# Texture Video Stop

Grammar — TextureVideoStop texture
FlagsFunction

Constructs and returns a TextureVideoStop actor message. Stops a video texture in the specified texture slot. Works on actors with a model.

# Arguments

  • string<gamelink::Texture> — Texture

Returns — string<actormsg>

string libNtve_gf_TextureVideoStop(string lp_texture);

Category: Actor / Message Constructors

# Examples

— None found —