# Texture Video Set Paused

Grammar — TextureVideoSetPaused texture pauseState
FlagsFunction

Constructs and returns a TextureVideoSetPaused actor message. Sets the pause state of the video texture in the specified texture slot. Works on actors with a model.

# Arguments

  • string<gamelink::Texture> — Texture
  • bool — Pause State

Returns — string<actormsg>

string libNtve_gf_TextureVideoSetPaused(
	string lp_texture,
	bool lp_pauseState,
);

Category: Actor / Message Constructors

# Examples

— None found —