# Anim Play Sequence

Grammar — AnimPlaySequence animName sequenceList
FlagsFunction

Constructs and returns an AnimPlaySequence message. This message will create an animation sequence based on the animations listed in the Sequence list, and assign it an animation name. It will only work on actors with models that have animations.

# Arguments

  • string — Anim Name
  • string — Sequence List

Returns — string<actormsg>

string libNtve_gf_AnimPlaySequence(
	string lp_animName,
	string lp_sequenceList,
);

Category: Actor / Message Constructors

# Examples

— None found —