# Set Walk Anim Move Speed

Grammar — SetWalkAnimMoveSpeed value
FlagsFunction

Constructs and returns a SetWalkAnimMoveSpeed actor message. This message alters an actor’s relative walking animation speed, 1=normal, less is faster, more is slower.

# Arguments

  • fixed — Value

Returns — string<actormsg>

string libNtve_gf_SetWalkAnimMoveSpeed(fixed lp_value);

Category: Actor / Message Constructors

# Examples

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/GameLib.galaxy:18619

        ActorSend(lv_heroActor, (("AnimGroupApply " + lv_poseAnimGroup)));
    }
    ActorSend(lv_heroActor, libNtve_gf_SetWalkAnimMoveSpeed(lv_mountWalkAnimMoveSpeed));
    ActorSend(lv_mountActor, libNtve_gf_Signal("MountSound"));
    ActorSend(lv_heroActor, libNtve_gf_Create((libGame_gv_players[lv_mountIndex].lv_mountData.lv_mountUpFXActor), ""));

mods/heroesdata.stormmodbase.stormdata/TriggerLibs/GameLib.galaxy:18733

        ActorSend(lv_heroActor, (("AnimGroupRemove " + lv_poseAnimGroup)));
    }
    ActorSend(lv_heroActor, libNtve_gf_SetWalkAnimMoveSpeed(lv_heroWalkAnimMoveSpeed));
    if ((UnitIsAlive(lv_dismountingUnit) == true)) {
        ActorSend(lv_heroActor, libNtve_gf_Create((libGame_gv_players[lv_mountIndex].lv_mountData.lv_dismountFXActor), ""));