# Sound Add DSP

Grammar — SoundAddDSP effect
FlagsFunction

Constructs and returns a SoundAddDSP actor message based on the parameters. This message will add a reverb effect, chosen by the Effect parameter, to a sound. This will only work on sound actors.

# Arguments

  • string<gamelink::Reverb> — Effect

Returns — string<actormsg>

string libNtve_gf_SoundAddDSP(string lp_effect);

Category: Actor / Message Constructors

# Examples

— None found —