# Texture Video Set Frame

Grammar — TextureVideoSetFrame texture frame
FlagsFunction

Constructs and returns a TextureVideoSetFrame actor message. Sets the frame of a video texture that is playing on the specified slot. Works on actors with a model.

# Arguments

  • string<gamelink::Texture> — Texture
  • int — Frame

Returns — string<actormsg>

string libNtve_gf_TextureVideoSetFrame(
	string lp_texture,
	int lp_frame,
);

Category: Actor / Message Constructors

# Examples

— None found —