# Create Explosion At Point
Grammar — Create a size race explosion at point
Flags —Action
Creates an explosion at the specified point. This explosion does not cause damage or other gameplay effects.
# Arguments
int
<preset::ExplosionSize> — Sizeint
<preset::ExplosionType> — Racepoint
— Point
Returns — void
void libNtve_gf_CreateExplosionAtPoint(
int lp_size,
int lp_race,
point lp_point,
);
# Related
Category: Environment / Effects
- Create Explosion At Point —
void
— libNtve_gf_CreateExplosionAtPoint - Create Effect At Point (From Player) —
void
— PlayerCreateEffectPoint - Create Effect On Unit (From Player) —
void
— PlayerCreateEffectUnit - Create Effect At Point (From Unit) —
void
— UnitCreateEffectPoint - Create Effect On Unit (From Unit) —
void
— UnitCreateEffectUnit - Damage Unit (From Unit) —
void
— UnitDamage - Player Can Create Effect At Point —
bool
— libNtve_gf_PlayerCanCreateEffectAtPoint - Player Can Create Effect On Unit —
bool
— libNtve_gf_PlayerCanCreateEffectOnUnit - Unit Can Create Effect At Point —
bool
— libNtve_gf_UnitCanCreateEffectAtPoint - Unit Can Create Effect On Unit —
bool
— libNtve_gf_UnitCanCreateEffectOnUnit - Destroy Effects —
void
— GameDestroyEffects - Effect Used —
void
— TriggerAddEventPlayerEffectUsed - Effect Used From Scope —
void
— TriggerAddEventPlayerEffectUsedFromScope - Triggering Effect Used —
string
<gamelink::Effect> — EventPlayerEffectUsed - Triggering Effect Point —
point
— EventPlayerEffectUsedPoint - Triggering Effect Unit —
unit
— EventPlayerEffectUsedUnit - Triggering Effect Item —
unit
— EventPlayerEffectUsedItem - Triggering Effect Impact Unit —
unit
— EventPlayerEffectUsedUnitImpact - Triggering Effect Launch Unit —
unit
— EventPlayerEffectUsedUnitLaunch - Triggering Effect Unit Owner —
int
— EventPlayerEffectUsedUnitOwner - Triggering Effect Unit Type —
string
<gamelink::Unit> — EventPlayerEffectUsedUnitType - Triggering Effect Item Type —
string
<gamelink::Unit> — EventPlayerEffectUsedItemType - Triggering Effect Amount (Integer) —
int
— EventPlayerEffectUsedAmountInt - Triggering Effect Amount (Real) —
fixed
— EventPlayerEffectUsedAmountFixed - Triggering Effect Source Behavior —
string
<gamelink::Behavior> — EventPlayerEffectUsedSourceBehavior - Triggering Effect Weapon —
string
<gamelink::Weapon> — EventPlayerEffectUsedWeapon - Triggering Effect Ability —
string
<gamelink::Abil> — EventPlayerEffectUsedAbil
# Examples
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8831
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(753));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(753));
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8861
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1029));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1029));
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8891
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(62));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(62));
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8921
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1063));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1063));
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8951
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1075));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1075));
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:8981
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1079));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1079));
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:9011
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(2621));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2621));
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:9041
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1436));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1436));
return true;
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:9240
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
Wait(2.0, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, UnitGetPosition(gv_hybrid));
Wait(0.4, c_timeGame);
libNtve_gf_ShowHideUnit(gv_hybrid, false);
campaigns/liberty.sc2campaign — base.sc2maps/maps/campaign/thorner05s.sc2map/MapScript.galaxy:9280
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
Wait(1.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(96));
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(484));
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:8831
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(753));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(753));
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:8861
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1029));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1029));
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:8891
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(62));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(62));
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:8921
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1063));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1063));
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:8951
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1075));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1075));
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:8981
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1079));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1079));
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:9011
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(2621));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(2621));
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:9041
TriggerEnable(TriggerGetCurrent(), false);
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1436));
libNtve_gf_CreateActorAtPoint("FireMedium", PointFromId(1436));
return true;
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:9240
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
Wait(2.0, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, UnitGetPosition(gv_hybrid));
Wait(0.4, c_timeGame);
libNtve_gf_ShowHideUnit(gv_hybrid, false);
campaigns/liberty.sc2campaign/base.sc2maps/maps/campaign/thorner05s.sc2map — MapScript.galaxy:9280
CameraShakeStart(gv_p01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.5, 1.0, 100.0, 1.0);
Wait(1.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(96));
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(484));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:1248
Wait(0.5, c_timeGame);
libNtve_gf_KillDoodadsInRegion(RegionFromId(13), "GateControlCables");
libNtve_gf_CreateExplosionAtPoint(0, 0, UnitGetPosition(EventUnit()));
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(0, 0, UnitGetPosition(gv_gasContainer1));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:1250
libNtve_gf_CreateExplosionAtPoint(0, 0, UnitGetPosition(EventUnit()));
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(0, 0, UnitGetPosition(gv_gasContainer1));
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(0, 0, UnitGetPosition(gv_gasContainer2));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map/MapScript.galaxy:1252
libNtve_gf_CreateExplosionAtPoint(0, 0, UnitGetPosition(gv_gasContainer1));
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(0, 0, UnitGetPosition(gv_gasContainer2));
Wait(0.5, c_timeGame);
UnitKill(gv_gasContainer1);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar01.sc2map/MapScript.galaxy:1341
else if ((UnitGetOwner(EventUnit()) == gv_pLAYER_02_ZERG2) && (UnitGetType(EventUnit()) == "Bunker")) {
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(UnitGetPosition(EventUnit()), 2.0), "InfestedHomeSmall", c_animNameDefault, "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Zerg, UnitGetPosition(EventUnit()));
auto9CD86608_g = UnitGroup("Marine", gv_pLAYER_02_ZERG2, RegionCircle(UnitGetPosition(EventUnit()), 4.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto9CD86608_u = UnitGroupCount(auto9CD86608_g, c_unitCountAll);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar02.sc2map/MapScript.galaxy:4884
Wait(RandomFixed(0.5, 1.5), c_timeReal);
lv_point = RegionRandomPoint(RegionFromId(28));
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, lv_point);
autoDE2FAD6B_g = UnitGroup(null, gv_pLAYER_01_USER, RegionCircle(lv_point, 2.5), UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoDE2FAD6B_u = UnitGroupCount(autoDE2FAD6B_g, c_unitCountAll);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:6847
}
while (true) {
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionFromId(51)));
if ((RandomInt(1, 2) == 1)) {
CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 0.25, 0.25, 1.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zchar03.sc2map/MapScript.galaxy:6853
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionFromId(51)));
auto305374E1_g = lv_middleAttackGroup;
auto305374E1_u = UnitGroupCount(auto305374E1_g, c_unitCountAll);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:5240
while (true) {
Wait(RandomFixed(3.0, 4.0), c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Protoss, RegionRandomPoint(RegionFromId(75)));
if ((RandomInt(1, 2) == 1)) {
CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 0.0, 0.5, 1.0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:9041
UnitKill(auto38A78A47_var);
}
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Protoss, PointFromId(506));
libNtve_gf_ShowHideUnit(UnitFromId(559), true);
UnitKill(UnitFromId(559));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:9046
TerrainShowRegion(RegionFromId(46), false);
Wait(1.0, c_timeReal);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Protoss, PointFromId(507));
libNtve_gf_ShowHideUnit(UnitFromId(558), true);
UnitKill(UnitFromId(558));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:9052
Wait(1.0, c_timeReal);
CameraShake(gv_pLAYER_01_USER, "Heavy", "Earthquake", 0.5, 0.5, 3.0);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Protoss, PointFromId(508));
libNtve_gf_ShowHideUnit(UnitFromId(555), true);
UnitKill(UnitFromId(555));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:9057
TerrainShowRegion(RegionFromId(43), false);
Wait(1.0, c_timeReal);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Protoss, PointFromId(509));
libNtve_gf_ShowHideUnit(UnitFromId(554), true);
UnitKill(UnitFromId(554));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:9321
while (true) {
Wait(RandomFixed(0.5, 1.5), c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Protoss, RegionRandomPoint(RegionFromId(75)));
}
return true;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map/MapScript.galaxy:9362
lv_randomPoint = RegionRandomPoint(RegionFromId(56));
if ((CliffLevel(lv_randomPoint) == 1)) {
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Protoss, RegionRandomPoint(RegionFromId(56)));
break;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:587
auto24CA4F3E_val = lp_index;
if (auto24CA4F3E_val == 1) {
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1189));
Wait(0.5, c_timeReal);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(23), null, c_animNameDefault, "Stand Unpowered Start", c_animFlagNonLooping, c_animTimeDefault);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:590
Wait(0.5, c_timeReal);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(23), null, c_animNameDefault, "Stand Unpowered Start", c_animFlagNonLooping, c_animTimeDefault);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1190));
Wait(0.5, c_timeReal);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1191));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:592
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1190));
Wait(0.5, c_timeReal);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1191));
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1192));
Wait(0.5, c_timeReal);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:593
Wait(0.5, c_timeReal);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1191));
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1192));
Wait(0.5, c_timeReal);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1193));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:595
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1192));
Wait(0.5, c_timeReal);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1193));
Wait(2.0, c_timeReal);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(23), null, c_animNameDefault, "Stand Unpowered", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:602
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(40), null, c_animNameDefault, "Stand Unpowered Start", c_animFlagNonLooping, c_animTimeDefault);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(39), null, c_animNameDefault, "Stand Unpowered Start", c_animFlagNonLooping, c_animTimeDefault);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1198));
Wait(1.0, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1199));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:604
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1198));
Wait(1.0, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1199));
Wait(2.0, c_timeReal);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(40), null, c_animNameDefault, "Stand Unpowered", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:610
}
else if (auto24CA4F3E_val == 3) {
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1194));
Wait(0.5, c_timeGame);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(51), null, c_animNameDefault, "Stand Unpowered Start", c_animFlagNonLooping, c_animTimeDefault);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:613
Wait(0.5, c_timeGame);
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionFromId(51), null, c_animNameDefault, "Stand Unpowered Start", c_animFlagNonLooping, c_animTimeDefault);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1195));
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1196));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid01.sc2map/MapScript.galaxy:615
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1195));
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1196));
Wait(0.2, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1197));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:5951
CameraShake(1, "Heavy", "Earthquake", 1.0, 1.0, 4.0);
for (auto20F24DED_i = 1; auto20F24DED_i <= auto20F24DED_n; auto20F24DED_i += 1) {
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionFromId(61)));
Wait(0.05, c_timeReal);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionFromId(61)));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:5953
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionFromId(61)));
Wait(0.05, c_timeReal);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionFromId(61)));
Wait(0.05, c_timeReal);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionFromId(61)));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zhybrid02.sc2map/MapScript.galaxy:5955
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionFromId(61)));
Wait(0.05, c_timeReal);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionFromId(61)));
Wait(0.05, c_timeReal);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:2780
}
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionGetCenter(RegionFromId(14)));
ActorSend(ActorFromDoodad(DoodadFromId(1817)), "SetVisibility");
ActorSend(ActorFromDoodad(DoodadFromId(1816)), "SetVisibility");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:2784
ActorSend(ActorFromDoodad(DoodadFromId(1816)), "SetVisibility");
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionGetCenter(RegionFromId(15)));
ActorSend(ActorFromDoodad(DoodadFromId(1815)), "SetVisibility");
ActorSend(ActorFromDoodad(DoodadFromId(1814)), "SetVisibility");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:2788
ActorSend(ActorFromDoodad(DoodadFromId(1814)), "SetVisibility");
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionGetCenter(RegionFromId(29)));
ActorSend(ActorFromDoodad(DoodadFromId(1813)), "SetVisibility");
Wait(0.5, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:2791
ActorSend(ActorFromDoodad(DoodadFromId(1813)), "SetVisibility");
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionGetCenter(RegionFromId(30)));
ActorSend(ActorFromDoodad(DoodadFromId(1812)), "SetVisibility");
ActorSend(ActorFromDoodad(DoodadFromId(1811)), "SetVisibility");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:2795
ActorSend(ActorFromDoodad(DoodadFromId(1811)), "SetVisibility");
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionGetCenter(RegionFromId(33)));
ActorSend(ActorFromDoodad(DoodadFromId(1810)), "SetVisibility");
Wait(0.5, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zkorhal03.sc2map/MapScript.galaxy:2798
ActorSend(ActorFromDoodad(DoodadFromId(1810)), "SetVisibility");
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionGetCenter(RegionFromId(34)));
ActorSend(ActorFromDoodad(DoodadFromId(1809)), "SetVisibility");
ActorSend(ActorFromDoodad(DoodadFromId(1808)), "SetVisibility");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab01.sc2map/MapScript.galaxy:1037
autoDFA864D2_var = UnitGroupUnitFromEnd(autoDFA864D2_g, autoDFA864D2_u);
if (autoDFA864D2_var == null) { break; }
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(autoDFA864D2_var));
UnitKill(autoDFA864D2_var);
lv_index += 1;
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:3059
VisRevealArea(gv_pLAYER_01_USER, RegionFromId(2), 30.0, true);
UnitKill(UnitFromId(46));
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitFromId(46)));
autoBA616345_g = UnitGroup(null, gv_pLAYER_02_DOMINION, RegionFromId(2), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoBA616345_u = UnitGroupCount(autoBA616345_g, c_unitCountAll);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:3897
UnitBehaviorAddPlayer(UnitFromId(160), "UmojanLabCrashSite", gv_pLAYER_02_DOMINION2, 1);
Wait(1.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionGetCenter(RegionFromId(16)));
CameraShakeStart(gv_pLAYER_01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.3, 2.0, 100.0, 1.5);
autoD1AA4B39_g = UnitGroup(null, gv_pLAYER_02_DOMINION2, RegionFromId(16), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:3954
libSwaC_gf_CreateDropPod(libSwaC_ge_DropPodRace_Terran, PointFromId(151), lv_dropPodGroup, false, gv_pLAYER_02_DOMINION);
Wait(3.0, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, PointFromId(151));
CameraShakeStart(gv_pLAYER_01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.25, 2.0, 100.0, 1.0);
libNtve_gf_ShowHideUnit(UnitFromId(155), true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:4057
libSwaC_gf_CreateDropPod(libSwaC_ge_DropPodRace_Terran, PointFromId(153), lv_dropPodGroup, false, gv_pLAYER_02_DOMINION);
Wait(3.0, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, PointFromId(153));
CameraShakeStart(gv_pLAYER_01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.25, 2.0, 100.0, 1.0);
libNtve_gf_ShowHideUnit(UnitFromId(156), true);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:4104
UnitBehaviorAddPlayer(UnitFromId(168), "UmojanLabCrashSite", gv_pLAYER_02_DOMINION2, 1);
Wait(1.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionGetCenter(RegionFromId(20)));
CameraShakeStart(gv_pLAYER_01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.3, 2.0, 100.0, 1.5);
auto1C8997A3_g = UnitGroup(null, gv_pLAYER_02_DOMINION2, RegionFromId(20), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:4163
UnitKill(UnitFromId(943));
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, PointFromId(154));
CameraShakeStart(gv_pLAYER_01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.25, 2.0, 100.0, 1.0);
Wait(0.5, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:5379
TriggerEnable(gt_TransmissionLockdown01ReminderQ, false);
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, PointFromId(482));
SoundPlay(SoundLink("Goliath_Explode", -1), PlayerGroupAll(), 100.0, 0.0);
CameraShakeStart(gv_pLAYER_01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.3, 2.0, 100.0, 1.5);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:6082
TriggerExecute(gt_StartThirdLockdownTimer, true, false);
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, PointFromId(414));
SoundPlay(SoundLink("Goliath_Explode", -1), PlayerGroupAll(), 100.0, 0.0);
CameraShakeStart(gv_pLAYER_01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.3, 2.0, 100.0, 1.5);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:8547
UnitBehaviorAddPlayer(UnitFromId(680), "UmojanLabCrashSite", gv_pLAYER_02_DOMINION2, 1);
Wait(2.0, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionGetCenter(RegionFromId(81)));
CameraShakeStart(gv_pLAYER_01_USER, c_cameraPositionTarget, c_cameraDirectionZ, 0.3, 2.0, 100.0, 1.5);
TerrainShowRegion(RegionFromId(81), false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab02.sc2map/MapScript.galaxy:10238
TriggerEnable(TriggerGetCurrent(), false);
gv_gameOver = true;
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(258));
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(259));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zlab03.sc2map/MapScript.galaxy:6694
for (auto0E321DED_i = 1; auto0E321DED_i <= auto0E321DED_n; auto0E321DED_i += 1) {
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionFromId(34)));
Wait(0.2, c_timeGame);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:3958
if (auto103BE782_var == null) { break; }
UnitRemove(auto103BE782_var);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Zerg, UnitGetPosition(auto103BE782_var));
libNtve_gf_CreateUnitsAtPoint2(1, "InfestedCivilian", 0, gv_p03_ZERG_ALLY, UnitGetPosition(auto103BE782_var));
AIAttackWaveUseUnit(gv_p03_ZERG_ALLY, UnitLastCreated());
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:3969
if (autoAA786C56_var == null) { break; }
UnitRemove(autoAA786C56_var);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Zerg, UnitGetPosition(autoAA786C56_var));
libNtve_gf_CreateUnitsAtPoint2(1, "InfestedCivilian", 0, gv_p03_ZERG_ALLY, UnitGetPosition(autoAA786C56_var));
AIAttackWaveUseUnit(gv_p03_ZERG_ALLY, UnitLastCreated());
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:3980
if (autoA5E585DB_var == null) { break; }
UnitRemove(autoA5E585DB_var);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Zerg, UnitGetPosition(autoA5E585DB_var));
libNtve_gf_CreateUnitsAtPoint2(1, "InfestedCivilian", 0, gv_p03_ZERG_ALLY, UnitGetPosition(autoA5E585DB_var));
AIAttackWaveUseUnit(gv_p03_ZERG_ALLY, UnitLastCreated());
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:4874
GameSetLighting("PrisonShipEmergency", 4.0);
for (auto4ED8D842_i = 1; auto4ED8D842_i <= auto4ED8D842_n; auto4ED8D842_i += 1) {
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionFromId(22)));
Wait(0.1, c_timeReal);
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:5014
TriggerExecute(gt__2DeckBridgeTentacle, true, false);
Wait(2.0, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1370));
Wait(0.5, c_timeGame);
UnitIssueOrder(UnitFromId(1379), Order(AbilityCommand("SpacePrisonDoorsThinLeft", 0)), c_orderQueueReplace);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:5497
TriggerExecute(gt__2HullBreachReinforcements01, true, false);
Wait(2.0, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1371));
Wait(0.5, c_timeGame);
UnitIssueOrder(UnitFromId(277), Order(AbilityCommand("SpacePrisonDoorsThinLeft", 0)), c_orderQueueReplace);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:5787
}
Wait(4.0, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1372));
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:5923
TriggerExecute(gt__2PrisonersAttackDominionQ, true, false);
Wait(3.0, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1373));
Wait(3.0, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1374));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:5925
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1373));
Wait(3.0, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1374));
Wait(2.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1375));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zspace02.sc2map/MapScript.galaxy:5927
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1374));
Wait(2.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, PointFromId(1375));
return true;
}
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus02.sc2map/MapScript.galaxy:5811
CinematicFade(true, 2.0, c_fadeStyleNormal, ColorWithAlpha(0.00, 0.00, 0.00, 0.00), 0.0, true);
CameraApplyInfo(gv_pLAYER_01_USER, CameraInfoFromId(1648), (SoundLengthSync(SoundLink(ConversationDataGetSound("zBriefing_Zerus02|Line00025", true), c_soundIndexAny))), -1, 10.0, true);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Zerg, PointFromId(36));
UnitCreate(1, "PrimalLarvaBirth", c_unitCreateIgnorePlacement, gv_pLAYER_01_USER, libNtve_gf_PointWithZOffset(PointFromId(36), 0.0), 315.0);
libNtve_gf_ShowHideUnit(UnitLastCreated(), false);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:1559
if (autoC8076526_val == RegionFromId(159)) {
UnitCreate(1, "ZurvanLatentEnergy", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION222, RegionRandomPoint(RegionFromId(173)), libNtve_gf_RandomAngle());
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
UnitCreate(1, "ZurvanLatentEnergy", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION222, RegionRandomPoint(RegionFromId(174)), libNtve_gf_RandomAngle());
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:1561
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
UnitCreate(1, "ZurvanLatentEnergy", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION222, RegionRandomPoint(RegionFromId(174)), libNtve_gf_RandomAngle());
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
UnitCreate(1, "ZurvanLatentEnergy", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION222, RegionRandomPoint(RegionFromId(175)), libNtve_gf_RandomAngle());
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:1563
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
UnitCreate(1, "ZurvanLatentEnergy", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION222, RegionRandomPoint(RegionFromId(175)), libNtve_gf_RandomAngle());
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
}
else if (autoC8076526_val == RegionFromId(161)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:1567
else if (autoC8076526_val == RegionFromId(161)) {
UnitCreate(1, "ZurvanLatentEnergy", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION222, RegionRandomPoint(RegionFromId(176)), libNtve_gf_RandomAngle());
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
UnitCreate(1, "ZurvanLatentEnergy", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION222, RegionRandomPoint(RegionFromId(177)), libNtve_gf_RandomAngle());
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:1569
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
UnitCreate(1, "ZurvanLatentEnergy", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION222, RegionRandomPoint(RegionFromId(177)), libNtve_gf_RandomAngle());
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
UnitCreate(1, "ZurvanLatentEnergy", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION222, RegionRandomPoint(RegionFromId(178)), libNtve_gf_RandomAngle());
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:1571
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
UnitCreate(1, "ZurvanLatentEnergy", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION222, RegionRandomPoint(RegionFromId(178)), libNtve_gf_RandomAngle());
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
}
else if (autoC8076526_val == RegionFromId(160)) {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:1575
else if (autoC8076526_val == RegionFromId(160)) {
UnitCreate(1, "ZurvanLatentEnergy", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION222, RegionRandomPoint(RegionFromId(179)), libNtve_gf_RandomAngle());
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
UnitCreate(1, "ZurvanLatentEnergy", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION222, RegionRandomPoint(RegionFromId(180)), libNtve_gf_RandomAngle());
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:1577
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
UnitCreate(1, "ZurvanLatentEnergy", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION222, RegionRandomPoint(RegionFromId(180)), libNtve_gf_RandomAngle());
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
UnitCreate(1, "ZurvanLatentEnergy", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION222, RegionRandomPoint(RegionFromId(181)), libNtve_gf_RandomAngle());
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:1579
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
UnitCreate(1, "ZurvanLatentEnergy", c_unitCreateIgnorePlacement, gv_pLAYER_02_DOMINION222, RegionRandomPoint(RegionFromId(181)), libNtve_gf_RandomAngle());
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, UnitGetPosition(UnitLastCreated()));
}
else {
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/swarm/zzerus03.sc2map/MapScript.galaxy:9960
for (autoBE5A23A3_i = 1; autoBE5A23A3_i <= autoBE5A23A3_n; autoBE5A23A3_i += 1) {
SoundChannelSetVolume(PlayerGroupAll(), c_soundCategoryCombat, 15.0, 0.01);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, libNtve_gf_PointFromXYZ(RandomFixed((PointGetX(UnitGetPosition(lv_helperUnit)) - 4.0), (PointGetX(UnitGetPosition(lv_helperUnit)) + 4.0)), RandomFixed((PointGetY(UnitGetPosition(lv_helperUnit)) - 4.0), (PointGetY(UnitGetPosition(lv_helperUnit)) + 4.0)), RandomFixed(16.0, 24.0)));
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Terran, libNtve_gf_PointFromXYZ(RandomFixed((PointGetX(UnitGetPosition(lv_helperUnit)) - 4.0), (PointGetX(UnitGetPosition(lv_helperUnit)) + 4.0)), RandomFixed((PointGetY(UnitGetPosition(lv_helperUnit)) - 4.0), (PointGetY(UnitGetPosition(lv_helperUnit)) + 4.0)), RandomFixed(16.0, 24.0)));
Wait(0.1, c_timeGame);
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:1659
Wait(0.25, c_timeAI);
libNtve_gf_KillDoodadsInRegion(RegionFromId(28), "SpaceDockPowerLines");
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Protoss, RegionGetCenter(RegionFromId(28)));
Wait(0.25, c_timeAI);
libNtve_gf_KillDoodadsInRegion(RegionFromId(29), "SpaceDockPowerLines");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:1662
Wait(0.25, c_timeAI);
libNtve_gf_KillDoodadsInRegion(RegionFromId(29), "SpaceDockPowerLines");
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Protoss, RegionGetCenter(RegionFromId(29)));
Wait(0.25, c_timeAI);
libNtve_gf_KillDoodadsInRegion(RegionFromId(32), "SpaceDockPowerLines");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:1665
Wait(0.25, c_timeAI);
libNtve_gf_KillDoodadsInRegion(RegionFromId(32), "SpaceDockPowerLines");
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Protoss, RegionGetCenter(RegionFromId(32)));
Wait(0.25, c_timeAI);
libNtve_gf_KillDoodadsInRegion(RegionFromId(42), "SpaceDockPowerLines");
campaigns/swarm.sc2campaign — base.sc2maps/maps/campaign/voidprologue/voidprologue01.sc2map/MapScript.galaxy:1668
Wait(0.25, c_timeAI);
libNtve_gf_KillDoodadsInRegion(RegionFromId(42), "SpaceDockPowerLines");
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Small, libNtve_ge_ExplosionType_Protoss, RegionGetCenter(RegionFromId(42)));
Wait(2.0, c_timeAI);
VisRevealArea(gv_pLAYER_01_USER, RegionFromId(1), 16.0, false);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:1248
Wait(0.5, c_timeGame);
libNtve_gf_KillDoodadsInRegion(RegionFromId(13), "GateControlCables");
libNtve_gf_CreateExplosionAtPoint(0, 0, UnitGetPosition(EventUnit()));
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(0, 0, UnitGetPosition(gv_gasContainer1));
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:1250
libNtve_gf_CreateExplosionAtPoint(0, 0, UnitGetPosition(EventUnit()));
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(0, 0, UnitGetPosition(gv_gasContainer1));
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(0, 0, UnitGetPosition(gv_gasContainer2));
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/evolution/zevolutionultralisk.sc2map — MapScript.galaxy:1252
libNtve_gf_CreateExplosionAtPoint(0, 0, UnitGetPosition(gv_gasContainer1));
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(0, 0, UnitGetPosition(gv_gasContainer2));
Wait(0.5, c_timeGame);
UnitKill(gv_gasContainer1);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar01.sc2map — MapScript.galaxy:1341
else if ((UnitGetOwner(EventUnit()) == gv_pLAYER_02_ZERG2) && (UnitGetType(EventUnit()) == "Bunker")) {
libNtve_gf_PlayAnimationOnDoodadsInRegion(RegionCircle(UnitGetPosition(EventUnit()), 2.0), "InfestedHomeSmall", c_animNameDefault, "Death", c_animFlagPlayForever | c_animFlagNonLooping, c_animTimeDefault);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Zerg, UnitGetPosition(EventUnit()));
auto9CD86608_g = UnitGroup("Marine", gv_pLAYER_02_ZERG2, RegionCircle(UnitGetPosition(EventUnit()), 4.0), UnitFilter(0, 0, (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
auto9CD86608_u = UnitGroupCount(auto9CD86608_g, c_unitCountAll);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar02.sc2map — MapScript.galaxy:4884
Wait(RandomFixed(0.5, 1.5), c_timeReal);
lv_point = RegionRandomPoint(RegionFromId(28));
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, lv_point);
autoDE2FAD6B_g = UnitGroup(null, gv_pLAYER_01_USER, RegionCircle(lv_point, 2.5), UnitFilter(0, 0, (1 << c_targetFilterStructure) | (1 << c_targetFilterMissile), (1 << (c_targetFilterDead - 32)) | (1 << (c_targetFilterHidden - 32))), 0);
autoDE2FAD6B_u = UnitGroupCount(autoDE2FAD6B_g, c_unitCountAll);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2map — MapScript.galaxy:6847
}
while (true) {
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionFromId(51)));
if ((RandomInt(1, 2) == 1)) {
CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 0.25, 0.25, 1.0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zchar03.sc2map — MapScript.galaxy:6853
Wait(0.5, c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Terran, RegionRandomPoint(RegionFromId(51)));
auto305374E1_g = lv_middleAttackGroup;
auto305374E1_u = UnitGroupCount(auto305374E1_g, c_unitCountAll);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:5240
while (true) {
Wait(RandomFixed(3.0, 4.0), c_timeGame);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Protoss, RegionRandomPoint(RegionFromId(75)));
if ((RandomInt(1, 2) == 1)) {
CameraShake(gv_pLAYER_01_USER, "Light", "Earthquake", 0.0, 0.5, 1.0);
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:9041
UnitKill(auto38A78A47_var);
}
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Protoss, PointFromId(506));
libNtve_gf_ShowHideUnit(UnitFromId(559), true);
UnitKill(UnitFromId(559));
campaigns/swarm.sc2campaign/base.sc2maps/maps/campaign/swarm/zexpedition03.sc2map — MapScript.galaxy:9046
TerrainShowRegion(RegionFromId(46), false);
Wait(1.0, c_timeReal);
libNtve_gf_CreateExplosionAtPoint(libNtve_ge_ExplosionSize_Large, libNtve_ge_ExplosionType_Protoss, PointFromId(507));
libNtve_gf_ShowHideUnit(UnitFromId(558), true);
UnitKill(UnitFromId(558));