# Triggering Effect Ability

FlagsNative | Function

Returns — string<gamelink::Abil>

native string EventPlayerEffectUsedAbil();

# Supported triggers

Category: Environment / Effects

# Examples

mods/warcoop/warclassicsystem.sc2modbase.sc2data/TriggerLibs/WarClassicSystem.galaxy:1224

    // Automatic Variable Declarations
    // Variable Initialization
    lv_abil = EventPlayerEffectUsedAbil();
    lv_abilSetID = CatalogFieldValueGet(c_gameCatalogAbil, lv_abil, "AbilSetId", EventPlayer());