# Set Position

Grammar — SetPosition x y z
FlagsFunction

Constructs and returns a SetPosition actor message based on the parameters. This message will set the 3D position of an actor, determined by the X,Y,Z parameters.

# Arguments

  • fixed — X
  • fixed — Y
  • fixed — Z

Returns — string<actormsg>

string libNtve_gf_SetPosition(
	fixed lp_x,
	fixed lp_y,
	fixed lp_z,
);

Category: Actor / Message Constructors

# Examples

— None found —