# Set Scale Absolute

Grammar — SetScaleAbsolute x, y, z blendDuration
FlagsFunction

Constructs and returns a SetScaleAbsolute actor message based on the parameters. This message sets the absolute X,Y,Z scale of an actor’s model to the X,Y,Z parameter values. This will take place over a number of game time seconds determined by the Blend Duration parameter. If Blend Duration is left at 0, the change in scale will occur immediately. Note: This only works on actors with models.

# Arguments

  • fixed — X
  • fixed — Y
  • fixed — Z
  • fixed — Blend Duration

Returns — string<actormsg>

string libNtve_gf_SetScaleAbsolute(
	fixed lp_x,
	fixed lp_y,
	fixed lp_z,
	fixed lp_blendDuration,
);

Category: Actor / Message Constructors

# Examples

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/GameLib.galaxy:18605

        }

        ActorSend(lv_mountActor, libNtve_gf_SetScaleAbsolute(lv_mountScale, lv_mountScale, lv_mountScale, 0.0));
        ActorSend(lv_heroActor, (("AnimGroupApply " + lv_poseAnimGroup + " {} {} Instant")));
        if (((lv_poseAnimGroup == "Ridebike") || (lv_poseAnimGroup == "Ridenone"))) {