint(RegionFromId(122)));
                Wait(0.1, c_timeAI);
                if ((UnitIsAlive(gv_kraith) == false)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:1081
        if ((UnitGetPropertyFixed(gv_kraith, c_unitPropLifePercent, c_unitPropCurrent) > 15.0)) {
            for (autoC5A35846_i = 1; autoC5A35846_i <= autoC5A35846_n; autoC5A35846_i += 1) {
                PlayerCreateEffectPoint(gv_pLAYER_02_DOMINION2, "KraithFallingRocksPersistent", RegionRandomPoint(RegionFromId(37)));
                Wait(0.05, c_timeAI);
                if ((UnitIsAlive(gv_kraith) == false)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:1091
        else {
            for (autoC6D5C609_i = 1; autoC6D5C609_i <= autoC6D5C609_n; autoC6D5C609_i += 1) {
                PlayerCreateEffectPoint(gv_pLAYER_02_DOMINION2, "KraithFallingRocksPersistent", RegionRandomPoint(RegionFromId(37)));
                Wait(0.05, c_timeAI);
                if ((UnitIsAlive(gv_kraith) == false)) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:406
void gf_NukeDrop (point lp_location) {
    // Implementation
    PlayerCreateEffectPoint(gv_pLAYER_02_DOMINION, "EvoNukeDetonate", lp_location);
}
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:2095
    }
    UnitGroupLoopEnd();
    PlayerCreateEffectPoint(gv_pLAYER_02_DOMINION, "EvoNukeDetonate", RegionGetCenter(RegionFromId(24)));
    Wait(1.25, c_timeGame);
    gf_Fog(RegionGetCenter(RegionFromId(24)), 0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar01.sc2map — MapScript.galaxy:5826
    Wait(1.0, c_timeReal);
    for (autoE082AD5C_i = 1; autoE082AD5C_i <= autoE082AD5C_n; autoE082AD5C_i += 1) {
        PlayerCreateEffectPoint(gv_pLAYER_01_USER, "FungalGrowthInitialSet", RegionRandomPoint(RegionCircle(UnitGetPosition(gv_eggNests[RandomInt(1, 6)].lv_eggNest), 1.0)));
        Wait(RandomFixed(0.5, 1.5), c_timeReal);
    }
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2map — MapScript.galaxy:899
    }
    SoundStop(gv_midNukeSeek, true);
    PlayerCreateEffectPoint(gv_pLAYER_02_WARFIELDOutpost, "NukeDetonate", lp_cHOSEN_POINT);
    libNtve_gf_KillModel(lv_localNukeActor);
    for (auto101D7C05_i = 1; auto101D7C05_i <= auto101D7C05_n; auto101D7C05_i += 1) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2map — MapScript.galaxy:951
    }
    SoundStop(gv_midNukeSeek, true);
    PlayerCreateEffectPoint(gv_pLAYER_02_WARFIELDOutpost, "NukeDetonate", lp_cHOSEN_POINT);
    libNtve_gf_KillModel(lv_localNukeActor);
    for (auto7DF9DFA4_i = 1; auto7DF9DFA4_i <= auto7DF9DFA4_n; auto7DF9DFA4_i += 1) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2map — MapScript.galaxy:4663
    if ((libHots_gf_DifficultyValueInt2(1, 1, 0) == 1)) {
        if ((RegionContainsPoint(RegionFromId(52), CameraGetTarget(gv_pLAYER_01_USER)) == true)) {
            PlayerCreateEffectPoint(gv_pLAYER_05_WARFIELDCitadel, "ScannerSweep", PointWithOffsetPolar(CameraGetTarget(gv_pLAYER_01_USER), RandomFixed(2.0, 13.0), libNtve_gf_RandomAngle()));
        }
        else {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2map — MapScript.galaxy:4666
        }
        else {
            PlayerCreateEffectPoint(gv_pLAYER_05_WARFIELDCitadel, "ScannerSweep", RegionRandomPoint(RegionCircle(PointFromId(837), 6.0)));
        }
    }
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2map — MapScript.galaxy:4670
    }
    else {
        PlayerCreateEffectPoint(gv_pLAYER_05_WARFIELDCitadel, "ScannerSweep", RegionRandomPoint(RegionCircle(PointFromId(935), 6.0)));
    }
    return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2map — MapScript.galaxy:4703
    if ((libHots_gf_DifficultyValueInt2(1, 1, 0) == 1)) {
        if ((RegionContainsPoint(RegionFromId(52), CameraGetTarget(gv_pLAYER_01_USER)) == true)) {
            PlayerCreateEffectPoint(gv_pLAYER_05_WARFIELDCitadel, "ScannerSweep", PointWithOffsetPolar(CameraGetTarget(gv_pLAYER_01_USER), RandomFixed(2.0, 13.0), libNtve_gf_RandomAngle()));
        }
        else {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2map — MapScript.galaxy:4706
        }
        else {
            PlayerCreateEffectPoint(gv_pLAYER_05_WARFIELDCitadel, "ScannerSweep", RegionRandomPoint(RegionCircle(PointFromId(837), 6.0)));
        }
    }
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2map — MapScript.galaxy:4710
    }
    else {
        PlayerCreateEffectPoint(gv_pLAYER_05_WARFIELDCitadel, "ScannerSweep", RegionRandomPoint(RegionCircle(PointFromId(936), 6.0)));
    }
    return true;
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:5423
    TimerPause(gv_countdownTimer, true);
    TimerWindowDestroy(gv_countdownTimerWindow);
    PlayerCreateEffectPoint(gv_pLAYER_01_USER, "EnergyNovaPersistent", RegionGetCenter(RegionFromId(75)));
    SoundPlay(SoundLink("Artifact_EnergyNova", -1), PlayerGroupAll(), 100.0, 0.0);
    Wait(0.5, c_timeGame);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:9354
    lv_explosionAngle = AngleBetweenPoints(RegionGetCenter(RegionFromId(56)), PointFromId(446));
    UnitKill(UnitFromId(239));
    PlayerCreateEffectPoint(gv_pLAYER_01_USER, "EnergyNovaPersistent", RegionGetCenter(RegionFromId(75)));
    SoundPlay(SoundLink("Artifact_EnergyNova", -1), PlayerGroupAll(), 100.0, 0.0);
    gv_midExplosionSound = SoundLastPlayed();
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zkorhal01.sc2map — MapScript.galaxy:3050
    for (autoF4AE6384_i = 1; autoF4AE6384_i <= autoF4AE6384_n; autoF4AE6384_i += 1) {
        PlayerCreateEffectPoint(gv_pLAYER_01_USER, "ZergDropPodCrashing", RegionRandomPoint(RegionFromId(7)));
        Wait(4.5, c_timeGame);
    }
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zspace01.sc2map — MapScript.galaxy:3059
            lv_point = RegionRandomPoint(RegionFromId(12));
        }
        PlayerCreateEffectPoint(gv_pLAYER_01_USER, "SpaceMeteor", lv_point);
        lv_lastPoint = lv_point;
    }
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:1059
        if ((UnitGetPropertyFixed(gv_kraith, c_unitPropLifePercent, c_unitPropCurrent) > 15.0)) {
            for (auto1E49083F_i = 1; auto1E49083F_i <= auto1E49083F_n; auto1E49083F_i += 1) {
                PlayerCreateEffectPoint(gv_pLAYER_02_DOMINION2, "KraithFallingRocksPersistent", RegionRandomPoint(RegionFromId(122)));
                Wait(0.1, c_timeAI);
                if ((UnitIsAlive(gv_kraith) == false)) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:1069
        else {
            for (auto2F22B8E2_i = 1; auto2F22B8E2_i <= auto2F22B8E2_n; auto2F22B8E2_i += 1) {
                PlayerCreateEffectPoint(gv_pLAYER_02_DOMINION2, "KraithFallingRocksPersistent", RegionRandomPoint(RegionFromId(122)));
                Wait(0.1, c_timeAI);
                if ((UnitIsAlive(gv_kraith) == false)) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:1081
        if ((UnitGetPropertyFixed(gv_kraith, c_unitPropLifePercent, c_unitPropCurrent) > 15.0)) {
            for (autoC5A35846_i = 1; autoC5A35846_i <= autoC5A35846_n; autoC5A35846_i += 1) {
                PlayerCreateEffectPoint(gv_pLAYER_02_DOMINION2, "KraithFallingRocksPersistent", RegionRandomPoint(RegionFromId(37)));
                Wait(0.05, c_timeAI);
                if ((UnitIsAlive(gv_kraith) == false)) {
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zzerus03.sc2map — MapScript.galaxy:1091
        else {
            for (autoC6D5C609_i = 1; autoC6D5C609_i <= autoC6D5C609_n; autoC6D5C609_i += 1) {
                PlayerCreateEffectPoint(gv_pLAYER_02_DOMINION2, "KraithFallingRocksPersistent", RegionRandomPoint(RegionFromId(37)));
                Wait(0.05, c_timeAI);
                if ((UnitIsAlive(gv_kraith) == false)) {
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/sc2tutorial.sc2map/MapScript.galaxy:8779
    TriggerQueueEnter();
    Wait(0.5, c_timeGame);
    PlayerCreateEffectPoint(gv_p01_USER, "ScannerSweep", PointFromId(47));
    CameraPan(gv_p01_USER, Point(((PointGetX(PointFromId(38)) + PointGetX(PointFromId(47))) / 2.0), ((PointGetY(PointFromId(38)) + PointGetY(PointFromId(47))) / 2.0)), 2.0, -1, 10.0, false);
    libNtve_gf_SetAllSoundChannelVolumes(libNtve_ge_VolumeChannelMode_Speech, PlayerGroupAll(), 0.0);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:2069
    PingSetScale(PingLastCreated(), 1.0);
    TriggerExecute(gt_TaurenOuthouseKlaxon, true, false);
    PlayerCreateEffectPoint(gv_pLAYER_01_USER, "TaurenOutHouseCrash", lv_taurenOuthouseCrashTargetPoint);
    Wait(19.25, c_timeAI);
    PlayerCreateEffectPoint(gv_pLAYER_01_USER, "NukeDamage", PointFromId(2108));
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:2071
    PlayerCreateEffectPoint(gv_pLAYER_01_USER, "TaurenOutHouseCrash", lv_taurenOuthouseCrashTargetPoint);
    Wait(19.25, c_timeAI);
    PlayerCreateEffectPoint(gv_pLAYER_01_USER, "NukeDamage", PointFromId(2108));
    Wait(0.5, c_timeAI);
    TriggerExecute(gt_TaurenOuthouseLands, true, false);
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:4035
    for ( ; ( (auto5BDE4D09_ai >= 0 && lv_i <= auto5BDE4D09_ae) || (auto5BDE4D09_ai < 0 && lv_i >= auto5BDE4D09_ae) ) ; lv_i += auto5BDE4D09_ai ) {
        if ((lv_i <= 4)) {
            PlayerCreateEffectPoint(gv_pLAYER_01_USER, "SOAOrbitalStrikeCP", lv_targetPoint[1][lv_i]);
            ActorSend(lv_orbitalStrikeModel[1][lv_i], "Signal Destroy");
        }
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:4041
            if ((lv_i <= 10)) {
                ActorSend(lv_orbitalStrikeModel[2][lv_i], "Signal Destroy");
                PlayerCreateEffectPoint(gv_pLAYER_01_USER, "SOAOrbitalStrikeCP", lv_targetPoint[2][lv_i]);
                libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionCircle(gv_finalCorePoint, 16.0)));
                libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionCircle(gv_finalCorePoint, 16.0)));
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/pmoebius01.sc2map/MapScript.galaxy:4048
                if ((lv_i <= 22)) {
                    ActorSend(lv_orbitalStrikeModel[3][lv_i], "Signal Destroy");
                    PlayerCreateEffectPoint(gv_pLAYER_01_USER, "SOAOrbitalStrikeCP", lv_targetPoint[3][lv_i]);
                    libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionCircle(gv_finalCorePoint, 16.0)));
                    libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionCircle(gv_finalCorePoint, 16.0)));
campaigns/void.sc2campaign — base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map/MapScript.galaxy:5912
    CameraShake(gv_pLAYER_01_USER, "Medium", "Earthquake", 0.0, 1.0, 2.0);
    libNtve_gf_SetAlliance(gv_pLAYER_01_USER, gv_pLAYER_04_AMON, libNtve_ge_AllianceSetting_Enemy);
    PlayerCreateEffectPoint(gv_pLAYER_01_USER, "KerriganVoidApocalypseInitialSet", PointFromId(1058));
    libNtve_gf_PauseUnit(gv_cinematicKerrigan, true);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(48), 5.0, -1, 10, true);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/sc2tutorial.sc2map — MapScript.galaxy:8779
    TriggerQueueEnter();
    Wait(0.5, c_timeGame);
    PlayerCreateEffectPoint(gv_p01_USER, "ScannerSweep", PointFromId(47));
    CameraPan(gv_p01_USER, Point(((PointGetX(PointFromId(38)) + PointGetX(PointFromId(47))) / 2.0), ((PointGetY(PointFromId(38)) + PointGetY(PointFromId(47))) / 2.0)), 2.0, -1, 10.0, false);
    libNtve_gf_SetAllSoundChannelVolumes(libNtve_ge_VolumeChannelMode_Speech, PlayerGroupAll(), 0.0);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2map — MapScript.galaxy:2069
    PingSetScale(PingLastCreated(), 1.0);
    TriggerExecute(gt_TaurenOuthouseKlaxon, true, false);
    PlayerCreateEffectPoint(gv_pLAYER_01_USER, "TaurenOutHouseCrash", lv_taurenOuthouseCrashTargetPoint);
    Wait(19.25, c_timeAI);
    PlayerCreateEffectPoint(gv_pLAYER_01_USER, "NukeDamage", PointFromId(2108));
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2map — MapScript.galaxy:2071
    PlayerCreateEffectPoint(gv_pLAYER_01_USER, "TaurenOutHouseCrash", lv_taurenOuthouseCrashTargetPoint);
    Wait(19.25, c_timeAI);
    PlayerCreateEffectPoint(gv_pLAYER_01_USER, "NukeDamage", PointFromId(2108));
    Wait(0.5, c_timeAI);
    TriggerExecute(gt_TaurenOuthouseLands, true, false);
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2map — MapScript.galaxy:4035
    for ( ; ( (auto5BDE4D09_ai >= 0 && lv_i <= auto5BDE4D09_ae) || (auto5BDE4D09_ai < 0 && lv_i >= auto5BDE4D09_ae) ) ; lv_i += auto5BDE4D09_ai ) {
        if ((lv_i <= 4)) {
            PlayerCreateEffectPoint(gv_pLAYER_01_USER, "SOAOrbitalStrikeCP", lv_targetPoint[1][lv_i]);
            ActorSend(lv_orbitalStrikeModel[1][lv_i], "Signal Destroy");
        }
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2map — MapScript.galaxy:4041
            if ((lv_i <= 10)) {
                ActorSend(lv_orbitalStrikeModel[2][lv_i], "Signal Destroy");
                PlayerCreateEffectPoint(gv_pLAYER_01_USER, "SOAOrbitalStrikeCP", lv_targetPoint[2][lv_i]);
                libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionCircle(gv_finalCorePoint, 16.0)));
                libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionCircle(gv_finalCorePoint, 16.0)));
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/pmoebius01.sc2map — MapScript.galaxy:4048
                if ((lv_i <= 22)) {
                    ActorSend(lv_orbitalStrikeModel[3][lv_i], "Signal Destroy");
                    PlayerCreateEffectPoint(gv_pLAYER_01_USER, "SOAOrbitalStrikeCP", lv_targetPoint[3][lv_i]);
                    libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionCircle(gv_finalCorePoint, 16.0)));
                    libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionCircle(gv_finalCorePoint, 16.0)));
campaigns/void.sc2campaign/base.sc2maps/maps/campaign/void/sc2epilogue03.sc2map — MapScript.galaxy:5912
    CameraShake(gv_pLAYER_01_USER, "Medium", "Earthquake", 0.0, 1.0, 2.0);
    libNtve_gf_SetAlliance(gv_pLAYER_01_USER, gv_pLAYER_04_AMON, libNtve_ge_AllianceSetting_Enemy);
    PlayerCreateEffectPoint(gv_pLAYER_01_USER, "KerriganVoidApocalypseInitialSet", PointFromId(1058));
    libNtve_gf_PauseUnit(gv_cinematicKerrigan, true);
    CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(48), 5.0, -1, 10, true);
campaigns/voidstory.sc2campaign — base.sc2data/TriggerLibs/VoidCampaignMissionLib.galaxy:890
    // Automatic Variable Declarations
    // Implementation
    PlayerCreateEffectPoint(1, "SOATimeFreezeVisual", Point(lp_cameraPOSX, lp_cameraPOSY));
}
mods/heroesbrawlmods/arenamodemods/gardenarena.stormmod — base.stormdata/LibAMGT.galaxy:277
        if ((lp_count > 1)) {
            CatalogFieldValueSet(c_gameCatalogEffect, "PlantHorrorSpawnSeeds", "PeriodCount", libCore_gv_cOMPUTER_Neutral, IntToString(lp_count));
            PlayerCreateEffectPoint(libCore_gv_cOMPUTER_Neutral, "PlantHorrorSpawnSeeds", lp_location);
        }
        else {
mods/heroesbrawlmods/arenamodemods/gardenarena.stormmod — base.stormdata/LibAMGT.galaxy:280
        }
        else {
            PlayerCreateEffectPoint(libCore_gv_cOMPUTER_Neutral, "PlantHorrorSpawnSeedsSingleFar", lp_location);
        }
    }
mods/heroesbrawlmods/arenamodemods/gardenarena.stormmod — base.stormdata/LibAMGT.galaxy:286
        auto6B0DD956_n = lp_count;
        for (auto6B0DD956_i = 1; auto6B0DD956_i <= auto6B0DD956_n; auto6B0DD956_i += 1) {
            PlayerCreateEffectPoint(libCore_gv_cOMPUTER_Neutral, "PlantHorrorSpawnSeedsSingleClose", lp_location);
        }
    }
mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmod — base.stormdata/LibMDoE.galaxy:3102
    auto827D6744_n = lv_count;
    for (auto827D6744_i = 1; auto827D6744_i <= auto827D6744_n; auto827D6744_i += 1) {
        PlayerCreateEffectPoint(lv_computerPlayer, "DropCannonballsPersistent", lv_spawnLocation);
    }
    return true;
mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmod — base.stormdata/LibLNYF.galaxy:1043
    DialogControlSetVisible(libUIUI_gv_uIObserverUI.lv_mainPanel, PlayerGroupSingle(libCore_gv_oBSERVER_ObserverUIPlayer), false);
    TriggerExecute(libLNYF_gt_ProgressLoop, true, false);
    PlayerCreateEffectPoint(15, "RaceBrawl_Crowd_Walla", Point(0.0, 0.0));
    TimerStart(libLNYF_gv_countdownTimer, (libCore_gv_bALOpenTheGatesDelay - 5.0), false, c_timeGame);
    lv_i = 1;
mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmod — base.stormdata/LibLNYF.galaxy:1076
    lv_i = 1;
    for ( ; ( (autoC2E650CB_ai >= 0 && lv_i <= autoC2E650CB_ae) || (autoC2E650CB_ai < 0 && lv_i >= autoC2E650CB_ae) ) ; lv_i += autoC2E650CB_ai ) {
        PlayerCreateEffectPoint(15, "LunarFestivalCreateEnvelopeStand", libLNYF_gv_envelopes.lv_spawnLocation[lv_i]);
    }
    return true;
mods/heroesbrawlmods/brawlmapmods/lunarfestival.stormmod — base.stormdata/LibLNYF.galaxy:1209
    libGame_gf_SendEventClearHeroSpecificUI();
    libSond_gf_SoundtrackApplyNewDefaultSoundtrackForPlayerGroup("MX_LunarFestival_Race_Main_Loop", PlayerGroupAll());
    PlayerCreateEffectPoint(15, "RaceBrawl_Crowd_GameStart", Point(0.0, 0.0));
    auto043F3C6E_g = libGame_gf_PlayersOnTeamHeroes(libGame_gv_teamOrderIndex_C, false);
    auto043F3C6E_var = -1;
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameDataHelperLib.galaxy:24310
        UnitCreateEffectUnit(auto340695BA_var, "WitchDoctorZombieWallCancelModifyTimedLifeDuration", auto340695BA_var);
    }
    PlayerCreateEffectPoint(UnitGetOwner(EventPlayerEffectUsedUnit(c_effectUnitCaster)), "WitchDoctorZombieWallDeathSoundPersistent", lv_soundPoint);
    return true;
}
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/GameLib.galaxy:17379
    if ((lv_currentStackCountofSoulstone >= 100)) {
        lv_soulstoneRes = true;
        PlayerCreateEffectPoint(lv_deadPlayer, "DiabloBlackSoulstoneResurrectDummyPersistent", libNtve_gf_PointWithZOffset(lv_deadUnitsOriginalLocation, 2.0));
        UnitCreateEffectUnit(lv_deadUnit, "DiabloBlackSoulstoneRemove100TokenSet", lv_deadUnit);
    }
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/MapMechanicsLib.galaxy:1822
        libMapM_gf_JungleMercCampCapturedAnnouncement(lp_camp, lp_owner);
        for (auto55464B3F_i = 1; auto55464B3F_i <= auto55464B3F_n; auto55464B3F_i += 1) {
            PlayerCreateEffectPoint(libCore_gv_cOMPUTER_Neutral, "DropCannonballsPersistent", libMapM_gv_jungleCreepCamps[lp_camp].lv_mapDataCampCaptainSpawnPoint);
        }
    }
mods/heroesdata.stormmod — base.stormdata/TriggerLibs/MapMechanicsLib.galaxy:1827
    else if (auto9C82785C_val == libMapM_ge_JungleCampTypes_DoubloonSmallCamp) {
        for (autoEFA847D9_i = 1; autoEFA847D9_i <= autoEFA847D9_n; autoEFA847D9_i += 1) {
            PlayerCreateEffectPoint(libCore_gv_cOMPUTER_Neutral, "DropCannonballsPersistent", libMapM_gv_jungleCreepCamps[lp_camp].lv_mapDataCampCaptainSpawnPoint);
        }
    }
mods/heroesmapmods/battlegroundmapmods/blackheartsbay.stormmod — base.stormdata/LibBBAY.galaxy:1272
    autoF1EB5C79_n = lv_count;
    for (autoF1EB5C79_i = 1; autoF1EB5C79_i <= autoF1EB5C79_n; autoF1EB5C79_i += 1) {
        PlayerCreateEffectPoint(libCore_gv_cOMPUTER_Neutral, "DropCannonballsPersistent", lv_spawnLocation);
    }
    return true;
mods/heroesmapmods/battlegroundmapmods/blackheartsbay.stormmod — base.stormdata/LibBBAY.galaxy:1638
    auto8CA83E7C_n = lv_cannonballCount;
    for (auto8CA83E7C_i = 1; auto8CA83E7C_i <= auto8CA83E7C_n; auto8CA83E7C_i += 1) {
        PlayerCreateEffectPoint(libCore_gv_cOMPUTER_Hostile, "DropCannonballsPersistentJungleCamps", libMapM_gv_jungleCreepCamps[lv_campIndex].lv_mapDataCampCaptainSpawnPoint);
    }
    return true;
mods/heroesmapmods/battlegroundmapmods/braxisholdout.stormmod — base.stormdata/LibSCHO.galaxy:2514
    // Implementation
    PlayerCreateEffectPoint(lp_dropPodOwner, "BraxisDropPodCreatePersistent", lp_dropPodPosition);
    Wait(1.4, c_timeGame);
    for (auto72A1A2A5_i = 1; auto72A1A2A5_i <= auto72A1A2A5_n; auto72A1A2A5_i += 1) {
mods/heroesmapmods/battlegroundmapmods/gardenofterror.stormmod — base.stormdata/LibGRDN.galaxy:304
        lv_winningTeam = libGame_gv_teamChaosIndex_C;
    }
    PlayerCreateEffectPoint(libGame_gf_ComputerPlayerInTeam(lv_winningTeam), "GardenTerrorSpawnExplosionDummy", libGRDN_gv_seedSpawns[libGRDN_gv_currentSeedSpawnLocation].lv_point);
    lv_lane = 1;
    for ( ; ( (autoB967247D_ai >= 0 && lv_lane <= autoB967247D_ae) || (autoB967247D_ai < 0 && lv_lane >= autoB967247D_ae) ) ; lv_lane += autoB967247D_ai ) {
mods/heroesmapmods/battlegroundmapmods/hauntedmines.stormmod — base.stormdata/LibMHtM.galaxy:580
        auto9E122A67_n = lp_count;
        for (auto9E122A67_i = 1; auto9E122A67_i <= auto9E122A67_n; auto9E122A67_i += 1) {
            PlayerCreateEffectPoint(libCore_gv_cOMPUTER_Neutral, "DropUnderworldPowerupPersistentLargeArea", lp_location);
        }
    }
mods/heroesmapmods/battlegroundmapmods/hauntedmines.stormmod — base.stormdata/LibMHtM.galaxy:2588
    for (auto103F1FB4_i = 1; auto103F1FB4_i <= auto103F1FB4_n; auto103F1FB4_i += 1) {
        PlayerCreateEffectPoint(libCore_gv_cOMPUTER_Neutral, "DropUnderworldPowerupPersistentLargeArea", CameraGetTarget(1));
    }
    return true;
mods/heroesmapmods/battlegroundmapmods/tombofthespiderqueen.stormmod — base.stormdata/LibMSOC.galaxy:420
    auto9075D5F5_n = lv_count20;
    for (auto9075D5F5_i = 1; auto9075D5F5_i <= auto9075D5F5_n; auto9075D5F5_i += 1) {
        PlayerCreateEffectPoint(libGame_gf_ComputerPlayerInTeam(libGame_gf_TeamNumberOfPlayer(lp_soulOwner)), lv_dropEffect20, lp_location);
    }
    auto59674B78_n = lv_count5;
mods/heroesmapmods/battlegroundmapmods/tombofthespiderqueen.stormmod — base.stormdata/LibMSOC.galaxy:424
    auto59674B78_n = lv_count5;
    for (auto59674B78_i = 1; auto59674B78_i <= auto59674B78_n; auto59674B78_i += 1) {
        PlayerCreateEffectPoint(libGame_gf_ComputerPlayerInTeam(libGame_gf_TeamNumberOfPlayer(lp_soulOwner)), lv_dropEffect5, lp_location);
    }
    autoAC6F1C57_n = lv_count1;
mods/heroesmapmods/battlegroundmapmods/tombofthespiderqueen.stormmod — base.stormdata/LibMSOC.galaxy:428
    autoAC6F1C57_n = lv_count1;
    for (autoAC6F1C57_i = 1; autoAC6F1C57_i <= autoAC6F1C57_n; autoAC6F1C57_i += 1) {
        PlayerCreateEffectPoint(libGame_gf_ComputerPlayerInTeam(libGame_gf_TeamNumberOfPlayer(lp_soulOwner)), lv_dropEffect1, lp_location);
    }
}
mods/heroesmapmods/battlegroundmapmods/volskayasound.stormmod — base.stormdata/LibVLSS.galaxy:119
    }
    PlayerCreateEffectPoint(0, "Doodad_Volskaya_CapturePoint_Active", RegionGetCenter(lv_captureRegion));
    SoundPlayForPlayer(SoundLink("UI_Game_Ping_Volskaya_Event_Start", -1), c_maxPlayers, PlayerGroupAll(), 100.0, 0.0);
    ActorCreate(ActorScopeFromUnit(libGame_gv_teams[libGame_gv_teamOrderIndex_C].lv_core), "UI_Game_Volskaya_CapturePoint_Capturing_Ally", null, null, null);
mods/liberty.sc2mod — base.sc2data/TriggerLibs/LibertyLib.galaxy:258
    // Implementation
    PlayerCreateEffectPoint(lp_player, lp_beaconEffect, lp_location);
}
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova01.sc2map/MapScript.galaxy:665
            if ((ModI(lv_i, 2) == 1)) {
                if ((RandomInt(1, 2) == 1)) {
                    PlayerCreateEffectPoint(1, "FX_DOM_CeilingDebris_Beams", PointFromName(("Destruction Fire " + IntToString(lp_area) + "-" + IntToString(lv_i))));
                }
                else {
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova01.sc2map/MapScript.galaxy:668
                }
                else {
                    PlayerCreateEffectPoint(1, "FX_DOM_CeilingDebris_Concrete", PointFromName(("Destruction Fire " + IntToString(lp_area) + "-" + IntToString(lv_i))));
                }
            }
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova01.sc2map/MapScript.galaxy:718
            if ((RandomInt(1, 2) == 1)) {
                PlayerCreateEffectPoint(1, "FX_DOM_CeilingDebris_Beams", RegionRandomPoint(RegionFromName(("Destruction " + IntToString(lp_area)))));
            }
            else {
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova01.sc2map/MapScript.galaxy:721
            }
            else {
                PlayerCreateEffectPoint(1, "FX_DOM_CeilingDebris_Concrete", RegionRandomPoint(RegionFromName(("Destruction " + IntToString(lp_area)))));
            }
            Wait(0.1, c_timeGame);
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova01.sc2map/MapScript.galaxy:756
    // Implementation
    if ((lp_size == libNtve_ge_ExplosionSize_Large)) {
        PlayerCreateEffectPoint(1, "FX_DOM_Explosion_Large", lp_point);
        SoundPlayAtPointForPlayer(SoundLink("Explosion_Psi_Explosion", -1), c_maxPlayers, PlayerGroupAll(), lp_point, 0.0, 80.0, 0.0);
    }
mods/novastoryassets.sc2mod — base.sc2maps/maps/campaign/nova/nova01.sc2map/MapScript.galaxy:760
    }
    else {
        PlayerCreateEffectPoint(1, "FX_DOM_Explosion_Medium", lp_point);
        SoundPlayAtPointForPlayer(SoundLink("General_Explosion_Debris", -1), c_maxPlayers, PlayerGroupAll(), lp_point, 0.0, 80.0, 0.0);
    }
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova04.sc2map/MapScript.galaxy:2268
    libNCMI_gf_SendTransmissionCampaign(null, "Mission_Nova04|Line00039", c_transmissionDurationAdd, 0.0, false, libNCMI_ge_MissionTransmissionPortraitOptioins_HidePortraitAfter, libNCMI_ge_MissionTransmissionCueSoundOptions_DefaultCueSoundBehavior);
    Wait(1.0, c_timeGame);
    PlayerCreateEffectPoint(gv_pLAYER_02_REIGEL, "ScannerSweep", PointFromId(381));
    Wait(1.0, c_timeGame);
    PlayerCreateEffectPoint(gv_pLAYER_02_REIGEL, "ScannerSweep", PointFromId(382));
mods/novastoryassets.sc2mod — base2.sc2maps/maps/campaign/nova/nova04.sc2map/MapScript.galaxy:2270
    PlayerCreateEffectPoint(gv_pLAYER_02_REIGEL, "ScannerSweep", PointFromId(381));
    Wait(1.0, c_timeGame);
    PlayerCreateEffectPoint(gv_pLAYER_02_REIGEL, "ScannerSweep", PointFromId(382));
    Wait(1.0, c_timeGame);
    autoCBA64CD1_g = gv_zergHatcheries;
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova01.sc2map — MapScript.galaxy:665
            if ((ModI(lv_i, 2) == 1)) {
                if ((RandomInt(1, 2) == 1)) {
                    PlayerCreateEffectPoint(1, "FX_DOM_CeilingDebris_Beams", PointFromName(("Destruction Fire " + IntToString(lp_area) + "-" + IntToString(lv_i))));
                }
                else {
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova01.sc2map — MapScript.galaxy:668
                }
                else {
                    PlayerCreateEffectPoint(1, "FX_DOM_CeilingDebris_Concrete", PointFromName(("Destruction Fire " + IntToString(lp_area) + "-" + IntToString(lv_i))));
                }
            }
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova01.sc2map — MapScript.galaxy:718
            if ((RandomInt(1, 2) == 1)) {
                PlayerCreateEffectPoint(1, "FX_DOM_CeilingDebris_Beams", RegionRandomPoint(RegionFromName(("Destruction " + IntToString(lp_area)))));
            }
            else {
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova01.sc2map — MapScript.galaxy:721
            }
            else {
                PlayerCreateEffectPoint(1, "FX_DOM_CeilingDebris_Concrete", RegionRandomPoint(RegionFromName(("Destruction " + IntToString(lp_area)))));
            }
            Wait(0.1, c_timeGame);
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova01.sc2map — MapScript.galaxy:756
    // Implementation
    if ((lp_size == libNtve_ge_ExplosionSize_Large)) {
        PlayerCreateEffectPoint(1, "FX_DOM_Explosion_Large", lp_point);
        SoundPlayAtPointForPlayer(SoundLink("Explosion_Psi_Explosion", -1), c_maxPlayers, PlayerGroupAll(), lp_point, 0.0, 80.0, 0.0);
    }
mods/novastoryassets.sc2mod/base.sc2maps/maps/campaign/nova/nova01.sc2map — MapScript.galaxy:760
    }
    else {
        PlayerCreateEffectPoint(1, "FX_DOM_Explosion_Medium", lp_point);
        SoundPlayAtPointForPlayer(SoundLink("General_Explosion_Debris", -1), c_maxPlayers, PlayerGroupAll(), lp_point, 0.0, 80.0, 0.0);
    }
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova04.sc2map — MapScript.galaxy:2268
    libNCMI_gf_SendTransmissionCampaign(null, "Mission_Nova04|Line00039", c_transmissionDurationAdd, 0.0, false, libNCMI_ge_MissionTransmissionPortraitOptioins_HidePortraitAfter, libNCMI_ge_MissionTransmissionCueSoundOptions_DefaultCueSoundBehavior);
    Wait(1.0, c_timeGame);
    PlayerCreateEffectPoint(gv_pLAYER_02_REIGEL, "ScannerSweep", PointFromId(381));
    Wait(1.0, c_timeGame);
    PlayerCreateEffectPoint(gv_pLAYER_02_REIGEL, "ScannerSweep", PointFromId(382));
mods/novastoryassets.sc2mod/base2.sc2maps/maps/campaign/nova/nova04.sc2map — MapScript.galaxy:2270
    PlayerCreateEffectPoint(gv_pLAYER_02_REIGEL, "ScannerSweep", PointFromId(381));
    Wait(1.0, c_timeGame);
    PlayerCreateEffectPoint(gv_pLAYER_02_REIGEL, "ScannerSweep", PointFromId(382));
    Wait(1.0, c_timeGame);
    autoCBA64CD1_g = gv_zergHatcheries;
mods/starcoop/starcoop.sc2mod — base.sc2data/LibCOMI.galaxy:7254
    // Implementation
    libCOOC_gf_CC_AchievementToggleTimeStop(true);
    PlayerCreateEffectPoint(lp_castingPlayer, "SOATimeFreezeVisual", Point(PointGetX(CameraGetTarget(lp_castingPlayer)), PointGetY(CameraGetTarget(lp_castingPlayer))));
    libCOOC_gf_CC_TimeAITemporarySet(true);
    TriggerEnable(libCOMI_gt_CM_SoATimeFreezeCleanup, true);