# Triggering Effect Unit
Flags —
Native
|Function
# Arguments
int
[ preset::EffectUnit ] — Location
Returns — unit
native unit EventPlayerEffectUsedUnit(int inLocation);
# Supported triggers
- Effect Used — TriggerAddEventPlayerEffectUsed
# Related
Category: Environment / Effects
- [F] —
void
— Create Explosion At Point — ( libNtve_gf_CreateExplosionAtPoint ) - [F] —
void
— Create Effect At Point (From Player) — ( PlayerCreateEffectPoint ) - [F] —
void
— Create Effect On Unit (From Player) — ( PlayerCreateEffectUnit ) - [F] —
void
— Create Effect At Point (From Unit) — ( UnitCreateEffectPoint ) - [F] —
void
— Create Effect On Unit (From Unit) — ( UnitCreateEffectUnit ) - [F] —
void
— Damage Unit (From Unit) — ( UnitDamage ) - [F] —
bool
— Player Can Create Effect At Point — ( libNtve_gf_PlayerCanCreateEffectAtPoint ) - [F] —
bool
— Player Can Create Effect On Unit — ( libNtve_gf_PlayerCanCreateEffectOnUnit ) - [F] —
bool
— Unit Can Create Effect At Point — ( libNtve_gf_UnitCanCreateEffectAtPoint ) - [F] —
bool
— Unit Can Create Effect On Unit — ( libNtve_gf_UnitCanCreateEffectOnUnit ) - [F] —
void
— Destroy Effects — ( GameDestroyEffects ) - [F] —
void
— Effect Used — ( TriggerAddEventPlayerEffectUsed ) - [F] —
void
— Effect Used From Scope — ( TriggerAddEventPlayerEffectUsedFromScope ) - [F] —
string
[ gamelink::Effect ] — Triggering Effect Used — ( EventPlayerEffectUsed ) - [F] —
point
— Triggering Effect Point — ( EventPlayerEffectUsedPoint ) - [F] —
unit
— Triggering Effect Unit — ( EventPlayerEffectUsedUnit ) - [F] —
unit
— Triggering Effect Item — ( EventPlayerEffectUsedItem ) - [F] —
unit
— Triggering Effect Impact Unit — ( EventPlayerEffectUsedUnitImpact ) - [F] —
unit
— Triggering Effect Launch Unit — ( EventPlayerEffectUsedUnitLaunch ) - [F] —
int
— Triggering Effect Unit Owner — ( EventPlayerEffectUsedUnitOwner ) - [F] —
string
[ gamelink::Unit ] — Triggering Effect Unit Type — ( EventPlayerEffectUsedUnitType ) - [F] —
string
[ gamelink::Unit ] — Triggering Effect Item Type — ( EventPlayerEffectUsedItemType ) - [F] —
int
— Triggering Effect Amount (Integer) — ( EventPlayerEffectUsedAmountInt ) - [F] —
fixed
— Triggering Effect Amount (Real) — ( EventPlayerEffectUsedAmountFixed ) - [F] —
string
[ gamelink::Behavior ] — Triggering Effect Source Behavior — ( EventPlayerEffectUsedSourceBehavior ) - [F] —
string
[ gamelink::Weapon ] — Triggering Effect Weapon — ( EventPlayerEffectUsedWeapon ) - [F] —
string
[ gamelink::Abil ] — Triggering Effect Ability — ( EventPlayerEffectUsedAbil )
# Examples
# campaigns/void.sc2campaign
// L8742
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L8743
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L8744
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L8745
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L8746
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L8747
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L2451
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L2461
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L3191
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L3192
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L3193
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L3194
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L2958
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L2963
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L2980
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L2981
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L2988
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L7370
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L7426
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L3541
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L3542
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L3543
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L3544
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L3837
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L3838
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L8742
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L8743
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L8744
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L8745
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L8746
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L8747
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L2451
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L2461
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L3191
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L3192
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L3193
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L3194
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L2958
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L2963
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L2980
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L2981
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L2988
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L7370
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L7426
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L3541
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L3542
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L3543
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L3544
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L3837
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L3838
EventPlayerEffectUsedUnit(c_effectUnitTarget)
# campaigns/voidstory.sc2campaign
— VoidCampaignMissionLib.galaxy
// L5143
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L5144
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L5189
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L5213
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L5340
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L5350
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L5351
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L5351
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L5373
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L5383
EventPlayerEffectUsedUnit(c_effectUnitCaster)
# mods/frontiers.sc2mod
// L1780
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L1810
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L1811
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L1812
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L1813
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L1814
EventPlayerEffectUsedUnit(c_effectUnitCaster)
# mods/heroes.stormmod
// L4748
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L5777
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L4748
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L5777
EventPlayerEffectUsedUnit(c_effectUnitCaster)
# mods/heroesbrawlmods/arenamodemods/arenamode.stormmod
// L2234
EventPlayerEffectUsedUnit(c_effectUnitCaster)
# mods/heroesbrawlmods/arenamodemods/gardenarena.stormmod
// L1535
EventPlayerEffectUsedUnit(c_effectUnitTarget)
# mods/heroesbrawlmods/arenamodemods/trialgrounds.stormmod
// L2485
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L2734
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L2741
EventPlayerEffectUsedUnit(c_effectUnitCaster)
# mods/heroesbrawlmods/brawlmapmods/blackheartsrevenge.stormmod
// L2779
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L2789
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L2792
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L2870
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L2928
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L2932
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L2942
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L2948
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L2979
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L2980
EventPlayerEffectUsedUnit(c_effectUnitCaster)
# mods/heroesbrawlmods/brawlmapmods/coop/deadmansstand.stormmod
// L4969
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L4970
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L7539
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L7539
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L7585
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L10563
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L10564
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L11898
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L11903
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L12462
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L6857
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L6858
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L6859
EventPlayerEffectUsedUnit(c_effectUnitTarget)
// L6923
EventPlayerEffectUsedUnit(c_effectUnitCaster)
// L6958
EventPlayerEffectUsedUnit(c_effectUnitCaster)